Now I can say I'm officially ready for Atelier Sophie 2. The Mysterious Trilogy was a joy to play through, and a good starting point for anyone interested in the Series.
i hope you have fun with atelier sophie 2.. :D i know you mainly focuse to trails serie, but with this video about atelier serie made me ask what you recommend of atelier games to start play (/ watch playthrough if not too busy with work) ?? i mainly know atelier serie from Eshca & Logy anime (and olizandris playthrough of ryza 1+2) so i don´t know much about atelier serie.. ( i don´t have much time to play games but i can somewhat watch playhtrough at work too on youtube lol work at multipurpose sport hall mainly count how many comes to practise basketball and then waith for next roup of teams so have lot of downtime lol) greetings from finland really love trails serie with their story etc and liked ryzas story and alchemy things too
I played the oriinal SOPHIE game it ENCOURAGED you to take your time, on several occasions....then 50-ish hours into the (Spoiler) said I took too long to save (spoiler)!? And finished the game for me! I have played every game before this. I tried restoring 10 hours back....same result with me hurrying....then 20 hours...then 28ish hours....same results! Frustration x 10......needless to say I have not played the series since. My question is have you heard if they took this d1ck move out of the game(s)?
Atelier firis is the most enjoyable atelier game, I've played so far. It has also one of the worst crafting mechanics of all atelier games. The great points: It's pretty rare we can enjoy a game that feels like an actual adventure. No big bad demon lord killing, saving the world, high stakes saga, just a nice coming of age story. The world in Atelier firis is huge. Probably at least twice as large as in Ryza. Because of the size of the map, the first journey to Reisenberg feels like a significant milestone in firis life. Going back to an atelier in town, like in any other atelier game, would delete progress and frustrate but it was fixed by not using any real hub at all. And the mobile atelier is soooo comfortable to use. Running around and collecting materials but the backpack is full before you've completed the map? Just set up the mobile atelier. Need an item before a boss? Mobile atelier. Running out of LP? Mobile atelier. The coming of age story of firis and the other characters, especially her sister Lia felt very wholesome. And there are also a lot of story quests. It takes around 1-2 hours to get through all events of one character, and there are almost 30 in the game. Not only do I disagree with your notion "a time limit has no place in an open game" (Fallout 1 had one too), I think the time limit made the game better. First it changes the players priority and introduces a bit of urgency. Firis shouldn't complete every single map because she isnt a real alchemist yet, just help the people she are able to at the moment and move on. The jorney to Reisenberg is the goal not being a samaritan. Also without the time limit it would be very easy to beat Sophie on your first run. But firis is sophies apprentice. She isn't supposed to beat her teacher in alchemy. The exam feels like a real exam. I went in blind and was actually suprised about the theoretical multiple choice test. I also panicked because of the time limit during synthesis exam and almost failed it (so its actally similar to my real chemisty synthesis exam heh). the bad points: Crafting in this game is pure suffering, so i can understand why other people dislike this game. In fact I would even rate crafting without the NEW GAME+ or the Ritual Cleric DLC costume bonus downright unplayable. How are we supposed to max out any recipe at all? Grinding for endgame traits is something only a masochist could enjoy. I dont know how anyone of the devs thought, killing the same boss for 20 hours straight could be fun. The drop rate is ridiculously low. The 3500 item limit is rough. With such a large game, the storage was full before the exam started. There are also a lot more item characteristics that are desireable, so filtering "bad" materials is challenging. Items with endgame traits have low component count, items with high component count low size etc. Just give us at least the regular 5000 item limit ffs. Also, Why aren't there any campfire spots in dungeons. The game was designed around them. TL:DR Atelier firis is better than its reputation as long as you dont focus on crafting.
The male symbol is also the symbol for Mars, and the female symbol is also the symbol for Venus, so the astrological bent of the whole thing remains pretty consistent. They're the same as the symbols used in actual, real-world astronomy. It all ties back to Roman mythology.
I've never played an Atelier game but Ircha gaming highlighted this and being curious about Atelier Ryza and the history (mostly down to Ircha) this was very helpful in giving me more on the mysterious trilogy. Thank you.
Damn Bro I don't think people appreciate how much work you put in due to lack of accessibility options due to color blindness. Thank you for doing this review!
I'm surprised he didn't mention firis then. Because even me, a non colorblind person, had problems figuring out the elemental components on the materials. Using green, blue and violet only for colored numbers was a bad idea.
My biggest gripe with the newer Atelier games is the lack of challenge in term of time restraints. You can grind for mats with good traits without any worry. This then lessens the significance of good synthesis play. I understand some people hate time restraints. But a single option at the start of the game could fix that instead of completely removing it. Want a challenge? Turn it on. Want a comfy playthrough? Turn it off.
Just want to shout you out for your enthusiasm and positive outlook on things. Even when you’re critical of a game, it’s because you genuinely wish it was better rather than just hating on it. Hands down my favourite JRPG content creator.
Cheers bud. I always think it's important to justify why I'm being critical of certain aspects, if that comes across well then that's even better. I understand it can ruffle some feathers here and there, but I respect you guys too much to lie about how I really feel on games I play.
Agree Also only one team working pokemon but they work on multiple pokemon games at once with limited time limited employees etc They got te money but they don't hire more etc
Wow, that was a heck of a review of the trilogy! Really appreciated the thorough discussion for each key part of the games. It's great to see how the games evolve and ultimately end on the best game of the three. I have yet to play the trilogy myself, but I do plan to soon since I'd like to play Sophie 2 near release. That limited edition on the NISA site is tempting but I will likely hold off. I completely understand the temptation of figure preordering lol. But my priorities for figures are on the anime side for the most part.
The symbol for male is derived from the symbol for Mars, and the symbol for female is derived from the symbol for Venus. That's where we get the boomer saying, "Men are from Mars, Women are from Venus". Furthermore, this is the real-world Alchemy Notation for the Planets that I'm seeing in the footage!
Good to know that you also enjoy mysterious trilogy, since it's my personal favorites. I actually start out this trilogy from Lydie & Suelle (my favourites of all 3), cause it's the only mysterious title that available on switch at that time and completing the saga backward (from Sophie then Firis on DX version). In regard on Firis, I do have similar opinion, while it have its charm, playing through Firis feels like a chore and there's no Cornelia Duplication Shop in it (my biggest gripe for this game). Lastly, if you like Lydie & Suelle alchemy system, you're going to like Lulua's too, it's just absolute perfection, in my opinion.
That means a lot, thank you for the kind words! And also thank you for sharing it out, just got off work and saw it on my notifications, was a very nice surprise. :) Here's to Sophie 2 when that comes out!
Includes "Almost" all DLC There was a costume pack for Lydie and Suelle that was released a while ago, that didnt make the cut for the DX version The DLC was later removed for the base game as well Its was two dress outfits based around a cross over golf game Sadly those outfits are now lost to the void, to never return
Colour Blind... Man... the feels... When I was young my parents owned a green truck, or as everyone tells me it was Blue (with a yellow speckle flex). So as we could likely both agree with was Green. It was a nice green even. lol
Ahh hage i mean hagel im mostly glad they had added him again in atelier lydie i mean pamela is being added in most atelier games but they always seem to forget to add hagel he is a funny and good npc so i hope they bring him back to more modern atelier games
Nice review! I'm working through the Mysterious Trilogy for the first time also and at the end game for Lydie and Suelle. I definitely agree with your thoughts on all three games. Sophie was a great starting point and nice intro. Firis was definitely the low point with the excessively large maps. The lack of Duplication really made the end game drag on for me. Lydie and Suelle is a nice way to round out the trilogy and fix points. I definitely fail in this game the most at telling the colors apart. Red and Green, and Blue and Purple are constantly mixed up for me that I constantly rely on the item filters to tell them apart and using the nodes to tell which is which. I managed better in the previous entries with tricks to tell different colors apart. Lydie and Suelle is definitely my favorite with all the improvements though. I'm definitely looking forward to Sophie 2 and experiencing it after working through this trilogy.
