It's kind of weird watching Crytek logic sometimes; "Less sway on drilling hatchet because the hatchet weight stabilizes it", "Obrez Drum has same sway as other Obrez", etc
@@tmane.Cela devrait donc être l'effet inverse entre le drilling et le obrez drum.. plus de déséquilibre avec du poids sur l'avant.. Tous ça n'est qu'une question d'équilibrage, si le drum était plus précis.. on le verrait partout
Crazy, in all my time playing this game, there's still spots on the map where I've never had a fight. I've never seen how dense that mound behind Port Reeker was until now.
1:20 that spot between the 2 barrels are also my fave hiding spot specially if I'm using a shotgun or weapon that can oneshot. You can cover 3 entry way from that spot
The skin is great but the Tide of Desolation event skin can't be beat. The nails and spikes driven into it with a buzzsaw soldered onto the chipped hatchet that was snapped off from the wooden handle in the first place. So much character than most legendaries.
It is accurate, weapon sway does exist in Hunt. Scope versions have increased sway and thus you reduce with Steady Aim. Mandela Effect but I recall Romero Hatchet also had reduced sway (I used to play it alot bc of it)many updates ago, but got replaced with slower reload compared to short Romero. Sway on Shotgun is kinda pointless after all, since Romeros just hipfire. Slugs could make a case but its 1/4 ammos? So it's too niche. It's better to buff/debuff reload on short Romeros. As for Drilling it does work, because Rifle, and it make sense. The blade is a balancing weight if you look at it.
@@amauriherrera6022 well back in early access all weapons had sway patterns that you had to learn. Romero hatchet used to have increased dmg logic? But I think they fixed that.
@@amauriherrera6022 I didn't mean to say sway isn't a thing. I meant to say, are the statistic accurate? For example, my uppercut always feel good when aiming at 70m but my officer nagrant feel like shit at long range and I always feel like it has way more sway. According to the weapon statistics, it has the exact same sway. But it could be just me.
Hey Rachta, I like you 100% as a person, gamer and ur content. But where is the difference between u sitting on that glitch 0:54 and those guys u met (while u were on stream with delaney) sitting on that glitch upon the hayballs in salters pork? delaney said he's gonna report them for doing that. I dont see the difference. needless to say vombuz, quin and many other content creators always jump/vault on glitchy positions.
Its simple, if its just jump, vault and nothing else its allowed. The glitch on haybales requires way more than that, probably teammate boosting which is not allowed. Its always up to the Devs to choose who to ban, but i can say with 100% certainty that the spot where I was is NOT bannable.
yea its amazing. And super versatile. Rifle (with a lot of ammo) + shotgun + 1ht melee and only 2 slots? man i love it. Only price is big so couldnt take it every round. Myfavorite main is a crossbow so i found it a perfect secondary for it (next to uppermat)
Also can you please consider doing a video on the mechanics of body shot penetration? As in not being able to block your face/chest with your arms. There's still a lot of players that seem to think they're losing headshots to arm blocking and it'd be nice to put that inaccuracy to bed for good.
I legitimately do not think it works properly in live games. Like I have tested in the shooting range and it works there pretty consistently, but have had far too many instances of shooting someone aimed directly at their sternum from 5 meters away and then being told by damage history I hit their arm apparently in a spot with no torso behind it. Like just realistically speaking with how the guns are held, it should be pretty rare to hit someone in a "floating" arm with no torso hitbox behind it when shooting at them from most angles, but as I think most people can attest to, Hunt seems to think it's not rare at all.
I'm quite sure it depends on the penetration power of the bullet your firing, and how far the target is. Ammo like Spitzer will like always pen the limbs, and even the whole player as it's one of the few projectiles that continues after hitting a player. With compact ammo, you're alot more likely to end up not penning a limb. This is my understanding
if you put a metal attachment on the front...sway should go up (because your gun is now lopsided) but your recoil should go down cuz counter weight. its odd that Handcannon and hatchet has same recoi. but somehow the added front loaded weight improves sway? wat?
Man i love double barrels, but the caldwell rival sucked. its why I jumped at the chance to use the drilling when it came out. This combo of caldwell rival slugs and hatchet shorty drilling may be my new go to loadout.
I was playing with the FOV at 120 and finding it hard to hit shots, after reducing the FOV It's like a different game. Not sure if my ultrawide monitor made It even worse. Finally moving up from a 3 ⭐
You go play one game professionally for 12,000 hours and see how good you get. If there was any suspicion of hacks, he wouldn't be partnered with Crytek.
