My mistake I must have mispoke there gamer, It causes any enemy or structure standing within it take an extra 50% damage from all of your team rather than buffing teammates standing in it. My apolocheese fren
i'd also put in healbane, it's very cheap for what it does, most heroes can proc it very easily and it heals you for 350 HP on a kill, if you take it on shiv or someone with a high damage you can become immortal, also leach builds off of it so another bonus, you won't have to use 2 spots for both life steal and healing reduction
I think alchemical fire adds 50% damage to the enemy hit by the fire, it doesn’t multiply weapon damage by 1.5. It’s still a really powerful item though.
@@Walloom Don’t blame you, I also thought it did that when I read the details, it’s mostly related to how the game shows percentages, but combines them additively.
Good list, id also recommend you mess around with inhibitor. If one player goes ricochet+inhibitor and the other team doesn't, it will autowin teamfights. I went through a bunch of matches and i could not find a single example of this combo losing
I used to always get restorative locket, healing nova and leech as Ivy when I first started playing before you could publicly talk about the game. I was almost unkillable. Restorative locket came in clutch so many times when I was about to get stomped in and then I could get back to leeching all my health back. I should probably try using it again more since they nerfed leech heavily.
i recon sharpshooter is slept on because it builds from long range, which is fairly mediocre. just treating sharpshooter as a 4.5k item though and its great
@@Epig420 you are right, hunters aura is a good item, however I'd say that the stats it gives to the wearer isn't as attractive and is more of a niche pick. If versing goo ball, Yamato, and Warden it is good since it gets more value Vs characters that can go into high resistance states, and also since it's close range it is favoured specifically for close range brawlers.
@@Walloom Also when hooking enemies as bebop into your team forces ha to apply the three stacks onto the target , I haven't tried it myself but it's very food for gun bebop
Healing nova is also really good, I could have included it in this list too, Both are solid options and its totally ok to go both, but I personally feel restorative locket is good in every game regardless. Healing Nova gets way more value if you're sure your team will be fighting in groups, in solo play this can be quite unpredictable. Healing Nova -Very good for healing big groups -Good at healing ground heroes -Good if you're sure your team is capable of fighting relatively close to each other - If only healer then value goes up -Less useful if your team has multiple flying characters such as Grey Talon, Vindicta and Lash, as they will be far away from you Restorative Locket -Cheap -Instant heal is better for solo play as you can use yourself to bait enemy -A lot better at healing flying characters -Spirit resist make me a happy chappy If the spirit resist was completely removed it would definitely change my ranking slightly
I forgot to mention that Restorative Locket also gives 10% spirit resist, so getting Cold Front and Resto Locket makes you a very tanky boi
Holyyyyyyy. I never paid attention to the description of Alc. Fire. Had no idea it buffed allies within its radius.
My mistake I must have mispoke there gamer, It causes any enemy or structure standing within it take an extra 50% damage from all of your team rather than buffing teammates standing in it. My apolocheese fren
i'd also put in healbane, it's very cheap for what it does, most heroes can proc it very easily and it heals you for 350 HP on a kill, if you take it on shiv or someone with a high damage you can become immortal, also leach builds off of it so another bonus, you won't have to use 2 spots for both life steal and healing reduction
I think alchemical fire adds 50% damage to the enemy hit by the fire, it doesn’t multiply weapon damage by 1.5. It’s still a really powerful item though.
@@saquial yeah I completely misspoke haha it made sense to me when I said it, I be yapping and go wherever the wind takes me yahooooo
@@Walloom Don’t blame you, I also thought it did that when I read the details, it’s mostly related to how the game shows percentages, but combines them additively.
Good list, id also recommend you mess around with inhibitor. If one player goes ricochet+inhibitor and the other team doesn't, it will autowin teamfights. I went through a bunch of matches and i could not find a single example of this combo losing
love your energy, explanations are great as a beginner in MOBAs!
Loving this channel bro
Yeah frenzy is BUSTED, makes Geist especially hit like a truck as she plays with low health and for swaps. Definitely needs some tuning 😂.
sleeping on intensifying mag, 97% weapon damage for 3k
what about crippling headshot?
I used to always get restorative locket, healing nova and leech as Ivy when I first started playing before you could publicly talk about the game.
I was almost unkillable. Restorative locket came in clutch so many times when I was about to get stomped in and then I could get back to leeching all my health back.
I should probably try using it again more since they nerfed leech heavily.
Alchemical Fire fan here from day 1, goated item fr
That frog killed me xd
I had to include the little guys flip he worked so hard for that rotation
i recon sharpshooter is slept on because it builds from long range, which is fairly mediocre. just treating sharpshooter as a 4.5k item though and its great
how does the range work? does the extra damage proc when they're too far? if so how far
awsome vid!!!! I HATE THE SHAVEN BEAR
omg walloomy posted
more videos
Hunters aura
@@Epig420 you are right, hunters aura is a good item, however I'd say that the stats it gives to the wearer isn't as attractive and is more of a niche pick.
If versing goo ball, Yamato, and Warden it is good since it gets more value Vs characters that can go into high resistance states, and also since it's close range it is favoured specifically for close range brawlers.
@@Walloom Also when hooking enemies as bebop into your team forces ha to apply the three stacks onto the target , I haven't tried it myself but it's very food for gun bebop
I kinda look like Markiplier without glasses
w
@@Snowi8767 The W meister there he is thank you for this medal of honour
Are there any scenarios where u prio nova over locket?
Healing nova is also really good, I could have included it in this list too, Both are solid options and its totally ok to go both, but I personally feel restorative locket is good in every game regardless. Healing Nova gets way more value if you're sure your team will be fighting in groups, in solo play this can be quite unpredictable.
Healing Nova
-Very good for healing big groups
-Good at healing ground heroes
-Good if you're sure your team is capable of fighting relatively close to each other
- If only healer then value goes up
-Less useful if your team has multiple flying characters such as Grey Talon, Vindicta and Lash, as they will be far away from you
Restorative Locket
-Cheap
-Instant heal is better for solo play as you can use yourself to bait enemy
-A lot better at healing flying characters
-Spirit resist make me a happy chappy
If the spirit resist was completely removed it would definitely change my ranking slightly
@@Walloom thx for the detailed reply!
How does he just crank out the videos like this?
I am a master cranker it is as shrimple as that
Omg deadlock more like dead game doesn’t have a bigillion minutely players like new original hit game marvel rivals.
it's a closed alpha.
@ ❌ WRONG!!!
"New Original Hit Game" Yeah sure buddy... Never seen something like that before...
It’s the freshest newest idea ever that is cool and awesome I can even begin to think of a game even remotely similar to it in any way