I'd say far cry 3 was quite a competitor, where by the time you realise it, you're already reveling in your blood lust. By the time the ending plays out, you feel it deep in you.
I originally played Spec Ops: The Line in two sittings. The first sessions did have some twists, but when I finished it, I was absolutely exhausted and my mind was blown. I have never had a gaming experience like it. A true showcase of the power of video games.
"Doesn't look bad for the time it released"? For a 2012 game, I'd say Spec Ops The Line is one of the best implementations of Unreal Engine 3 on the market. Basically, the game looks absolutely marvelous.
Maybe I'm blinded by just how brilliant I think the narrative and voice acting apsects of the game are, but bc the gameplay so competently mediocre I always wondered if that was intentional. Meaning, the game is a harsh critique on war glorifying games, it needed to feel like every other shooter. If the game had like a really cool and interesting mechanic then you wouldn't be playing every war shooter. It's just my speculation but I've thought about it every time I play the game. And especially bc theres's a point where the game goes from you facing smaller squads to feeling like you're just getting exhausted by the amount of people you're killing and the characters dialog and voice acting change to fit that representation (e.g Walker calmly saying "Lugo, take him out" to sceaming "I want him fucking dead!" when you target an enemy). So I really want to believe the blandness of the combat was just as much a intentional choice as almost every other aspect of the single player
This game is so unique and deserves more success, I even bought it again when it released on GOG just to show support. I've never had a game make me feel so incredibly shitty playing it while being so intensely compelling that I couldn't stop. Welcome to Dubai
@bigevilworldwide1 100% unique for gaming. Heart of Darkness and even Apocalypse Now are books and film, which are passive, but to do it in an interactive medium is extremely unique.
@bigevilworldwide1 this game is as close as youre going to be to a real war, just think about it. 1. They were messing around joking 2.getting overhelmed by enemies 3. Starting to feel guilty for all those deaths 4. Killing innocents 5.loosing reason 6. Loosing friends No one wins in war
Got this game when it came out and had an absolute ball with it. The story telling was so spot on that when I got to THAT section, I had to stop playing for a couple days because I felt like such and awful person. It's a great pity Yager never followed up and has slipped down.
@Geralt of Trivia It's both True and False, I mean just imagine how much Time and Money they have to put into the game to make 4 completely different stories, I choices are just an illusion in most games but they still changes the Journey a bit best examples Mass Effect Trilogy and The Witcher Series.
@Geralt of Trivia I can agree with you on Narrative games like most TellTale Games that doesn't change the story that much on Player Choices, Let's hope in future we'll get a game that entirely focus on Player Choice a great example of it is Detroid: Become Human but it's still not there.
did anybody understand the chopper scene in the game? Where Walker says he has done it before? That part makes no sense in the context of everything that happens?
Ah,happy to see this underrated gem gettings its well deserved attention.Thank you. This is my experience. Start of the game :- heh,this is badass,feel like a typical action packed third person military shooter. After completion and understanding the plot :- This....This is not a military shooter. This is a psychological PTSD horror game that questions you every actions.
I disagree that the gameplay is average ... it is GREAT ! Gunplay is super satisfying, melee kills with unique animations that are different the further you are in the game are great too, cover is perfect with smooth leaning and the easy ability to spin-out of cover into the next cover spot.
This video was somehow much better compared to others on this channel, maybe because i remember this game fondly or because you liked it too and i can feel it.
amazing game although my only gripe is the spoiler: White phosphorous scene. some players actually knew they were civvies and the game forces your hand and then blames you for doing it. idk just felt cheap i understand there was an option to fight through the soldiers but due to memory constraints couldn't.
Nah, it was so the devs could fuck you over, they said themselves in an intreview. Alos the "Civies" literally magically burst into flame if you aim the phospherous so the blast only takes out the vehicle, the game literally cheats and lies to you so the devs can try to make you feel bad. which is frankly, awful story telling.
