The Ultimate TF2x10 Demoman Tier List

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  • เผยแพร่เมื่อ 30 พ.ย. 2024

ความคิดเห็น • 354

  • @percher4824
    @percher4824 3 ปีที่แล้ว +979

    50:59 honestly if someone manages to get on the cart and STAY on the cart long enough to cap on higher tower, they deserve a fucking medal, not a kick.

    • @Lh0000
      @Lh0000 3 ปีที่แล้ว +68

      Yeah that guy deserves a medal.

    • @BoneyCheeks
      @BoneyCheeks 3 ปีที่แล้ว +17

      o7 salute to him

    • @zarchivedscronch926
      @zarchivedscronch926 3 ปีที่แล้ว +55

      Maybe, but it lags the server sometimes which is annoying, but if it doesn’t, it’s good to go

    • @willowbarrelmaker8269
      @willowbarrelmaker8269 3 ปีที่แล้ว +54

      Nah, capping itself is fine, but on highertower standing on the cart itself tends to lag the game because it’s a moving object rather than a moving platform.

    • @oshy3385
      @oshy3385 3 ปีที่แล้ว +30

      @@willowbarrelmaker8269 I've done it! and It was on even highertower! I call it commiting Haram due to the situation

  • @eclecticspaghetti
    @eclecticspaghetti 3 ปีที่แล้ว +1063

    Every sword in a nutshell: "It also pairs really well with the Splendid Screen."

  • @Buster_real
    @Buster_real 3 ปีที่แล้ว +359

    25:38 Fun fact about crits: the way they work is that the (mini)crit hit is actually 2 hits: one of them is the weapon's normal damage that would be dealt if the hit wasn't a crit, it's subject to damage resistances as you'd expect; the second hit is crit damage scaled in a way so that both hits together do expected crit damage, and it only is affected by crit resistance.
    e.g. Center mass crit rocket from across the map would do 48 explosive damage and 222 crit damage.

    • @Alina_The_Wolf
      @Alina_The_Wolf 3 ปีที่แล้ว +27

      just a note that full crits remove fall off and ramp up so a max range critical rocket would still do 90 explosive damage and 180 critical damage. and mini crits also remove fall off but not ramp up.

    • @harrogeorge7878
      @harrogeorge7878 3 ปีที่แล้ว

      Very interesting, thank you

    • @cheesepop7175
      @cheesepop7175 ปีที่แล้ว +6

      fun fact about damage bonuses
      the way damage is calculated is that it takes the number 65, divides it by 2, multiplies it by 2, adds the number 900 to it, subtracts the number 450 from it twice, multiplies it by any damage bonuses on the weapon, adds 1 to it, subtracts 1 from it, and then adds 20 to it, and then removes 11 from it, and then removes 9 from it

    • @Tray_ee
      @Tray_ee ปีที่แล้ว +1

      @@cheesepop7175thanks that helped alot

    • @th1v5
      @th1v5 ปีที่แล้ว

      wow@@cheesepop7175

  • @VirtualKota
    @VirtualKota 3 ปีที่แล้ว +303

    The caber would be even more of a meme weapon if it spent all 10 of those charges on hit. Think of the possibilities.

    • @waitressroyal
      @waitressroyal 3 ปีที่แล้ว +13

      ngl that'd be real fun for defense

    • @sakura368
      @sakura368 3 ปีที่แล้ว +17

      instant eradication

    • @soupcangaming662
      @soupcangaming662 2 ปีที่แล้ว +13

      On right-click: set off a miniature MOAB

    • @dimsthedimwit600
      @dimsthedimwit600 2 ปีที่แล้ว +4

      I think that'll definetly help with bullying snipers

    • @rordongamsay8478
      @rordongamsay8478 2 ปีที่แล้ว

      Disintegrate your target and his entire brethren at the cost of shredding your arm into mist.

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad 3 ปีที่แล้ว +75

    The Splendid screen is a weapon of mass destruction in anything beyond x10. You can just hold right click and isntakill anyone who dares exist in your way

    • @goosesgohonk6131
      @goosesgohonk6131 2 ปีที่แล้ว +3

      Forgot about dhalokust bar didn’t ya?

