EVERY For Honor NERF and BUFFS that need to happen in Year 8

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  • เผยแพร่เมื่อ 31 พ.ค. 2024
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    0:00 (intro)
    2:01 (orocheat)
    4:42 (cheatnobi)
    8:50 (afeera)
    12:04 (ocelotl)
    14:45 (shaolin)
    18:11 (varagian whatever)
    21:41 (hito)
    23:40 (berz)
    24:07 (medjay)
    26:29 (MIGHTY GLORIOUS BP)
    27:52 (JJ)
    29:32 (nobushit)
    33:17 (shugoki)
    35:27 ( my boi cent need buff)
    39:07 (aramusha)
    40:01 (kyoshin)
    41:09 (pirate)
    41:15 (valky)
    41:19 (warlord)
    42:56 (warmonger)
    44:05 (gryphon)
    44:25 (kensei)
    44:57 (LB)
    46:22 (tiandi)
    46:27 (zhanhu)
    46:32 (raider)
    47:07 (JORM)
    47:27 ( GLAD to watch sol videos IATOR)
    48:52 (HL/warden)
    49:32 (conq)
    50:54 ( PK)
    51:59 (nuxia)
    53:12 (shaman)
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ความคิดเห็น • 282

  • @GNF_cao
    @GNF_cao หลายเดือนก่อน +29

    00:00 - 2:01 (intro)
    2:01 - 4:42 (orocheat)
    4:42 - 8:50 (cheatnobi)
    8:50 - 12:04 (afeera)
    12:04 - 14:45 (ocelotl)
    14:45 - 18:11 (shaolin)
    18:11 - 21:40 (varagian whatever)
    21:41 - 23:40 (hito)
    23:40 - 24:07 (berz)
    24:07 - 26:30 (medjay)
    26:29 - 27:52 (MIGHTY GLORIOUS BP)
    27:52 - 29:32 (JJ)
    29:32 - 33:15 (nobushit)
    33:17 - 35:26 (shugoki)
    35:27 - 39:07 ( my boi cent need buff)
    39:07 - 40:01 (aramusha)
    40:01 - 41:09 (kyoshin)
    41:09 - 41:19 (pirate)
    41:15 - 41:29 (valky)
    41:19 - 42:56 (warlord)
    42:56 - 44:04 (warmonger)
    44:05 - 44:25 (gryphon)
    44:25 - 44:56 (kensei)
    44:57 - 46:21 (LB)
    46:22 - 46:27 (tiandi)
    46:27 - 46:31 (zhanhu)
    46:32 - 47:06 (raider)
    47:07 - 47:27 (JORM)
    47:27 - 48:51 ( GLAD to watch sol videos IATOR)
    48:52 - 49:31 (HL/warden)
    49:32 - 50:54 (conq)
    50:54 - 51:59 ( PK)
    51:59 - 53:10 (nuxia)
    53:12 - 55:02 (shaman)
    Outro
    Love you sol ❤❤

    • @KnightGamingVipOfficial
      @KnightGamingVipOfficial หลายเดือนก่อน +1

      damn, your a G for this

    • @GNF_cao
      @GNF_cao หลายเดือนก่อน

      @@KnightGamingVipOfficial ^_^

    • @KnightGamingVipOfficial
      @KnightGamingVipOfficial หลายเดือนก่อน

      @@GNF_cao 👈(゚ヮ゚👈)

    • @VSN-wb2ly
      @VSN-wb2ly หลายเดือนก่อน

      Where is black prior?

    • @GNF_cao
      @GNF_cao หลายเดือนก่อน

      ​@@VSN-wb2ly BP 26:29

  • @kelpia
    @kelpia หลายเดือนก่อน +66

    personally im not hoping for too much just the simple stuff: remove shinobi, orochi, afeera, ocelotl and shaolin from the game and I think we're sorted really

    • @wyattjames6828
      @wyattjames6828 หลายเดือนก่อน +7

      Let’s just make Ocelotl more fun instead…I’m part Purépecha and seeing him makes me happy, but otherwise…SPEAK UP KING 🗣️🗣️🗣️🔥🔥🔥

    • @networkinfected1651
      @networkinfected1651 หลายเดือนก่อน

      just parry 💀

    • @lt5336
      @lt5336 หลายเดือนก่อน +1

      What about warmonger ?

    • @juiceboxbzrk
      @juiceboxbzrk หลายเดือนก่อน +3

      *cough, highlander

    • @zzFlare
      @zzFlare หลายเดือนก่อน

      @@lt5336 cope

  • @cursedcatt2052
    @cursedcatt2052 หลายเดือนก่อน +70

    Shaolin's sweep also needs to not chain on whiff and be GB vulnerable

    • @rastanamag59
      @rastanamag59 หลายเดือนก่อน +2

      It isn't? I could swear ive guardbroken him on sweep whiffs before

    • @kristopherrice1465
      @kristopherrice1465 หลายเดือนก่อน +5

      @@rastanamag59 I think you can if he doesn’t throw an attack after whiff

    • @Norigam1
      @Norigam1 หลายเดือนก่อน +9

      @@rastanamag59 Its not punishable. Those shalins didnt do the heavy afterward which makes it gb vulnerable but if they do the heavy they cant be gbed plus they can feint the heavy if you go for a parry

    • @manudem
      @manudem หลายเดือนก่อน +17

      every bash on wiff should be punishable with gb imo. Like how the used to be before black prior, so they can't follow up with anything.

