I looked over some good suggestions for the case at 17:44. For 6x6 last 2 bars we want to avoid having to memorize specific cases since currently that is not feasible/necessary. Overall the goal is to find the best option that is also easily recognizable in real time. For this specific case we can recognize directly from the case at 17:44 or it's also easy to see that this will turn into 21:53 after Rw U' Rw'. Finding a fast solution from either of these points that is also simple enough to generate "intuitively" is what will be best here. "Intuitive" is a bit flexible since at this level it can still be fairly complicated but we want something that is generalizable to other cases with similar patterns. Setup: 3R U 3R' U' 3Rw U2 3Rw' U2 Rw U Rw' 1. (Ben Baron) U2 Rw U2 Rw' U 3R U' 3R' U 3R U2 3R' 2. (Hayden Ng) Rw U' Rw' U2 3Rw U2 3Rw' U 3R U' 3R 3. (Jacob Nokes) Rw U’ 3R U’ 3R’ U’ Rw’ U2 3R U2 3R' 4. (Video) U' 3Rw U' 3Rw' U Rw U2 Rw' U2 Rw U' Rw' U 3R U2 3R' U' Rw U Rw' U Rw U2 Rw' 1. Decent option. Easy to recognize and execute 2. Most efficient option and fastest to execute. However this isn't very "intuitive" and would be extremely difficult to generate at full speed without knowing basically all the L2E cases. 3. The best option. Once you do the first Rw it becomes extremely obvious how the rest of the solve will proceed. Very intuitive and very fast. Also can be generalized to other cases where the entire 4th bar is already dsolved. 4. Not very efficient for this specific case however is very good for other cases with the same center/oblique pattern and different corners. The overall takeaway is that this specific last 2 bar case is unique. It's very rare to get a case where solving bar 4 -> bar 3 is the best option but this is one of them. Having good pattern recognition and intuitive skills in these spots can help a lot and option #3 listed above (and it's variants) is definitely useful to know. A vast majority of the time you will be solving bar 3 -> bar 4. In these cases what is important to look for is the center/oblique pattern. While memorizing all of these patterns isn't feasible/necessary (could change in the future), having an intuitive sense for them will allow you to frequently force a 4th bar that already had the obliques matched up. This is what I accomplished in solution #4 above. While not the best for this specific case (because of the uniqueness of the corner positions), I imagine it will be the best option for all of the other other cases with this center/oblique pattern with different corners.
18:05 I don't know if this is even feasible to implement, but for this specific last 2 bars U Rw U' Rw' U2 3Rw U2 3Rw' U 3r U' 3r' (There's also what Ben suggested which is easy to see and do but is worse)
I wonder if that approach to making partial edges would lead to it being more likely you skip an edge eventually as the edges get untangled? Almost like how centers begin to solve themselves more and more as you do each one.
Obviously a lot less likely than the center case because you're still left with 4 yellow edges that could be holding f2l edges, but maybe more likely than if you only solved edges to full completion.
Yeah I accidentally cut the part where I went over that. For this case doing bar 4 -> bar 3 is definitely better although it's more like 16 moves since 4 of the 12 are slice moves. What I suggested is best for the same oblique permutation when the corners are in different spots.
I looked over some good suggestions for the case at 17:44. For 6x6 last 2 bars we want to avoid having to memorize specific cases since currently that is not feasible/necessary. Overall the goal is to find the best option that is also easily recognizable in real time. For this specific case we can recognize directly from the case at 17:44 or it's also easy to see that this will turn into 21:53 after Rw U' Rw'. Finding a fast solution from either of these points that is also simple enough to generate "intuitively" is what will be best here. "Intuitive" is a bit flexible since at this level it can still be fairly complicated but we want something that is generalizable to other cases with similar patterns.
Setup: 3R U 3R' U' 3Rw U2 3Rw' U2 Rw U Rw'
1. (Ben Baron) U2 Rw U2 Rw' U 3R U' 3R' U 3R U2 3R'
2. (Hayden Ng) Rw U' Rw' U2 3Rw U2 3Rw' U 3R U' 3R
3. (Jacob Nokes) Rw U’ 3R U’ 3R’ U’ Rw’ U2 3R U2 3R'
4. (Video) U' 3Rw U' 3Rw' U Rw U2 Rw' U2 Rw U' Rw' U 3R U2 3R' U' Rw U Rw' U Rw U2 Rw'
1. Decent option. Easy to recognize and execute
2. Most efficient option and fastest to execute. However this isn't very "intuitive" and would be extremely difficult to generate at full speed without knowing basically all the L2E cases.
