Yeah, I had the Bugs Bunny version on GB back in the day. Enjoyed it well enough for short bursts, although it never held my attention for long enough to get all the way to the end. I still think the Roger Rabbit theme fits the gameplay best, tho. I would like to see someone do a retrospective on Kemco someday. (Not a request, just saying.) They have such a weird history, and have somehow hung around ever since the 80s, despite never being a high-profile publisher or particularly known for the quality of their games. There's gotta be some interesting stories there.
@@BagOfMagicFood Have you seen the film, and do you know the story of "Shave and a haircut... Two bits!"? It's an interesting bit of vaudeville history that if I remember right, was a minor plot device in the film (If someone says "Shave and a haircut..." a toon can't resist finishing it.)
I used to play one of the Mickey Mouse ones on GB. It was one of the few that was actually imported as Mickey Mouse. I beat the one multiple times when I was younger. It had bosses. Mickey had a magic wand in it. It was fun.
While it makes sense, it feels bizarre how much the music reminds me of the Macventure ports. It's also bizarre how nobody knew who the composer of those ports were for a long time (until the Shadowgate devs tracked him down for the remake), despite how prolific he was at Kemco. Those ports are probably the best thing they've done (even if they screwed up the Japanese translations in the process).
Indie Gamer Chick's review actually complained about the sluggish enemies in the NES version ruining the pacing and making an already easy game too easy.
The Crazy Castle series and its history of swapping around licenses on the fly always fascinated me, though I never touched much of the second, fourth, or fifth games.
A case where the Game Boy games outdo the NES original. I've hacked this as The Bugs Bunny Crazier Castle, expanding the enemy roster from 4 to 28, with more cutscenes and a version of the Acme Factory ending which is in the FDS but not the NES version.
oh I'm familiar with the bizarre twists and turns the crazy castle series has taken, I mean the last one I can recall is a GBA version with Woody Woodpecker, of all things! I mean it's a fine puzzle platformer.
Oh look, it's the OG Tangooman himself again. How are you able to somehow be pretty much everywhere in the comments of all my reccomendations for the past 5 years strong at least once?
@@nate567987if you have played the two side by side a lot of the level design is nearly a 1 to 1 copy of pp hammer. So it's not just the gameplay mechanics, it's much closer than that. And if the dev says it was lifted without permission, that's about as definitive a source as you are going to get.
I'm not a huge fan of the Crazy Castle series to begin with, though what Kemco did when it comes to licensing games worldwide made it confusing for a lot of people. That said, this one is a much better game comparing to the actual Roger Rabbit one released in the west.
I have never been a Crazy Castle fan. It's a bit tedious and I never really have a sense of accomplishment over completing a level like in something like Lode Runner. It just feels like a chore that tests your patience rather than intelligence. I consider this to be a fine version of the game. Roger Rabbit as a sprite is nice enough. He's made of red, white, and blue colors which makes him really pop as an 8-bit sprite. He is missing the yellow gloves, but those would not have shown up well on a Famicom anyway.
Crazy Castle/Roger was the last official FDS game released outside of Japan as an NES game (The others, which we will see later, were already released before on cartidges). A damn lame closing IMO.
Obviously from my PFP, I love cartoons like Roger Rabbit, though I'm honestly not too fond of this game. The random enemy patterns make it annoying to play.
Yeah, I had the Bugs Bunny version on GB back in the day. Enjoyed it well enough for short bursts, although it never held my attention for long enough to get all the way to the end. I still think the Roger Rabbit theme fits the gameplay best, tho.
I would like to see someone do a retrospective on Kemco someday. (Not a request, just saying.) They have such a weird history, and have somehow hung around ever since the 80s, despite never being a high-profile publisher or particularly known for the quality of their games. There's gotta be some interesting stories there.
... two bits!
A license and a reskin.....8 bitssssss.
THE WIRST GAME
Why do they keep shaving a haircut to bits?!