    • @Crunkoid
      @Crunkoid 2 ปีที่แล้ว +2

      Solger tf2

    • @redstonewarrior0152
      @redstonewarrior0152 3 หลายเดือนก่อน

      ​@@goosesgohonk6131
      You forgot about the Persian Persuader.
      Being able to pop off a charge every 0.3 seconds can easily shred through the 8000 health heavy gets in x100 and the 80000 in x1000

  • @probablyharmless69
    @probablyharmless69 3 ปีที่แล้ว +112

    My guess for the loch and load is that maybe the explosion radius is just barely the size of the grenade's hitbox, meaning that at certain angles maybe the explosion doesn't reach outside of the hitbox so when the the grenade impacts with the enemy, the explosion can't reach them. Just a guess though.

    • @brianoconnor5799
      @brianoconnor5799 3 ปีที่แล้ว +11

      Thats the most likely case as this bug isnt unique to tf2 as in fallout 76 the broadsider suffers the same issue

    • @shanedancer3895
      @shanedancer3895 3 ปีที่แล้ว +3

      That’s what I was thinking but if that’s the reason then the iron bomber should never hit because the hit box of the grenade is bigger but the explosion should be the same. It could be the case the descriptions just aren’t correct but assuming the numbers are right the issue is probably something with the shatters on impact

    • @yapflipthegrunt4687
      @yapflipthegrunt4687 3 ปีที่แล้ว

      @@brianoconnor5799 in fallout 76 issue

  • @someskills785
    @someskills785 3 ปีที่แล้ว +105

    Man, the old quickiebomb was really fun to use, it was kinda like a instant delete button that you could send across the entire map in a second.

  • @StarfieldDisarray
    @StarfieldDisarray 3 ปีที่แล้ว +42

    My only experience with TFx10 was a Demoknight player dumpstering my noob ass for 10 minutes until I switched to Natascha Heavy and then ate a bunch of complaints about "you're op"

    • @Fractalure
      @Fractalure 3 ปีที่แล้ว +9

      Charge spammers are just lame.

  • @jerri1918
    @jerri1918 3 ปีที่แล้ว +45

    im sure you must get this a lot but your thumbnail design is always so good

  • @cheezkid2689
    @cheezkid2689 3 ปีที่แล้ว +62

    I wouldn't call 20% damage a "very slight" damage bonus. That's 78 damage, 7 less than the Warrior's Spirit.

    • @danielleanderson3971
      @danielleanderson3971 2 ปีที่แล้ว +13

      Eh, but all damage bonuses get multiplied in times 10 typically otherwise

  • @plantbefore
    @plantbefore 3 ปีที่แล้ว +40

    keep making tier lists please, they are quite useful when playing x10 as a guide for how well things function and also to know what anything does

  • @Great_Blue
    @Great_Blue  3 ปีที่แล้ว +229

    Okay, two things I want to address that I didn't cover in the video.
    First, my original reasoning for the Quickiebomb rating is that once you got good enough with the Sticky Jumper, it was a direct upgrade from the Quickybomb since you don't take self damage. However, after using the Quickie a bit more, I think there is something to be said for instant stickybomb jumping even if it causes self damage. I would honestly end up moving it up to One or Two Uses since it's a sidegrade to the Jumper for market bottling. (Even in the video you can see I was hitting a lot more bottles with the Quickie than the Jumper).
    Second, I forgot to mention that the Nine Iron's damage increase also increases the damage of the shield charge (and the melee crit at the end of the charge), so it has slightly higher burst damage compared to the Eyelander. This one is important since it's what made me consider the Nine Iron to be evenly matched with the Eyelander, even though the Nine Iron looks significantly worse at first glance.
    I'll probably make a "stuff I got wrong" video once I'm done with all of the classes since there are a few things I want to correct, but until then I feel like these are important enough to mention since they alter the placement of certain weapons. Sorry about that!

    • @InsertFunnyThingHere
      @InsertFunnyThingHere 3 ปีที่แล้ว +7

      The Scottish handshake has the self damage force thing so the push force immunity doesn't completely delete sticky jumping
      I think

    • @shaddymate2736
      @shaddymate2736 3 ปีที่แล้ว +2

      Thank you for taking your time to review and rate the weapons for us!