    • @kristopherrice1465
      @kristopherrice1465 หลายเดือนก่อน +2

      @@manudem to be fair every bash is punishable via dodge attack except conq, but he’s gb vulnerable anyway on whiff. Shugoki can just chuck a hyper armor heavy on whiff which is crazy. Blanket changes are never good for a game as intricate as for honor. But I do agree that most bashes should be punishable on whiff via GB

  • @jackbaker2348
    @jackbaker2348 หลายเดือนก่อน +52

    I would additionally make it so Kyoshin’s full guard drains his stamina over time to discourage babysit banking with him. Not only does his full guard pin for a ridiculous amount of time but it has a health sway of like 38 (or close to that) with his T1 and T2 feats active. He’s also actively flinging his sword around in the animation and it would make sense since he’s actually moving the whole time he’s in the stance.

    • @SolidSol69
      @SolidSol69  หลายเดือนก่อน +4

      I was gana mention the t1 but forgot i think 😊

    • @mesicniavenger7256
      @mesicniavenger7256 หลายเดือนก่อน +2

      Counter kyoshin as warmonger

    • @carsonhorton9827
      @carsonhorton9827 หลายเดือนก่อน

      @@mesicniavenger7256I’m assuming you’re talking about her dodge attack, but any half decent kyoshin is gonna know if it’s unblockable property.

    • @mesicniavenger7256
      @mesicniavenger7256 หลายเดือนก่อน

      @@carsonhorton9827 wrong

    • @mesicniavenger7256
      @mesicniavenger7256 หลายเดือนก่อน

      @@carsonhorton9827 i had strategy as warmonger Main against all full blockers except Guard beacuse her stupid block stun

  • @strikeforce1500
    @strikeforce1500 หลายเดือนก่อน +11

    Devs fixing/reworking feats?, lmao. Yeah, that happens once every time the planets allign and its a 50% chance for *one* feat to get changed 💀
    The only change I would ask universally is no dogde attack into ddoge attack

  • @wealthybone2990
    @wealthybone2990 หลายเดือนก่อน +17

    Didn't expect to see a buff and nerf list but I'm fine with it because it def needs it.

  • @technoboyo5143
    @technoboyo5143 หลายเดือนก่อน +23

    My poor conqueror, I miss when people would always try and light parry you, but you just keep throwing heavies and they keep eating them. Flail uppercut hit hard and I miss the soft feint bash from the heavy even though it felt like it cost 1/3 of the stamina bar. Though I understand the reasoning behind his heavy crushing counter was super safe and almost like an option select and had to be removed, I wish the they kept it for the charged heavy at least. I think the full guard change where it made coming out of full guard have this weird delay hurt the whole point of being able to feint with the full guard in the first place cause now what's the point? Outside of gank scenarios, just feint regularly and react accordingly . 1st rework conq was a ton of fun if you were creative with his rather basic moveset (if you didnt play him like a turtle) and old release conq was a hilarious mess of an overpowered character that recieved nerf after nerf, but that's a different story entirely. Conq now just feels incredibly bland and lazy. No one wants to fight constant unblockables, and I particularly find it gets boring fast and not at all rewarding for unblockable after unblockable mixup. Also the speeding up of his heavies causing his overall animation to look janky is terrible. Not to mention the decision to keep the same side light super slow because its part of the "identity" is such a dumb decision that everytime i see a conq do it i just feel pity. I much prefer 1st rework conq and I still look back on the clips I've had with him just to remind myself of the good old days. He still had glaring issues like the inability to actually roll catch people, and that was annoying but I would much rather have the zone or something reworked into an undodgeable cause his zone is arguable worse than pointless now since you can't even spam it like you could. I feel as if ubisoft really just gave up on this character and conq will just be this forever waste of 44 reps

    • @manudem
      @manudem หลายเดือนก่อน +2

      1st rework conq was such a gem

    • @Dusttrax117
      @Dusttrax117 หลายเดือนก่อน +1

      Oh bro, I feel you. My conq also feels like exactly the same 44reps wasted.
      😢

    • @smokedjoweed
      @smokedjoweed หลายเดือนก่อน

      Stopped playing after they dicked him so many times

    • @strikeforce1500
      @strikeforce1500 หลายเดือนก่อน +1

      Conq and LB are the most half a.ssed reworks imo. At least they seem to be trying this time with HL

    • @Direwoof
      @Direwoof 9 วันที่ผ่านมา

      I still do good on conqueeror, people don't know the matchup at all, law bro I get smashed by characters that are just so much faster than me.

  • @1999worldjacob
    @1999worldjacob หลายเดือนก่อน +7

    Dodge cancels on dodge attacks are one of the most unhealthy parts of this game. So obnoxious to have an oro, zerk, or pirate unlock dodge attacking behind you. It’s unpunishable most of the time

    • @brody8857
      @brody8857 24 วันที่ผ่านมา +1

      makes full block characters more useful

  • @NobuyukiVII
    @NobuyukiVII หลายเดือนก่อน +65

    Wake up babe, Soild Sol just posted 🗣🗣🗣

    • @donsimons9810
      @donsimons9810 หลายเดือนก่อน

      no! bad commenter. Use your brain. No autopilot. Bad.