@@BagOfMagicFood Have you seen the film, and do you know the story of "Shave and a haircut... Two bits!"? It's an interesting bit of vaudeville history that if I remember right, was a minor plot device in the film (If someone says "Shave and a haircut..." a toon can't resist finishing it.)
I used to play one of the Mickey Mouse ones on GB. It was one of the few that was actually imported as Mickey Mouse. I beat the one multiple times when I was younger. It had bosses. Mickey had a magic wand in it. It was fun.
While it makes sense, it feels bizarre how much the music reminds me of the Macventure ports. It's also bizarre how nobody knew who the composer of those ports were for a long time (until the Shadowgate devs tracked him down for the remake), despite how prolific he was at Kemco. Those ports are probably the best thing they've done (even if they screwed up the Japanese translations in the process).
I noticed the enemies move a lot faster in this than in the NES Bugs Bunny version.
Indie Gamer Chick's review actually complained about the sluggish enemies in the NES version ruining the pacing and making an already easy game too easy.
The Crazy Castle series and its history of swapping around licenses on the fly always fascinated me, though I never touched much of the second, fourth, or fifth games.
I genuinely like this game, especially the music.
A case where the Game Boy games outdo the NES original. I've hacked this as The Bugs Bunny Crazier Castle, expanding the enemy roster from 4 to 28, with more cutscenes and a version of the Acme Factory ending which is in the FDS but not the NES version.
oh I'm familiar with the bizarre twists and turns the crazy castle series has taken, I mean the last one I can recall is a GBA version with Woody Woodpecker, of all things! I mean it's a fine puzzle platformer.
Yes
Mickey Mouse IV/Ghostbusters/Garfield was also completely stolen from a Commodore Amiga game called P.P. Hammer.
Cock Mallet
Or at least the dev clams that
Oh look, it's the OG Tangooman himself again.
How are you able to somehow be pretty much everywhere in the comments of all my reccomendations for the past 5 years strong at least once?
@@nate567987if you have played the two side by side a lot of the level design is nearly a 1 to 1 copy of pp hammer. So it's not just the gameplay mechanics, it's much closer than that.
And if the dev says it was lifted without permission, that's about as definitive a source as you are going to get.
@@Larry I've heard of Great Giana and played it on DS, now I'm wondering how many British PC games were clones of NES games.
I'm not a huge fan of the Crazy Castle series to begin with, though what Kemco did when it comes to licensing games worldwide made it confusing for a lot of people.
That said, this one is a much better game comparing to the actual Roger Rabbit one released in the west.
The Crazy Castle lore, my beloved
The lore of Honey Bunny's existence
5:16 Ho ho ho, Merry Xwas!
“What’s all the hubbub bub?”
Gets tackled by an agitated nerd.
That's Wolverine's catchphrase!
I have never been a Crazy Castle fan. It's a bit tedious and I never really have a sense of accomplishment over completing a level like in something like Lode Runner. It just feels like a chore that tests your patience rather than intelligence. I consider this to be a fine version of the game. Roger Rabbit as a sprite is nice enough. He's made of red, white, and blue colors which makes him really pop as an 8-bit sprite. He is missing the yellow gloves, but those would not have shown up well on a Famicom anyway.
I think Woody Woodpecker’s in there too at some point.
Stop Skeletons from Fighting's Patreon-only Crazy Castle rant is one of my favorite things in the world
YTKX
My brother wrote this on the cartridge label when he learned it
Crazy Castle/Roger was the last official FDS game released outside of Japan as an NES game (The others, which we will see later, were already released before on cartidges). A damn lame closing IMO.
Makes sense; in another month, the Disk System will stop getting multiple games per month...
@@BagOfMagicFood “Let the dead (releases) bury the dead (system)”
I dont like da NES....sorry!!
3-4 Game engines = over 3000 games..
Obviously from my PFP, I love cartoons like Roger Rabbit, though I'm honestly not too fond of this game. The random enemy patterns make it annoying to play.