Fun fact about the 6th level of this game, Night Shift. The level has you infiltrating an office building where you need to use a dart gun to incapacitate security guards and quickly move before they wake up and pull an alarm that fails the mission. However, if you go unarmed and punch the guards instead you knock them out permanently without the game considering it a civilian murder so you can complete/explore the level at your leisure.
This is one of the rare instances where the console version was miles better than the PC version, but still, I kinda miss this era of shooters on PC, everybody were using variants of the Quake 3 engine (or Half-Life 1 in this case) and most of them had this distinct "early-2000's" look that's insanely nostalgic for me.
Wow, that thumbnail. Just last night, I had a dream where the song "I'm Out Of Touch" came on and I started telling the people in the room with me about the bit CV-11 did with an instrumental of that song to a bunch of Randy Pitchford's tweets, only to realize he was in the room with us and it was super awkward.
Gearbox in the early 2000s: ports _Halo_ to Windows like a boss Also Gearbox in the early 2000s: "ports" _NightFire_ by modding _Half-Life_ and has to take out the vehicle sections-aka half the game-because GoldSrc can't do those Also I feel like this game could benefit from a remake. The premise of a "green industrialist" as the villain is actually _more_ relatable now, in the year of our Elon Musk 2023, and there's nothing in it about the state of geopolitics that could have aged poorly.
Same here. I feel like Bond games getting bad (or at least mid) coincided with EA turning into proper Bond villains. The last one I loved was Everything Or Nothing(? Was that the name of the third person shooter with Willem Dafoe?)
I think you are mixing things up. Activision is when 007 games started becoming mid. All of EA's were excellent. The last ones they made were Everything or Nothing and From Russia With Love.
This game was gold. I played it ad nauseam as a kid. I enjoyed the offline multiplayer with bots so much, custom games were great with the tiny tanks and helicopters. I remember my dad getting stuck on the final boss and i managed to do it for him and we both had a nice moment completing it together The UI on the xbox version is waaaaay better though, and much more pleasant to look at, stable etc.
Even though I already had the console version, I got this once while on a family trip for some reason and ended up leaving it at my cousins house. Never got to play it again, but the level design differences blew my mind as a kid
I remember playing this game back in the PS2 era. Nightfire was a good game followed by Agent under fire. "I admire your courage mr.?" "Pitchford. Randy "Greasy" Pitchford. I admire your luck Mr.?" "Muscles, Matt McMuscles."
Did you know this was made with GoldSrc, the Half-Life engine? Gearbox also made Opposing Force and Blue Shift; so is this technically a Half-Life game? 8:44 Wow that explosion looked pretty good, I wonder if it was scripted 13:29 I can't get enough of your laugh 17:19 They made it jitter but not be able to fall!?! I love how it shows the magazine itself instead of the number I liked this game as a kid but even then I realized the stealth was very strict, all I remember of the 20:24 level Yeah, i'd love to see more! Buuuut the stealth that comes up now ain't nice at all.
This is also the reason for the content changes: GoldSrc couldn't do vehicle sections, so they had to take out almost half the game and cobble together something to replace them with.
@@stevethepocket Those vehicle sections are the reason I wanted the game as a kid in the first place :( I had a Club Nintendo magazine that had a whole guide on each level for the (Obviously) Gamecube version
@@stevethepocket The funny thing is that just a couple years later a bunch of amateurs proved that whoever came up with that excuse was just covering for someone else's incompetence... Look up "Half-Life Rally" and you'll see that their real problem was a serious lack of talent.
Great game! People say the PC port sucks, which it kind of does but the online multiplayer back in the day when GameSpy was still a thing was pretty sweet.
the very first building is different, in the gamecube version there's a hatch on the roof of the building you land on that you can go into the building from
Oh hey, it's the Bond game that got turned into a poor man's No One Lives Forever on PC somehow. Weirdly enough, this port was the basis of the GBA version.
I loved this game more than Goldeneye. The multiplayer improved SO much. I think a lot of villains had their oneshot stuff and there was a golden gun mode?! Wild times.
I can't shake the feeling I'm being drip fed trailer teases of the upcoming matt & civvie buddy cop action-comedy that's gonna cancelled due to budget cuts... and leave me a sad boi
The PC Version is vastly different then the console versions, which ran on Idtech 3 while this version ran on Goldsrce and it REALLY shows if you have a lot of experience with any of valves early games. They did a great job polishing this up but sometimes it REALLY did feel like a very elaborate Half-Life Total Conversion especially as the game primarily focuses on shooting compared to the driving sections of the Idtech Ports. Hell, they straight up use the Spas-12 model from the HD Model Pack created for Blue-Shift! If I had to chose, I would definitely go for my OG Xbox Copy as it's faster paced because the new additional levels created to replace the driving and other scripted sequences drag on and had nowhere near the aesthetics of the typical Bond Escape and Chase tropes. Would have been DOPE to see that on Goldsrce tho. A bunch of dedicated nutjobs created a Rally Racer Half-Life mod in the early 2000's but I reckon Gearbox had nowhere near the esoteric knowledge or spare time to build driving mechanics and heavily scripted-turret sequences in a modified version of the Quake engine lol.