    • @davidmccall4024
      @davidmccall4024 2 ปีที่แล้ว

      if you use the charge n targe with Ullapool Caber do you take self damage or are you immune

    • @danielleanderson3971
      @danielleanderson3971 2 ปีที่แล้ว +1

      Love your vids, so this is fine.
      Obligatory ask for x10 scoot tierlist also haha

    • @thealientree3821
      @thealientree3821 ปีที่แล้ว

      📌?

  • @voidlayern9368
    @voidlayern9368 3 ปีที่แล้ว +39

    45:45 Demo: "I want to be close to you."
    Enemy: "Aww."
    Demo: *Pulls out instakill axe*
    Enemy: _AAAAAAAAAAAAAAAAAAAAAAAAAHHH!_

    • @Sivves
      @Sivves 2 ปีที่แล้ว +3

      Demo: AAAAAAAAAAAAAAAAAAAAAAAAAHHH!

    • @crazedrabbyt221
      @crazedrabbyt221 2 ปีที่แล้ว

      Enemy: "AAAAHH-" *head has left the chat*

    • @gamerhurley
      @gamerhurley 2 ปีที่แล้ว

      Enemy: *pulls out back scratcher*

  • @sarysa
    @sarysa 3 ปีที่แล้ว +11

    Really enjoying this series. A lot has changed since I last played x10. (such as the Persian Persuader not having infinite charges anymore)
    But the one I'm really looking forward to is Medic. Pretty much NOBODY played as Medic back in the day due to it lacking any broken setups that the other classes had, and its upsides being more focused toward pocket medic rather than general purpose medic. I hope that class got some well needed love over the years.

    • @sarysa
      @sarysa 3 ปีที่แล้ว +3

      I should probably correct, but not only Medic's upsides, but also the overall TF2x10 design is better for pocket medic. So many classes have too much mobility for Medic to keep up with, even on servers with medigun tether.

    • @TheDunsparceGames
      @TheDunsparceGames 3 ปีที่แล้ว +1

      the x10 syringe gun gives me life

  • @danielsurvivor1372
    @danielsurvivor1372 3 ปีที่แล้ว +18

    The reason Splendid Screen is so good is because it's also so good in Casual.
    Missing out on Splendid Screen damage can make you a mincemeat for heavies and beefed up Soldiers and Demos.

  • @bruschetta7711
    @bruschetta7711 3 ปีที่แล้ว +39

    The problem with the loch n load is that they forgot to multiply by 10 the only stat that makes it even worth using, the less arching projectyles
    As you can see in the clips, the 250% speed which sounds like a lot doesn't feel right, that's because the thing that makes loch n load easier to hit is not the bonus speed but more like the reduced arc

    • @DrBodyshot
      @DrBodyshot 3 ปีที่แล้ว +6

      Yeah, instead of actually moving faster, it just feels like the nades' animations got sped up instead

  • @thatguysavetf2916
    @thatguysavetf2916 3 ปีที่แล้ว +25

    Fun fact: during the lobby that the intro clip is in, I, ajgbrl505, caused this man to annoy everyone with the huo-long heater because I targeted him, and regretted nothing.

  • @SneakybeakyScrub
    @SneakybeakyScrub 3 ปีที่แล้ว +15

    i think my favorite x10 loadout is the iron bomber, splendid screen, & persian persuader because even though all you get is burst damage, that burst damage makes reading enemies alot more fun

  • @meeyatttA
    @meeyatttA 3 ปีที่แล้ว +16

    If I remember correctly, iron bomber is bugged, but all grenade launchers use bounding boxes for calculating splash damage, it's just the iron bomber's grenades have much bigger hit box than they should

    • @cheesepop7175
      @cheesepop7175 ปีที่แล้ว +2

      a tf2 update removed the big iron bomber hitbox even though that could have been an intentional upside

    • @godofportal5905
      @godofportal5905 ปีที่แล้ว +1

      petition to gie the loose cannon the old iron bomber hitbox (IM BEGGING YOU VALVE

  • @AtopDoomedMoons
    @AtopDoomedMoons 3 ปีที่แล้ว +7

    Take a shot every time you hear the word “like” and you’ll be dead before he gets to the Loch and Load.
    Seriously though, great video! Gotta appreciate an underrated game mode like this.

