@@MasabOmair Can you elaborate what you mean by blue planes? It sounds like you possibly don't have the right kind of material set in the particle system's renderer.
Glad it could help. I haven't really touched the UI toolkit or VFX graph so can't comment. Would have to learn it myself first. There's so much to Unity.
Did you put it into Packages? I put it into the Plugins folder. Also, make sure you're unzipping it first. If you put the .zip file there it won't work.
@@wildcockatielgames ok moving into the plugins worked 👍 however now I have a problem where in the editor it shows correctly but in play move shows all black. I dragged an particle effect to be a child of the Empty UIPArticle. Can we use any particle FX or do they need to be 2D only? any idea how to fix this "black box'ish" look?
@@palanolho82 I think I know what you're talking about because I believe I saw it happen too using certain particle effects. I haven't quite figured out the cause of that yet so I just ended up picking a different material for now.
Have you had difficulty working with particles in Unity's UI system? Let us know!
I almost got it right but instead of particle i am getting blue planes, not sure how to fix that
@@MasabOmair Can you elaborate what you mean by blue planes? It sounds like you possibly don't have the right kind of material set in the particle system's renderer.
Amazing video, thank you so much!
Perfect! Thanks! First approach also works with a world space canvas
Thank you
Nice. Will save it. Ui canvas seems easier than ui toolkit. Will we eventually move to vfx graph?
Glad it could help. I haven't really touched the UI toolkit or VFX graph so can't comment. Would have to learn it myself first. There's so much to Unity.
I copied the folder into the Packages but I don't seem to find the UIPArticle component that you show.
What may I be missing?
Did you put it into Packages? I put it into the Plugins folder. Also, make sure you're unzipping it first. If you put the .zip file there it won't work.
@@wildcockatielgames ok moving into the plugins worked 👍
however now I have a problem where in the editor it shows correctly but in play move shows all black.
I dragged an particle effect to be a child of the Empty UIPArticle. Can we use any particle FX or do they need to be 2D only?
any idea how to fix this "black box'ish" look?
@@palanolho82 I think I know what you're talking about because I believe I saw it happen too using certain particle effects. I haven't quite figured out the cause of that yet so I just ended up picking a different material for now.