I don't know what it is, but even though I've never played this game it yet somehow feels familiar. Those gadgets I feel like I have used them in another game before. Is there a game similar to this one ?
There were a few 007 games released on the PS1 after Goldeneye, like Tomorrow Never Dies or The World is Not Enough. The latter definitely used a bunch of gimmicky gadgets in first person view, maybe it's that one? Also there were a LOT of 007 games on the PS2 era like Agent Under Fire, From Russia With Love and Goldeneye: Rogue Agent.
probably the first multiplayer FPS I ever played with other people. We played these 'first to 100 kills' 4 player matches on the map with the cable car (Summit?) and I decided that I would aim for 100 deaths. Threw a lot of Bonds off a mountain that day.
Fun fact about the 6th level of this game, Night Shift. The level has you infiltrating an office building where you need to use a dart gun to incapacitate security guards and quickly move before they wake up and pull an alarm that fails the mission. However, if you go unarmed and punch the guards instead you knock them out permanently without the game considering it a civilian murder so you can complete/explore the level at your leisure.
That's a thing in the PC game too?
You can taze them too!
This is one of the rare instances where the console version was miles better than the PC version, but still, I kinda miss this era of shooters on PC, everybody were using variants of the Quake 3 engine (or Half-Life 1 in this case) and most of them had this distinct "early-2000's" look that's insanely nostalgic for me.
Wow, that thumbnail.
Just last night, I had a dream where the song "I'm Out Of Touch" came on and I started telling the people in the room with me about the bit CV-11 did with an instrumental of that song to a bunch of Randy Pitchford's tweets, only to realize he was in the room with us and it was super awkward.
This was the one Bond game where EA struck gold with the license, i loved it
Apart from the PC port of Nightfire, there really wasn't a bad Bond game that generation.
Everything or Nothing is great tho!
@@therealblackcerberus2371Goldeneye Rogue Agent was mediocre at best. Cool idea, really dull execution
Agent Under Fire was really good too! I think that was the one before Nightfire.
I wasn't planning on watching this video, but even the picture of Randy is greasy enough that it made me slip and press on the video.
The Nightfire Satellite is powered by Randy’s grease.
Gearbox in the early 2000s: ports _Halo_ to Windows like a boss
Also Gearbox in the early 2000s: "ports" _NightFire_ by modding _Half-Life_ and has to take out the vehicle sections-aka half the game-because GoldSrc can't do those
Also I feel like this game could benefit from a remake. The premise of a "green industrialist" as the villain is actually _more_ relatable now, in the year of our Elon Musk 2023, and there's nothing in it about the state of geopolitics that could have aged poorly.
This game was a huge part of my childhood. Love it!
Could you imagine Randy’s DNF humor put into a Bond title?
First Bond villain to exclusively drown her victims. Codename "The Magician"
@@Endocrom License to Spill
13:30 they’re serving fancy Pop Tarts at this party
I really hope the hitman guys bond is good, I love bond games
Same here. I feel like Bond games getting bad (or at least mid) coincided with EA turning into proper Bond villains. The last one I loved was Everything Or Nothing(? Was that the name of the third person shooter with Willem Dafoe?)
I think you are mixing things up. Activision is when 007 games started becoming mid. All of EA's were excellent. The last ones they made were Everything or Nothing and From Russia With Love.
This game was gold. I played it ad nauseam as a kid. I enjoyed the offline multiplayer with bots so much, custom games were great with the tiny tanks and helicopters.
I remember my dad getting stuck on the final boss and i managed to do it for him and we both had a nice moment completing it together
The UI on the xbox version is waaaaay better though, and much more pleasant to look at, stable etc.
Great work, Matt! Keep it up! I'd love for you to do a full playthrough of this! It's amazing!
I now want someone to make a game where the level complete message reads "Level comfuck!"
Id love to see this port make it onto what happened, cause its just so bizzare how different and worse this port is to the consoles
Even though I already had the console version, I got this once while on a family trip for some reason and ended up leaving it at my cousins house. Never got to play it again, but the level design differences blew my mind as a kid
matt mcmuscles IS james bone in...greasefinger
I remember playing this game back in the PS2 era. Nightfire was a good game followed by Agent under fire.
"I admire your courage mr.?"
"Pitchford. Randy "Greasy" Pitchford. I admire your luck Mr.?"
"Muscles, Matt McMuscles."
"Unfortunately I misjudged you Mr. Pitchford, you're just a stupid grease man."
Looking dapper in the thumbnail
Did you know this was made with GoldSrc, the Half-Life engine? Gearbox also made Opposing Force and Blue Shift; so is this technically a Half-Life game?
8:44 Wow that explosion looked pretty good, I wonder if it was scripted
13:29 I can't get enough of your laugh
17:19 They made it jitter but not be able to fall!?!
I love how it shows the magazine itself instead of the number
I liked this game as a kid but even then I realized the stealth was very strict, all I remember of the 20:24 level
Yeah, i'd love to see more! Buuuut the stealth that comes up now ain't nice at all.