  • @epicness877
    @epicness877 3 ปีที่แล้ว +6

    "I would much rather have a melee that does damage"
    Everyone in vanilla tf2: ??????

  • @jordanium5593
    @jordanium5593 3 ปีที่แล้ว +4

    The splendid screen turns the ram from a light push to getting rammed by a fucking train

  • @schniemand
    @schniemand 3 ปีที่แล้ว +4

    I think it'd be better if it was TF2^N and not TF2×N. (Maybe TF1024 or whatever)
    Every multiplier gets raised to the Nth power. It'd prevent -%s from becoming zero. Optimal N would probably be 5 and not 10. So TF2^5=TF32 or something. 20% penalties would become 67% penalties.
    Multiplication of arbitrary numbers that can be either offsets or scalars all over the place just doesn't really work if you want to apply it consistently at all.

  • @gameingtothemax6266
    @gameingtothemax6266 3 ปีที่แล้ว +8

    17:07 that's actually what I do with the Scottish resistance in normal TF2 when I'm on defense and the area is a medium sized flat area

  • @jaceanator9
    @jaceanator9 3 ปีที่แล้ว +2

    fun fact, because of the bug that allows you to continue charging after getting a charge kill, you can use the splendid screen to ram into someone, and then just KEEP ON GOIN

  • @TheDunsparceGames
    @TheDunsparceGames 3 ปีที่แล้ว +3

    the fire immunity on the caber is a reference to the expert’s ordance set with the loch n load and the caber which gave you a 10% fire resistance when the full set was equipped
    it’s just that multiplied by 10

  • @smackeroon688
    @smackeroon688 3 ปีที่แล้ว +2

    5:18 that sentence just fucks with me as a regular x1 player

  • @MauriSahara
    @MauriSahara 3 ปีที่แล้ว +4

    These lists are a lot to take in, but they're always a treat

  • @DisKorruptd
    @DisKorruptd 3 ปีที่แล้ว +1

    18:05 I wonder how long that pyro was standing there...

  • @dominikkorbely5809
    @dominikkorbely5809 6 หลายเดือนก่อน +1

    weapon reskins in tf2 x10 have always seemed liek a strange case to me

  • @Vooman
    @Vooman 2 ปีที่แล้ว +1

    >get sticky jumper
    >rename "Scottish Space Program"
    >only use it to play x10

  • @YoutubeCommonman_Totas
    @YoutubeCommonman_Totas ปีที่แล้ว +1

    Running the "one thousand and one demoknights" set is some of the most fun I've had in this game

  • @theinfinium3247
    @theinfinium3247 3 ปีที่แล้ว +2

    Ive found a use for the quicky bomb launcher thats not for mobility, if you are good with aiming extremely quickly it can be used as a poor mans airblast to keep kunai spies in a corner for eternity, but if you decide to do that your going to get backstabed because eventually the explosion knock back just wont work anymore...

  • @trashbeast
    @trashbeast 3 ปีที่แล้ว +2

    The pain train is even worse on payload because the payload's speed is capped at x3 players