This is off-topic but would you review the Force Unleashed games? The new “jedi-centric” game is having toned down violence and I wanted to know your thoughts on the older more less kid-friendly game
Agreed. All of Taros games center around mature subjects and powerful themes. I do hope Taro does a game that expands upon spec ops narrative and story beats because they are exactly what Taro would focus on.
@@bigboysdotcom745 yeah, i agree, the game is really repetitive because of the multiple playthrough stuff, and i think thats the worst part of the game.like, i did my 2nd playthrough a few months after i initially completed it because i really hate grinding and just repetitive gameplay in general. still, story wise it's pretty nice btw is that a gaki no tsukai profile pic?
Thank you for reminding me of this game. After watching this review, i was buying the game and i finished it right now. Really a special game. The gameplay was alright i think. The story very good.
I honestly love this game. It's one of the few "realistic" military shooters I actually... well can't say "enjoyed" cause that's not the right descriptor. I'd say got absorbed into. Mechanically speaking the game is just mediocre and frustrating. However I think that the bland/dull and flawed gameplay was intentional. I absolutely love how it basically subverts expectations and reenforces the narrative. The mechanics are not fun, nor do they work as well as they should. They seem tuned specifically to infuriate the player. However this meshes directly with the game's narrative and message. It is not a "fun" game, nor was it intended to be. FFS the game's loading screens actually reenforce that message by openly mocking the player asking them if they 'are having fun/feel like a hero yet'. This again plays directly into the game's narrative and its message, which completely subvert the whole Michael Bay style Military Action Hero/Myth popularized by the likes of the COD series. The game is NOT fun... and its protagonist NOT a hero. The message is pretty clear as a result. War is NOT fun nor are there really any real winners, much less heroes in it. NONE of this clicked with me until the end... which literally sits you down and makes you reflect on EVERYTHING you've done up to that point. I didn't play it. It literally played me, and I absolutely LOVE it as a result.
It takes a strongh man to deny whats right in front of him, but when the truth its undeniable you create your own . "What i did was not good, but it was the right thing to do" "There were our own guys! _ it was self defence_ it doesnt help to make me feel better_ it isnt suppose to!" dammit i love this game, years later i still think about the choises it forces you to make, and how it doesnt glorify war.
I love this game - however, I really think it's message and the story would work even better if the gameplay was stronger, more immersive, more rewarding and less mindless. It would INCREASE our blood thirst and desire for more combat/violence if the gunplay was actually amazing. This game makes my top 10 greatest games of all time list for it's story ALONE - however, when I hear people argue that the gameplay being mediocre as hell is intentional and part of the games message, I think that's simply an excuse for a development team that simply didn't deliver anything remotely compelling from a gameplay front. It is an absolute testament to games as an artform however to see how drastically the CONTEXT and storytelling can impact how much we enjoy otherwise extremely rudimentary and average game mechanics however. Though I often fantasize about a version of this game that maintains it's excellent story/art design/voice acting yet has brutal immersive, tactical, engaging combat that creates a feedback loop of craving more violence. This would only STRENGTHEN the games message that the player/walker and our bloodlust are the true evil.
The story is better and more interesting that the average shooters of the time, the rest works but nothing spetacular. At least it's something different from Gears and Uncharted/TLoU, for example, which are pretty predictable.
I get that for you gameplay is the king. But to me games as interactive medium have a lot of options to explore, from more story focus tales with less gameplay, to pure gameplay who cares about the story, and everything in between up to hey here you have a great gameplay and a great story. For it depends on what the focus is put on. If a game claims it tells a story - and it fails in this department I will be disappointed. But if game seems to be yet another shooter but instead can tell a story, I might be satisfied. And this was the case with Spec Ops: The Line. I replayed the game not long ago on a PC - even lower-mid ends should be able to run it on max 60fps. Visuals are still looking good. If you know the story already you see that there were some cut corners and that tricks were used which are not great, but the creators manage to do one thing I have not seen this on my 1st play through. I agree that from game mechanics and gameplay this is OK at best nothing special with couple of issues I recommend the game to people who have not play this game to give it a try. Buy it on sale for couple of bucks. have a nice time gaming!