I really like the time limit of Firis it brought back planning ahead even your exploration times and your questing times sometimes they even overlapped. Perhaps a option to play without a timelimite or to play with would be good but I really missed time limits in the other "recent" Trilogies.
Me: "I wonder if I have to play Atelier Sophie to understand the story of the second game? 🤔" Kiseki: "Atelier Sophie story...well, there isn't one" Me: "Oh..that's that then" Anyway, great video, I am a bit behind with the older Atelier games and this helped me prepare for Sophie 2 😀
Well - It's not entirely true. There is a story around Plachta and another set of characters. I won't tell more because of spoilers, but yeah - There is at least something. What I like about the trilogy, is that characters from the first game can be seen back in the later games (You will see Sophie back in Firis and Lydie & Suelle, and characters from Firis make a appearance in Lydie & Suelle too).
For me it pretty much had no plot outside of giving you the background on Plachta, it's more a disjointed series of events than anything else. Even though it's not out yet, I'd be confident in saying that skipping the first game isn't going to affect your time in the sequel as I can't really see how they can link the two together outside of some references here and there.
@@TheKisekiNut Yeah, i suspected as much, i mean Ryza 2 is a direct sequel and apart from characters, there isn't anything else you wouldn't understand by not playing the first one. Looking forward to Sophie 2 tho, Gust is increasing the quality of the Atelier games with each new entry
Don't get me wrong, I'm not advocating that you should skip the first game as it's still a brilliant title in it's own right, and it probably will allow you to enjoy Sophie 2 even more. But I use Trails as the benchmark for deciding if a game is 'important' for you in terms of narrative continuity, and from what I played of Sophie there wasn't much there that made me think 'yep, that's an important plot point that I think can be expanded'. At the end of the day, it's possible that Gust never even planned to release a second Sophie game back in 2015, so they preferred to leave all knots tied. The only real narrative point that could be expanded upon again relates to Plachta, but since this game is falling in the period before Firis, they can't really expand upon it based on what's already occured in Firis and L&S.
@@TheKisekiNut I will play it eventually for sure, working through the backlog you know how it is ;) Btw, just wanted to say that i binged your channel since i found it, i really like your videos :)
I must admit I struggled with Firis to the point I made the choice to go after the bad ending so I could move on to Lydia and Suelle. But overall a fantastic trilogy and Sophie 2 will be amazing as it doesn’t have that awful Ryza combat and synthesis
Nice review. Also, thanks for pointing out the "weak" graphics. I feel like, no one is talking about that. Not to say, that the Atelier games look bad. When I played Atelier Rorona for the first time, I was disappointed by the lack of visual detail in the environments and Atelier Ayesha did also give me a good shock because I was hoping for visual improvement. However, that doesn't mean, I didn't enjoy them.
Mysterious trilogy and sophie 2 is indeed have the most engaging mini game crafting imo, but they're really kinda frustrating somtimes in end game crafting lol. I love arland trilogy simplicity the most though. Ryza is the most braindead, definitely, but what i like about ryza 3 is the core ingredient morph let you customize your equipment more and let you change some effect that you dont like or you deem unnecessary, not total control but still nice. Ryza 1 have similar system but only with the weapon, where you can choose any weapon effect within that weapon tree and still let you craft the best weapon.
Thanks for the review! I'm working on finishing Ryza 2 right now, then I'm going to move on to Sophie before Sophie 2 comes out. Atelier is such a great series!
I have seen a variety of colorblind options in other games. It appears a somewhat solved problem. The only reason they wouldn't be included is resource application at the dev or publisher level. ie, they don’t want to pay somebody to make their game accessible.
While I was no stranger to JRPG's, the ones I played never really "cached" me like the Falcom (Trails, Ys, Tokyo Xanadu eX+) games. Maybe the latest Tales game will change that, but the previous ones did not really did that. It was when I played the Falcom Tails game I really got hooked. And then there was that gap between Trails of Cold Steel II and Cold Steel III. It had to be filled with "something", and it was at that time that the Gust collection of games filled that gap in a perfect way. The Atelier games are really enjoyable and (mostly) lighthearted. Just the perfect medicine for my JRPG withdrawal symptoms. I also started with the Mysterious trilogy, and really enjoyed them. I fully agree with the critiques, and also agree that Lydie & Suelle is the best of the trilogy. I also started with the Mysterious trilogy because I really do not like time limits in games (Firis has such a generous time limit that it did not bothered me at all). Especially the Arland series have the reputation of very brutal time limits. Strange enough the latest one, Atelier Lulua, has no time limit at all and looks and feels very similar in gameplay to Lydie & Suelle. Al in all Gust is really becoming one of my favorite game developers. I not only had and have a nice time with all the Atelier games, but I really loved the two Blue Reflection games. Of course I am looking forward to Atelier Sophie 2, and maybe there will be a last Ryza game in the future (I still feel her journey is not completed yet). Who knows? Anyway - I think we are blessed with so many nice JRPG's these days.
The whole Atelier franchise is great when all you want is a chill and relaxed game. EDIT: The 'male' and 'female' you saw I think represent 'Mars' and 'Venus'.
I first got into the atelier series with Mana Khemia ( a spin off ) ... and since then i've been hooked ... there is a certain .."je ne sais quoi" to the atelier series that contribute to it's charm. You never know what to expect from game to game , what changed? how is the new alchemy system? How is the combat system ? what new gathering mechanics have they add? ect.. One thing is sure I'm always buying "the new atelier". Also ... I know your pain when I saw that price...gosh ... ... I still per-ordered it.
@@BlackMageLozi Wow seriously! I wasn't aware that it was a legit "episode" I always thought the two mana Khemia were a kin of spin of (because of how different they are from the "main" series ) also .. intro and ending? never saw atelier 9 anywhere .. is it some kind of psp thing? There is port of the first one on it. back then when I played on ps2 they didn't mentioned that ... well maybe my memory is a little fusy ..it been years. Well thanks for the info is it from gust themselves or the wiki page? EDIT : so I just booted the ps2 and.. there is no mention of atelier 9 at the intro in the new game nor in the video just plain old Maka khemia alchemist of al-revist ... maybe at the end ... i'll do the last boss again. If my save file is still there .
The one thing that I really like is how they are not at all subtle that Sophie & plachta are a couple what so ever Firis has great fashion sense And the twins are easily the most exciting pair in atelier granted there dad being Dio probably helps
I am going to lighten my bank acount today too. But these games look really nice. Although the grinding would probably bore me out at some point. I am very lazy. Trails from Zero, here I come!
They're a great alternative to the standard JRPG formula. So many are quite heavy on their themes and approach, so it's nice to have something like Atelier that's pretty much just light-hearted fun in most cases.
