That rip and tear gas Acrually gotta be removed man it’s a literal walking insta kill for a solid thirty seconds 😭 devs meatriding doom slayer and massacring mihawk
I like how they nerfed the speed and chainsaw but not the health which needed to be nerfed, but instead they buffed it. (They could’ve also just made doom’s health stay the same but NO they love buffing or nerfing things for NO REASON)
0:35 save me jesus-
Gotta love it when a “nerf” is just a slight change in the jump
-2 move speed and chainsaw no longer 1 shots,,,
@@Queen_rata pretty useless since it can still oneshot people with shotgun and get around quickly to kill people with meathook
@@Queen_rataSTILL NOT ENOUGH LIKE WHAT THE HELL IS THIS JGN
The allusions was low key cooking though
@@finalyt219 Yeah
0:51
I don't think batman enjoyed that back massage
That rip and tear gas Acrually gotta be removed man it’s a literal walking insta kill for a solid thirty seconds 😭 devs meatriding doom slayer and massacring mihawk
@ZenShimada-d1h Rip n tear is just an extra but still 30 seconds of just destroying the lobby is crazy 😭 along with them still hating on mihawk
2:00 oh wow, parried.
If They remove the s and do something like vessel that increase your defense on the attack transition would be more balanced lol
And remove healing on kill
@@mricecreamofficialor mabye just decrease it since other jgn gets healing from kills
Exactly, having so many instakill/kill confirm options is enough for a juggernaut
even the nerf cant stop doom slayer rip n tear
@@vubibuhbuhlmao1975 Dont even need it anymore with how op this jgn is on its own
I like how they nerfed the speed and chainsaw but not the health which needed to be nerfed, but instead they buffed it. (They could’ve also just made doom’s health stay the same but NO they love buffing or nerfing things for NO REASON)
@@Slimeboy0 Yes they really need to nerf the hp ALOT
there is absolutely no reason for any juggernaut to have a 50 hp heal on every kill
This monsters hp used to scale as much as mihawk btw 💀
oh yeah, i remember that.
i love it when jpx doesnt playtest their game (they cant balance for shit)
like PLEASE explain to me how mihawk went from 10k+ hp in an 11 player server to 3650??? he’s supposed to be slow and tanky not slow and shitty
@@rennaholicjpx making good balancing decisions? never in a million years bro
They make doom slightly / mildly faster and tankier is like making hale a glass cannon but making him the speed of light
@@rennaholic Glass cannon? Nah they made mihawk a plastic fork atp
It's basically a buff to his life and the nerf on the jump is very little noticeable.
@@Mamisougoofy "Yeah that's good enough" - The devs probably
Doom is the new hale, an op character that’s gonna take a year to balance
Ive never used doom slayer in my life
@@realcapyfrombattlecats Well that's good
but ofc red mist m1s dont deserve ragdoll i sure do love jpx studios !!
@@robert-yx7hb idk about bringing back the ragdoll but it defo needs more hitstun I feel
I either play on first person and without sound or straight up reset character
Why people says "jpx" Instead "jbc"
Because it stands for "Jean, Port, Xerroz" which are the names of the developers
Also if my English is bad then sorry
Is this a sick disgusting joke or something? Thats all they nerfed? The double jump and the chainsaw?
Wow, jpx is very good at balancing things (not)
@kevinhassan5068 The double jump really isn't noticeable at all bro
@FINEST_8corn2_ST Oh wait, I just now realized they never nerfed the double jump, my bad gang
Do devs even play their own game? 💀
I guess not
all that on a juggernaut and mihawk is still unusable garbage sure man who cares anymore
@@linebeckthejohoe4876 No idea what's going through their head with trying to just kill mihawk constantly...