this topic breaks my heart just as much as the first time I heard about it. With all the current tech we have today we should have made a remake that fulfills its ambitions. oh well.
i think the issue always comes to should you be faithful or should you add to the game to make it better, i think now that we have a faithful remake a remaster or even reboot would be great to allow the devs to make it bigger and better
@@Cadency I'm always a fan of remakes that add new things to the game. As long as the developers don't go overboard, or make something that directly interferes with old and loved mechanics and game play, it can turn out fantastic.
The game did fulfill its ambitions though. Many of the colossi were cut by Ueda because they were redundant or they couldn’t make their fights enjoyable. It would have been cool to see some of these great designs and ideas realized, but to suggest the game is somehow “incomplete” is wrong. It’s very much fulfilling Ueda’s creative vision. Remember, he’s a minimalist. He utilizes a “design by subtraction” approach, which means that much of the pre-planning stage for him is thinking of an emotional experience he wants to create and then thinking up as many ideas as he and his team can. And then moving on to cutting down anything that isn’t absolutely necessary to the achievement of that emotional experience. The 16 colossi we got were the ones Ueda deemed to be the most conducive to what he was trying to do. I think these cut colossi are extremely interesting. It’s cool to look into all the ideas the team had for this game and thinking of what might have been, but it’s more of an interesting insight into the creative process employed by Ueda and his team. Some of them were cut because of technical limitations, but most were cut because their encounters weren’t distinct enough from other ones or very interesting to actually play. It would be cool to see those cut ideas used in a new project but I really don’t think SoTC needs another remake. It’s a complete work of art as it is.
Wow thanks for the plug my freind! You have 4 times as many subs than me, so I hope this video gives me (and Max) a little more influence ; ) You must have done quite a bit of research to make this video, so I must applaud your work .
If there’s anything I’d love to see more than the missing colossi, it would be the eastern part of the map-the dam in particular. It would be amazing to have even more of that hollow land to explore and if anything, a lack of any new colossi to inhabit it would just make it feel all the more dead and lonesome.
That is currently what I am working on, actually! The i3 and i4 quadrants are currently being redone, and once I figure out how the grassy plain would connect to #15's lair (Argus) then I can finish the H2/H1 quadrants as well (the western side of the Dam).
This game is legit my favorite game ever. I remember learning about the unused colossi and I fell in love with the game more. I really want to see at least a 17th boss fight. I can't even imagine what a fight against the worm would be like.
I would love to get the 8 unused I wish we could even just have the concepts for the other 22 for now I just came up with a story for the Phoenix: You wander out "8 more" you whisper to yourself you come up to a lifeless forest you wonder what caused this suddenly you feel warm too warm a burst of fire comes out a Phoenix has arisin you wonder "is this the end?"
Is it ok if I suggest something? There were literally two separate games that were supposed to Rayman 4 that were both canceled, one of them was Frankensteined into Rayman raving rabbids.
@@thepinkestpigglet7529 It won't have Kojima or the original creative team involved that made P.T. Whatever we get won't be whatever Kojima was going to make.
Jesus, I had no idea how many colossi got cut daaaamn! Appreciate you mentioning that channel because thats gonna be my next stop after this vid! You're the best, Goosey Boosey!
A little thing about Dirge's early dormin line, that was a mistranslation of a line that's still in the final japanese version of the game, the line would translate to "shaking the earth with your friend", which is referring to Agro, your friend. That's why the line was changed in the final english release, for being confusing.
I hope he mentions Galactic Kids Next Door, which would’ve been a sequel of Codename: Kids Next Door! It would have shown what happened to the characters after the finale while Sector V was late in their childhood. It seems like most networks weren’t interested in having because it’s a sequel to show that ended in 2008. The storyboards showed up in 2015, so C:KND already had ended for 7 years at that point in time.