  • @froggie610
    @froggie610 3 ปีที่แล้ว +2

    Scout may be the shittest class in TF2 x10. If I were to make a list for it, it would be:
    S Tier: Shortstop, the shortstop is weird because you cannot have hp immediately when spawning, your health is still in 125, only when you go to a resupply cabinet that your hp will jump to 375. It does good damage, though if you get hit by anything you go flying. Also when you switch to any weapon it can drain your health so be careful.
    Mad Milk, you can just basically have it all the time and still have all the utility of normal Mad Milk.
    Atomizer, being able to jump 30 times with no penalties is very good, though you will die to a very good Direct Hit Soldier most of the time. You'll annoy everyone in the server if you equip this.
    A Tier: Force n Nature, it is really good at pestering the shit out of everyone in the server. As it does, (as I believe to be) like 150 dg per shot and the spread of the Force n Nature basically makes it so that one pellet can still have the full knock back.
    Soda popper, a premiere dps gun for scout. Though it doesn't have knock back, for how fast it can reload you can obtain an atrocious amount of damage built up. The 9 jumps you can get from the soda popper is neat as well.
    Scatter gun: It is basically the Soda popper, but you have 6 shots and you reload instantly. Does great damage and that's it.
    Winger, it does a moderate amount of damage, It feels like I'm doing such low damage, mainly because of the 2 clip size for the gun. The jump height is really good for towering Higher tower.
    B Tier: Sun on a stick, you are basically immune to huo long heater heavies and scorch shot spam. But it doesn't do any damage.
    Bonk! Atomic punch, it's just like vanilla, it just makes you invincible and it charges a little bit faster. That's it. It is really good at survivability, but you'll die really fast anyways.
    Pistol, again, it is just like vanilla but has a faster clip reload speed and an absurd amount of bullets to fire.
    Flying Guillotine, you can spam the heck out of this, it is basically a pestering tool for anyone with high amounts of health.
    Boston Basher, it's like it's vanilla counterpart, but the bleed on miss makes it so you bleed for eternity.
    Holy Mackerel, being able to turn the enemy a 180 degree turn is pretty good but situational usually on melee fights.
    Any bat reskin, it is basically a bat, but it has a faster swing speed a little bit more damage, and fall resistance. So it's somewhat useful in that area.
    C tier: Crit-a-cola, you can do extra damage to anyone. And it lasts a really long time. It pairs really well with every primary and melee weapon. Though if you get hit once you are basically already dead.
    Back scatter, It is like normal Back Scatter, but you only have 2 shots and you'll do critical hits on the back instead of mini crit. It can be good in flanks but that's just about it.
    D tier: Baby Face Blaster, not only that your base speed is reduced, when you do hit someone the speed boost barely makes a difference.
    Pretty Boy's Pocket Pistol, good for recovering health I guess. The mad milk is just superior to this in every way. As well as dying to everyone instantly.
    Fan O War, literally a meme weapon, anyone that uses this is not taking the game seriously.
    Wrap Assassin, the bleed is good? I guess, but literally a meme weapon.
    Candy Cane, you'll die to everything, and good luck killing anyone with this weapon.
    F tier: Sandman, you'll just die to a fucking feather.
    Scout is a pretty shit class in x10.

    • @davidhong1934
      @davidhong1934 2 ปีที่แล้ว

      Does Sandman at least fire 10 balls at once?

    • @froggie610
      @froggie610 2 ปีที่แล้ว

      @@davidhong1934 yes, but you have 1 hp.

  • @nylonzero9048
    @nylonzero9048 2 ปีที่แล้ว +4

    I remember back when the Atomizer did damage on triple jump. I had an odd amount of fun with that on x10.

  • @relish548
    @relish548 3 ปีที่แล้ว +1

    Absolutely love the videos man

  • @MYG
    @MYG 3 ปีที่แล้ว +2

    The old quickie was like if the vanilla detonator instantly killed people.

  • @LeBonkJordan
    @LeBonkJordan 3 ปีที่แล้ว +1

    "I've already explained all the rules for the tiering in this video right here [doesn't link to whatever video they're talking about] so if you're new to the series I would encourage you to check that one out first and work your way down the playlist [doesn't link to the playlist at all]"

    • @aperson4287
      @aperson4287 3 ปีที่แล้ว

      God forbid you have to search up the video he's talking about!

  • @statelyelms
    @statelyelms 3 ปีที่แล้ว +2

    I think the reason why the Loch & Load doesn't do any damage is because the explosion radius is actually SMALLER than the projectile hitbox. So when it detonates, the explosion doesn't even intersect. Then again, the Iron Bomber has the same feature.. so maybe they fixed the Iron Bomber and didn't for the Loch & Load?

  • @Megaderpus_Maximus
    @Megaderpus_Maximus 2 ปีที่แล้ว +1

    If the loch and load does actually work it can be a great tool for demoknight to quickly blow up a sentry and kill everything in there.

  • @Amaz1ngTac0
    @Amaz1ngTac0 3 ปีที่แล้ว +2

    the fix for the loch in load and the iron bomber may be to increase the weapons explosion radius. My guess of what is happening is that the pipe is hitting the players box and exploding, without hitting the players damage box.

    • @statelyelms
      @statelyelms 3 ปีที่แล้ว +2

      yeah locking the explosive radius to the same size as the projectile hitbox or maybe slightly larger would make it much more viable

  • @GodlyNib
    @GodlyNib 3 ปีที่แล้ว +1

    I respectfully think the Quickiebomb should've stayed in "AAAAAUUUUUEEEEGH", because just look how they massacred my boy...