RachtaZ is insane but I don't understand why all of his enemies wait till he has fully gotten up to shoot him again when you have a huge window to down someone as they are getting up before they regain control of their character. All the people I fight against in my crappy three star lobbies do this consistently. Is he only playing two star lobbies or do I have a crazy anecdotal experience? I'm dumb please explain
I think there is immunity sometimes. I do the same thing because ive double tapped people getting up and they just ate it somehow. Better to wait a second
@@Ehhhh.h There is no immunity but with resilience so do they revive with full HP. Did they have relentless so do they not lose a bar when you down them. Anyhow, a bit of distance and they can survive two shots. Usually happens with compact ammo. One torso and one arm shot and they will survive.
I love this game, I've been trying to be a better player, but I'm facing a big problem and I Wonder If smo is facing It too, is It only me or you guys also suffer in indentify enemies? I'm New at this game and I dont know If It is normal, I Just can't see them.
Your content is good. But pre aim and shoot people through wall with that precision and reaction time in just a blink of an eye ? Im sorry man… i know a cheater when i see one…. I’ve been there… done that… so we might loved your contents and opinions about the game… but i don’t like the way you play…. It’s eps wall hack play style so obvious…. Even you try to hide it…. We know. There’s no way you can knock people with such precision and know exactly where they are with the odds like that… hahha. Anyway… it’s still good to watch you play hunt… keep up the good content. Crytek still suck about the anti cheat system.
I want you to hear something and really let it sink in. He has ELEVEN. THOUSAND. HOURS. He doesn't just know this game like the back of his hand, he has MASTERED it. Imagine someone spent 11,000 hours drawing, do you think they'd do things with their art that you would think to be impossible? Most likely.
0:46 "I think I'm dead" - proceeds to headshot the whole team
Highlights, it's quite a thing.
It's kind of weird watching Crytek logic sometimes; "Less sway on drilling hatchet because the hatchet weight stabilizes it", "Obrez Drum has same sway as other Obrez", etc
Well that and centennial trauma has more sway for no reason, it should have less
They apply logic when the can be bothered to apply logic
@@boriss.2392 to be fair replacing your buttplate with a metalworking clamp will probably affect ergonomics
think about it... the hatchet is at the front of the drilling and the drum at the back of the obrez. much different center of gravity
@@tmane.Cela devrait donc être l'effet inverse entre le drilling et le obrez drum.. plus de déséquilibre avec du poids sur l'avant..
Tous ça n'est qu'une question d'équilibrage, si le drum était plus précis.. on le verrait partout
Seeing the Xbow bolt fly over your head at 4:47 was INSANITY
this new skin is one of the best in the entire game imo
Facts, looks like some dope ass vampire slayer skin
i think the skull ruins it. edgelord shit haha
Agreed
Yeah honestly they need to produce more cool stuff like this over some of the garbage they have been releasing
And it’s the only reason I watched again cause of this skin 😂
Crazy, in all my time playing this game, there's still spots on the map where I've never had a fight. I've never seen how dense that mound behind Port Reeker was until now.
I have 300+ hours and had many fights in these locations
1:20 that spot between the 2 barrels are also my fave hiding spot specially if I'm using a shotgun or weapon that can oneshot. You can cover 3 entry way from that spot
The skin is great but the Tide of Desolation event skin can't be beat. The nails and spikes driven into it with a buzzsaw soldered onto the chipped hatchet that was snapped off from the wooden handle in the first place. So much character than most legendaries.
I personally think Death’s Levy, the skin RachtaZ is using on the Drilling, is the best-looking skin in the game. Just phenomenal.
The Hatchet Drilling, one of my favourite weapons to run in the game
Been playing the drilling hatchet with explosive crossbow for a while now. Such a good combo!!
I love it has less sway because of weight distribition. Waiting for the for silencers
The more I watch the more crazy you are. Your accuracy is unreal!
Always wondered if the sway statistic is accurate or they just put 77 on every rifle and 128 on 1 handed guns
I just wonder if they mixed up the stats between the short drilling and hatchet.
No one would play big Guns otherwise
It is accurate, weapon sway does exist in Hunt. Scope versions have increased sway and thus you reduce with Steady Aim.