Just starting this video, and looking forward to seeing another video on the beta Colossi! Also; something interesting for everybody! While recently looking through the sheet files in the PS3 & PS4 Versions of SotC evidence for *more* unused Colossi was uncovered by a group of SotC fans (myself included) that are working on a beta Colossi project! Although it seems like several of them were only tests, this does seem to indicate that more than 24 Colossi might have been considered at some point ;) These unused Colossi being: Buffalo Griffin_B (possibly a second Griffin?) Knight_2 (a second Gaius design?) Kubanaga (unknown) Saru_2 (alternative Monkey design) Tobiuo (a flying fish?) Yeti (unknown, possible Monkey relation?) *Edit:* Ah, I see they were touched upon after all! Very cool XD Hopefully I'll be able to continue working on SotC stuff in the near future! -Aith; BtFL lead 3D artist
When the HD version came out a few years ago, I was super disappointed since it would be a perfect oppertunity to add all of the cut colosi and other cut content. Not even as DLC.
Every time I see these unused colossi I always think "Man, this would have been some wicked DLC for the PS4 version" since, ya know, we have the technology.
Great video! It's nice to see people talking about this game YEARS after it's release. It's definitely my favorite game of all time, and with Beyond the Forbidden lands, I'm really excited with the possibility of even fighting them in a game.
You know, this series is absolutely perfect for marathoning and not so much for watching every day. I just went through all of it and rewatched some of the last year's.
8:10 those rings in the desert are actually speculated to be the things that keep phalanx trapped in the forbidden lands. Nomad colossus has a very good video on it but to sum it up basically every other colossus in the game has some sort of clear containment that keeps them from just leaving the forbidden land. All except for phalanx, buuuuut if you examine phalanx's flight patterns it actually turns out that it perfectly corresponds with the placements of the desert rings. So it's fair to come to the conclusion that they somehow keep phalanx trapped within the desrert.
I’ve actually never played SotC (I’d really like to someday) but this has been so interesting to me ever since I’ve heard about it. Something about these lost creatures we in some cases saw footage and pictures of is so eerie to me. I definitely think they should have added at least one new one to the remake behind the secret door. Oh well. C’est la vie.
me: *knows that some of the cut collossi scare the fucking dick off of me and that watching this will make me scared* still, me: *watches the vid anyways*
Great video, This is one of my favourite games of all times, I wish if the developers brought back the cut bosses and further expanded the map in the PS4 version, or at least release a pc version with coop mode, it would be so nice to wander around the map with your friend :)
8:42 why didn’t they jus have it to where u need to jump of agro to grab onto the spiders leg hair which is not reach able from normal ground level, And u stab his leg instead
If Sony wants a game to help push the PS5, a remake of this game with 48 colossus, even if some new ones have to be made, would sell that system for sure.
Please add on to sotc imagine putting the mask of dormin on right before a fight or jus being able to transform outside the temple never could kill the guys in the end be a chance to learn his controls😂
Shadow of the colossus is my favourite game, and hell yeah i would buy a dlc for the remake (made by the original game's developer, fumito ueda) with some or even all cut colossi
The only bad thing about SoC is the creatr of the game, the guy hates the fact that the community mines the game, refused to bring back the scrapped colossus in the remake (even as DLC) Dude WTF?
Ueda didn't have control over the remake. Think of it like this. You're making an awesome birthday cake for your little brother who's turning 10. While it's still being made, it looks like crap and embarrasses the hell out of you, although it has more toppings on it. When it's finished, there's a little bit less toppings but it looks amazing and tastes great. 10 years later, images start to surface on the internet of that 'awesome' cake in its embarassing, unfinished state.
Sotc Sony may I have two remakes Sony so you can add the the 24 bosses Sotc yes(makes the same game twice while refusing new the team to add the content that fans are literally rebuilding the game to see)
I am somewhat surprised and disappointed that the remake didn't include the cut colossus. With current hardware and the expertise on BluePoint I am sure they could have added them. Then again, this was a remake, so it wouldn't have been necessary.
this topic breaks my heart just as much as the first time I heard about it. With all the current tech we have today we should have made a remake that fulfills its ambitions. oh well.
It would've been amazing if they made these into a dlc for the remake or something
i think the issue always comes to should you be faithful or should you add to the game to make it better, i think now that we have a faithful remake a remaster or even reboot would be great to allow the devs to make it bigger and better
@@Cadency I'm always a fan of remakes that add new things to the game. As long as the developers don't go overboard, or make something that directly interferes with old and loved mechanics and game play, it can turn out fantastic.