When i first watch ryza trailer, i'm interested but i'm start my atelier game series is from Arland seried. Currently on 3rd game of arland series, atelier meruru. With time limit mechanic, the start you feel this is fine the travel to area shortener, but when you open new area farther from your home it becomes really fast game, time to gather area>gather material+fighting>back to atelier can be 2/3 months time and for trophy/achievement hunter is really hard to complete it. It kinda sucks time limit come back to mysterious series, but still plan to buy it when sales on pc.
Glad you enjoyed them. This trilogy and Ryza 1 are my only experiences with the series so far but really looking forward to more. Only thing still bothering me is what did Firis do between games to become such a monster?! She demolished everything in Lydie and Suelle!
You can buy them in bundles on Steam. They are slightly cheaper (by about 25%) that way. There are three bundles. The Arland, Dusk and Mysterious bundle (all are the DX version). There are a few exceptions. For instance - The latest Dusk game (Atelier Lulua) and both Atlier Ryza games are not in a bundle, so they are at full price.
Personally I've only played one Atelier game, Firis, after finally deciding to take the shot when the Mysterious -trilogy went to sale on switch E-Shop. Decided to go with Firis since I was keen on having my first Atelier to be a (quote on quote) "true Atelier experience" that has the time limit in it. I now know Firis's time limit ain't exactly the most demanding one out of these out there, but for a first timer (despite having over 60d left once I reached the city with all recommendation letters needed) I was constantly at the point of "will I make it?" ...especially after the "boat -arc" ...Seriously, I hate that when I think of the game that's the FIRST thing I remember but it was just such a ... ugh.. My point is that if this is how the time limit is handled on each game (as in; it's making me afraid to move on a overwolrd) the I guess Sophie would have been the ideal game that I could just pick after the day and have fun, instead where in Firis I picked it, but I also had to pay some attention in fear of missing out my days (again, as I've since learned; for no reason really) That said after the exam (once the game ditches the time limit) the game became a lot more fun to me overall, I can now explore freely without any urgency and have more fun with the addicting alchemy system without wasting any days and so on and so on. Other thing I have mixed feelings 'bout Iris was the overall feeling difficulty and thus a certain... uh... "spikes" if it can be said that. namely, for a majority of the game (again, pre-exam) I didn't really face anything that killed me. At all. Thus I preferred making just making bombs and stuff like that as I didn't really have need for healing that Liane (and later Firis herself) couldn't produce. synthesizing And for that reason alone I just can't hate the game at all. Can't say I LOVE it per-se, but I'm glad I took the shot and I DID enjoy it a lot. Overall the game was what I was expecting though, a cute anime firls doing cute/funny stuff. But sometimes it's all ya really need.
The journal progression scheme in Liddy and sue was awesome. I actually tried to 100% each journal chapter before turning it in. I didn't always succeed, but that soft goal made the game enjoyable. I also liked the character interactions in Liddy and Sue. About the only thing I didn't like was the bingo card alchemy system. And here's the rub. I saw a playthrough for ferris and and loved 99% of it. But the alchemy system was even less forgiving than Liddy and sue. Ferris post game potential seemed phenomenal and just 9ver all seemed it would scratch my grinding itch I get for RPGs from time to time but I just hate that alchemy system. NOW THEY GONNA DO SOPHIE 2 INSTEAD OF RYZA 3??!! Well, tldr later, bottom line is I did liddie and sue just cuz I needed an atelier game at the time and it had the least PITA alchemy system of the mysterious series, but I'm totally annoyed they bringing it back.
Man, the Atelier games seem like I might enjoy them quite a bit, I love a nice relaxed and laid back RPG every once and a while. but my god the ear-piercing, high pitched girl-chan voice acting in these games makes me want to blow my brains out. I really wish I could get over it.
You have EXACTLY the same opinion as me. Sophie was great, Firis was mostly meh and Lydie & Suelle was fu*king awesome again. The reason i didn't like Firis was, that the Open World wasn't that appealing. Gust is just a too small Studio to pull that off. Maybe in the Future it will work out, because I DO think that the Open World concept would fit in this Series. Second reason: I teally didn't care much for Firis, i felt she was mostly a bit annoying. I appreciate however, that her Stiry fits the concept of the Game perfectly. Third and last reason: There was no real Story. I get it, the Journey IS the Story. But that wasn't enough for me. Maybe when i Replay it one day, the Game will appeal to me more. Time will tell. I however liked the Idea, that Sophie became Firis' Teacher. Lydie & Suelle on the other hand, was the PERFECT Ending for the Mysterious Games. Every lose Story threads from various Characters since Sophie got a decent Ending, like Fritz' Family, Cornerias Parents and most importantly, Plachtas Story and her journey to become Human again. Honestly, i shed some tears when that happened. Even Luard, the final Boss of Sophie, got alot of development and depth. I really didn't expect that. Sophie became one of the best Alchemists in the World, she even surpassed Plachta. And the Twins are just loveable with a decent Story on their own. The Game took all the things i liked about Sophie and improved them significantly. Like you said, the Alchemy in Firis for comparison was a complete mess. It is totally worth it to get the true end, because it is just beautiful and a very very satisfying conclusion to the Mysterious Games. We don't need to talk about the Soundtrack, because all three Games are very unique and memorable in this Regard, though, Lydie got the most Tracks that i loved. I still haven't finished Sophie 2, because i want to enjoy it as much and long as i can. It was such a huge surprise that she got her own Sequel after all this time, so i wouldn't be surprised if we get another Mysterious Game in the Future. That said, i would LOVE it if we get more. :)
This serie of games I've tried getting all of them and I have only need to get two of the old ones on the PS3 and I got hooked on these games cause of ryza 1 and the twins one (I can never spell their names right) I even have the town building one (Nelke) and definitely will get Sophie 2. Great reviews 👍🏻💜
I actually couldn't get into Lydie & Suelle, and didn't enjoy Firis as much as I enjoyed Sophie. But Sophie 2 is absolutely amazing and leagues above other games in the Mysterious series.
The only thing I didn´t like about Atelier Sophie is the final boss...my god...it is hard af and I couldn´t beat it, I just moved on with my life. Did anyone else struggle with that too??
It’s tragic to the point of it being funny how they bothered to keep the original voices and English subs for the western releases but the Japanese releases have Japanese, Chinese (traditional) and Chinese (simplified), even for the digital versions . A . (I mean, with the age of DLC for minor things, I wouldn’t say no to English subs DLC for quite a few titles I simply passed over because of that hassle)
The last atelier game I played had a time limit. I think...Ryza? I had decided I was gonna get the platinum trophy for this game as I still have my copies of Atelier Iris 2 and 3 and I looooove those games. However, when I recieved the bad ending because of running out of time I realized games with time limits on an entire playthrough are not for me. I actually haven't played an Atelier game since because I was so disappointed. But maybe I'll give it a second chance if Kiseki Nut vouches for it. Edit, finished the video, gonna try the Suelle one out soon, do I need to play the first two in the video to understand the events?
The Arland trilogy (Rorona, Totori, Meruru) have that kind of time limits (especially Totori is brutal). The Dusk series started with a time limit at the first game (Ayesha) but became a whole lot less strict in the next game (Escha & Logy), to completely vanish in the last game (Shallie). The only game in the Mysterious trilogy (Firis) has a initial time limit, but it's so generous that it really takes a lot of effort to NOT finish within that time limit. Atelier Ryza and Ryza 2 have no time limit at all.