Mandela Effect but I recall Romero Hatchet also had reduced sway (I used to play it alot bc of it)many updates ago, but got replaced with slower reload compared to short Romero. Sway on Shotgun is kinda pointless after all, since Romeros just hipfire. Slugs could make a case but its 1/4 ammos? So it's too niche. It's better to buff/debuff reload on short Romeros.
As for Drilling it does work, because Rifle, and it make sense. The blade is a balancing weight if you look at it.
@@amauriherrera6022 well back in early access all weapons had sway patterns that you had to learn. Romero hatchet used to have increased dmg logic? But I think they fixed that.
@@amauriherrera6022 I didn't mean to say sway isn't a thing. I meant to say, are the statistic accurate?
For example, my uppercut always feel good when aiming at 70m but my officer nagrant feel like shit at long range and I always feel like it has way more sway.
According to the weapon statistics, it has the exact same sway.
But it could be just me.
Hey Rachta, I like you 100% as a person, gamer and ur content. But where is the difference between u sitting on that glitch 0:54 and those guys u met (while u were on stream with delaney) sitting on that glitch upon the hayballs in salters pork? delaney said he's gonna report them for doing that. I dont see the difference. needless to say vombuz, quin and many other content creators always jump/vault on glitchy positions.
Its simple, if its just jump, vault and nothing else its allowed. The glitch on haybales requires way more than that, probably teammate boosting which is not allowed. Its always up to the Devs to choose who to ban, but i can say with 100% certainty that the spot where I was is NOT bannable.
@@RachtaZ ah ok 👌🏻 I c the point. thanks for the quick answer ♥️
The second this gun came out I KNEW it would be my new go-to pair with a bow. Versatility is insane on this gun
Man.. Dude.. Those shots)) Insane)
yea its amazing. And super versatile. Rifle (with a lot of ammo) + shotgun + 1ht melee and only 2 slots? man i love it. Only price is big so couldnt take it every round. Myfavorite main is a crossbow so i found it a perfect secondary for it (next to uppermat)
Drilling hatchet is my go to secondary for most loadouts, unless I’m running dragons breath then I bring an uppermat
Should it not have more sway ? Because of the added weight at the end of the gun you would think that, right ?
Also can you please consider doing a video on the mechanics of body shot penetration? As in not being able to block your face/chest with your arms. There's still a lot of players that seem to think they're losing headshots to arm blocking and it'd be nice to put that inaccuracy to bed for good.
I legitimately do not think it works properly in live games. Like I have tested in the shooting range and it works there pretty consistently, but have had far too many instances of shooting someone aimed directly at their sternum from 5 meters away and then being told by damage history I hit their arm apparently in a spot with no torso behind it. Like just realistically speaking with how the guns are held, it should be pretty rare to hit someone in a "floating" arm with no torso hitbox behind it when shooting at them from most angles, but as I think most people can attest to, Hunt seems to think it's not rare at all.
It doesn't always work, go test in the shooting range with a friend, it's sometimes blocked.
I'm quite sure it depends on the penetration power of the bullet your firing, and how far the target is.
Ammo like Spitzer will like always pen the limbs, and even the whole player as it's one of the few projectiles that continues after hitting a player.
With compact ammo, you're alot more likely to end up not penning a limb.
This is my understanding
you should try marathon and drilling hatchet both with fmj with ammo box you can try all the wallbang you want
whenever I've used this combo in the past I've confused the guns for each other because they look so similar lol.
Also, we need corpse explosion trait :D with dissapearing grunt bodies, it would be very nice addition to the game :D
need a gun weapon tier list by ratcha
I can't understand how he always knows where the enemies are
Why they added fmj to dolch is beyond me
if you put a metal attachment on the front...sway should go up (because your gun is now lopsided) but your recoil should go down cuz counter weight.
its odd that Handcannon and hatchet has same recoi. but somehow the added front loaded weight improves sway? wat?
Well yh that's why it's my fav medium slot little less sway is so nice
Man i love double barrels, but the caldwell rival sucked. its why I jumped at the chance to use the drilling when it came out.
This combo of caldwell rival slugs and hatchet shorty drilling may be my new go to loadout.
I was playing with the FOV at 120 and finding it hard to hit shots, after reducing the FOV It's like a different game. Not sure if my ultrawide monitor made It even worse. Finally moving up from a 3 ⭐
Yeah, I was wondering when someone would point this out. I've been telling folks this for a while and they told me I was crazy XD
Rival with slugs as a main slot makes any weapon S tier xD
Could just be me but did the audio in Hunt get updated? Everything sounds much nicer.
mabey your drives got updated...or your ears refreshed to new wax XP
Let's not mention how this + Centenial Sniper gives you 33 bleed rounds in your pocket XD
Would be nice to see how many kills you have done after match
9:25 the least hateful "fuck off" I've heard
What is the very end song called?