  • @karisasani7006
    @karisasani7006 3 ปีที่แล้ว +1

    Also apparently the sticky jumper in x10 and higher multi game modes if you dont have the reduced explosion effects plugin active well... say hello to the disconnection due to lagging out any time a group of demomen using it decide to lay a truckload of stickies

  • @BluFactory816
    @BluFactory816 3 ปีที่แล้ว +3

    8:09 Tricky in tf2??? ReAl???

  • @ownphantomandtoy
    @ownphantomandtoy 2 ปีที่แล้ว +2

    The skullcutter is just demoman's market gardener.

  • @unknown_aberration
    @unknown_aberration 3 ปีที่แล้ว +2

    Rest in peace my beloved Quickiebomb Launcher..

  • @jackmack4181
    @jackmack4181 3 ปีที่แล้ว +1

    Skullcutter: im gonna kill you....IN 5 HOURS!

    • @davidhong1934
      @davidhong1934 2 ปีที่แล้ว

      *x10 Brass Beast Heavy:* Run! Run, I'm coming for you! >:O

  • @duckkey7025
    @duckkey7025 3 ปีที่แล้ว +5

    Almost all projectiles in the game use the bounding box, the iron bomber has some weird programming shenanigans that doubles the width of the iron bomber’s grenade hit box

  • @TheCrimsonFallenOne
    @TheCrimsonFallenOne 3 ปีที่แล้ว +1

    I think the quickie bomb launcher is one or two uses, it would be better if it did no self damage because it would be more viable but it has 2 uses that I can think of. The first is a quick getaway, you can leave a situation easily by only taking a bit of damage, and the other use is for better mobility because you can sticky jump mid air, making it possible to have easier ways to pick off enemies, especially with the stock

  • @thezestfall1st107
    @thezestfall1st107 3 ปีที่แล้ว +3

    Honestly if there’s was a toned down version of the iron bomber in x10 that’d be really cool like maybe if you loaded al 4 in the “chamber” or wheat we it’s called maybe it could do like 200 damage… though that may be busted for dropping medics.

    • @Rodrigo-kq3js
      @Rodrigo-kq3js 3 ปีที่แล้ว

      medics either have the overdose and dodge your stuff instantly or dont have it and die to something else in 5 seconds so i wouldnt say anything is busted for killing medics because everything is busted for killing medics

  • @waitressroyal
    @waitressroyal 3 ปีที่แล้ว +1

    demoknight being less of a meme than stock demo? something something talk about parallel universes
    also more metroid when father peligrini

  • @festivefish
    @festivefish 3 ปีที่แล้ว +2

    This is the definition of a good opinion.

  • @Qaos
    @Qaos ปีที่แล้ว +1

    Quickie, Loch, and Caber. The loadout for those in need of more suffering.

  • @Alb410
    @Alb410 2 ปีที่แล้ว +2

    I wish the old x10 Loose cannon still existed. It dealt waaaaaaaay more damage, even beating the old Loch n load, back when that did 120 damage normally.

  • @bardofvoid174
    @bardofvoid174 3 ปีที่แล้ว +1

    Random misses (like random crits) would be so fun am I right guys, it's make it more realistic due to the limitations of the hitbox of players amiright

  • @nigelxd3735
    @nigelxd3735 3 ปีที่แล้ว

    All proyectile weapons use the Bounding boxes only hitscan use hit boxes, the thing with the Iron bomber is that the proyectile is like double the size of the normal granades

  • @Megadeth7811
    @Megadeth7811 2 ปีที่แล้ว +1

    TF2 X10 is ironically more balanced than vanilla TF2

  • @tonyf3431
    @tonyf3431 3 ปีที่แล้ว

    I want you to know that the "Bootlegger is a stat stick" joke is what got me to like the video

  • @ocsanik502
    @ocsanik502 2 ปีที่แล้ว

    the reason -explosion radius stats sometimes snuff themselves is because the box that triggers the explosion is bigger than the actual hitbox of the player, so if the explosion radius is too small it explodes on them but the explosion fails to reach their actual hitbox.