Yeah, all of Arland had time limits, Dusk has 2 (one of them quite lenient from what I've read), and Mysterious has the one in Firis which is also lenient. I personally don't like time limits in games either, only Majoras Mask did it well in my eyes, and it's why I've got the Dusk Trilogy on my backlog over Arland later this year.
I still have to finish Atelier Firis and Lydie & Suelle. I did finish the first Atelier Sophie. Do you think Atelier Sophie 2 will require us to know about the events in those games?
@@TheKisekiNut Became a joke on my channel, where regardless of what series we're in... Atelier will be pronounced that weird way in Sophie/Firis lol Was fun getting to 'Atelier Rose' lol
i wish the next atelier game would be FIris 2 ( after Sophie 2 ) with big open world but no alchemy proficiency this time. She's not a newbie alchemist now hehehe
I can't see that happening personally. Sophie 2 happened because of a popularity poll, she was voted as the alchemist who fans most wanted to see another game centred around. Though Firis is a good character, her game left a sour taste for many.
Would you recommend starting with Sophie over Ryza for someone looking to give the series a try ? Or would you recommend the series at all to someone who plays a lot of JRPGs, but mostly for the storytelling ?
If it's storytelling your looking for, then Atelier isn't really for you. They're very simple stories for the most part (at least from the ones I've played) and in some cases virtually non-existent (in the case of Sophie) - Atelier grabbed me because of how unique it was to everything else in the JRPG sphere. Light-hearted, colourful, excellent music and an addicting crafting system. It was the perfect alternative JRPG when I wasn't looking for something heavy hitting.
Personally, I started with Ryza and it hooked me into being a fan. The game takes a bit to get going, so you have to give it a few hours at least, but it's worth it. Ryza 2 is even better than the first. Sophie is good, and definitely worth playing. But if I had to choose, Ryza wins in my opinion. Playing Ryza first actually helped with the whole item synthesis thing. At least the concept of it.
I feel like atelier’s main attribute is it’s cosyness. They are very very relaxing (even with all the combat) and a beautiful escape from reality. You also kind of grow to love the characters and their interactions. I’m definitely a storyline lover (in terms of game play preference) and I adore the atelier series. 💕. But yeah probably Ryza is more accessible to you than Sophie 1. Sophie is one of the lesser of the whole of the atelier games (and there’s like 20+ of them) but I’m sure number two will have a lot of quality Of life changes.
so, while i see this video as being very beneficial, since after Ryza 1+2 i wanted to delve into Sophia myself, though not sure anymore, a more pressing Question comes to mind: Why did you not push those Games into a Let's Play Video Series as well? Would love to see you play some of these Games for a change. :D
Because streaming in front of the people is an experience he didn't feel like going through for these games? Idk man, we don't know him personally lol. He has every right to play this in his alone time rather than in front of a live audience
Not really in to Lets Playing if I'm honest, it's not really what I want to post to the channel. I want to get back in to streaming but only when I get my own place sorted some time this year hopefully.
so in Atelier Lydie & Suelle, hows the true ending stuff? is it only a different ending or is there changes in "endgame" content? any additional content?
I really want to try out an Atelier game, but the mysterious trilogy is around 90 euros on PSN. Would you say that this is worth the price for the content itself?
I'd say it's worth it personally. 30 Euros for each game that can easily take 50 hours each. But of course that's all in the eye of the beholder, 90 Euros is a fair chunk to spend. So if you're not fully decided on whether you want to give it a go in the near future, I'd just wait and see if Koei has a future sale.
I still have trouble finding the appeal of the Atelier series beyond fan service (which is a negative for me) and the alchemy, and the stories just seem so tropey and not unique. The series has gotten a lot of hype lately, but maybe these games are just not for me :/ But I'm glad people seem to be enjoying themselves with the trilogy! Hope Sophie 2 is good!
@@ninototo1 Yeah I think that's a decent comparison. Idk, I get not everything needs to be this groundbreaking mind bending story, but this just seems like jrpg for the sake of jrpg, and feels really cookie-cutter (from my outsider's perspective). I think wholesome vibes and non-ironic fan service don't mesh well for me either
@@PantsaBear only the Ryza games have a "in your face" fanservice. The older one tend to not have this kind of thing at all and are just wholesome great games if you want to rest. The Dusk trilogy as a sort of Post Apocalyptic setting for exemple and there's a sort of small sadness in the background (the world is dying in a way) during the game even if the characters are trying to stay optimistic
Outside of Ryza which honestly was quite light on the fan service anyway, I never considered it too heavy, the Mysterious Trilogy had none that I recall. And I hear that it extends to pretty much all the other games, Ryza was pretty much the only one to skim the line. But in terms of why I like them, they're just unique in how carefree they are. When so many games are all about the heavy themes and 'saving the world', it's nice to have a break from that once in a while. Atelier pretty much fits that bill.
Not to be an arse, but the issue with your color blindness vs the game's synthesis system is not really an issue for the game. True, most games nowadays do account for those that struggle with it, but in their defense they are not obligated to. Also it's usually just a hassle to think of alternatives. Time that usually is best spent elsewhere. Anyway, good vid mate! :D
Now I can say I'm officially ready for Atelier Sophie 2.
The Mysterious Trilogy was a joy to play through, and a good starting point for anyone interested in the Series.
i hope you have fun with atelier sophie 2.. :D
i know you mainly focuse to trails serie, but with this video about atelier serie made me ask what you recommend of atelier games to start play (/ watch playthrough if not too busy with work) ??
i mainly know atelier serie from Eshca & Logy anime (and olizandris playthrough of ryza 1+2) so i don´t know much about atelier serie..
( i don´t have much time to play games but i can somewhat watch playhtrough at work too on youtube lol
work at multipurpose sport hall mainly count how many comes to practise basketball and then waith for next roup of teams so have lot of downtime lol)
greetings from finland
really love trails serie with their story etc and liked ryzas story and alchemy things too
I played the oriinal SOPHIE game it ENCOURAGED you to take your time, on several occasions....then 50-ish hours into the (Spoiler) said I took too long to save (spoiler)!? And finished the game for me! I have played every game before this. I tried restoring 10 hours back....same result with me hurrying....then 20 hours...then 28ish hours....same results! Frustration x 10......needless to say I have not played the series since. My question is have you heard if they took this d1ck move out of the game(s)?
Firis is too much of a newbie basically XD
Me too. And with that being said I will surely play more Atelier games in the near future
Atelier firis is the most enjoyable atelier game, I've played so far. It has also one of the worst crafting mechanics of all atelier games.
The great points:
It's pretty rare we can enjoy a game that feels like an actual adventure. No big bad demon lord killing, saving the world, high stakes saga, just a nice coming of age story.
The world in Atelier firis is huge. Probably at least twice as large as in Ryza. Because of the size of the map, the first journey to Reisenberg feels like a significant milestone in firis life. Going back to an atelier in town, like in any other atelier game, would delete progress and frustrate but it was fixed by not using any real hub at all. And the mobile atelier is soooo comfortable to use. Running around and collecting materials but the backpack is full before you've completed the map? Just set up the mobile atelier. Need an item before a boss? Mobile atelier. Running out of LP? Mobile atelier.
