Glad to see you change your tune on gold rewards. Honestly it wouldnt have been too horrible had they not nerfed everything below akkan. But nerfing alot of the raids a ton, then reducing it another 50% for solo was just too much.
what if i dont ever wanna touch LFG again? i enjoy solo raids way more and the Best part stress free. I finally clear raids every week on multiple chars with solo raids.
This is true actually. I can do all the raids in my own pace and sometimes i can just stop playing the game between gates when normally i had to completely set aside a time to do all the gates in one go assuming my worse characters dont get gatekept
@@hao2000ki honestly they should get rid of mmo title in this game.. it just dsnt work unless u no life it or whale it, and even then u get 1 shot and have to reset the raid for 1 person's mistake. Raids in this game are Way too punishing... Let games like WoW be mmos were raids are easy..
@@kermittkerrr7071 yeah i personally dont mind the raids being hard mechanically because that's the only reason I'm bothering to play the game anyway as long as they weren't this punishing. especially in a game where they make you do so many activities that everyone's time gets taken up doing 50 things every week to the point where people value their time so much that one raid wipe results in instant hostility amongst players but the thing is this is a game made for south koreans and their gaming culture is way more hardcore than anything we have experienced. like we talk about no-lifing but a lot of them there do pretty much no-life the game and they are accustomed to that kind of life as well so game companies pretty much make their games assuming they're going to no-life it
@@kermittkerrr7071 all they really have to do is make normal actually normal like in other mmos, instead of 1 mini mistake everyone wipes, just make them lose -60% or X% hp and if they made more mistakes before they die, but no wipes instantly, make it that 1-3/8 and 1-2/4 people dying is wipe unless they passed X mech or w.e. i mean its a fucking normal difficulty. Leave hard as it is, 1 death full wipe for all the "im pro gamer" people, add extra reward or some shit so they wouldnt have a stroke that other people could also play the game they do, because those losers cant fathom others not suffering like they did.
They need solo raids to catch up to newest. Newcomers who rely on solo raid and express events will just instantly be gatekept on nonsolo raids due to roster and cards. Let both be the option. It's only old endgame nolifers and swipers complaining about it
Solo Raids is the only reason why I considered playing this game again. This game cost too much time, what is bad because I like other games as well. Also finding groups to play the raids with is like impossible. Solo Raids finally give me a way to enjoy the game and I don't have to play 6 chars every day every week to not get gatekeeped :D
For real. Me and a few friends came back to the game , having quit due to having to take busses every week and not being able to learn mechs because of gatekeeping, which is understandable, if I was a veteran I wouldnt wanna waste time with newbies either. This systems helps immensely. Hopefully thaemine soon.
mokoko lfg discord server is a good server to find learning groups or groups for reclears, i took breaks from loa so everytime i came back there would usually be a new raid so i learned every new raid from groups in that server. imo the whole point of raiding is for gold. and solo raid gold reward are a joke
Before watching the video, imo the best change they could make to solo raids would be to give the same amount of gold as group content dose, but be bound to account
sorry but the reason for solo content is specifically only for new players to learn about the game, not at all for old players to have a good time playing alone. That's why the reward is abysmal compare to regular raiding.
@teddanville6996 new players enjoy solo raids lol it's the old players complaining about solo only cuz they still want ppl to bus. Solo raids should be an endgame option.
no be happy with it giving gold at all. Solo raids aren't meant to replace normal raids. The fact that you can gear and get other rewards is good enough the gold is just a cherry on top.
What do you mean by bound gold, as new player i would like to stick to solo raids as long ill learn game mechanics. I would like to be able buy honing materials, engraving books and anything i want. Bound gold sounds like currency which you can use only in trade with npc.
@@05ostry you use gold for everything in the game basically, honing, quality taps, transaction/market tax, buying higher level gear, transcendence, elixir, the list goes on What bound gold would do is let you use that bound gold on these things, tradable gold would be to buy things off the market, player transactions ect. Bots have 0 use for bound gold at all. Having half tradable and half bound would allow the new player to participate in these things like honing ect and tradable gold can be used everywhere else. Most of the activities in the game is to erase gold from the game but solo raids dont give enough gold to have the new player push into the next tier of progression, which you need a lot of. Bots wouldn't be able to bot farm solo raid and have it be worth it, bound only serves to help the new player experience in progression especially if they're able to give more of it to help alleviate the pain from higher tier progression
Just give normal gold the games economy is fucked anyway full of rmt, oh but bots will farm it there never getting rid of bots it's just making the game worse for new players. that are not going to be able to do shit with low gems roster no Los 30 and that's before they even reach the next bull shit progression systems in place. All worried about a few k gold LOL players are buying millions
Btw a lot of passive has no effect in solo raid too, and this week still no fix for this. Back atker cries. Btw support buff in solo raid is 100% noticable. Last week i did ivory g3 with my Paladin and it hits enrage and i cant clear it. This week i have more than 4 mins left, so it's definitely a huge improvement. It's just you need to be more creative with your build cuz there's not a single legit/ good support dps solo raid build come out yet. The one i used i feel is way better than the one in the community guide for solo raid. These people who make the guide most likely haven't tried solo raid on their support yet.
@mic01851165 back attack works.. but it only works to apply the extra 10% crit 5% dmg for back attacks(doesnt actually make it back attack for entropy/ambush master), which is likely intended, because if it were the other way, it would be 100x stronger than every other buff
Supports getting a damage buff was good and bad Like he said in the video, you are playing a support as a dps and learning nothing about how to play support, which does not help you in the slightest when transitioning from solo to group.