Well fans are doing something similar
The game did fulfill its ambitions though. Many of the colossi were cut by Ueda because they were redundant or they couldn’t make their fights enjoyable. It would have been cool to see some of these great designs and ideas realized, but to suggest the game is somehow “incomplete” is wrong. It’s very much fulfilling Ueda’s creative vision. Remember, he’s a minimalist. He utilizes a “design by subtraction” approach, which means that much of the pre-planning stage for him is thinking of an emotional experience he wants to create and then thinking up as many ideas as he and his team can. And then moving on to cutting down anything that isn’t absolutely necessary to the achievement of that emotional experience. The 16 colossi we got were the ones Ueda deemed to be the most conducive to what he was trying to do.
I think these cut colossi are extremely interesting. It’s cool to look into all the ideas the team had for this game and thinking of what might have been, but it’s more of an interesting insight into the creative process employed by Ueda and his team.
Some of them were cut because of technical limitations, but most were cut because their encounters weren’t distinct enough from other ones or very interesting to actually play. It would be cool to see those cut ideas used in a new project but I really don’t think SoTC needs another remake. It’s a complete work of art as it is.
Wow thanks for the plug my freind! You have 4 times as many subs than me, so I hope this video gives me (and Max) a little more influence ; ) You must have done quite a bit of research to make this video, so I must applaud your work .
big fan man, your works are amazing
0:04 THE VOICE LINED UP WITH THE MUSIC
Hella
Yes
I legit thought he was breaking into song at first
If there’s anything I’d love to see more than the missing colossi, it would be the eastern part of the map-the dam in particular. It would be amazing to have even more of that hollow land to explore and if anything, a lack of any new colossi to inhabit it would just make it feel all the more dead and lonesome.
That is currently what I am working on, actually! The i3 and i4 quadrants are currently being redone, and once I figure out how the grassy plain would connect to #15's lair (Argus) then I can finish the H2/H1 quadrants as well (the western side of the Dam).
This game is legit my favorite game ever. I remember learning about the unused colossi and I fell in love with the game more. I really want to see at least a 17th boss fight. I can't even imagine what a fight against the worm would be like.
I would love to get the 8 unused I wish we could even just have the concepts for the other 22 for now I just came up with a story for the Phoenix:
You wander out "8 more" you whisper to yourself you come up to a lifeless forest you wonder what caused this suddenly you feel warm too warm a burst of fire comes out a Phoenix has arisin you wonder "is this the end?"
Never thought I’d see this in a million years
RIP Unus Annus
Unus annus
Memento Mori
is that an unus annus fan I spy?
memento mori
Memento Mori
Is it ok if I suggest something? There were literally two separate games that were supposed to Rayman 4 that were both canceled, one of them was Frankensteined into Rayman raving rabbids.
YES, Goose please cover the original Rayman 4
I lost braincells trying to read this
Silent Hills = biggest gift we never got.
Wasn't that all but confirmed revived?
@@thepinkestpigglet7529 its all just rumors
@@thepinkestpigglet7529 No, it's not confirmed but I hope it does.
@@thepinkestpigglet7529 It won't have Kojima or the original creative team involved that made P.T.
Whatever we get won't be whatever Kojima was going to make.
Even if there is a new game coming, Konami still owns the IP, so they'll probably try to milk the fanbase with microtransactions.
This hurts alot to me. Sotc is one of my favorite games but some of the bosses that were dropped would have been better than what we got in exchange.
Big monsters
Me: *YES*
Jesus, I had no idea how many colossi got cut daaaamn! Appreciate you mentioning that channel because thats gonna be my next stop after this vid! You're the best, Goosey Boosey!
No worries!
@@Goose_BooseYT Max Derret is also great! 2 for 2! Hope ya got some sleep haha. Thanks again & take care!
A little thing about Dirge's early dormin line, that was a mistranslation of a line that's still in the final japanese version of the game, the line would translate to "shaking the earth with your friend", which is referring to Agro, your friend. That's why the line was changed in the final english release, for being confusing.