The coming of age story of firis and the other characters, especially her sister Lia felt very wholesome. And there are also a lot of story quests. It takes around 1-2 hours to get through all events of one character, and there are almost 30 in the game.
Not only do I disagree with your notion "a time limit has no place in an open game" (Fallout 1 had one too), I think the time limit made the game better. First it changes the players priority and introduces a bit of urgency. Firis shouldn't complete every single map because she isnt a real alchemist yet, just help the people she are able to at the moment and move on. The jorney to Reisenberg is the goal not being a samaritan. Also without the time limit it would be very easy to beat Sophie on your first run. But firis is sophies apprentice. She isn't supposed to beat her teacher in alchemy.
The exam feels like a real exam. I went in blind and was actually suprised about the theoretical multiple choice test. I also panicked because of the time limit during synthesis exam and almost failed it (so its actally similar to my real chemisty synthesis exam heh).
the bad points:
Crafting in this game is pure suffering, so i can understand why other people dislike this game. In fact I would even rate crafting without the NEW GAME+ or the Ritual Cleric DLC costume bonus downright unplayable. How are we supposed to max out any recipe at all?
Grinding for endgame traits is something only a masochist could enjoy. I dont know how anyone of the devs thought, killing the same boss for 20 hours straight could be fun. The drop rate is ridiculously low.
The 3500 item limit is rough. With such a large game, the storage was full before the exam started. There are also a lot more item characteristics that are desireable, so filtering "bad" materials is challenging. Items with endgame traits have low component count, items with high component count low size etc. Just give us at least the regular 5000 item limit ffs.
Also, Why aren't there any campfire spots in dungeons. The game was designed around them.
TL:DR Atelier firis is better than its reputation as long as you dont focus on crafting.
The male symbol is also the symbol for Mars, and the female symbol is also the symbol for Venus, so the astrological bent of the whole thing remains pretty consistent.
They're the same as the symbols used in actual, real-world astronomy. It all ties back to Roman mythology.
I've never played an Atelier game but Ircha gaming highlighted this and being curious about Atelier Ryza and the history (mostly down to Ircha) this was very helpful in giving me more on the mysterious trilogy. Thank you.
If Ircha recommends it, then it's worth trying!
Damn Bro I don't think people appreciate how much work you put in due to lack of accessibility options due to color blindness. Thank you for doing this review!
I'm surprised he didn't mention firis then. Because even me, a non colorblind person, had problems figuring out the elemental components on the materials. Using green, blue and violet only for colored numbers was a bad idea.
My biggest gripe with the newer Atelier games is the lack of challenge in term of time restraints.
You can grind for mats with good traits without any worry.
This then lessens the significance of good synthesis play.
I understand some people hate time restraints.
But a single option at the start of the game could fix that instead of completely removing it.
Want a challenge?
Turn it on.
Want a comfy playthrough?
Turn it off.
Just want to shout you out for your enthusiasm and positive outlook on things. Even when you’re critical of a game, it’s because you genuinely wish it was better rather than just hating on it. Hands down my favourite JRPG content creator.
Cheers bud.
I always think it's important to justify why I'm being critical of certain aspects, if that comes across well then that's even better.
I understand it can ruffle some feathers here and there, but I respect you guys too much to lie about how I really feel on games I play.
I still don't get how people can excuse Pokemon when this series proves that yearly releases can work and be different from eachother
Cucksumerism
Agree
Also only one team working pokemon but they work on multiple pokemon games at once with limited time limited employees etc
They got te money but they don't hire more etc
I mean completely different games man lol
Wow, that was a heck of a review of the trilogy! Really appreciated the thorough discussion for each key part of the games. It's great to see how the games evolve and ultimately end on the best game of the three. I have yet to play the trilogy myself, but I do plan to soon since I'd like to play Sophie 2 near release. That limited edition on the NISA site is tempting but I will likely hold off. I completely understand the temptation of figure preordering lol. But my priorities for figures are on the anime side for the most part.
Sophie has the BEST alchemy gameplay out of all of them which is the most fucking important aspect for the atelier series
Depends on the game you’re playing in the series but yeah. I can agree
The symbol for male is derived from the symbol for Mars, and the symbol for female is derived from the symbol for Venus. That's where we get the boomer saying, "Men are from Mars, Women are from Venus". Furthermore, this is the real-world Alchemy Notation for the Planets that I'm seeing in the footage!
Good to know that you also enjoy mysterious trilogy, since it's my personal favorites. I actually start out this trilogy from Lydie & Suelle (my favourites of all 3), cause it's the only mysterious title that available on switch at that time and completing the saga backward (from Sophie then Firis on DX version). In regard on Firis, I do have similar opinion, while it have its charm, playing through Firis feels like a chore and there's no Cornelia Duplication Shop in it (my biggest gripe for this game). Lastly, if you like Lydie & Suelle alchemy system, you're going to like Lulua's too, it's just absolute perfection, in my opinion.
Great video! Subbed ❤️👍👍😍
Wow, recognised by one of the very best, thanks Ircha! :)
@@TheKisekiNut this video was a lot of work, funny edits, a lot of information, simply awesome!
That means a lot, thank you for the kind words! And also thank you for sharing it out, just got off work and saw it on my notifications, was a very nice surprise. :)
Here's to Sophie 2 when that comes out!
Includes "Almost" all DLC
There was a costume pack for Lydie and Suelle that was released a while ago, that didnt make the cut for the DX version
The DLC was later removed for the base game as well
Its was two dress outfits based around a cross over golf game
Sadly those outfits are now lost to the void, to never return
Firis is a massive clumsy mess... but it's got so much heart that I can't help squealing whilst playing
Colour Blind... Man... the feels... When I was young my parents owned a green truck, or as everyone tells me it was Blue (with a yellow speckle flex). So as we could likely both agree with was Green. It was a nice green even. lol
No one understands our struggles.
Ahh hage i mean hagel im mostly glad they had added him again in atelier lydie i mean pamela is being added in most atelier games but they always seem to forget to add hagel he is a funny and good npc so i hope they bring him back to more modern atelier games
Nice review! I'm working through the Mysterious Trilogy for the first time also and at the end game for Lydie and Suelle.
I definitely agree with your thoughts on all three games.
Sophie was a great starting point and nice intro.
Firis was definitely the low point with the excessively large maps. The lack of Duplication really made the end game drag on for me.
Lydie and Suelle is a nice way to round out the trilogy and fix points. I definitely fail in this game the most at telling the colors apart. Red and Green, and Blue and Purple are constantly mixed up for me that I constantly rely on the item filters to tell them apart and using the nodes to tell which is which. I managed better in the previous entries with tricks to tell different colors apart.
Lydie and Suelle is definitely my favorite with all the improvements though. I'm definitely looking forward to Sophie 2 and experiencing it after working through this trilogy.
I really like the time limit of Firis it brought back planning ahead even your exploration times and your questing times sometimes they even overlapped.
Perhaps a option to play without a timelimite or to play with would be good but I really missed time limits in the other "recent" Trilogies.
Me: "I wonder if I have to play Atelier Sophie to understand the story of the second game? 🤔"
Kiseki: "Atelier Sophie story...well, there isn't one"
Me: "Oh..that's that then"
Anyway, great video, I am a bit behind with the older Atelier games and this helped me prepare for Sophie 2 😀
Well - It's not entirely true. There is a story around Plachta and another set of characters. I won't tell more because of spoilers, but yeah - There is at least something. What I like about the trilogy, is that characters from the first game can be seen back in the later games (You will see Sophie back in Firis and Lydie & Suelle, and characters from Firis make a appearance in Lydie & Suelle too).
