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  • @nimaongelsherpa3319
    @nimaongelsherpa3319 16 ชั่วโมงที่ผ่านมา +1

    Hello. Can you give some advice on how I can improve drawing anime characters on paper and not on computer. I dont have a drawing tablet so I use the traditional method of drawing.

    • @nimaongelsherpa3319
      @nimaongelsherpa3319 16 ชั่วโมงที่ผ่านมา +1

      I do use pininterest for drawing but when I try to draw a body it always becomes so bad that I get demotivated. Also drawing hands is so hard too.

    • @aelyciad
      @aelyciad 11 ชั่วโมงที่ผ่านมา

      Hey! Thank you for your messages. Whether it's digital or on paper, it's important to start by making schematic constructions. For example, for a character, you need to break it down into simple geometric shapes that will serve as a guide. It's also at this stage that you need to pay attention to the proportions between the shapes. On paper, we traditionally use a hard H-type pencil to build. We then switch to HB, for example, to produce a more detailed sketch. That's what you can see in this video, where I've tried to rationalise a method for dealing with complex scenes and producing coherent drawings. Before you start drawing, put down your pencil and look carefully at your model. Try to imagine the steps in your mind. If everything is almost clear, then you can start drawing. Over time, everything will go more quickly and you'll even be able to do without certain constructions.

    • @aelyciad
      @aelyciad 11 ชั่วโมงที่ผ่านมา

      Getting the body right can take years. So you need to be patient and go at your own pace, drawing regularly. Drawing hands correctly is a good indicator of your level of mastery of character drawing. So don't worry too much about it. The human body is very complex, so to do things properly you need to study its anatomy seriously. But that's obviously not enough. Understanding anatomy is a plus, but observing real models is essential. Anatomy is best studied in parallel as you go along, or when you really want to delve into a particular area of the human body. The study of the human body can be broken down into several parts that need to be tackled in turn, avoiding staying in your comfort zone. The first few times are generally difficult and can produce mediocre results, depending on your own abilities. But you shouldn't be too quick to throw out any sketches you fail to produce. On the contrary, you shouldn't be afraid to study them carefully and try to be self-critical. For example, what's wrong with my drawing? What can I do to correct it? How do other people do it? If you can explain your mistakes, then you've already taken a big step forward.

    • @aelyciad
      @aelyciad 11 ชั่วโมงที่ผ่านมา

      Generally speaking, the most important quality for a designer is to develop his sense of observation. To observe is to describe what we see so as to be able to reproduce it with an attractive style, if not faithful. It may be necessary to do some schematization work to understand the complexity of the model or scene. Then, depending on the subject studied, it may be very useful to acquire theoretical knowledge such as anatomy, perspective, color theory, rules of composition, etc. in order to validate his observations and move on to the next step, that of being able to draw consistently without a model. Finally, since no one is supposed to know everything, it is also necessary to take the time to document oneself or even study the work of others, in order to question oneself beneficially. In any case, one should not get discouraged and taking breaks to step back, take stock and clearly define the next priority actions is sometimes or even often necessary. Good luck!

  • @Ecatgirluwu
    @Ecatgirluwu วันที่ผ่านมา

    Do you use a photo of a real person as a reference? or is this from imagination? I am really curious! ^-^

    • @aelyciad
      @aelyciad 22 ชั่วโมงที่ผ่านมา +1

      Hey! In the beginning I used artworks, but now I mainly use photos gleaned from the Internet. This forces me to do a lot of analysis and artistic interpretation. 2 advantages: firstly, you get to practise on a reliable reference that's not simplified or biased. Secondly, to practise creating original works by thinking about a productive and effective methodology. I also use AI-generated images, but the approach remains broadly the same, especially as these images still have a number of flaws, particularly in the hands or because of the overabundance of detail, which leads to absurdities. Otherwise, as I'm trying to assimilate the manga style, the artworks serve mainly as a stylistic reference. And I use Pinterest quite a lot to build up a library of images, as well as Pixiv. When I draw poses from a model, I also try to be creative so that I don't copy stupidly, but above all so that I don't get bored. In all cases, memory is also called upon, either because the image is incomplete, or because I change elements of the reference image. I've included exercises to exercise my imagination further, such as character design and artworks.

    • @Ecatgirluwu
      @Ecatgirluwu 13 ชั่วโมงที่ผ่านมา

      @@aelyciad Thank you for providing such a great explanation. I’m learning myself so it’s helpful to understand another artist process as well. I have received so much insight from you! I hope you keep making videos I enjoy watching the speed paints ^-^

    • @aelyciad
      @aelyciad 10 ชั่วโมงที่ผ่านมา +1

      The pleasure is all mine! I will continue to produce this type of videos even after reaching a certain level because we never stop learning and progressing. Good luck to you too!