  • @1999worldjacob
    @1999worldjacob หลายเดือนก่อน +5

    It would be cool to see aramusha get a buff to the recovery of his chain finished. You can already dodge the entire soft feint mixup at the same timing, but being able to dodge the heavy finisher and get a free guardbreak is really bad

  • @kristopherrice1465
    @kristopherrice1465 หลายเดือนก่อน +5

    I wonder how different team fighting would be if the indicators differed depending on how you’re being attacked. Basically make external attacks a different color indicator, so players can tell when they’re being externaled, and respond accordingly. It’s annoying fighting team fights and a JJ and a orochi external you to no end. But I doubt it would really change anything, but would help explain some of the confusion that can occur during a team fight

    • @Dusttrax117
      @Dusttrax117 หลายเดือนก่อน +2

      Somehow this is a good idea, not necessarily a needed one in my opinion but really good theoretically 😊

  • @suji4540
    @suji4540 หลายเดือนก่อน +6

    I just want to break down why the traps are still fundamentally flawed. Despite the possible 22dmg from neutral which can be scary. So is also eating 24 to 25 dmg from the opponent heavy, because say they go for a light parry or even a miss parry window, they are still rewarded for it, and you end up locked in their chain mix-up. Making traps unreactable was never truly the cure towards what the traps needed. Although it did help in a way to make traps likely connect. With Nuxia, she is a very high skill curve because you always need to make the correct offensive reads yourself in your own mix-up when playing her. Otherwise, the repercussions can get pretty bad given her low health pool. She just suffers from very bad matchups, such as stam bullies like Centurion, hyper armor chars like Zerk. If Nuxia had a normal opener bash, dodge cancel recoveries on whiffed traps. And also, if traps were to be fixed, it's rather simple. It would need to catch red indicator in the same direction whereas also the trap is being thrown. Along with potentially a dmg nerf from 22 to 18dmg on traps and other parts of her kit, she would no longer be struggling as harshly in terms of everything being a harsh gamble in her kit. The miss parry window rewarding opponents on trap input has been the most problematic issue that traps have had for years.

    • @CrimsonEve539
      @CrimsonEve539 หลายเดือนก่อน +2

      I've noticed that too. The unreactable trap changes only made a dent in what they can truly be. Most players are so unaware about that because it's so obvious that they don't play her enough to recognize those problems with her. And your way of fixing the traps fully is quite possibly the simplest solution to fixing them. It's just a matter of "when" you know?

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน +1

      @@CrimsonEve539 I know the problem with her is her trap only works when you make a perfect read which will never work on most players even if they never fought
      a nuxia im rep 50 with her and it’s still so annoying when you read someone and they just throw a heave a little to soon because they messed up on there parry or accidentally move their guard like it’s just so dumb making the frames faster literally didn’t do 💩 they need to rework it and make it actually work

    • @shalashaskaseven4841
      @shalashaskaseven4841 หลายเดือนก่อน

      Except that’s heavy heavy feint to gb as well. A light parry/early parry is just going to smack your face for 24 damage. Does that mean heavies or even unblockable offense is flawed?
      They work just fine. Bad parry/light is punished by throwing the heavy, just like a feint to gb mix up. The only thing I would add is dodge cancel to heavies, but that’s not even necessary.

  • @theinsane833
    @theinsane833 หลายเดือนก่อน +2

    Hito needs a opener, opener idea, her dodge forward is chargeable if she press dodge forward a heavy comes out like normal but it’s armored like Jorms dodge forward so people can’t interrupt it, but if she holds it she misses her hit and does a another vertical 360 into a 28 or 26 damage unblockable that can be fainted also armored, but it gb venerable on read. So if you think it’s coming you can GB it like neutral charge heavies but if the Hito doesn’t charge it you eat her normal dodge heavy damage

  • @Tucj-zh1dy
    @Tucj-zh1dy 9 วันที่ผ่านมา +2

    Hate it when people label shit with "need to happen" as if their opinion is the only good one.

  • @maxvitor7023
    @maxvitor7023 หลายเดือนก่อน +1

    The interesting thing about the Shotrikens is that you actually can make them semi-consistently hit 3~4 times. Throw them at any character with soft feints or good forward momentum and they will hit multiple times.
    Gbs are the best targets since that is when you will see 80 damage notifications on your screen.

  • @Osman1c57
    @Osman1c57 หลายเดือนก่อน +2

    cents 22 damage heavy parry punish is only with haymaker and is a bit longer. His wall parry punish is also quite long and does a lot of damage only with haymaker. Afeera has this punish regardless.

  • @captain9304
    @captain9304 หลายเดือนก่อน +2

    I think that Shaolin should get his unblockable heavy back after the kick, also the sweep shouldnt be the chain reset, he should just be able to end every chain just like his infinite chain. All qi stance moves should be starts of chains and should be able to chain into a heavy or light. The sweep revert back to being its own seperate move, but just keep the punish and keep it feintable.

  • @pedroromarhernandez6554
    @pedroromarhernandez6554 หลายเดือนก่อน +3

    I do think some small total stamina Nerf would balance out some opresive Heros. Tho maybe It kills the whole opresive point

  • @havelthejock3761
    @havelthejock3761 หลายเดือนก่อน +1

    i feel like the deal with nobushi and other characters that have dodge cancels is that they should follow some kind of formula. like if the dodge cancel counters dodge attacking and punishes the opponent for trying it, the dodge cancel should be gb vulnerable to balance that out.

  • @PFPRoco
    @PFPRoco หลายเดือนก่อน

    Honestly with the current LB rework I wonder if Impale on Heavy parry would feel better. 20 damage opener heavy after the 1 damage impale splat plus the little light follow up tap that gets affected by wallsplat DR, so it would only come out to like 21 or 22 on the wallsplat. Seems fair for a "parry master" designed kind of character. So no need for a special new move, and plus a decent rollcatcher and I'd say my boy in full plate armor is golden

  • @sgtdipaolo
    @sgtdipaolo หลายเดือนก่อน

    dunno if it'd be a good idea, but I'd like to see common feats be able to be shared between heroes (obviously not unique ones, like Gryphon's or Warmongers) of a faction (Knights get Knight feats, Vikings get Vikings, etc); for instance, I like the idea of a Warmonger that has Speed Revive from Conq, Inspire from Warden, Protected Revive from Lawbringer, and Healing Banner or Morale Booster for a sort of support/paladin build. Feel like that'd allow for some diversity in feat loadouts at the very least, although that'd require some more balancing.