For me it pretty much had no plot outside of giving you the background on Plachta, it's more a disjointed series of events than anything else. Even though it's not out yet, I'd be confident in saying that skipping the first game isn't going to affect your time in the sequel as I can't really see how they can link the two together outside of some references here and there.
@@TheKisekiNut Yeah, i suspected as much, i mean Ryza 2 is a direct sequel and apart from characters, there isn't anything else you wouldn't understand by not playing the first one.
Looking forward to Sophie 2 tho, Gust is increasing the quality of the Atelier games with each new entry
Don't get me wrong, I'm not advocating that you should skip the first game as it's still a brilliant title in it's own right, and it probably will allow you to enjoy Sophie 2 even more.
But I use Trails as the benchmark for deciding if a game is 'important' for you in terms of narrative continuity, and from what I played of Sophie there wasn't much there that made me think 'yep, that's an important plot point that I think can be expanded'.
At the end of the day, it's possible that Gust never even planned to release a second Sophie game back in 2015, so they preferred to leave all knots tied. The only real narrative point that could be expanded upon again relates to Plachta, but since this game is falling in the period before Firis, they can't really expand upon it based on what's already occured in Firis and L&S.
@@TheKisekiNut I will play it eventually for sure, working through the backlog you know how it is ;)
Btw, just wanted to say that i binged your channel since i found it, i really like your videos :)
I must admit I struggled with Firis to the point I made the choice to go after the bad ending so I could move on to Lydia and Suelle. But overall a fantastic trilogy and Sophie 2 will be amazing as it doesn’t have that awful Ryza combat and synthesis
I am legit working thru Sophie 1 DX right now. I am enjoying it quite a bit, and already want to try the other 3 games. Great video :D
Nice review. Also, thanks for pointing out the "weak" graphics. I feel like, no one is talking about that. Not to say, that the Atelier games look bad. When I played Atelier Rorona for the first time, I was disappointed by the lack of visual detail in the environments and Atelier Ayesha did also give me a good shock because I was hoping for visual improvement. However, that doesn't mean, I didn't enjoy them.
Mysterious trilogy and sophie 2 is indeed have the most engaging mini game crafting imo, but they're really kinda frustrating somtimes in end game crafting lol.
I love arland trilogy simplicity the most though. Ryza is the most braindead, definitely, but what i like about ryza 3 is the core ingredient morph let you customize your equipment more and let you change some effect that you dont like or you deem unnecessary, not total control but still nice.
Ryza 1 have similar system but only with the weapon, where you can choose any weapon effect within that weapon tree and still let you craft the best weapon.
Thanks for the review! I'm working on finishing Ryza 2 right now, then I'm going to move on to Sophie before Sophie 2 comes out. Atelier is such a great series!
It's what I call my 'comfort' JRPG - very easy to get in to and not too much in the way of heavy hitting moments.
Great reviews!! I have these in my backlog - and planning to prioritise them with the new game coming out!
I have seen a variety of colorblind options in other games. It appears a somewhat solved problem. The only reason they wouldn't be included is resource application at the dev or publisher level. ie, they don’t want to pay somebody to make their game accessible.
While I was no stranger to JRPG's, the ones I played never really "cached" me like the Falcom (Trails, Ys, Tokyo Xanadu eX+) games. Maybe the latest Tales game will change that, but the previous ones did not really did that. It was when I played the Falcom Tails game I really got hooked. And then there was that gap between Trails of Cold Steel II and Cold Steel III. It had to be filled with "something", and it was at that time that the Gust collection of games filled that gap in a perfect way.
The Atelier games are really enjoyable and (mostly) lighthearted. Just the perfect medicine for my JRPG withdrawal symptoms. I also started with the Mysterious trilogy, and really enjoyed them. I fully agree with the critiques, and also agree that Lydie & Suelle is the best of the trilogy. I also started with the Mysterious trilogy because I really do not like time limits in games (Firis has such a generous time limit that it did not bothered me at all). Especially the Arland series have the reputation of very brutal time limits. Strange enough the latest one, Atelier Lulua, has no time limit at all and looks and feels very similar in gameplay to Lydie & Suelle.
Al in all Gust is really becoming one of my favorite game developers. I not only had and have a nice time with all the Atelier games, but I really loved the two Blue Reflection games. Of course I am looking forward to Atelier Sophie 2, and maybe there will be a last Ryza game in the future (I still feel her journey is not completed yet). Who knows? Anyway - I think we are blessed with so many nice JRPG's these days.
The whole Atelier franchise is great when all you want is a chill and relaxed game.
EDIT: The 'male' and 'female' you saw I think represent 'Mars' and 'Venus'.
I first got into the atelier series with Mana Khemia ( a spin off ) ... and since then i've been hooked ... there is a certain .."je ne sais quoi" to the atelier series that contribute to it's charm.
You never know what to expect from game to game , what changed? how is the new alchemy system? How is the combat system ? what new gathering mechanics have they add? ect.. One thing is sure I'm always buying "the new atelier".
Also ... I know your pain when I saw that price...gosh ... ...
I still per-ordered it.
@@BlackMageLozi Wow seriously! I wasn't aware that it was a legit "episode" I always thought the two mana Khemia were a kin of spin of (because of how different they are from the "main" series ) also .. intro and ending? never saw atelier 9 anywhere .. is it some kind of psp thing? There is port of the first one on it. back then when I played on ps2 they didn't mentioned that ... well maybe my memory is a little fusy ..it been years.
Well thanks for the info is it from gust themselves or the wiki page?
EDIT : so I just booted the ps2 and.. there is no mention of atelier 9 at the intro in the new game nor in the video just plain old Maka khemia alchemist of al-revist ... maybe at the end ... i'll do the last boss again.
If my save file is still there .
The one thing that I really like is how they are not at all subtle that Sophie & plachta are a couple what so ever
Firis has great fashion sense
And the twins are easily the most exciting pair in atelier granted there dad being Dio probably helps
the twins are adorable 😭😭😭
I am going to lighten my bank acount today too. But these games look really nice. Although the grinding would probably bore me out at some point. I am very lazy. Trails from Zero, here I come!
They're a great alternative to the standard JRPG formula. So many are quite heavy on their themes and approach, so it's nice to have something like Atelier that's pretty much just light-hearted fun in most cases.
When i first watch ryza trailer, i'm interested but i'm start my atelier game series is from Arland seried. Currently on 3rd game of arland series, atelier meruru. With time limit mechanic, the start you feel this is fine the travel to area shortener, but when you open new area farther from your home it becomes really fast game, time to gather area>gather material+fighting>back to atelier can be 2/3 months time and for trophy/achievement hunter is really hard to complete it. It kinda sucks time limit come back to mysterious series, but still plan to buy it when sales on pc.
Glad you enjoyed them. This trilogy and Ryza 1 are my only experiences with the series so far but really looking forward to more. Only thing still bothering me is what did Firis do between games to become such a monster?! She demolished everything in Lydie and Suelle!
You can buy them in bundles on Steam. They are slightly cheaper (by about 25%) that way. There are three bundles. The Arland, Dusk and Mysterious bundle (all are the DX version). There are a few exceptions. For instance - The latest Dusk game (Atelier Lulua) and both Atlier Ryza games are not in a bundle, so they are at full price.