The gameplay is definitely average as average gets, but this game has some of the best bullet impact I've seen in any shooter: you can even tell by the footage here, the way an enemy's momentum carries over to the dying animation means a lot in making it feel believable. Very few games really give the feeling of bullets piercing bodies, and this one does, which considering the subject matter, adds even more to the cognitive dissonance. It's also one of the toughest games to beat on the hardest difficulty, so if like me you're an absolute masochist looking for a challenge, this one is it. And man the multiplayer was a ton of fun when people were still playing it.
When i first heard about this game and watched the trailer i thought it was a meh game, but it had good reviews so i thought to give it a shot. Starting all calm with jokes it made me connect with them. Then action started, control's were a bit strange and guns well they could be way better but this game is not know for going blaze out but is know for the story. Man ohh man that story like wow it made me think so much. It was a moment when i didnt want to play the game anymore, lugo got captured and was hanged alive by the locals and the only way to progress was to kill the innocent and this would be the second time after killing 43 of them. Just by playing this game i learned so much
only thing is - you didn't have to kill the civilians that hanged Lugo. You could have just fired in the air and they would run away. You just though you had to shoot them because that's what you've been doing the entire time. And that's why this game is so good.
I love Apocalypse Now, and this is the closest game to that story. The music and the story is just awesome and it makes up for the relatively mediocre gameplay.
I have to say on my run through this game, the "averageness" of the gameplay really added to the message the story conveyed. The whole moral choice dynamic was sort of bolstered by how "okay" the game was. 10 minutes in you're like this game is kind of shit and I expect the standard bull, come an hour or two in, the entire plot hits you just that much harder because of what you thought. Your choices have meaning and, those actions you preformed thinking it was another mediocre shooter only serve to make the painful irony hit all that much harder. It is an excuse for how unfun the actually playing part of the game, but I'd venture that if the game was more engaging/better gameplay wise you wouldn't feel that emotion pull that the story aims to convey
I'll be honest with you it is one of the best games ever made...just because of the sharp writing...so much detail...and the story itself is so mature in a good way..but mediocre gameplay kind of kills it for many people... also SPOILER for those who want to know what this game relly about: Main character is trapped in hell,he can't get out and he forced to relive his last days again and again, and again,because everything that happend is his fault,every time the screen fades to black color after a cutscene it measn it really happened,if it fades to white screen it just a main character dying brain imagination....Main dev said it himself Note: I love how Walker becomes really crazy near teh end of the game,he swears more and execution becomes more and more violent each time)
hello from chile. please can you review these games please i watched alllllll your videos. futurama - ps2 half life - ps2 jet li rise of honor - ps2 Looney Tunes Back In Action - ps2 gun grave - ps2 binari domain - ps3 ace combat assault horizon - ps3 hell blade - ps4
Game is slightly overrated due to the people who wax poetic about the narrative (just a knockoff of a film adaptation of a book) but I'll take that over most generic TPSes I guess.
I personally didn't feel a whole lot when I played it. It mainly boils down to "war is bad an killing isn't something you should enjoy" which is something I already knew. I had no intention of being a hero as heroes save lives, not end them.My intention was to survive at any cost an that's what I did.
over rated to the max. wow war and killing is bad such a powerful and thought provoking theme that has never been explored by any other game or movie /s
Honestly the only thing I had to go on with this game was the metacritic score which was reasonable.. and the fact that I had broken my back and was completely bored out of my skull.. and it had some shooting that looked okay, I couldn't quite consign the gameplay to the score, I'm honestly don't think metacritic was any better than it is now, although the critics on metacritic were a little bit better.. dark souls still managed to get 80 plus despite not being functional out of the box for over 7 years.. but I knew at the very least when the Black Angels came on to the soundtrack being played over loud speakers I was very much in for a treat.
I used to give Nolan North shit but his performance in this game is nothing short of genius. Hearing your character and team become increasing unprofessional really drives home the plot.
I loved this game and it's story, I wish Ubisoft were this bold when it came to their Tom Clancy franchise
Ubisoft did do this, with Far Cry 2, which was basically a video game adaptation of Heart of Darkness.
