For Tip #7: Replacing components does not raise the weapons durability itself, in this scenario I had components that were 0% that stops the weapon from firing. Replacing those components would allow me to fire the weapon again until it is 0% itself or low enough to not fire again. I do apologize for the confusion on this. TLDR ; replace components that could end up getting 0'% before the weapon does to continue using that weapon for as long as possible.
on the AI tip. id say aiming for vital organs is more reliable than aiming for the head. these being any that are the cause of death when looting an enemy youve killed. itll say 'destroyed lungs/brain/liver' etc depending where you hit them. good ammo will reliably one shot through most armour if you hit the heart or lungs.
One thing I wanna know is if you have both flashlight and laser, how do you turn off let's say the flashlight only and keep the laser on? because when you turn your flashlight off, the laser turns off too..
i heard something new to me. did you imply that replacing all the parts on a spent weapon will up the durability? i have just been selling it when it gets down to 50%
I can see where it seems implied and I do apologize about that.. I'll be sure to pin a comment clarifying it further on this video. Changing out the parts will not raise the durability of the weapon at this time. It will however in the case of the video, the weapon still has a little durability left. However components in the weapon are at 0% which allows it to not fire. Replacing these components will take a low durability weapon and allow it to fire again (so long as its not at 0% durability itself) TLDR ; replace components that could end up getting 0'% before the weapon does to continue using that weapon for as long as possible.
For Tip #7: Replacing components does not raise the weapons durability itself, in this scenario I had components that were 0% that stops the weapon from firing. Replacing those components would allow me to fire the weapon again until it is 0% itself or low enough to not fire again. I do apologize for the confusion on this. TLDR ; replace components that could end up getting 0'% before the weapon does to continue using that weapon for as long as possible.
I was your 1000th follow on twitch, keep up the good content brotha.
Thanks for the support, brother! Glad to see you here on TH-cam!!
LOL, I was that guy that fell off that exact same mountain in the middle of the night. It took me a while but I found my remains solo! XD
Yes!!!! Go you!! I’ve done it at night just nose diving right off 😂😂
on the AI tip. id say aiming for vital organs is more reliable than aiming for the head. these being any that are the cause of death when looting an enemy youve killed. itll say 'destroyed lungs/brain/liver' etc depending where you hit them. good ammo will reliably one shot through most armour if you hit the heart or lungs.
I can get behind this. My tip is all about moving. Once they settle in they beam you. Shoot and move
helo tip: most of the time they become available about 2.5 seconds before the timer hits 0.
Thanks for sharing with us!
and spam L when u get on it and it will take off asap rather than waiting a few seconds
One thing I wanna know is if you have both flashlight and laser, how do you turn off let's say the flashlight only and keep the laser on? because when you turn your flashlight off, the laser turns off too..
Hold down T. This will open a menu where you can switch your attachments on/off independently (among other things).
This right here is the correct way.
i heard something new to me. did you imply that replacing all the parts on a spent weapon will up the durability? i have just been selling it when it gets down to 50%
I can see where it seems implied and I do apologize about that.. I'll be sure to pin a comment clarifying it further on this video. Changing out the parts will not raise the durability of the weapon at this time. It will however in the case of the video, the weapon still has a little durability left. However components in the weapon are at 0% which allows it to not fire. Replacing these components will take a low durability weapon and allow it to fire again (so long as its not at 0% durability itself) TLDR ; replace components that could end up getting 0'% before the weapon does to continue using that weapon for as long as possible.
I also appreciate you asking for further clarification on this.
Best tip, don't bother with this trash.
😂😂😂 thanks for the view mate!