  • @Brizzle427
    @Brizzle427 หลายเดือนก่อน +11

    I want feat-less dominion game mode

    • @juiceboxbzrk
      @juiceboxbzrk หลายเดือนก่อน +3

      I would actually love this

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      Plz add Ubi😭

    • @zzFlare
      @zzFlare หลายเดือนก่อน

      ong

  • @Culebrunch
    @Culebrunch หลายเดือนก่อน +4

    Does ANYONE know what that piano song is called that you can hear most clearly in the zerker section?? I have been losing my mind trying to find it all this time!

    • @HigherDarkness
      @HigherDarkness หลายเดือนก่อน +1

      He made it!

    • @Culebrunch
      @Culebrunch หลายเดือนก่อน +1

      He WHAT???

    • @Culebrunch
      @Culebrunch หลายเดือนก่อน +1

      Well, what's it called tho? I've heard others use it before, and I'd really like to listen to it myself

    • @HigherDarkness
      @HigherDarkness หลายเดือนก่อน +1

      @@Culebrunch I would like to the name myself as well! In the description it says Piano made by SolidSol.

    • @Culebrunch
      @Culebrunch หลายเดือนก่อน +1

      I did my own research and it's apparently a SoundCloud thing he himself has directly linked before via the account, but the account doesn't exist anymore

  • @JaJatheJetplane
    @JaJatheJetplane หลายเดือนก่อน +4

    For honor alot of the time feels like who has just got the better moveset. Best characters in the game really feel like they can do everything and can you can die really quickly when the character has dodge cancels or finishers with displacement properties. Cause I've played this game for years and when my reaction time is good then its not too bad of a problem but when I can't react to them then it can be very miserable experience especially when fighting groups who are working together.

    • @djangomatador9442
      @djangomatador9442 หลายเดือนก่อน +1

      Exactly, sometimes you lose not because you got outplayed but because the opponent have a better hero

  • @El_Malanga02
    @El_Malanga02 หลายเดือนก่อน +1

    Ocelotl is a character that simply can’t be nerfed or they will completely destroy him. Obviously his ganks will be nerfed with the new tg if it goes through (hopefully) but to nerf his moveset would require a rework. They can nerf some aspects of the moveset if they make hunters stance useful as a type of hidden stance or something like that because if they just nerf his moveset more he’s gonna be even more boring than people say he is.

    • @diooffbrando6972
      @diooffbrando6972 8 วันที่ผ่านมา

      a trash character is better than an annoying one

  • @mattrogers557
    @mattrogers557 หลายเดือนก่อน

    As a kensii main I would say the best way to buff him is to rework his second top heavy in chain (not finisher) its a useless move that actually hurts keneii to use it because every option is fully reachable and its a free parry. Either A: remove it entirely and just do a finisher on every in chain top heavy (boring) or B let the second top heavy have a pommel strike as well with he same options as from neutral. also change the hyper armor lights into undodgeable but keep heavies hyper armor.

  • @1999worldjacob
    @1999worldjacob หลายเดือนก่อน +3

    Ocelotl shouldn’t have a chain 400ms light after a whiffed bash. They removed the ability to whiff after a whiffed chain bash on jorm why does Ocelotl get to keep his??

    • @1999worldjacob
      @1999worldjacob หลายเดือนก่อน +1

      Warden, and LB have no ability to counter ocelotl because of this.

  • @RagnarWarteeth
    @RagnarWarteeth หลายเดือนก่อน

    I’d also like to add (I recently started playing again after a break at 700+ reps) revenge tag system is kinda bs too. When your ganked to near death and your teammate finally shows up to help and your revenge build up stops. Revenge is in its weakest state at a time when ganking is at its finest.

  • @theguy9041
    @theguy9041 หลายเดือนก่อน +3

    I just want Conq to get a buff on his forward dodge bash. Maybe a roll catcher would be nice, too, but let's not get ahead of ourselves.

    • @juiceboxbzrk
      @juiceboxbzrk หลายเดือนก่อน +3

      By default everyone should have a roll catcher

    • @Forkontheleft
      @Forkontheleft หลายเดือนก่อน +3

      I want my superior heavies back

  • @dragon_hunter2937
    @dragon_hunter2937 หลายเดือนก่อน +2

    Personally nobushi is way too strong with that double dmg with bleed, no character can so quickly kill you with 3 attacks; light bleed into kick into light with bleed with un dogeable heavy can take all your hp worst part is on council (ps4) light are still difficult to parry let alone block also back step can literally dodge anything even gb

  • @skylerjohnson5297
    @skylerjohnson5297 หลายเดือนก่อน +1

    The only thing id give warmonger is a bash speed increase just like warden. It would give her a good opener, and her chain ends after anyway👌👌

  • @brodyestes2376
    @brodyestes2376 25 วันที่ผ่านมา

    Imma be honest. I know we just got a warden rehash, but I really wish they would add the ability to shoulder bash off a parry. its something really small and as a warden main I really think it would go a long way in spicing him up even further

  • @viktorhansen7989
    @viktorhansen7989 15 วันที่ผ่านมา

    I've noticed that gryphons' heavies have really bad tracking. Most of the time when I let my heavy fly and my opponent dodges in the same direction it will not connect unless they do so very late. having played zhanhu a bit i can tell his heavies catch DAs way more consistently.

  • @ManNether
    @ManNether หลายเดือนก่อน +2

    Nerfing PIRATE? I get it that she shouldn't dodge cancel dodge attacks but she definitely needs a buff on her offence...

    • @Alex_S-99
      @Alex_S-99 23 วันที่ผ่านมา

      Don't worry bro found it funny that he put orochi on freaking first place S tier too.
      This guy sometimes don't know what he's saying.
      But unfortunately it's the reason why we see nerfs where it shouldn't be and more unbalances in the game in general.