3. The best option. Once you do the first Rw it becomes extremely obvious how the rest of the solve will proceed. Very intuitive and very fast. Also can be generalized to other cases where the entire 4th bar is already dsolved.
4. Not very efficient for this specific case however is very good for other cases with the same center/oblique pattern and different corners.
The overall takeaway is that this specific last 2 bar case is unique. It's very rare to get a case where solving bar 4 -> bar 3 is the best option but this is one of them. Having good pattern recognition and intuitive skills in these spots can help a lot and option #3 listed above (and it's variants) is definitely useful to know.
A vast majority of the time you will be solving bar 3 -> bar 4. In these cases what is important to look for is the center/oblique pattern. While memorizing all of these patterns isn't feasible/necessary (could change in the future), having an intuitive sense for them will allow you to frequently force a 4th bar that already had the obliques matched up. This is what I accomplished in solution #4 above. While not the best for this specific case (because of the uniqueness of the corner positions), I imagine it will be the best option for all of the other other cases with this center/oblique pattern with different corners.
It was such an incredible wr that the legend had to come back
Welcome back ,teacher
Thanks for this breakdown! It’s amazing how much you and max can plan out when turning so fast!
That fancy commutator case at 23:00 blew my mind
18:05 I don't know if this is even feasible to implement, but for this specific last 2 bars U Rw U' Rw' U2 3Rw U2 3Rw' U 3r U' 3r' (There's also what Ben suggested which is easy to see and do but is worse)
Ooh this is neat
It seems like only a sub-1 6×6 could bring you back, welcome, gonna watch the whole hour.
the big cube sensei has returned
17:37 I thought Max was gonna do something like Rw U’ 3R Rw’ U’ 3R’ Rw U’ Rw’ U2 3R U2 R’
I was about to post the exact same thing, I don't see how this is a bad solution but then again I don't do 6x6
Huh, I didn't even see that, I like that
It’s good to see you around Kevin
Kevin Hays using a non Yuxin 6x6 is truly a cursed sight(not hating, mgc is really good)
It is kinda good that Max doesn't do double flicks. He would be so fast, the world is not ready for double flick Max!
Thanks for the video!
The return of the king!
I wonder if that approach to making partial edges would lead to it being more likely you skip an edge eventually as the edges get untangled? Almost like how centers begin to solve themselves more and more as you do each one.
Obviously a lot less likely than the center case because you're still left with 4 yellow edges that could be holding f2l edges, but maybe more likely than if you only solved edges to full completion.
That's very interesting, fhank you!
The legend is back
Happy to see that the master is back
Legendary
why did i spend an hour of my life watching this
He is back after so long time
The king is back
If he did U2 flicks it can be sub 56
Great video Kevin!
Do you have a link to those genned last bar cases?
17:44 I think doing the outer bar then the inner one is better, U2 Rw U2 Rw' U' 3R U' 3R' U 3R U2 3R' is only 12 moves instead of 23
Yeah I accidentally cut the part where I went over that. For this case doing bar 4 -> bar 3 is definitely better although it's more like 16 moves since 4 of the 12 are slice moves. What I suggested is best for the same oblique permutation when the corners are in different spots.
It's been a long time....
I suppose you could say Max is an expert on "edging"
How on earth did stewy reconstruct that?!?
I truly believe stewy is not human.
The cool thing is I was there
Would doing Rw U' 3R U' 3R' U' RW' U2 3RW U2 3RW' be better for the end of the last 2 centers case
how the hell this max get a sub 1? this man is so insane, in 30 years we might get a sub 30 6x6 single
Are you going to reconstruct the 1:35?
Bro is back.
Wait, I just did this on 4x4
Yo
WHERE ARE YOU!!!
What method do you use?
57s is my pb on 4x4😂😂😂
360p?
HD version is still uploading
0:
Fifth!
???
@@nikmrn I commented early
@@VloggingByHadi And now?