I only use Silvanna as jungler. For EXP lane I have Cici, Edith, and Ruby sometimes. 2 buff + 2 normal creeps = Silvanna is first hero to have ultimate. Take advantage immediately. Farm addicts will pass. Continue to farm across the arena and always help attack when you finish crossing. This is how to be a real jungler. I always stay ahead of enemies by 1-2 levels using this jungle strategy.
Tip for mm users. At 1 min 30 to 50 seconds turret hug if ur roamer ain't giving u vision. Junglers get lvl 4 about 1min 30 second. Also that minsi could have pulled sylvana under the turret if he used hook then ult backward it's similar to franco hook fliker combo.
One inconvenience i would like to share , the Silvana Skill 2 is considered basic attack , so spell vamp wont work with skill 2 but you will heal by basic attack
with the recent revamp on the item "concentrated energy" silvana can now heal using skill 2 even if it is considered a basic attack because concentrated energy now gives 20% hybrid lifesteal rather than 20% spell vamp
@@ELkyzeee yes but if you comparing the healing side by side with haa's claw the healing diffrence is quite big. I personally think full damage is a bit better.
I think it's better to use Feather of Heaven than Devine Glaive. Tested it with and without Athena Sheild. Without Athena Sheild on target, Feather of Heaven does 2300 more damage. With Athena Sheild on target, Feather of Heaven surpass Devine Glaive damage by 400. Only when you add another strong magic defense will Devine Glaive be better (add Radient Armor on target for 300 damage advantage) Using Devine Glaive should be situational for Silvanna as attack speed seems to be more effective for most heroes that don't use defensive items. Remember, every 50% AS adds a poke on skill 2. You might think about using Golden Staff for maximum damage on soft targets or DHS for alot of heavy defense users. I have a build that balances soft and hard targets in the game. As always, switch and adjust to suit your needs.
Yeah, unfortunately Silvanna has a lot of counters and it's very hard to keep track of their uses. Her greatest counters are Martis, Guinevere, Chou, Ruby, Jawhead, and Arlott just to name the fighters. All have non-ult interrupts making your highest CHANNELING damage skill a pussy skill. I don't understand Moonton's neglect of Silvanna's weaknesses. A silence effect on Ultimate would solve most issues. They call stuns, knock back, suppression, and airborne tier 3 CC while silence is tier 2. What is the problem with it Moonton??
@@domoneeko6723Enemies will not have counter play unless they bring cleanse or build frozen wand/ immortality. But tbf that weakness alone made silvanna unplayable in exp lane against certain matchups. You can play safe but if your team is losing and you’re forced to stay in lane, it just feels very bad.
it’s like Guinevere all over again, people are gonna start to notice she’s great and they’ll nerf her in a few months. I’ve always said the two heros are kinda similar too
You don't know how bad I am at jungle. But Silvana is the only reason I got mvp somtimes ( I'm practicing fanny thoygh haven't tried in real match yet 😭) I even played nana jungle (in classic) as I was forced to even though I was clearly going mid but it is what it is.
I'm Silvanna user since i started to play Mobile Legends, almost of my GamePlay 80% as Jungler 50% as Exp laner and 30% as Roamer for Silvanna
I only use Silvanna as jungler. For EXP lane I have Cici, Edith, and Ruby sometimes. 2 buff + 2 normal creeps = Silvanna is first hero to have ultimate. Take advantage immediately. Farm addicts will pass. Continue to farm across the arena and always help attack when you finish crossing. This is how to be a real jungler. I always stay ahead of enemies by 1-2 levels using this jungle strategy.
Here is my Silvanna jungler. th-cam.com/video/wMc_h77RDj0/w-d-xo.html
nah bro dont expose her. im having fun playing as her now she gonna get banned or picked
same bro, same
I love her.
She’s amazing on this position ❤
I already know to ban silvanna
She's a hard carry same wit alpha enemy team doesn't need that
Tip for mm users.
At 1 min 30 to 50 seconds turret hug if ur roamer ain't giving u vision.
Junglers get lvl 4 about 1min 30 second.
Also that minsi could have pulled sylvana under the turret if he used hook then ult backward it's similar to franco hook fliker combo.
No wonder she's so strong when i played her.
damn you're everywhere i see now from live to clyoutube comment
My go-to dmg raomer
@@mohammednashith2005 lol u watch mpl id?
@@Sardonyx_7 mine now too 👍
@@Hw8ngChe0n-Sa yeah and i replied to your curse comment lmao. Feels bad for onic man
Could you have an updated guide for masha after her nerf? Your last one made me enjoy playing her. Great stuff
One inconvenience i would like to share , the Silvana Skill 2 is considered basic attack , so spell vamp wont work with skill 2 but you will heal by basic attack
with the recent revamp on the item "concentrated energy" silvana can now heal using skill 2 even if it is considered a basic attack because concentrated energy now gives 20% hybrid lifesteal rather than 20% spell vamp
@@ELkyzeee yes but if you comparing the healing side by side with haa's claw the healing diffrence is quite big. I personally think full damage is a bit better.
I think it's better to use Feather of Heaven than Devine Glaive. Tested it with and without Athena Sheild.
Without Athena Sheild on target, Feather of Heaven does 2300 more damage.
With Athena Sheild on target, Feather of Heaven surpass Devine Glaive damage by 400.
Only when you add another strong magic defense will Devine Glaive be better (add Radient Armor on target for 300 damage advantage)
Using Devine Glaive should be situational for Silvanna as attack speed seems to be more effective for most heroes that don't use defensive items. Remember, every 50% AS adds a poke on skill 2. You might think about using Golden Staff for maximum damage on soft targets or DHS for alot of heavy defense users.
I have a build that balances soft and hard targets in the game. As always, switch and adjust to suit your needs.
Thnx for testing and commenting the information, buddy!
Yeah, unfortunately Silvanna has a lot of counters and it's very hard to keep track of their uses. Her greatest counters are Martis, Guinevere, Chou, Ruby, Jawhead, and Arlott just to name the fighters. All have non-ult interrupts making your highest CHANNELING damage skill a pussy skill. I don't understand Moonton's neglect of Silvanna's weaknesses. A silence effect on Ultimate would solve most issues. They call stuns, knock back, suppression, and airborne tier 3 CC while silence is tier 2. What is the problem with it Moonton??
@@domoneeko6723Enemies will not have counter play unless they bring cleanse or build frozen wand/ immortality. But tbf that weakness alone made silvanna unplayable in exp lane against certain matchups. You can play safe but if your team is losing and you’re forced to stay in lane, it just feels very bad.
Which build did you use ? Mage/assassin ?
Silvanna is a beauty
it’s like Guinevere all over again, people are gonna start to notice she’s great and they’ll nerf her in a few months. I’ve always said the two heros are kinda similar too
Bro could you make a how to play the new Masha plz
I literally got India No.13 that's why I know
You didn’t mentioned the emblems my dear sir
My bad: the build and emblem is at 0:39, I didn’t saw it becaue of the writing😅
@@syntact5085 subtitle*
My favourite hero ever
You don't know how bad I am at jungle. But Silvana is the only reason I got mvp somtimes ( I'm practicing fanny thoygh haven't tried in real match yet 😭)
I even played nana jungle (in classic) as I was forced to even though I was clearly going mid but it is what it is.
She is powerful. However, all her skill can be interrupted with any cc skill and that's the worst thing about her
Cc is her biggest weakness indeed! Choose her in the right situation and you'll have great battles
Beatrix
Wrong build as in the meta his build will not effect much
Masha new update
1😂🎉