Nice to see you upload the playthrough of this game. Not many people burned their fingers on it so to say. Finished this game a number of times myself. It is a decent game overall, just edging out a 5.7 out of 10 for me. Something you turn on because you are actually done with GTA V/any other game or for fun just to be able to say I've done it from your pile. But if you are known with the original material, you'd be disappointed for most bits. Though a Pretty fun story, as crazy as the TV Series, with the OG cast reprising their roles/voices. And for it's day pretty decent graphics and character models do give it the positive number for me. I know games and the original tv series are two different artforms so comparing them is apples and peaches. But for those somewhat wishing to relive the actual good 'ol days. The town is clearly made up as Cooter's garage was in town, rather than far out of town as in the game. The map is or feels small due to many fences and (percieved) lack of roads (which with the precepted slow cars does mean you'll be on your way for a bit) and the lack of dirt roads(along with a lack visual effects from sliding around) compared to the tv series is rather insulting. What you'll immediately see is the lack of a HUD. Which imo was both great for immersion, but also really annoying when it came to gauging speed, keeping things in check and finding locations/collecables(all of which you do a lot). Also, the follow Enos, get Roscoe's attention. getting caught or not and later the dynamite missions should really have had a gauge to indicate how far you'd be until you're screwed. As voice lines, at least for my autistic buttocks, can't do the job. Which makes the fact you do get a timer only more infuriating. You do by the end get a single bar for something special, but that as well just adds insult to injury as you then have this single stupid bar in your screen, and nothing else. Also the handling was wonk (as demostrated accidentally by the player here) to put it lightly and the General was slow as a snail, or so it feels, and them roads being wider than a 4 lane motorway didn't make it any better. And the engine sounds, mainly the shifting bits, no words for them, it's pretty bad imo. Replayability/continuation on the same safe file once the story is done is also non existant... Splitscreen multiplayer is definately worth your time, maps are big for 2 so I a recommended 4 players to make it extra fun.
Nice to see you upload the playthrough of this game. Not many people burned their fingers on it so to say.
Finished this game a number of times myself. It is a decent game overall, just edging out a 5.7 out of 10 for me. Something you turn on because you are actually done with GTA V/any other game or for fun just to be able to say I've done it from your pile. But if you are known with the original material, you'd be disappointed for most bits. Though a Pretty fun story, as crazy as the TV Series, with the OG cast reprising their roles/voices. And for it's day pretty decent graphics and character models do give it the positive number for me.
I know games and the original tv series are two different artforms so comparing them is apples and peaches. But for those somewhat wishing to relive the actual good 'ol days. The town is clearly made up as Cooter's garage was in town, rather than far out of town as in the game. The map is or feels small due to many fences and (percieved) lack of roads (which with the precepted slow cars does mean you'll be on your way for a bit) and the lack of dirt roads(along with a lack visual effects from sliding around) compared to the tv series is rather insulting.
What you'll immediately see is the lack of a HUD. Which imo was both great for immersion, but also really annoying when it came to gauging speed, keeping things in check and finding locations/collecables(all of which you do a lot). Also, the follow Enos, get Roscoe's attention. getting caught or not and later the dynamite missions should really have had a gauge to indicate how far you'd be until you're screwed. As voice lines, at least for my autistic buttocks, can't do the job. Which makes the fact you do get a timer only more infuriating. You do by the end get a single bar for something special, but that as well just adds insult to injury as you then have this single stupid bar in your screen, and nothing else.
Also the handling was wonk (as demostrated accidentally by the player here) to put it lightly and the General was slow as a snail, or so it feels, and them roads being wider than a 4 lane motorway didn't make it any better. And the engine sounds, mainly the shifting bits, no words for them, it's pretty bad imo. Replayability/continuation on the same safe file once the story is done is also non existant... Splitscreen multiplayer is definately worth your time, maps are big for 2 so I a recommended 4 players to make it extra fun.
i m gonna get you The Dukes
darn it lost them