Rejuvenation is a no-salt effect on the oil map, yes. But there are several effects that are not present on the oil map at all. The mind altering effects especially.
I think it would be quite cool for you to buy some furniture and spruce up the place - I know this isn't peak efficiency, but come on, you have resources. (That poor minotaur will probably end up paying you instead of the other way around)
He got all my potions that he could resell for like half a million :P You're right though :) but the goal of this playthrough is just that, getting to 100% completion the quickest possible. Maybe can do a post-series video where the place is made nice!
No, can't be that. My suspicion is it is a full heal minus the danger-fill-factor of the landing spot - i.e. death on full bone, 50% on full small bone, 25% on half small bone half nothing.
Hmmm. I wonder if the gardens are big enough for at least one of every plant? Could one in theory get a 100% in their plant collection? Would be vital in suffering mode. Maybe... probably. Yeah probably.
@@KillrobPlays Maybe it isn't. But it does seem grindier(is that how you spell that?) than grandmaster from what I've seen. But like you said- you don't need all that many ingredients so it might be better to have a reliable source of a variety of ingredients rather than an enormous amount of a few types. More ingredient types means more options for movement, so long as you don't have too few for bulk brewing that is. But having more variety also means more opportunities for you to collect many different seeds and once you get replanting? Well then there's not much reason not to just actively tailor you gardens to your needs. In which case more options more better, right? At least that's my opinion anyway. Technically you could just tank the grind, but then that leaves out so many opportunities for optimization yeah?
It may be counting the distance traveled in teleport as clean travel for healing? I guess it could be tested by only teleporting a damaged potion a short distance with an un-ground crystal but I'm not sure why you would
@@KillrobPlays Yeah well it's a bit embarrasing as a longtime viewer haha. I like to watch your episodes from this series in bulk so I wait for 3 or 4 of them and watch them all at the same time with some beer and chips :D. So I didn't really notice that the schedule is so strict, but it's logical since you prerecord them in bulk too :). Great work as always! Cheers!
Didn't occur to me until you said it :) it doesn't occur to me because the amount needed is wrong. A little potion of superglue doesn't immobilize anyone unless they are butt naked to start with... the amount of glue needed is way larger than what would be in a little potion.
@@KillrobPlays I mean the potion might not be glue itself but instead could make other things stick together via magic. Add a drop of the potion to something and all the sudden it's seemingly sticking to everything for no apparent reason. At least that's how I would justify it being such a small potion. Still doesn't make it all that intuitive tho.
haha you uploaded just as I checked - excited for the episode!
Enjoy!
I mobilize was probably glue but she was definitely evil. The frost maybe with rejuvenation for the guy for that wanted to protect his food maybe?
Could have worked I guess! :)
I believe that every effect has a no salt version for rejuvination oil map
no it doesn't even exist in oil map
Rejuvenation is a no-salt effect on the oil map, yes. But there are several effects that are not present on the oil map at all. The mind altering effects especially.
@@anassharrouf2910 yes it does
Rejuvenation is definitely on the oil map unrotated.
Sure is :) I somehow missed it but will discover it before the playthrough ends xD
I think it would be quite cool for you to buy some furniture and spruce up the place - I know this isn't peak efficiency, but come on, you have resources. (That poor minotaur will probably end up paying you instead of the other way around)
He got all my potions that he could resell for like half a million :P
You're right though :) but the goal of this playthrough is just that, getting to 100% completion the quickest possible. Maybe can do a post-series video where the place is made nice!
can't wait for the last episode
Just a few to go! :D
3:25 - I think it counts as you walked that path but out of the bones; still might be a bug
No, can't be that. My suspicion is it is a full heal minus the danger-fill-factor of the landing spot - i.e. death on full bone, 50% on full small bone, 25% on half small bone half nothing.
this is also my guess, i think the healing is coded in distance traveled. could be tested by comparing how much is healed with/without grinding
Hmmm. I wonder if the gardens are big enough for at least one of every plant? Could one in theory get a 100% in their plant collection? Would be vital in suffering mode.
Maybe... probably. Yeah probably.
Why would it be vital in suffering? You don't need many ingredients to finish the game :) there are so many of them!
@@KillrobPlays Maybe it isn't. But it does seem grindier(is that how you spell that?) than grandmaster from what I've seen.
But like you said- you don't need all that many ingredients so it might be better to have a reliable source of a variety of ingredients rather than an enormous amount of a few types.
More ingredient types means more options for movement, so long as you don't have too few for bulk brewing that is.
But having more variety also means more opportunities for you to collect many different seeds and once you get replanting? Well then there's not much reason not to just actively tailor you gardens to your needs.
In which case more options more better, right? At least that's my opinion anyway.
Technically you could just tank the grind, but then that leaves out so many opportunities for optimization yeah?
It may be counting the distance traveled in teleport as clean travel for healing? I guess it could be tested by only teleporting a damaged potion a short distance with an un-ground crystal but I'm not sure why you would
There is very little healing happening on clean travel :) so no, it is a full heal on teleport to a location without danger.
Oh wow I'm lucky to be so early. 2 minutes ago is a blessing
Got the timing down after 30 episodes? :D IT always releases the same time every day :) Cheers!
@@KillrobPlays Yeah well it's a bit embarrasing as a longtime viewer haha. I like to watch your episodes from this series in bulk so I wait for 3 or 4 of them and watch them all at the same time with some beer and chips :D. So I didn't really notice that the schedule is so strict, but it's logical since you prerecord them in bulk too :). Great work as always! Cheers!
That's a good way of consuming them! :D Full feature length... and way fewer cliffhangers that way xD
I know you've finished this playthrough already, but how did you not realize that "immobilize" means "glue"?
Didn't occur to me until you said it :) it doesn't occur to me because the amount needed is wrong. A little potion of superglue doesn't immobilize anyone unless they are butt naked to start with... the amount of glue needed is way larger than what would be in a little potion.
@@KillrobPlays I mean the potion might not be glue itself but instead could make other things stick together via magic. Add a drop of the potion to something and all the sudden it's seemingly sticking to everything for no apparent reason. At least that's how I would justify it being such a small potion. Still doesn't make it all that intuitive tho.
btw you have 79k buy some shelves they're pretty
Yes, many of the cosmetics seem very well made :) not going to decorate this playthrough, but maybe in a follow-up video.