  • @genericguymandude
    @genericguymandude 2 ปีที่แล้ว +1

    I’m pretty sure the loch n load can barely hit because the grenade is bigger than the actual explosion hit box

  • @laurazimmerman7073
    @laurazimmerman7073 3 ปีที่แล้ว +1

    im ready for the pyro tierlist

  • @taklampan650
    @taklampan650 3 ปีที่แล้ว +1

    Most underrated TF2 youtuber

  • @bigdapramirez6157
    @bigdapramirez6157 ปีที่แล้ว

    Demoman standing so high up on higher tower that he can't see the ground and using the Scottish resistance and it's team colored projectile silhouettes to pinpoint where your projectiles are landing turns him into effectively a long-range aeriel bomber

  • @supersuccfcy5863
    @supersuccfcy5863 3 ปีที่แล้ว +1

    The fact that the eylander can snipe is dumb, but makes perfect sense

  • @RoundusMongus
    @RoundusMongus ปีที่แล้ว

    9:25 Note, this was caused by a bug with how the Iron Bomber’s grenades were generated. Tf2’s singular dev has since patched this.

  • @taptiotrevizo9415
    @taptiotrevizo9415 3 ปีที่แล้ว

    Man even though I love you doing these videos even though I already know what's good and what's bad

  • @bigdapramirez6157
    @bigdapramirez6157 ปีที่แล้ว

    Ik it's a demo video and all but the syringe gun in x10 is godly. It gives you the power of an a-10 warthog's primary cannon (minus the explosive aspect) in a handheld form. You can obliterate heavies at close range in literally one second. Even at mid range with the damage fall off, this thing can still shred through light and mid armor targets in little time at all. The main problem of this weapon is the syringe travel time, which is still slow despite the (epic fire rate), the restricted range, and the fact that you burn through ammo at a ridiculous rate but overall it's still godly in x10 and 110% better than it's normal variant

  • @nadernad_
    @nadernad_ 3 ปีที่แล้ว +2

    Iron bomber is in consistently average yet has “a lot of inconsistencies” XD

  • @telesticTroublemaker
    @telesticTroublemaker 2 ปีที่แล้ว +1

    Hi, Gaelic speaking Scot here, ik this vid is like a year old but it's pronounced Cly-duh-more

  • @dakish0555
    @dakish0555 3 ปีที่แล้ว +18

    Demoknight tf2

  • @kingacrisius
    @kingacrisius 2 ปีที่แล้ว

    The reason the loch-n-load doesn't do damage sometimes is because of the basically zero explosion radius. So of you just reduced the penalty to something like 90 or 95% it would be consistent

  • @ii0000
    @ii0000 3 ปีที่แล้ว

    40:51 i kid you not Great blue, he turns himself into a pinball machine, he's called pinball demo... the funniest shit i ever seen

  • @elitemetropolice4551
    @elitemetropolice4551 3 ปีที่แล้ว

    39:22
    DemoCar time
    **THOMAS THE TANK ENGINE EARRAPE MUSIC INTENSIFIES**

  • @robertstegmann9260
    @robertstegmann9260 3 ปีที่แล้ว

    Scotsman's Skullcutter is also good with Scottish Resistance and boots. If someone rushes you while you wait for stickies to arm, give them a whack

  • @RealNikoPlush
    @RealNikoPlush 3 ปีที่แล้ว

    The Loose Cannon in TF2 x10 is literally turns Demoman into Democunt
    Nice Video BTW

  • @JustAnotherGamer886
    @JustAnotherGamer886 10 หลายเดือนก่อน

    Only great blue will look at a gamemode designed for chaos logically

  • @heathermarks8564
    @heathermarks8564 2 ปีที่แล้ว

    4:38 : the reason this happens is because the explosion is less than o% so it is impossible to hit

  • @CIA871
    @CIA871 3 ปีที่แล้ว +3

    This guy is still trying to convince us that this game has a balance when the charge n targe literally gives you 100% blast resistance, and that's not even the best shield.

    • @NivetFox
      @NivetFox 3 ปีที่แล้ว

      Balance is subjective

    • @v5j95jv9j5w
      @v5j95jv9j5w 3 ปีที่แล้ว +5

      when everythings overpowered, nothing is

  • @Leothecat2way
    @Leothecat2way 3 ปีที่แล้ว +1

    HEY! Great Blue, do a tier list on Medic TF2×10.