Literally playing this right now, stop spying goose
God I wish they would have added the cut collosus' in the remake
The Devil colossi’s cat and mouse idea sounds very interesting for a boss fight.
Would you look at that, more nightmarish creatures.
Man, SOTC has been my all-time favorite game for years. It's even my PC wallpaper, lol
Thanks Goose!!
I hope he mentions Galactic Kids Next Door, which would’ve been a sequel of Codename: Kids Next Door! It would have shown what happened to the characters after the finale while Sector V was late in their childhood. It seems like most networks weren’t interested in having because it’s a sequel to show that ended in 2008. The storyboards showed up in 2015, so C:KND already had ended for 7 years at that point in time.
Just starting this video, and looking forward to seeing another video on the beta Colossi! Also; something interesting for everybody! While recently looking through the sheet files in the PS3 & PS4 Versions of SotC evidence for *more* unused Colossi was uncovered by a group of SotC fans (myself included) that are working on a beta Colossi project! Although it seems like several of them were only tests, this does seem to indicate that more than 24 Colossi might have been considered at some point ;)
These unused Colossi being:
Buffalo
Griffin_B (possibly a second Griffin?)
Knight_2 (a second Gaius design?)
Kubanaga (unknown)
Saru_2 (alternative Monkey design)
Tobiuo (a flying fish?)
Yeti (unknown, possible Monkey relation?)
*Edit:* Ah, I see they were touched upon after all! Very cool XD Hopefully I'll be able to continue working on SotC stuff in the near future!
-Aith; BtFL lead 3D artist
I wish the developers would release the beta assets. Even if we had to pay them thousands of dollars in know we'd collectively pay for it
I really hope a beta build surfaces for SOTC, imagine seeing the Phoenix or Worm in action!
it would be interesting if they ever decided to remake or remaster the game and add all the cut bosses if/when they every rerelease it again
When the HD version came out a few years ago, I was super disappointed since it would be a perfect oppertunity to add all of the cut colosi and other cut content. Not even as DLC.
Every time I see these unused colossi I always think "Man, this would have been some wicked DLC for the PS4 version" since, ya know, we have the technology.
Great video! It's nice to see people talking about this game YEARS after it's release. It's definitely my favorite game of all time, and with Beyond the Forbidden lands, I'm really excited with the possibility of even fighting them in a game.
I love not relating to any of these videos but enjoying his content anyway. This series is underrated 😔🙌❤
Will the great library of Baghdad be mentioned in this boosemass?
You know, this series is absolutely perfect for marathoning and not so much for watching every day. I just went through all of it and rewatched some of the last year's.
*yells* i love that game sm even though i've NEVER played it thank you for making this
8:10 those rings in the desert are actually speculated to be the things that keep phalanx trapped in the forbidden lands. Nomad colossus has a very good video on it but to sum it up basically every other colossus in the game has some sort of clear containment that keeps them from just leaving the forbidden land. All except for phalanx, buuuuut if you examine phalanx's flight patterns it actually turns out that it perfectly corresponds with the placements of the desert rings. So it's fair to come to the conclusion that they somehow keep phalanx trapped within the desrert.
Keep up the videos. Its a welcome break from what is for some a stressful time of year.
I’ve actually never played SotC (I’d really like to someday) but this has been so interesting to me ever since I’ve heard about it. Something about these lost creatures we in some cases saw footage and pictures of is so eerie to me. I definitely think they should have added at least one new one to the remake behind the secret door. Oh well. C’est la vie.
me: *knows that some of the cut collossi scare the fucking dick off of me and that watching this will make me scared*
still, me: *watches the vid anyways*
Dirge didn't have a friend
It was a mistranslation from Japanese, and it was actually supposed to refer to YOUR friend, which would be Agro
>Those two "fell asleep here" messages.
Love your content, but also take care of yourself! hope you managed to get some well deserved sleep!
0:04 bruh i thought that you were going to sing the entire video script xD
Big daddy papa goose back at it breaking my back again
So much has been found out recently that this video only came out 10 hours ago and it's already got outdated information
I have been waiting for more of these
My only critique of shadow of the colossus is that I can only experience it once
Great video, This is one of my favourite games of all times, I wish if the developers brought back the cut bosses and further expanded the map in the PS4 version, or at least release a pc version with coop mode, it would be so nice to wander around the map with your friend :)
Odds are no one is going to read this and it's been a while but the Monkey cave still exists it the one Turtle comes out of.