I'd say far cry 3 was quite a competitor, where by the time you realise it, you're already reveling in your blood lust. By the time the ending plays out, you feel it deep in you.
I originally played Spec Ops: The Line in two sittings. The first sessions did have some twists, but when I finished it, I was absolutely exhausted and my mind was blown. I have never had a gaming experience like it. A true showcase of the power of video games.
Not just the power of video games but of excellent story telling.
cringe over acting description. I thought all of those are mediocre.
Lol 'exhausted'...
I loved the story
@@erikheijden9828 - You can be mentally exhausted, you know?
"Doesn't look bad for the time it released"?
For a 2012 game, I'd say Spec Ops The Line is one of the best implementations of Unreal Engine 3 on the market. Basically, the game looks absolutely marvelous.
Yager REALLY went one step ahead with lighting and the implementation of bloom. Looks really good along with the orange-green-blue color palette.
Maybe I'm blinded by just how brilliant I think the narrative and voice acting apsects of the game are, but bc the gameplay so competently mediocre I always wondered if that was intentional.
Meaning, the game is a harsh critique on war glorifying games, it needed to feel like every other shooter. If the game had like a really cool and interesting mechanic then you wouldn't be playing every war shooter.
It's just my speculation but I've thought about it every time I play the game.
And especially bc theres's a point where the game goes from you facing smaller squads to feeling like you're just getting exhausted by the amount of people you're killing and the characters dialog and voice acting change to fit that representation (e.g Walker calmly saying "Lugo, take him out" to sceaming "I want him fucking dead!" when you target an enemy).
So I really want to believe the blandness of the combat was just as much a intentional choice as almost every other aspect of the single player
_THANK_ you!
You can type up an entire essay on TH-cam but draw the line on “because”?
@@radarphaser Not sure your point
This game is so unique and deserves more success, I even bought it again when it released on GOG just to show support. I've never had a game make me feel so incredibly shitty playing it while being so intensely compelling that I couldn't stop.
Welcome to Dubai
@bigevilworldwide1 100% unique for gaming. Heart of Darkness and even Apocalypse Now are books and film, which are passive, but to do it in an interactive medium is extremely unique.
@bigevilworldwide1 this game is as close as youre going to be to a real war, just think about it.
1. They were messing around joking
2.getting overhelmed by enemies
3. Starting to feel guilty for all those deaths
4. Killing innocents
5.loosing reason
6. Loosing friends
No one wins in war
Yep. Still dead
I got this for free and i didnt played until i was so bored, i tried out and i think that i finished in one sitting,
Great game, recommended
Got this game when it came out and had an absolute ball with it.
The story telling was so spot on that when I got to THAT section, I had to stop playing for a couple days because I felt like such and awful person.
It's a great pity Yager never followed up and has slipped down.
Pussy
This game doesn’t need a sequel honestly
@@plutosmash6068 didn't mean a follow up as in a sequel but as in a production of a similar vain.
@@erikheijden9828 - What the fuck is wrong with you, piece of shit?
>Spec ops the line
Ah shit, here we go again.
also, this game has no choices. only illusions of one.
The choices are kind of you expressing your judgment on the world and characters, not an RPG like choice that changes the path of the history
Yeah you can ignore most of the Choices.
@Geralt of Trivia It's both True and False, I mean just imagine how much Time and Money they have to put into the game to make 4 completely different stories, I choices are just an illusion in most games but they still changes the Journey a bit best examples Mass Effect Trilogy and The Witcher Series.
@Geralt of Trivia I can agree with you on Narrative games like most TellTale Games that doesn't change the story that much on Player Choices, Let's hope in future we'll get a game that entirely focus on Player Choice a great example of it is Detroid: Become Human but it's still not there.
I love this game. It's one of the first games i ever completed at 100%
"You play as Cpt. Walker and you can walk..."
This game devolves into hell real quick.
Great review for one of the best underated shooters out there.
Just discovered the video. Bless you for this
Never thought you would cover this.
I didnt cared about the story until the first half and then it hit me like a truck, the command system is mandatory on the hardest difficulty Fubar
maybe it`s the right time for GRAW and GRAW2 ?
