Official statement from Scopely based on what we got in today's blog vs what we originally had in the game for a few hours: "The changes players saw in the game last week that were taken out, were not complete and players should base their build decisions on the information in the Blog today."
So basically they're not increasing the t4s they're taking out what we get from the end of war victory or defeat and are gonna add some back for the end of season rewards I get the feeling the t4s will be less than what we lose too. Anybody else sense us getting shorted yet again
Would like to see the scoring method that determines war mvp. Having high defensive wins tied in with high amounts of damage don’t always carry you to mvp and I’m curious how it’s scored.
I'm glad about the bridge changes too I agree it was the worst with immunity and stealth getting applied on enemy teams like heroes for hire and young avengers. I gotta say they're insulting our intelligence it feels like "hey we're gonna increase rewards for t4s at end of war seasons and we're just gonna yoink those t4s you been getting at the end of wars basically were going to find another bottle neck to tighten the grip on even more you know we gotta get this money so thanks and you commanders have a bad day t4 offers buy it thrice 🙂" this doesn't feel good
Remove T4's from Victory/Defeat rewards? Absolutely horrible. Delay any T4 rewards till the War Season Rank Rewards? Also terrible. All that for a BS amount of Orange Basic Catalyst Parts and Teal Basic Catalyst Parts? Ridiculous.
The t4 changes sound like they take away the t4s per war but add more in the season payout, is this possibly to deal with shelling and potential resurgence of it? Dark Hunters seem legit but A-Force still seems like it needs work. Like, what are they designed to counter? If they can't beat teams without Doom they're wack lmao
I’m level 55 commender level and have 13,900,500 gold I got this ftp friendly and 335,677 tcp and 94 characters I and rank 184 in arena and have 70,200 in the event for heavy orbs fragments I got 35 heavy orbs in 7 days of blitzing after opening the heavy orbs I have 80/130 I need 50 shards to get hulkbuster to 5 yellow stars
I disagree with your idea about MVP. We usually have like 4 people all tied for same wins boosts defense wins. Yet only one of us gets MVP and it's usually the last person that gets there. The way they decide MVP makes no sense.
Official statement from Scopely based on what we got in today's blog vs what we originally had in the game for a few hours:
"The changes players saw in the game last week that were taken out, were not complete and players should base their build decisions on the information in the Blog today."
Sorry to hear about your loss.
Thank you for all the great content you put out for us.
That was a quick response. That last time I got a response from him , he told me to get off his lawn!
removal of T4 from War rewards, hell no, thats my supply of T4's
Ah hell nah
So basically they're not increasing the t4s they're taking out what we get from the end of war victory or defeat and are gonna add some back for the end of season rewards I get the feeling the t4s will be less than what we lose too. Anybody else sense us getting shorted yet again
@@seph2686 yeah, despite being small, the t4 s are my only source per week off getting any.
@@GokuBlackRose978 yeah excluding other areas of the game they're still important for all of us
Would like to see the scoring method that determines war mvp. Having high defensive wins tied in with high amounts of damage don’t always carry you to mvp and I’m curious how it’s scored.
I'm glad about the bridge changes too I agree it was the worst with immunity and stealth getting applied on enemy teams like heroes for hire and young avengers. I gotta say they're insulting our intelligence it feels like "hey we're gonna increase rewards for t4s at end of war seasons and we're just gonna yoink those t4s you been getting at the end of wars basically were going to find another bottle neck to tighten the grip on even more you know we gotta get this money so thanks and you commanders have a bad day t4 offers buy it thrice 🙂" this doesn't feel good
Remove T4's from Victory/Defeat rewards? Absolutely horrible. Delay any T4 rewards till the War Season Rank Rewards? Also terrible.
All that for a BS amount of Orange Basic Catalyst Parts and Teal Basic Catalyst Parts? Ridiculous.
The t4 changes sound like they take away the t4s per war but add more in the season payout, is this possibly to deal with shelling and potential resurgence of it?
Dark Hunters seem legit but A-Force still seems like it needs work. Like, what are they designed to counter? If they can't beat teams without Doom they're wack lmao
I’m level 55 commender level and have 13,900,500 gold I got this ftp friendly and 335,677 tcp and 94 characters I and rank 184 in arena and have 70,200 in the event for heavy orbs fragments I got 35 heavy orbs in 7 days of blitzing after opening the heavy orbs I have 80/130 I need 50 shards to get hulkbuster to 5 yellow stars
I have 15 training orbs I got this ftp friendly
And 34 days playing marvel strike force
no
I disagree with your idea about MVP. We usually have like 4 people all tied for same wins boosts defense wins. Yet only one of us gets MVP and it's usually the last person that gets there. The way they decide MVP makes no sense.
There's more to the formula than just wins and boosts. The deciding factor is usually the damage dealt.