This is also the reason for the content changes: GoldSrc couldn't do vehicle sections, so they had to take out almost half the game and cobble together something to replace them with.
@@stevethepocket Those vehicle sections are the reason I wanted the game as a kid in the first place :( I had a Club Nintendo magazine that had a whole guide on each level for the (Obviously) Gamecube version
@@stevethepocket The funny thing is that just a couple years later a bunch of amateurs proved that whoever came up with that excuse was just covering for someone else's incompetence... Look up "Half-Life Rally" and you'll see that their real problem was a serious lack of talent.
@@rickrollerdude Gunman Chronicles also had vehicle sections on GoldSrc only two years earlier.
@@vladcucu9186 Hey, yeah that's right! Gunman had tanks that you could get in and out of in a few maps!
Great game! People say the PC port sucks, which it kind of does but the online multiplayer back in the day when GameSpy was still a thing was pretty sweet.
the very first building is different, in the gamecube version there's a hatch on the roof of the building you land on that you can go into the building from
Would love to see these remastered for modern consoles. Excited to see IO's take though~!
Wait, ain't this that game that was basically the Gearbox version of Counter-Strike Condition Zero with a James Bond skinpack?
I think about the title of this video more than I care to admit. It just makes me laugh, imagining Matt saying it.
Night fire slapped on console with friends tbh. It was my goldeneye
Hot take: console Nightfire is a better game than Goldeneye
@@makeitthrough_ I'm gonna have to agree 😏
Lots of fond memories of Nightfire's multiplayer, I think I actually never played the single player campaign lol
Oh hey, it's the Bond game that got turned into a poor man's No One Lives Forever on PC somehow. Weirdly enough, this port was the basis of the GBA version.
Man this game is the best when it came out on par to goldeneye for me the multiplayer was fire still got my physical copy
I loved this game more than Goldeneye. The multiplayer improved SO much. I think a lot of villains had their oneshot stuff and there was a golden gun mode?! Wild times.
Yeah. I definitely need 50 more playthroughs of this.
Wait, did they removed the sniping from the helicopter level in the beginning?
thats only in the console versions
I can't shake the feeling I'm being drip fed trailer teases of the upcoming matt & civvie buddy cop action-comedy that's gonna cancelled due to budget cuts... and leave me a sad boi
They didn't even try with Bond's voice huh.
I actually played more of this on PS2 with my friends than I did GoldenEye
did anyone catch the name of the mod mat is using in this vid?
The PC Version is vastly different then the console versions, which ran on Idtech 3 while this version ran on Goldsrce and it REALLY shows if you have a lot of experience with any of valves early games. They did a great job polishing this up but sometimes it REALLY did feel like a very elaborate Half-Life Total Conversion especially as the game primarily focuses on shooting compared to the driving sections of the Idtech Ports.
Hell, they straight up use the Spas-12 model from the HD Model Pack created for Blue-Shift!
If I had to chose, I would definitely go for my OG Xbox Copy as it's faster paced because the new additional levels created to replace the driving and other scripted sequences drag on and had nowhere near the aesthetics of the typical Bond Escape and Chase tropes. Would have been DOPE to see that on Goldsrce tho. A bunch of dedicated nutjobs created a Rally Racer Half-Life mod in the early 2000's but I reckon Gearbox had nowhere near the esoteric knowledge or spare time to build driving mechanics and heavily scripted-turret sequences in a modified version of the Quake engine lol.
It slapped on the ps2
I played this so much but was NEVER able to beat the last two missions on the hardest difficulty.
When Gollum part 3
I need those Orc-tadpoles! We needs it!
I don't know what it is, but even though I've never played this game it yet somehow feels familiar. Those gadgets I feel like I have used them in another game before. Is there a game similar to this one ?
There were a few 007 games released on the PS1 after Goldeneye, like Tomorrow Never Dies or The World is Not Enough. The latter definitely used a bunch of gimmicky gadgets in first person view, maybe it's that one? Also there were a LOT of 007 games on the PS2 era like Agent Under Fire, From Russia With Love and Goldeneye: Rogue Agent.
Maybe you played the PS2 version of this game. It's a better game than this PC version.
Agent Under Fire is very similar to this. It was made by the same dev, Eurocom, and a lot of its dna carried forward
i would definitely like to see more!
I miss Matt's Sexy Bond-a-Thon! Maybe review some movies?? 🤔
Matt’s sexy make out noises are gonna get this video taken down
Nightfire PC version aka the Half Life mod.
I played the sh** out of this game on console
God, the console versions were so much better than the PC version I played.
Matt's cool he did a cool thing
But Randy is also a magician... Like Saruman...
probably the first multiplayer FPS I ever played with other people. We played these 'first to 100 kills' 4 player matches on the map with the cable car (Summit?) and I decided that I would aim for 100 deaths. Threw a lot of Bonds off a mountain that day.
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Randy Pitchfork is a much better name for that disgracful game developer.
Yeah 007 nightfire is gold And i want to play It on my Asus laptop but It doesnt have Windows xp backwards compatible for Windows 10 Man ea sucks
I was waiting for a cool Bond moment but things are just so uncool, including Matt, who didn't do cool things.
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