Just asking)
did anybody understand the chopper scene in the game? Where Walker says he has done it before? That part makes no sense in the context of everything that happens?
Ah,happy to see this underrated gem gettings its well deserved attention.Thank you.
This is my experience.
Start of the game :-
heh,this is badass,feel like a typical action packed third person military shooter.
After completion and understanding the plot :-
This....This is not a military shooter.
This is a psychological PTSD horror game that questions you every actions.
While the plot IS the reason to play this game, I actually really enjoyed the gameplay too. That said, I play very few third person shooters.
I disagree that the gameplay is average ... it is GREAT ! Gunplay is super satisfying, melee kills with unique animations that are different the further you are in the game are great too, cover is perfect with smooth leaning and the easy ability to spin-out of cover into the next cover spot.
This video was somehow much better compared to others on this channel, maybe because i remember this game fondly or because you liked it too and i can feel it.
hell yeah, man! I was waiting to see your review of Spec Ops: The Line! like Apocalyspse Now, this game is a real descent to insanity!
amazing game although my only gripe is the spoiler:
White phosphorous scene. some players actually knew they were civvies and the game forces your hand and then blames you for doing it. idk just felt cheap i understand there was an option to fight through the soldiers but due to memory constraints couldn't.
Nah, it was so the devs could fuck you over, they said themselves in an intreview.
Alos the "Civies" literally magically burst into flame if you aim the phospherous so the blast only takes out the vehicle, the game literally cheats and lies to you so the devs can try to make you feel bad.
which is frankly, awful story telling.
@@samz8691 really got a link to the devs saying it?
I personally enjoy the Spec Ops combat....
This is off-topic but would you review the Force Unleashed games? The new “jedi-centric” game is having toned down violence and I wanted to know your thoughts on the older more less kid-friendly game
Sure.
Love the video, brother!
Classic game request: Mobile Suit Gundam: Zeonic Front on PS2.
I own the PC version of this but I have not yet gotten around to playing it
Your tone can be a google voice.
If it's possible you should totally review the warriors game from 2005, truly one of the best game adaptations of a movie
One of my favorite games of all time
Gameplay is Average but the Story and how it's presented is just AMAZING.
@bigevilworldwide1 doesn't mean it has to be, It's a Great Story and that's important.
dude, play "nier" and "nier automata" if you like good story that makes you think about morality, same with drakengard
Agreed. All of Taros games center around mature subjects and powerful themes. I do hope Taro does a game that expands upon spec ops narrative and story beats because they are exactly what Taro would focus on.
>playing the same game twice to get the "real ending" to make a review
N:A is repetitive as sin and I'm glad it never turned into a household name.
@@bigboysdotcom745 yeah, i agree, the game is really repetitive because of the multiple playthrough stuff, and i think thats the worst part of the game.like, i did my 2nd playthrough a few months after i initially completed it because i really hate grinding and just repetitive gameplay in general. still, story wise it's pretty nice
btw is that a gaki no tsukai profile pic?
Have a great weekend, Gaming Pastime :)
Thank you for reminding me of this game. After watching this review, i was buying the game and i finished it right now. Really a special game. The gameplay was alright i think. The story very good.
Just finished Spec Ops for the first time, Confidence?
After watching this review, I want to play it again
where did godzilla go?
Released by mistake. It will come with the rest in time.
this game is on sale right now so i highly recommend it
Huh. I thought you already reviewed this?
I honestly love this game. It's one of the few "realistic" military shooters I actually... well can't say "enjoyed" cause that's not the right descriptor. I'd say got absorbed into. Mechanically speaking the game is just mediocre and frustrating. However I think that the bland/dull and flawed gameplay was intentional. I absolutely love how it basically subverts expectations and reenforces the narrative. The mechanics are not fun, nor do they work as well as they should. They seem tuned specifically to infuriate the player. However this meshes directly with the game's narrative and message. It is not a "fun" game, nor was it intended to be. FFS the game's loading screens actually reenforce that message by openly mocking the player asking them if they 'are having fun/feel like a hero yet'. This again plays directly into the game's narrative and its message, which completely subvert the whole Michael Bay style Military Action Hero/Myth popularized by the likes of the COD series. The game is NOT fun... and its protagonist NOT a hero. The message is pretty clear as a result. War is NOT fun nor are there really any real winners, much less heroes in it. NONE of this clicked with me until the end... which literally sits you down and makes you reflect on EVERYTHING you've done up to that point. I didn't play it. It literally played me, and I absolutely LOVE it as a result.