Always Amazin' to talk 'bout SotC~
came across your channel today and am already a big fan! interesting content and I like your POVs.
PLOT TWIST: he was tired
I'm still upset Roc was removed.
8:42 why didn’t they jus have it to where u need to jump of agro to grab onto the spiders leg hair which is not reach able from normal ground level, And u stab his leg instead
If be cool with a full re-imagining of the game, with all the extras.
I'm surprised some these didn't add them in the remastered
If Sony wants a game to help push the PS5, a remake of this game with 48 colossus, even if some new ones have to be made, would sell that system for sure.
Time is still passing
Please add on to sotc imagine putting the mask of dormin on right before a fight or jus being able to transform outside the temple never could kill the guys in the end be a chance to learn his controls😂
I really wish they did add them. It's such an amazing game
yamaori a was it own colossi, and there was a vote btween either keeping yamaori a or cenobia, and ultimatly, cenobia won, and yamori a was cut
I can hear in your voice that your tired as hell.
Why does the Christmas music oddly fit the game
Shadow of the colossus is my favourite game, and hell yeah i would buy a dlc for the remake (made by the original game's developer, fumito ueda) with some or even all cut colossi
Yes.
The only bad thing about SoC is the creatr of the game, the guy hates the fact that the community mines the game, refused to bring back the scrapped colossus in the remake (even as DLC) Dude WTF?
Ueda didn't have control over the remake. Think of it like this.
You're making an awesome birthday cake for your little brother who's turning 10. While it's still being made, it looks like crap and embarrasses the hell out of you, although it has more toppings on it. When it's finished, there's a little bit less toppings but it looks amazing and tastes great.
10 years later, images start to surface on the internet of that 'awesome' cake in its embarassing, unfinished state.
Sotc Sony may I have two remakes
Sony so you can add the the 24 bosses
Sotc yes(makes the same game twice while refusing new the team to add the content that fans are literally rebuilding the game to see)
I am somewhat surprised and disappointed that the remake didn't include the cut colossus. With current hardware and the expertise on BluePoint I am sure they could have added them. Then again, this was a remake, so it wouldn't have been necessary.
I love cut content
Until now! beyond the forbidden lands project is making this a reality
Hey uh, can we uh, can we get a shadow of the colossus playthrough, the original or whatever
Love this!!!
People are always looking
That ps4 """""remake""""" is fucking soulless
Whoa, 48? When did it come out that it was more than 24 originally? I heard speculation there might've actually been around 30, but 48 holy smokes
Petition for a PS5 remake with 45 collosi
Don't those rings border the arena for phalanx? It never passes them so I assume it's something done to keep it in that area.
You should talk about kekrock
can you cover the inside no 9 deadline episode please? :)
I knew about these already hehe
love this guy
Cheese approves
Oh shit this was unexpected!
I'm always trying out something
Great vid! Hope you get some good sleep, lol
I think they made 2 models for the cut spider colossi........................just saying.
Wait ps2? I thought it was ps3! A good as helll looking game!
tomar's worms level
Goose and Derrat collab when?
You ok man? You seem tired
Oh yes
I wish I was Elon Musk so instead of developing flamethrowers, I’d donate 20mil down payment to develop dlc that includes all the cut colossi
I still havent played shadow of the collossus yet.
spider is the scariest thing I ever saw I'm happy that the devs decided to not put it on the game I would be traumatized as a kid
WOW I never did get this how did you know 😃
Why is there so little views and comments?
Cut that xmas music out after the intro dude, ruins the feel of ur video
Pog
POGG
monki
Hello
Get more sleep, friend
Really like the video but the christmas music is kind of annoying tbh
Dang I'm early af
Helllllllllooooooo
Jesus Christ what is this background music, it’s so distracting
I guess im first whoopdeedoo
Dang you are
Nvm lmao
@@Serph.. I guess im not first whoopdeedoo