    • @ManNether
      @ManNether 23 วันที่ผ่านมา

      Well tbf in dominion he's S due to his ganking, safety and teamfighting pressure, but by himself very mediocre

    • @Alex_S-99
      @Alex_S-99 23 วันที่ผ่านมา

      @@ManNether highest in dominion would be A but not S and without any doubts NEVER FIRST PLACE.

  • @KozakDio
    @KozakDio หลายเดือนก่อน +1

    I'm a gryphon main and I was looking for the timestamp for grypphon nerf/buff but I don't think he did gryphon in the video, can someone timestamp it if it is there? I can't seem to find it

    • @imanuk02
      @imanuk02 หลายเดือนก่อน +1

      44:00

  • @greensmiet6996
    @greensmiet6996 หลายเดือนก่อน +1

    My boi Lawbringer, so much could be done for him. More hyperarmor (he literally has the thickest armor in the game), roll catcher, a light light heavy combo, chargeable shove that could be cancelled, the list goes on and on... But he gets nothing

  • @Bash_Minimal
    @Bash_Minimal หลายเดือนก่อน +1

    22:53 Hito needs all of the excess tracking taken off of her chain heavies and loaded onto her forward dodge heavy. I consistently get caught by endless myriad when I attempt to roll out of a gank. Making the read to stop throwing heby and use the dedicated roll catch should be mandatory.

    • @zzFlare
      @zzFlare หลายเดือนก่อน +2

      yes, the tracking is way too strong, i could be like 8ft away from her axe and still catch the hit its rediculus

    • @SolidSol69
      @SolidSol69  หลายเดือนก่อน +1

      I laughed so hard reading this but i agree

  • @orionsiegrist9959
    @orionsiegrist9959 หลายเดือนก่อน +2

    I’ll never understand people thinking jorm is good where he is. The only thing good about him is his feats. His damage is laughably low, he has no chase capability, has little to no hyper armor on the attacks that he should have it on and his moveset is super basic and predictable. I love jorm but and I thought before his rework that he could use a something because of how terrible he was but this doesn’t feel like a buff. They removed everything that gave his offense pressure and halved his damage and expect people like me to be happy. Ubi is just flat out incompetent with this game.

  • @gamebroy668
    @gamebroy668 หลายเดือนก่อน

    I dont think a TG for feats is necessary. so long as the obvious trash ones are buffed and broken ones are nerfed or removed. for example warmongers covid, orochis first 2 feats, BPs revenge nullifier. its so easy to just change some numbers for them but they just wont do it, cause no money in it

  • @xtonev
    @xtonev หลายเดือนก่อน +1

    Idea on oathbreaker: make it so its passive and YOU get more revenge time and its reload time is 60-90 seconds

  • @filipporoversi9833
    @filipporoversi9833 หลายเดือนก่อน

    i would change the left bash heavy for afeera in a shield bash from the side (somewhat like valks light finishers), dealing 1 damage and wallsplatting like usual

  • @thesilentsizzlers2698
    @thesilentsizzlers2698 หลายเดือนก่อน +1

    I feel like Zhanhu only needs better dodge cancel recoveries. Why in the world does Orochi have better dodges than a “dodge specialist”? Just saying, I think a slight tweak to when he could dodge recover would be great

  • @Specs_Viper
    @Specs_Viper หลายเดือนก่อน +3

    I agree with most of the things you said. But look I have one thing that Ubisoft Should do...........just Delete the game and save our mental health issues.😉

  • @aguspuig6615
    @aguspuig6615 17 วันที่ผ่านมา +2

    Ngl coming back after about a year, and the game sort of feels actually well balanced, its crazy

    • @Tucj-zh1dy
      @Tucj-zh1dy 9 วันที่ผ่านมา

      Ya but people don't stop whining about shit sooo

  • @SirJoffry
    @SirJoffry หลายเดือนก่อน

    Berserker needs less hyper armor. Im a newer player so I'm not super good, but I dont think I've seen a single shugoki win a hyper armor fight with a berserker. It just never seems to stop coming and, it's cool to make assassins strong vs tanks. A big slow lug would need to win a trade-off, but if the big slow lug can't stop the speedy boi with a thwak to the face, the big slow lug can't win. Whole point of assassins is they dodge well. They don't need so much hyper armor.

  • @lempereurtetard8170
    @lempereurtetard8170 หลายเดือนก่อน +1

    For me, Lawbringer mainly need a light light heavy combo, and ESPECIALY a fucking rollcatcher. Like it's so annoying to see people run away at the second you get your revenge or if they are low life

    • @Sir_ShadowZ__
      @Sir_ShadowZ__ หลายเดือนก่อน

      Just use it to your advantage, the fact you can use revenge is an insanely good stall tool. Just make sure you stay close enough to stay locked onto someone so you don't lose it.

  • @blueberry4209
    @blueberry4209 หลายเดือนก่อน +4

    They should give Pk a rocket launcher

  • @hunterlindberg4723
    @hunterlindberg4723 หลายเดือนก่อน

    Would love if you threw in quick video examples while you talked. Would help me understand some points better.

  • @1999worldjacob
    @1999worldjacob หลายเดือนก่อน

    Hopefully he mentions how much weaker berserker tier 3 throwing axe is compared to the rest of the tier 3 available to other characters. Longbow for example

  • @Sir_ShadowZ__
    @Sir_ShadowZ__ หลายเดือนก่อน

    Can we make it a fact for all characters that if you cant continue a chain off a missed bash. I despise how only certain heroes missing a bash is a free gb yet for others you cant punish bashes at all.