Tried this game and it's controls were atrocious on PC. Felt really odd to play also.
“Politicians and the rich evacuate and leave everyone else behind” makes a good story?
It takes a strongh man to deny whats right in front of him, but when the truth its undeniable you create your own .
"What i did was not good, but it was the right thing to do"
"There were our own guys! _ it was self defence_ it doesnt help to make me feel better_ it isnt suppose to!" dammit i love this game, years later i still think about the choises it forces you to make, and how it doesnt glorify war.
I love this game - however, I really think it's message and the story would work even better if the gameplay was stronger, more immersive, more rewarding and less mindless. It would INCREASE our blood thirst and desire for more combat/violence if the gunplay was actually amazing. This game makes my top 10 greatest games of all time list for it's story ALONE - however, when I hear people argue that the gameplay being mediocre as hell is intentional and part of the games message, I think that's simply an excuse for a development team that simply didn't deliver anything remotely compelling from a gameplay front. It is an absolute testament to games as an artform however to see how drastically the CONTEXT and storytelling can impact how much we enjoy otherwise extremely rudimentary and average game mechanics however. Though I often fantasize about a version of this game that maintains it's excellent story/art design/voice acting yet has brutal immersive, tactical, engaging combat that creates a feedback loop of craving more violence. This would only STRENGTHEN the games message that the player/walker and our bloodlust are the true evil.
2 at the same time?
First one was released by mistake. It has been made private for now. Godzilla reviews are coming but not now.
The story is better and more interesting that the average shooters of the time, the rest works but nothing spetacular. At least it's something different from Gears and Uncharted/TLoU, for example, which are pretty predictable.
This was a really great game. I liked it!
I get that for you gameplay is the king. But to me games as interactive medium have a lot of options to explore, from more story focus tales with less gameplay, to pure gameplay who cares about the story, and everything in between up to hey here you have a great gameplay and a great story.
For it depends on what the focus is put on. If a game claims it tells a story - and it fails in this department I will be disappointed.
But if game seems to be yet another shooter but instead can tell a story, I might be satisfied. And this was the case with Spec Ops: The Line.
I replayed the game not long ago on a PC - even lower-mid ends should be able to run it on max 60fps. Visuals are still looking good. If you know the story already you see that there were some cut corners and that tricks were used which are not great, but the creators manage to do one thing I have not seen this on my 1st play through. I agree that from game mechanics and gameplay this is OK at best nothing special with couple of issues
I recommend the game to people who have not play this game to give it a try.
Buy it on sale for couple of bucks.
have a nice time gaming!
This game was great, it reminded me of Sniper Elite V2. Better story though.
The gameplay is definitely average as average gets, but this game has some of the best bullet impact I've seen in any shooter: you can even tell by the footage here, the way an enemy's momentum carries over to the dying animation means a lot in making it feel believable. Very few games really give the feeling of bullets piercing bodies, and this one does, which considering the subject matter, adds even more to the cognitive dissonance.
It's also one of the toughest games to beat on the hardest difficulty, so if like me you're an absolute masochist looking for a challenge, this one is it. And man the multiplayer was a ton of fun when people were still playing it.
excellent review!