Rabbit in the mine I believe. th-cam.com/video/wstCvh4_I4s/w-d-xo.htmlsi=ZNOYt2s9PTqWU55Y
th-cam.com/video/wstCvh4_I4s/w-d-xo.htmlsi=ZNOYt2s9PTqWU55Y
Rabbit in the mine just with out lyrics.
8:55 which hunter skin he using?
its called witch hunter
But it also has a noticeably slower reload speed as well ☝
4:09 suspecting hack, i can't believe you saw that
You go play one game professionally for 12,000 hours and see how good you get. If there was any suspicion of hacks, he wouldn't be partnered with Crytek.
I am glad I am not the only person dealing with ping abusers lol
how does your game looks so nice, mine looks like blurry and too sharp crap on high settings xD
Youre such an amazing hunt player omg :'D
Dude i want this video weapons reflection upgrade pls ?
I wasted 7k playing winfield poison arpeture and drilling hatchet fmj yesterday because apparently I suck. But at least its working for you
i wonder what rachtaz in game skin will be
I am always between 4 and 5 stars (6 just for couple of games ha ha). I'm so scared to meet you in the bayou 🤣🤣🤣
And no peace keeper too
Why the ending?!
RachtaZ is insane but I don't understand why all of his enemies wait till he has fully gotten up to shoot him again when you have a huge window to down someone as they are getting up before they regain control of their character. All the people I fight against in my crappy three star lobbies do this consistently. Is he only playing two star lobbies or do I have a crazy anecdotal experience? I'm dumb please explain
I think there is immunity sometimes. I do the same thing because ive double tapped people getting up and they just ate it somehow. Better to wait a second
@@Ehhhh.h There is no immunity but with resilience so do they revive with full HP. Did they have relentless so do they not lose a bar when you down them.
Anyhow, a bit of distance and they can survive two shots. Usually happens with compact ammo. One torso and one arm shot and they will survive.
See alot of people saying the Death levy skin looks amazing which makes me wonder how much input those streamers have on the streamer-weapons.
last game it is rachtalishezzzz
какой Аннигилятор карты мое почтение
I love this game, I've been trying to be a better player, but I'm facing a big problem and I Wonder If smo is facing It too, is It only me or you guys also suffer in indentify enemies? I'm New at this game and I dont know If It is normal, I Just can't see them.
Just a matter of time. Do not worry. Play sound more.
It is perfectly normal. You will pick up on the cues as you play more.
Centennial shorty hatchet anyone?
Ты просто лучший ! Это безумие так играть.
RIGHT FOOT CREEP
I saved you with DRILLING today hahahah :D
Rachta, do the players of your level still have to contend with weapon sway? Does it matter a whole lot when you just flick?
It matters a lot tbh, you cant really learn to control the sway in Hunt since its RNG
@@RachtaZ RNG in what sense? The sights always move in a set pattern like the ∞ shape at the most complex, no?
@@IWantThatKey Yes but everytime you Ads you're anywhere in that pattern, it doesn't always start in the same spot
@@RachtaZ Ah I see what you mean ty
It's ridiculous to play this game, it's just a shotgun, bow and arrow, AVT and Nitro, the weapons that ruin the game.
yo rachta when are we queueing together
Your content is good. But pre aim and shoot people through wall with that precision and reaction time in just a blink of an eye ?
Im sorry man… i know a cheater when i see one…. I’ve been there… done that… so we might loved your contents and opinions about the game… but i don’t like the way you play…. It’s eps wall hack play style so obvious…. Even you try to hide it…. We know.
There’s no way you can knock people with such precision and know exactly where they are with the odds like that… hahha.
Anyway… it’s still good to watch you play hunt… keep up the good content. Crytek still suck about the anti cheat system.
I want you to hear something and really let it sink in. He has ELEVEN. THOUSAND. HOURS.
He doesn't just know this game like the back of his hand, he has MASTERED it.
Imagine someone spent 11,000 hours drawing, do you think they'd do things with their art that you would think to be impossible? Most likely.
Still worse than the Uppermat in every way, for significantly more money.
each part of this commentary is factually wrong LOL