  • @juiceboxbzrk
    @juiceboxbzrk หลายเดือนก่อน +1

    What if they just sped up hitos heavies and reverted the hyper armor

  • @angryskycraper
    @angryskycraper หลายเดือนก่อน +1

    yeah shaman bite deals a lot of damage but cmon it's so hard to land it in teamfights, if we're gonna nerf the dmg teammates need to not be able to interrupt it...

    • @AkyyxD
      @AkyyxD หลายเดือนก่อน

      its interruptable by teammates as well

    • @angryskycraper
      @angryskycraper หลายเดือนก่อน

      @@AkyyxD yeah that's what I implied x)

    • @AkyyxD
      @AkyyxD หลายเดือนก่อน

      @@angryskycraper mb

    • @angryskycraper
      @angryskycraper หลายเดือนก่อน

      @@AkyyxD no worries all good :)

  • @devirex2393
    @devirex2393 หลายเดือนก่อน

    I'm just saying, I would like the impale back. But i think he needs a slight damage buff. There are so many character that somehow do more damage than his unblockable. Nobushi does 30 damage with an undodgeable yet lawbringer just does a measly 21

  • @RagnarWarteeth
    @RagnarWarteeth หลายเดือนก่อน

    One last thing. The new meta seems to be if your team starts losing just quit out. I’d like to see (especially in breach) the player lose 1 rep on the character he was using to stop this bs.

  • @RagnarWarteeth
    @RagnarWarteeth หลายเดือนก่อน

    I’d like to bring to light Ms Guards assist perks are bs. Rapid Refresh being the legendary and only her tier 4 has a non passive option.

  • @ItsDobbie
    @ItsDobbie หลายเดือนก่อน +2

    I don’t even play this game anymore, but I needed something to fall asleep to, so thanks.

  • @rainb0wmatrix605
    @rainb0wmatrix605 14 วันที่ผ่านมา

    I feel like orochis storm rush should be counted as a light parry it’s damn near unreactable and he can spam it that has made me quit some matches for sure

  • @RomanMina
    @RomanMina หลายเดือนก่อน

    10:22 doesn't warmonger get like 30 dmg on a heavy parry when there is a wall?

    • @skylerjohnson5297
      @skylerjohnson5297 หลายเดือนก่อน

      Yes, but it doesn't chain into anything. She is at frame plus tho

  • @daozinhu6666
    @daozinhu6666 หลายเดือนก่อน +1

    JC Frenette had to be punched in the face until he gave up on staying alive.
    I can't believe he gets paid to do this balancing...

  • @mald1225
    @mald1225 10 วันที่ผ่านมา

    For Shinobi's ranged attack... Make it blockable, and then blocking actually counts as a light parry.

  • @wedged2hare437
    @wedged2hare437 หลายเดือนก่อน

    Me personally, I would also make the shinobi right and left sickle shit UB instead of UD

  • @yopoxikeweapescai9066
    @yopoxikeweapescai9066 หลายเดือนก่อน +3

    Bro droping vids just in time for lunch

    • @MohammedS2001
      @MohammedS2001 หลายเดือนก่อน +2

      Perfect lunch break vid

  • @Norigam1
    @Norigam1 หลายเดือนก่อน

    I think Shinobi is one of the best designed charectors in the game atm. He feels very unique and he's not too op he's very gb vulnerable on correct reads and requires a good player for him to be effective. He has great animations, low damage (excluding his 29 damage sickle rain), punishable where he needs to be, and doesn't have a near unpunishable spam like orochi. Worst designed charecotr atm is definiently orochi and he should only have undogable on the top storm rush, his damage is way too high, and I hate needing to make two reads after he kicks. and he has way to many dodge recoveries.

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      I agree and I main both rep 80 on orochi been maining him since the beta and I’ll tell you rn I switched to only using shinobi orochi is in a very boring spot rn and I’ve been with him on all his ups and downs same with shinobi

    • @djangomatador9442
      @djangomatador9442 หลายเดือนก่อน

      ​@@GankGuardianif you play these characters you better know that you are trash

  • @Ghilliez
    @Ghilliez หลายเดือนก่อน +2

    Warmongers dodge heavy should not do 24 damage, that’s outright stupid and cheesy

    • @zzFlare
      @zzFlare หลายเดือนก่อน +1

      warmonger is fine, its only the feats that are bad for the game

    • @djangomatador9442
      @djangomatador9442 หลายเดือนก่อน +1

      ​@@zzFlareyou are wrong

    • @shalashaskaseven4841
      @shalashaskaseven4841 หลายเดือนก่อน

      It’s a unblockable that’s super slow and gb vulnerable.
      Of all extended dodges it’s also middle of the pack. JJ is 22 with a light soft feint, tiandi is 25 with a dodge soft feint.

  • @MesiahOTHill
    @MesiahOTHill หลายเดือนก่อน +1

    Lawbringer need big buffs bro is c tier at best I’ve been playing him for 7 years, I play every character in the game, everyone I’ve talked to says lawbringer is straight booty after what they did to him

    • @bootysalad
      @bootysalad หลายเดือนก่อน +1

      I love landing a light parry but it doesn't kill and wastes enough time for me to be killed by someone else or light spammed by the same person who had 1 sliver of health

    • @Sir_ShadowZ__
      @Sir_ShadowZ__ หลายเดือนก่อน

      I love getting a parry in ganks and my only reliable punish there is to do the zone but it's so slow anyone gets a free bash or heavy and it's full damage.