  • @caucasiancrustacean1549
    @caucasiancrustacean1549 2 ปีที่แล้ว

    For a second I thought you were using Marvel Vs Capcom 2 music and was super stoked

  • @efenty6235
    @efenty6235 3 ปีที่แล้ว

    14:10 "they would be very short" he says in an hour long video

  • @legomaniac601
    @legomaniac601 3 ปีที่แล้ว +1

    X10 is just controlled mayhem

  • @SurelyNotClover
    @SurelyNotClover 3 ปีที่แล้ว +1

    8:12 T I K Y.

  • @artisticinexpression
    @artisticinexpression 2 ปีที่แล้ว

    I'm pretty sure the +300% increase in self damage force is to counter the -99% push force

  • @knines6279
    @knines6279 ปีที่แล้ว

    One times 100 server I was in multiplied the sword’s length, so it was basically just a gun

  • @hyenagamer200
    @hyenagamer200 3 ปีที่แล้ว +2

    Seeing these videos makes us realize the difference between x10 and x100. x10 is an actual community game mode, and x100 is Dumb Shit Central™️

  • @grimmthrashr1035
    @grimmthrashr1035 3 ปีที่แล้ว

    fun fact, the disc action pulls enemies towards ya it high speed in x100. so i be a notorious basejumper fisherman soldier of Hightower

  • @barofsoap8098
    @barofsoap8098 3 ปีที่แล้ว +3

    Wouldn't the caber work well with the targe?

  • @f.b.iagent3971
    @f.b.iagent3971 3 ปีที่แล้ว

    I've never played TF2x10 nor have I really played TF2 but the thought of a weapon being absolutely gutted like the quickiebomb launcher hurts the deepest part of my soul and fills me with a weird hatred for something I have no connection to

  • @taureon_
    @taureon_ 3 ปีที่แล้ว

    there was this server that allowed me to overheal a charging targe demo as DH soldier

  • @realbugger7
    @realbugger7 ปีที่แล้ว

    This is such a niche video i love it

  • @epicalfailure83
    @epicalfailure83 3 ปีที่แล้ว

    Don't get complacent with the charge and targe. A soldier with the equalizer will still kick your ass. Damage RampUp is insane.

  • @Boomblox5896
    @Boomblox5896 ปีที่แล้ว

    Part of me wishes that you heal yourself by using the Sticky Jumper, just because it has that funny x10 multiplier to damage, including negatively.

  • @preston_gaming6203
    @preston_gaming6203 3 ปีที่แล้ว +1

    I wonder if you could bhop as a demo- trolldier and still get a bottle crit

  • @Scratchy__The_cat
    @Scratchy__The_cat ปีที่แล้ว

    Bro I like how every item in meat is a different demoknight setup

  • @snjar_6321
    @snjar_6321 3 ปีที่แล้ว +1

    The Claidheamh Mor is just pronounced "Claymore". Scottish gaelic and all that.

    • @reshiram32
      @reshiram32 3 ปีที่แล้ว

      according to the wiki, it's pronounced "cliyev more", with the i being pronounced as in "hit" or "bin"

  • @Crazy_Dave_-lv2pu
    @Crazy_Dave_-lv2pu 3 ปีที่แล้ว

    The Iron Bomber isn't glitched because it uses the bounding box for explosions. All projectiles in TF2 do that. The Iron Bomber uses a bigger hitbox compared to the other grenades. The thing is, the difference is so small it doesn't matter most of the time.

    • @leonardo9259
      @leonardo9259 2 ปีที่แล้ว

      Sounds like a cope

    • @Crazy_Dave_-lv2pu
      @Crazy_Dave_-lv2pu 2 ปีที่แล้ว

      @@leonardo9259 as a demo main, probably. But it is very insignificant

  • @andyfriederichsen
    @andyfriederichsen 3 ปีที่แล้ว

    A lot of X10 weapons need their own special stats, and the Loch-N-Load should do 200% extra damage to both players and buildings.

  • @billlabounty414
    @billlabounty414 2 ปีที่แล้ว

    I've decided that stickies from a sticky jumper are now called jumpies, if you don't like it you can go to a different Carl's jr