Oh, back to the underrated Rush's Gaia! Check that out, Rush's Duel Links players! The Gaia Deck still has potential to give, but it's more likely that its full potential will work as a salad of Good Monsters's Effects. I wouldn't say that Rush's Gaia is one of the strongest Decks in the format right now: that spot goes to Berry Fresh. However, Rush's Gaia has always shown itself to be quite competent since it came out: winning Tournaments or being on Top out of nowhere and to the surprise of many. The thing with Rush's Gaia is that it's more of a Good Mill Deck paired with 7 Engine than a pure Rush's Gaia Deck. In fact, 7 Engine is still the reason why many Decks tend to revive from time to time (like ThunderMelo, which won an Event again recently), but it's not as oppressive or seen everywhere since Ryozai's limitation. 7 Engine does save a lot of Decks with Tier 7 Boss Monsters. PS: A statistical chart of the Rush's Meta shows that the most competent Decks currently are Berry Fresh, Legend and Rush's Blue-Eyes, followed by Celeb Rose, Metarion and LIGHT Galaxy. However, Berry Fresh is not as oppressive as other Tier 1 Decks: in fact, the chart shows that everything is pretty balanced with no Deck taking up much space in the chart. That's why I don't think Rush's Gaia is one of the best Decks in the Meta right now. However, Rush's Jinzo disappeared from the Meta despite only receiving a small hit to one of its Spell Cards. PS2: I didn't mention this in your previous video, but I think it's safe to say that we'll be getting The Ultimate Blue-Eyed Legend in Rush's Duel Links due to the removal of Blue-Eyes Bright Dragon's limit. Poor SEVENS's Fusion Decks. They never got a chance to shine in Rush's Duel Links due to Konami wanting to sell Nostalgia or DM with Duel Links.
About Rush's Red-Eyes, besides some bad plays in some turns, I feel that the version seen here is the worst for Rush's Red-Eyes. The best version of Rush's Red-Eyes has its focus on Meteor Black Mars Dragon: removing the Equip Spells and Summoned Skull stuff. However, ironically, Fusion Monsters without Effects still have an important place in Rush's Red-Eyes due to the additional Effect of Meteor Flare Fusion. Currently, the Deck is still decent with potential for improvement, but that depends on Konami. Rush's Red-Eyes lacks Draw power and doesn't have good Spell/Trap Cards. However, the main problem with Rush's Red-Eyes is that they don't have many subtitles that adapt the "Red-Eyes Black Dragon" name. The upcoming Red-Eyes Maximum, according to its description, will help the Deck's Fusion strategy: which means it is certain that the Maximum Pieces could be treated as "Red-Eyes Black Dragon" on the Field or in the Hand. Clearly, Red-Eyes has more potential in Rush Duels than OCG/TCG. PS: Going into the recent Episode, we have a fun Duel in a mental world with more support for Tamabot. - Most of the new cards are related to boosting and protecting your Tamabot: gaining ATK similar to one of your Opponent's Monsters, gaining Pierce to mess with your Opponent's defenses, or, in my opinion, the most fun: allowing your Tamabots to attack monsters 10 times. PS2: Gadget's Maximum has the advantage of being easy to bring onto the field since all Gadgets allow each other to recover. Also, Gadget's Maximum gains Pierce and protects your entire Field (including your Backrow) in Maximum Mode. The only weakness of this Maximum is its low ATK, which makes it not an unfair Maximum Monster to face.
Game 2 is why I like multiple recyclers, and for various card types.
Talismanic spell is still a favorite of mine, being a good bit of monsters
If only Red Eyes in Rush good too in OCG/TCG beside become D-Link
Oh, back to the underrated Rush's Gaia! Check that out, Rush's Duel Links players! The Gaia Deck still has potential to give, but it's more likely that its full potential will work as a salad of Good Monsters's Effects.
I wouldn't say that Rush's Gaia is one of the strongest Decks in the format right now: that spot goes to Berry Fresh. However, Rush's Gaia has always shown itself to be quite competent since it came out: winning Tournaments or being on Top out of nowhere and to the surprise of many.
The thing with Rush's Gaia is that it's more of a Good Mill Deck paired with 7 Engine than a pure Rush's Gaia Deck. In fact, 7 Engine is still the reason why many Decks tend to revive from time to time (like ThunderMelo, which won an Event again recently), but it's not as oppressive or seen everywhere since Ryozai's limitation.
7 Engine does save a lot of Decks with Tier 7 Boss Monsters.
PS: A statistical chart of the Rush's Meta shows that the most competent Decks currently are Berry Fresh, Legend and Rush's Blue-Eyes, followed by Celeb Rose, Metarion and LIGHT Galaxy.
However, Berry Fresh is not as oppressive as other Tier 1 Decks: in fact, the chart shows that everything is pretty balanced with no Deck taking up much space in the chart. That's why I don't think Rush's Gaia is one of the best Decks in the Meta right now.
However, Rush's Jinzo disappeared from the Meta despite only receiving a small hit to one of its Spell Cards.
PS2: I didn't mention this in your previous video, but I think it's safe to say that we'll be getting The Ultimate Blue-Eyed Legend in Rush's Duel Links due to the removal of Blue-Eyes Bright Dragon's limit. Poor SEVENS's Fusion Decks. They never got a chance to shine in Rush's Duel Links due to Konami wanting to sell Nostalgia or DM with Duel Links.
Ryozai is more than just thighs!
Impressive rack too, one of the biggest I think
About Rush's Red-Eyes, besides some bad plays in some turns, I feel that the version seen here is the worst for Rush's Red-Eyes.
The best version of Rush's Red-Eyes has its focus on Meteor Black Mars Dragon: removing the Equip Spells and Summoned Skull stuff. However, ironically, Fusion Monsters without Effects still have an important place in Rush's Red-Eyes due to the additional Effect of Meteor Flare Fusion.
Currently, the Deck is still decent with potential for improvement, but that depends on Konami. Rush's Red-Eyes lacks Draw power and doesn't have good Spell/Trap Cards. However, the main problem with Rush's Red-Eyes is that they don't have many subtitles that adapt the "Red-Eyes Black Dragon" name.
The upcoming Red-Eyes Maximum, according to its description, will help the Deck's Fusion strategy: which means it is certain that the Maximum Pieces could be treated as "Red-Eyes Black Dragon" on the Field or in the Hand.
Clearly, Red-Eyes has more potential in Rush Duels than OCG/TCG.
PS: Going into the recent Episode, we have a fun Duel in a mental world with more support for Tamabot.
- Most of the new cards are related to boosting and protecting your Tamabot: gaining ATK similar to one of your Opponent's Monsters, gaining Pierce to mess with your Opponent's defenses, or, in my opinion, the most fun: allowing your Tamabots to attack monsters 10 times.
PS2: Gadget's Maximum has the advantage of being easy to bring onto the field since all Gadgets allow each other to recover. Also, Gadget's Maximum gains Pierce and protects your entire Field (including your Backrow) in Maximum Mode. The only weakness of this Maximum is its low ATK, which makes it not an unfair Maximum Monster to face.