  • @Gamerwithtaste
    @Gamerwithtaste หลายเดือนก่อน +3

    I don't think making Shinobi die instantly whenever his (previously available) ranged heavies are parried is a good idea.
    I would suggest making the fall from the parry deal 15 - 30 damage, depending on how punishing you really want it to be.
    The issue was that he wasn't always pulled within range to punish after the parry. Most of the time you couldn't punish him anyway because his teammate was around. This would make the parry not only a parry, but a punish as well.
    I feel like the ranged guard-break needs tweaks, too, but as a rep 70 Shinobi before the changes, I really want him to have it back.

    • @SolidSol69
      @SolidSol69  หลายเดือนก่อน +1

      Damage while falling is solid idea but ranged gb should not come back. It is too strong when used out of sight unless they decrease range significantly then its possible.

    • @Gamerwithtaste
      @Gamerwithtaste หลายเดือนก่อน

      @SolidSol69 Yeah, I was thinking a range decrease, but a significant one could defeat the purpose of having one at all. Maybe they could provide a better audio/visual cue for when it happens?
      Idk. If they do bring it back, they definitely need to be careful about it.
      They could add damage on fall for ranged gb tech, too. Not sure if that would be enough, but they could do it.

  • @zacharyhansen8250
    @zacharyhansen8250 หลายเดือนก่อน

    I think oathbreaker is fundamentally broken by design and BP just needs a new feat to replace it.

  • @evanworthington82
    @evanworthington82 หลายเดือนก่อน

    As a BP main I think that oathbreaker should just remove shields that are from feats, perks, or the map. I absolutly love removing a teir 4 shield feat during a teamfight. Don't let revenge be viewed as a shield for this feat.

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      That would be a very good Change but then it would be very situational and not really worth running i think they should just remove it and give him a different feat like they did with rock steady

    • @Sir_ShadowZ__
      @Sir_ShadowZ__ หลายเดือนก่อน

      Maybe give him the passive that increases defense depending on how much health he has left.

  • @labodge7322
    @labodge7322 หลายเดือนก่อน

    damage has benn neerfed enough as it is pls lets the hero weapens do the damage their are supposed to do. the healing of vg is fine to me since it is finallya feat that actually heals compare the micro heals other caracteres have i would buff the healing feats of some carcteres. hito heaby on red was gone we had good days then they brought it back for some reason but i'll say as a mid tier player it is fine to parry her heavy when we try for real. Oath breaker got to go fo real. the sifu jj zone is a punish so i feel it fine to be unblokable but slower like 560 ms. Hum nobu doge attacks and cobra is not that hard to parry it is reactable but she should not be gooing back when doing it and i agree bleed should not applie on revenge. The only thing i tought cent needed is a nerf to pogio and tha s it but i see your thinking. Hey leave my juggernaut it only good tier two feat for my lb pls don't take it away. i'll be real am glad for corruption blast cause it one of the few way to counter the gank meta. it is realistic that gryffon get gb afther kick miss he exposes himself so no i keep it as an gb oppotunity. Kensei does not need buff if they doge it the kensei should be adapthing in my opinion.They made lawbringer whole personality down the drain musha bp and vg are now a better punisher than the caractere that is supposed to be punish the carctere i would even put the impale on heavy and his damage were fine to me beacause his weapon is meant to cleave his ennemys the same way with scotland claymore.

  • @NobleAK
    @NobleAK หลายเดือนก่อน

    W nier music for city ruins at 19:00😤😤😤

  • @ilmri
    @ilmri หลายเดือนก่อน

    Hey @SolidSol for bp remedy+last stand+bastion or remedy+bastion+rising dawn

  • @mesicniavenger7256
    @mesicniavenger7256 หลายเดือนก่อน +1

    guard needs nerf on her full shield beacuse many players hiding behind that and then they think they are best, shinobi and jormungandr and lawbringer diserve return to normal move specially lawbringer diserve return to normal but crying comunity ask for rework..... orochi needs be faster or have as only one react guard, berserker players diserve remove hyperarmor from lights, and thats all i would do if i control ubisoft

  • @369Hdz
    @369Hdz หลายเดือนก่อน +5

    For nobushi mains 29:32

    • @Dyetai
      @Dyetai หลายเดือนก่อน +1

      Thanks man respect

  • @JetstreamDragon31
    @JetstreamDragon31 หลายเดือนก่อน

    Actually, 24/7 Heavy Hitos are very open for GB's

  • @Crestfallen_Warrior
    @Crestfallen_Warrior หลายเดือนก่อน +1

    Oh, I just want them to nerf I hate and buff everything I like. Or maybe just give me 10% more damage specifically on every character to balance out my lack in skill. I think that would be fair.

  • @kylerredmond5949
    @kylerredmond5949 หลายเดือนก่อน +1

    I would argue that jorm needs a buff to jotun salve by 1 or 2 hp, oos unblockable flings, return his armored slams

  • @jacobmurphy8537
    @jacobmurphy8537 หลายเดือนก่อน

    no way this aint jus syntac ona for honor second channel 😭

  • @UpperRobin29
    @UpperRobin29 หลายเดือนก่อน

    If it were up to me, Just remove recovery cancels all together.

    • @GNF_cao
      @GNF_cao หลายเดือนก่อน

      True remove all cancel from the game like dodge recovry and full block recovry

  • @aussieviking8963
    @aussieviking8963 หลายเดือนก่อน

    I think the my need to change kensei unblock able feat

  • @ibib2449
    @ibib2449 หลายเดือนก่อน +1

    Damn what a great list of sensible changes which would be healthy for the game, surely ubi wont take 3 years to implement any of them :)

    • @theguy9041
      @theguy9041 หลายเดือนก่อน

      Assuming they'd even add them to begin with is generous.

  • @bassambashier7969
    @bassambashier7969 หลายเดือนก่อน +1

    Warmonger corruption doesn't need nerf 😂😂
    Even tier 1 Win's team fights

    • @SolidSol69
      @SolidSol69  หลายเดือนก่อน

      I did say to nerf the aoe perchance!