I believe it's a five year gap between Firis and L&S. Half a decade can do a lot!
Heard a lot about Atelier, I really need to play this serie... Alright, next sale, I'm buying them all, whatever the cost.
It's very much a feel good Series. Each game isn't too heavy on it's story, but makes up for it in many other ways.
This channel is so good.
Personally I've only played one Atelier game, Firis, after finally deciding to take the shot when the Mysterious -trilogy went to sale on switch E-Shop. Decided to go with Firis since I was keen on having my first Atelier to be a (quote on quote) "true Atelier experience" that has the time limit in it.
I now know Firis's time limit ain't exactly the most demanding one out of these out there, but for a first timer (despite having over 60d left once I reached the city with all recommendation letters needed) I was constantly at the point of "will I make it?" ...especially after the "boat -arc" ...Seriously, I hate that when I think of the game that's the FIRST thing I remember but it was just such a ... ugh..
My point is that if this is how the time limit is handled on each game (as in; it's making me afraid to move on a overwolrd) the I guess Sophie would have been the ideal game that I could just pick after the day and have fun, instead where in Firis I picked it, but I also had to pay some attention in fear of missing out my days (again, as I've since learned; for no reason really)
That said after the exam (once the game ditches the time limit) the game became a lot more fun to me overall, I can now explore freely without any urgency and have more fun with the addicting alchemy system without wasting any days and so on and so on.
Other thing I have mixed feelings 'bout Iris was the overall feeling difficulty and thus a certain... uh... "spikes" if it can be said that.
namely, for a majority of the game (again, pre-exam) I didn't really face anything that killed me. At all. Thus I preferred making just making bombs and stuff like that as I didn't really have need for healing that Liane (and later Firis herself) couldn't produce.
synthesizing
And for that reason alone I just can't hate the game at all. Can't say I LOVE it per-se, but I'm glad I took the shot and I DID enjoy it a lot.
Overall the game was what I was expecting though, a cute anime firls doing cute/funny stuff.
But sometimes it's all ya really need.
The journal progression scheme in Liddy and sue was awesome. I actually tried to 100% each journal chapter before turning it in. I didn't always succeed, but that soft goal made the game enjoyable. I also liked the character interactions in Liddy and Sue. About the only thing I didn't like was the bingo card alchemy system. And here's the rub. I saw a playthrough for ferris and and loved 99% of it. But the alchemy system was even less forgiving than Liddy and sue. Ferris post game potential seemed phenomenal and just 9ver all seemed it would scratch my grinding itch I get for RPGs from time to time but I just hate that alchemy system. NOW THEY GONNA DO SOPHIE 2 INSTEAD OF RYZA 3??!!
Well, tldr later, bottom line is I did liddie and sue just cuz I needed an atelier game at the time and it had the least PITA alchemy system of the mysterious series, but I'm totally annoyed they bringing it back.
You should definitely play the Mana khemia games from the atelier series
Man, the Atelier games seem like I might enjoy them quite a bit, I love a nice relaxed and laid back RPG every once and a while. but my god the ear-piercing, high pitched girl-chan voice acting in these games makes me want to blow my brains out. I really wish I could get over it.
I might have to pick this trilogy up
It's excellent! And a good precursor for the new Sophie in a months time.
Thanks for the great video!
Nice video, now im scared to start Firis
You have EXACTLY the same opinion as me. Sophie was great, Firis was mostly meh and Lydie & Suelle was fu*king awesome again.
The reason i didn't like Firis was, that the Open World wasn't that appealing. Gust is just a too small Studio to pull that off. Maybe in the Future it will work out, because I DO think that the Open World concept would fit in this Series. Second reason: I teally didn't care much for Firis, i felt she was mostly a bit annoying. I appreciate however, that her Stiry fits the concept of the Game perfectly. Third and last reason: There was no real Story. I get it, the Journey IS the Story. But that wasn't enough for me. Maybe when i Replay it one day, the Game will appeal to me more. Time will tell. I however liked the Idea, that Sophie became Firis' Teacher.
Lydie & Suelle on the other hand, was the PERFECT Ending for the Mysterious Games. Every lose Story threads from various Characters since Sophie got a decent Ending, like Fritz' Family, Cornerias Parents and most importantly, Plachtas Story and her journey to become Human again. Honestly, i shed some tears when that happened. Even Luard, the final Boss of Sophie, got alot of development and depth. I really didn't expect that. Sophie became one of the best Alchemists in the World, she even surpassed Plachta. And the Twins are just loveable with a decent Story on their own. The Game took all the things i liked about Sophie and improved them significantly. Like you said, the Alchemy in Firis for comparison was a complete mess. It is totally worth it to get the true end, because it is just beautiful and a very very satisfying conclusion to the Mysterious Games.
We don't need to talk about the Soundtrack, because all three Games are very unique and memorable in this Regard, though, Lydie got the most Tracks that i loved.
I still haven't finished Sophie 2, because i want to enjoy it as much and long as i can. It was such a huge surprise that she got her own Sequel after all this time, so i wouldn't be surprised if we get another Mysterious Game in the Future. That said, i would LOVE it if we get more. :)
Good video, i will get lydie and try my hardest to understand the crafting system
This serie of games I've tried getting all of them and I have only need to get two of the old ones on the PS3 and I got hooked on these games cause of ryza 1 and the twins one (I can never spell their names right) I even have the town building one (Nelke) and definitely will get Sophie 2. Great reviews 👍🏻💜
Never thought I could be a currency…
0_0
I like it!
You did great
I actually couldn't get into Lydie & Suelle, and didn't enjoy Firis as much as I enjoyed Sophie.
But Sophie 2 is absolutely amazing and leagues above other games in the Mysterious series.
i have them all since 2016 ^^ best series atelier
ソフィー2楽しみだねぇ
Firis sounds like a right pain in the ass. I only played Sophie and wanted to get the others, at least L&S is an improvement
So I can pretty much buy any of these n their sequels?
The only thing I didn´t like about Atelier Sophie is the final boss...my god...it is hard af and I couldn´t beat it, I just moved on with my life. Did anyone else struggle with that too??
Nope, i actually beat him first try.
It’s tragic to the point of it being funny how they bothered to keep the original voices and English subs for the western releases but the Japanese releases have Japanese, Chinese (traditional) and Chinese (simplified), even for the digital versions . A . (I mean, with the age of DLC for minor things, I wouldn’t say no to English subs DLC for quite a few titles I simply passed over because of that hassle)
i wish i never started firis after sophie i failed 2 times and im discouraged to continue went to lydie and suelle
man just started Firis and was enjoying the character banter but what you are saying is too grindy for me
The last atelier game I played had a time limit. I think...Ryza? I had decided I was gonna get the platinum trophy for this game as I still have my copies of Atelier Iris 2 and 3 and I looooove those games. However, when I recieved the bad ending because of running out of time I realized games with time limits on an entire playthrough are not for me. I actually haven't played an Atelier game since because I was so disappointed. But maybe I'll give it a second chance if Kiseki Nut vouches for it.
Edit, finished the video, gonna try the Suelle one out soon, do I need to play the first two in the video to understand the events?