It's like the Russian side of World at War, gameplay was meh but story and depth was very well done
Underrated af game
Love it
When i first heard about this game and watched the trailer i thought it was a meh game, but it had good reviews so i thought to give it a shot. Starting all calm with jokes it made me connect with them. Then action started, control's were a bit strange and guns well they could be way better but this game is not know for going blaze out but is know for the story. Man ohh man that story like wow it made me think so much. It was a moment when i didnt want to play the game anymore, lugo got captured and was hanged alive by the locals and the only way to progress was to kill the innocent and this would be the second time after killing 43 of them. Just by playing this game i learned so much
only thing is - you didn't have to kill the civilians that hanged Lugo. You could have just fired in the air and they would run away. You just though you had to shoot them because that's what you've been doing the entire time. And that's why this game is so good.
I love Apocalypse Now, and this is the closest game to that story. The music and the story is just awesome and it makes up for the relatively mediocre gameplay.
Best story game ever made.
I have to say on my run through this game, the "averageness" of the gameplay really added to the message the story conveyed. The whole moral choice dynamic was sort of bolstered by how "okay" the game was. 10 minutes in you're like this game is kind of shit and I expect the standard bull, come an hour or two in, the entire plot hits you just that much harder because of what you thought. Your choices have meaning and, those actions you preformed thinking it was another mediocre shooter only serve to make the painful irony hit all that much harder. It is an excuse for how unfun the actually playing part of the game, but I'd venture that if the game was more engaging/better gameplay wise you wouldn't feel that emotion pull that the story aims to convey
I'll be honest with you it is one of the best games ever made...just because of the sharp writing...so much detail...and the story itself is so mature in a good way..but mediocre gameplay kind of kills it for many people...
also SPOILER for those who want to know what this game relly about:
Main character is trapped in hell,he can't get out and he forced to relive his last days again and again, and again,because everything that happend is his fault,every time the screen fades to black color after a cutscene it measn it really happened,if it fades to white screen it just a main character dying brain imagination....Main dev said it himself
Note: I love how Walker becomes really crazy near teh end of the game,he swears more and execution becomes more and more violent each time)
This was an awesome game.
the game is awesome on hard.
Only way to play this game is on this hardest difficulty.
The white phosphorus scene alone was powerful and really shows the good writing
Shooting American soldiers was a bit uncomfortable. The first time.
And i'm not even American.
The story is good, but the game is incredibly boring to play.
Draining and exhausting even, but you have to press on. Almost like the main character...
hello from chile.
please can you review these games please i watched alllllll your videos.
futurama - ps2
half life - ps2
jet li rise of honor - ps2
Looney Tunes Back In Action - ps2
gun grave - ps2
binari domain - ps3
ace combat assault horizon - ps3
hell blade - ps4
I know people would say this would work better as a movie but I think us the player making these choices seems to fit well in a game.
Different voice please
I took it free
I’ve heard nothing but good things about the story but the gameplay just looks too mediocre and I’m in it for the gameplay
Loved this game
Game is slightly overrated due to the people who wax poetic about the narrative (just a knockoff of a film adaptation of a book) but I'll take that over most generic TPSes I guess.
I personally didn't feel a whole lot when I played it. It mainly boils down to "war is bad an killing isn't something you should enjoy" which is something I already knew. I had no intention of being a hero as heroes save lives, not end them.My intention was to survive at any cost an that's what I did.
over rated to the max. wow war and killing is bad such a powerful and thought provoking theme that has never been explored by any other game or movie /s
What other games that do it well?
Honestly the only thing I had to go on with this game was the metacritic score which was reasonable.. and the fact that I had broken my back and was completely bored out of my skull.. and it had some shooting that looked okay, I couldn't quite consign the gameplay to the score, I'm honestly don't think metacritic was any better than it is now, although the critics on metacritic were a little bit better.. dark souls still managed to get 80 plus despite not being functional out of the box for over 7 years.. but I knew at the very least when the Black Angels came on to the soundtrack being played over loud speakers I was very much in for a treat.
The gameplay was bland and the story (while unusual for a videogame) was contrived.
This game was really good Really Un popular They Need to make this game Very Existence
I used to give Nolan North shit but his performance in this game is nothing short of genius.
Hearing your character and team become increasing unprofessional really drives home the plot.
Agreed. And there's so much stuff you can miss on a first playthrough.
a typical 3rd person shooter.. and what sucks? its linearity. I can't play just for the story alone.