    • @bassambashier7969
      @bassambashier7969 หลายเดือนก่อน

      @@SolidSol69
      Didn't expect a reply 😅
      I mean the tier 1 needs to be nerfed hitting anyone in a team fight is not hard so its basically nuxia tier 4
      Not really balanced
      And thanks for replying 🥰

  • @daddypoochie
    @daddypoochie หลายเดือนก่อน +2

    youtubers like you, and the devs of for honor deserve way more praise. Y’all make well thought out, high quality content for an 8 year old game. It’s fucking amazing

  • @Commanderneptune0
    @Commanderneptune0 หลายเดือนก่อน

    Shamen and nux are not c teir their one of the best characters in the game at current moment shamen never has to give her turn she does a lot of dmg and her soft faints are 400 ms and can be done on every side she heals whenever she hits you when your bleeding and her bite does 35 dmg and heals and gives stam back her bite is guaranteed if she throws you or lights parrys you and she has damn near inf stam nux isn't as bad but shes good her traps are unreactable her chain heavys have good tracking and dmg and has 400 ms lights those alone make her strong because of risk and reward if she wins mind game she will always get at least 20 dmg or more on you while the most you can get on her is a light or a dodge attack but she recovers fast enough to block it most of the time

  • @notnoodle1918
    @notnoodle1918 หลายเดือนก่อน +1

    around the 12 minute mark is that clannad?!

    • @SolidSol69
      @SolidSol69  หลายเดือนก่อน +1

      yesh he he hope you enjoyed

    • @notnoodle1918
      @notnoodle1918 หลายเดือนก่อน

      ​@@SolidSol69WHAAAAAAT, also thanks for the renewed depression 🥲

  • @bryanandersonmt
    @bryanandersonmt หลายเดือนก่อน

    Not a buff or nerf, but i wish they would slightly rework Warmonger and BP to help with the flow of their moveset. They're good but just... Boring to play

  • @hamptongold5404
    @hamptongold5404 หลายเดือนก่อน

    Ahhh my opinion on for honor nerfs and buffs has come out 🙏🏻

  • @duncanwells0088
    @duncanwells0088 13 วันที่ผ่านมา

    Shaolin dodge attack is my get out of jail free card no one can block it only people that ever get out of it are just dodging

  • @roguerex292
    @roguerex292 10 วันที่ผ่านมา

    Just make gryphon dodge forward heavy unblockable. I promise I won’t use it that much 😇. My fashion is to drippy to not have a unblockable

  • @kroei9538
    @kroei9538 หลายเดือนก่อน +2

    Pagedown user 💀

  • @noahlockard7101
    @noahlockard7101 หลายเดือนก่อน +2

    Shaolin absolutely does not need an unblockable he already had 2 fientable bashes.
    His dodge attack isnt the problem. Its his chain offense that is almost entirely feintable with safe follow ups on the fientable whiff on sweep. A sweep which catches dodges more often than not.
    The character is tuned up even without feats.

  • @Zoom_exez
    @Zoom_exez หลายเดือนก่อน

    I just want more anti tools for cent

  • @PappyGreen__
    @PappyGreen__ หลายเดือนก่อน +1

    Love these long vids

  • @vikingr4910
    @vikingr4910 หลายเดือนก่อน

    Warlord and raider need love

  • @robzilla8084
    @robzilla8084 หลายเดือนก่อน +1

    They need to bring back old Shinobis pull..

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      He’s fine were he is I think it would be a better idea to give that mechanic to the new samurai we’re getting and have him be an assassin since we haven’t gotten a new one since year 2

    • @robzilla8084
      @robzilla8084 หลายเดือนก่อน

      @@GankGuardian they already gave it to someone else so..

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      @@robzilla8084 I mean actually in the kit not just a feat

    • @robzilla8084
      @robzilla8084 หลายเดือนก่อน

      @@GankGuardian another chain weapon would be cool.

  • @user-zs1od7sg1z
    @user-zs1od7sg1z หลายเดือนก่อน

    hito one isnt necessary hito heavy is slow asf why remove hyperarmor

  • @angelguardianpeace-lf6fl
    @angelguardianpeace-lf6fl หลายเดือนก่อน +1

    I just want occolatal deleted from the game. Edit nerf vg so her full guard can't break zone attacks

  • @bobe2497
    @bobe2497 หลายเดือนก่อน +1

    love you father sol

  • @ONIGIRIKINGU
    @ONIGIRIKINGU หลายเดือนก่อน +2

    Buff varangian. Nerf hitokiri, shinobi, orochi, shugoki, kyoshin, aramusha, kensei, shaolin and jj

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      Your trolling lets buff the most broken braindead character in the game and nerf shinobi who is one of her best counters who actually requires skill of course average virgin guard carry😂

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      Sorry you can’t react on red to every character

    • @ONIGIRIKINGU
      @ONIGIRIKINGU หลายเดือนก่อน +2

      @@GankGuardian oh newbie so mad. Lol shinobi requires skill lol. Copium

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      @@ONIGIRIKINGU you use virg your the newbie here😂 sorry bashes are hard to react to nerd maybe learn to make reads

    • @GankGuardian
      @GankGuardian หลายเดือนก่อน

      @@ONIGIRIKINGU orochi, shoalin and jj I can sympathize with tho orochi with prob be the next nerf

  • @irishbearsfan12
    @irishbearsfan12 หลายเดือนก่อน

    If only the DEVs would watch your vids 😢😢

  • @Djolej78
    @Djolej78 หลายเดือนก่อน

    There's no way you are unironically complaining about Orochi lmao. I barely even play him (like 14 reps or something) and it's such an easy character to counter, literally just a noob stomper