The Arland trilogy (Rorona, Totori, Meruru) have that kind of time limits (especially Totori is brutal). The Dusk series started with a time limit at the first game (Ayesha) but became a whole lot less strict in the next game (Escha & Logy), to completely vanish in the last game (Shallie). The only game in the Mysterious trilogy (Firis) has a initial time limit, but it's so generous that it really takes a lot of effort to NOT finish within that time limit. Atelier Ryza and Ryza 2 have no time limit at all.
@@jclosed2516 Maybe it was Rorona then. Very informative.
Yeah, all of Arland had time limits, Dusk has 2 (one of them quite lenient from what I've read), and Mysterious has the one in Firis which is also lenient. I personally don't like time limits in games either, only Majoras Mask did it well in my eyes, and it's why I've got the Dusk Trilogy on my backlog over Arland later this year.
It's At-lee-er!!!!
(Joke, don't worry... I just can't hear/see the word and not think that now lol)
I still have to finish Atelier Firis and Lydie & Suelle. I did finish the first Atelier Sophie. Do you think Atelier Sophie 2 will require us to know about the events in those games?
@@unleashed2724 It's entirely possible based on what's been shown!
@@unleashed2724 it’s supposed to occur between Sophie and Firis in the timeline so should be ok with just Sophie under your belt.
I was realllly contemplating mentioning that after hearing the English voices for the endings in Firis. But decided against it in the end...
@@TheKisekiNut Became a joke on my channel, where regardless of what series we're in... Atelier will be pronounced that weird way in Sophie/Firis lol
Was fun getting to 'Atelier Rose' lol
I hear that Cold Steel background music
Can't go wrong with it!
Me When I Saw The SH Figure Arts Valimar The Ashen Knight: AHHH!!!!!!!!! IT'S SO AWESOME!!!!!!!!!!!! I WANT IT!!!!!!!!!!!
I still like artlier iris 1 . there was some character diversity. though im sure the games are now for different people
i wish the next atelier game would be FIris 2 ( after Sophie 2 ) with big open world but no alchemy proficiency this time. She's not a newbie alchemist now hehehe
I can't see that happening personally. Sophie 2 happened because of a popularity poll, she was voted as the alchemist who fans most wanted to see another game centred around. Though Firis is a good character, her game left a sour taste for many.
@@TheKisekiNut hahaha yeah firis was not well received by others. Maybe a new protagonist to make the lulua and ryza on a trilogy?
Would you recommend starting with Sophie over Ryza for someone looking to give the series a try ? Or would you recommend the series at all to someone who plays a lot of JRPGs, but mostly for the storytelling ?
If it's storytelling your looking for, then Atelier isn't really for you. They're very simple stories for the most part (at least from the ones I've played) and in some cases virtually non-existent (in the case of Sophie) - Atelier grabbed me because of how unique it was to everything else in the JRPG sphere. Light-hearted, colourful, excellent music and an addicting crafting system. It was the perfect alternative JRPG when I wasn't looking for something heavy hitting.
Personally, I started with Ryza and it hooked me into being a fan. The game takes a bit to get going, so you have to give it a few hours at least, but it's worth it. Ryza 2 is even better than the first. Sophie is good, and definitely worth playing. But if I had to choose, Ryza wins in my opinion. Playing Ryza first actually helped with the whole item synthesis thing. At least the concept of it.
I feel like atelier’s main attribute is it’s cosyness. They are very very relaxing (even with all the combat) and a beautiful escape from reality. You also kind of grow to love the characters and their interactions. I’m definitely a storyline lover (in terms of game play preference) and I adore the atelier series. 💕. But yeah probably Ryza is more accessible to you than Sophie 1. Sophie is one of the lesser of the whole of the atelier games (and there’s like 20+ of them) but I’m sure number two will have a lot of quality
Of life changes.
so, while i see this video as being very beneficial, since after Ryza 1+2 i wanted to delve into Sophia myself, though not sure anymore, a more pressing Question comes to mind: Why did you not push those Games into a Let's Play Video Series as well? Would love to see you play some of these Games for a change. :D
Because streaming in front of the people is an experience he didn't feel like going through for these games? Idk man, we don't know him personally lol. He has every right to play this in his alone time rather than in front of a live audience
Not really in to Lets Playing if I'm honest, it's not really what I want to post to the channel. I want to get back in to streaming but only when I get my own place sorted some time this year hopefully.
so in Atelier Lydie & Suelle, hows the true ending stuff? is it only a different ending or is there changes in "endgame" content? any additional content?
It is just, as the name implies, just the True End to the Story.
What about meruru?
Sophie is the best... for having the best waifus team ;)
I really want to try out an Atelier game, but the mysterious trilogy is around 90 euros on PSN. Would you say that this is worth the price for the content itself?
I'd say it's worth it personally. 30 Euros for each game that can easily take 50 hours each. But of course that's all in the eye of the beholder, 90 Euros is a fair chunk to spend. So if you're not fully decided on whether you want to give it a go in the near future, I'd just wait and see if Koei has a future sale.
I miss Atelier games with featuring English dub and the last Atelier games with English voice it's Atelier Firis
I wont lie i started the series with atelier ryza
フィリス・ミストルートは俺の生涯ただひとりの嫁だぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁぁ////
My favorite part is when she is drunk
Tried these games wasn't really into it, always seemed like they weren't sure what type of game they wanted to be.
Reasons i sub to you
1. I love rpg
2. Your head looks like minecraft steve 😁
I still have trouble finding the appeal of the Atelier series beyond fan service (which is a negative for me) and the alchemy, and the stories just seem so tropey and not unique. The series has gotten a lot of hype lately, but maybe these games are just not for me :/
But I'm glad people seem to be enjoying themselves with the trilogy! Hope Sophie 2 is good!
That's kinda the impression I got of Atelier (never played one). After being immensely disappointed with Neptunia games, I'm a bit wary.
@@ninototo1 Yeah I think that's a decent comparison. Idk, I get not everything needs to be this groundbreaking mind bending story, but this just seems like jrpg for the sake of jrpg, and feels really cookie-cutter (from my outsider's perspective).
I think wholesome vibes and non-ironic fan service don't mesh well for me either
@@PantsaBear only the Ryza games have a "in your face" fanservice. The older one tend to not have this kind of thing at all and are just wholesome great games if you want to rest. The Dusk trilogy as a sort of Post Apocalyptic setting for exemple and there's a sort of small sadness in the background (the world is dying in a way) during the game even if the characters are trying to stay optimistic
@@nyupun8162 Hmmm, that actually sounds pretty good of a premise. I'll at least take a look at the Dusk trilogy, thanks!
Outside of Ryza which honestly was quite light on the fan service anyway, I never considered it too heavy, the Mysterious Trilogy had none that I recall. And I hear that it extends to pretty much all the other games, Ryza was pretty much the only one to skim the line.
But in terms of why I like them, they're just unique in how carefree they are. When so many games are all about the heavy themes and 'saving the world', it's nice to have a break from that once in a while. Atelier pretty much fits that bill.
How dare you talk smack about my cutie patootie Firis!
Please recommend me some similar games but without being so girly
Cringe take
@Yuma-chan 😅 true.
Not to be an arse, but the issue with your color blindness vs the game's synthesis system is not really an issue for the game. True, most games nowadays do account for those that struggle with it, but in their defense they are not obligated to. Also it's usually just a hassle to think of alternatives. Time that usually is best spent elsewhere.
Anyway, good vid mate! :D
You are english . Why do you say leisure like an American?