Wish I could say anything helpful, but honestly haven't played pally since back when vykas was our endgame.. It does feel like a learning curve going on a dps build to a raid that has done it as support before, but can say that I've been able to clear on ilevel ivory solo both last week and this week on my artist. Had to manage dominion buff, as well as keep recurrance's (which is like a minute or so long) buff that gives crit rate.. I'd suggest to try checking out the unofficial LOA discord and search through, see if others rather than purely community guide mention better builds for solo focus. Was how I found the artist dps build as I was in a similar boat as you last week with gate 2 Ivory, but after switching things up and following a guide someone posted led to easy clears.
I spent a lot of time helping new players learn the raid because I have some overgeared characters, sometimes It was a good experience, however, ever since the raids become longer and harder, I have less time to do teaching lobby and eventually stop doing it. This system is awesome, new player can learn the mech by themselves until they become confident enough to LFG.
Well, in regards to support, all you said is absolutely true, but it is also fun to change playstyle sometime, kinda fun to build your character entirely for that only purpose of doing solo, like not invest to an insane degree, but enough to be able to do it. If they keep buffing supports for solo that is fine, just don't nerf it pls AGS.
The only reason I left Lost Ark 2 years ago was due to the lack of solo end game content. I was a disappointment really. You started out playing solo and throughout the entirety of the story you are soloing the content only to get to the end game and be greeted with group requirements to proceed further. Its a kick in the face. I wont even get into the grouping nightmares as you sum up most of it already. I came back a few months ago for the release of Breaker but found myself in the same situation and the reason why I left Lost Ark but much worst because now everyone was on Akkan and no one was doing anything below Brel.... RIP to all new players. Last night I came back just for the heck of it and found myself playing pass midnight soloing Valtan and learning the mechanics. Something they should have done from the beginning.
solo raid is so much more fun that I am doing under level guardian to do solo too, I just cant stand the party finder experience in this game. Sucks the gold is bad, but I guess is how I will play the game for now on. casually on solo play. I am playing for like 7 months and because I cant commit a time for static and still gate kept in anything outside of my support characters.
i love solo raid couse i just wanna to have fun by my own without worrying about people, i can play 1h and it will be fun for me, i dont care about first time clearing a raid with a bunch of sweatys players
Why does every content creator just ignore the fact that this is the only mmo that makes you PF raid 18 raids per week? The lack of gold isn’t only a new player issue this change could have solved raid fatigue in this game my making it so only he most current raid you have to sit and wait in PF for, while the other busy work raids that’s you’ve been running for years are quick solo in and outs. Them gimping the gold of solo raids made me drop 3 of my gold earners because I just cannot keep investing so much time to get all 18 raids done in pf every week to keep up with progression. feeling forced into dropping characters because of terrible game design isn’t a great feeling, all that investment into those character is wasted because Smilegate refuses to just give us good changes without a catch.
sidereal does not have a chance to drop in solo raids, no... pretty sure it doesn't show on the rewards chance tab once you switch over to the solo raid option
Solo raids are a great way to learn the major mechanics, then watch a simple guide, understand the difference between 1 and 8 people and just do it, assuming you know the basic x3x3+1. This has been my experience and im getting ready to clear brelshaza hard next reset (did normal last week after doing solo while abusing the voldis free pass to jump start a few steam accounts to actuall know whats going on vs just dps skipping) on my 1610 sorc after starting 4 weeks ago and only spending 30$ total :D I wont lie tho, while my card luck has been mid at best, my honing luck has been nuts. I also was lucky enough to receive a 10k gold sack while running a daily dungeon and that alone got me from 1600 to 1620 weapon
I'm sure many would disagree but i think clown is very feasible solo, the level of difficulty is, imo, balanced. With the required knowledge, each gate is simplified solo which makes it easy, especially if you've been suffering in the group version. This should prove to be "a walk in the park". BUT for NEW players i would completely understand.
I hope they will add hard solo raids with better gold and i think old raids could actually scale with item level to make it harder and give u more gold too.
Solo raids made me come back to try it. I put around 2k hours and spent around 1k$ and gave up at clown. Realized I was one of the ones who sucked and ruined raids cause I couldn’t even solo valtan with a 1560 dps. Will officially never return again 😢. Skill issues obviously but it was good to accept that now than to put in another 1k hours going in that endless circle of never getting better.
I think you all need to stop giving this dev team a time. I played 4 THOUSANDS of hours of this game. I saw Solo Mode as a natural progression, but then this piece of shit released and all the gold goes to shit. What's the F point? "Oh but just give them time and they'll fixed it" that's the biggest problem. They don't have time. Every single friend of mine quit this crap game except one, and we all wait for years to them to fix this kinda of stuff. Those solo raids is just another epic fail from Smilegate
Wish i could like this comment 1000x. Unfortunately Korean Devs have no respect for their players as a whole when it comes to the gaming industry and their Korean gamers just gobbles that shit up without having any self respect for themselves. It is what it is.
3k hours and i have not touched solo raids. Solo mode is something i didn't think was gonna happen but it did. I am currently at endgame in Echidna HM and glad i don't need to touch solo raids what a waste of time.
consider running akkan with a 1580, entropy class, relic ability stone, and remove your cards (as you probably have 6% demon damage, etc); or unequip cards to equivalent of LOS 12. then see if it is "too easy"
I thought i was going crazy when I noticed my slayer taking a very long time to do akkan solo. If that was how they intended it to be well my dps cant solo raid.
Wait what ? like dps wise ? how is your char built ? I did it in 30mins obviously i know the raid. If you dont know the raid the first cople of runs will be long until you are conferrable and can do consistent damage why would u wanna change that ?
@@kbm-iy9tj 28 minutes was my time on the raid. I am no new player at all. I just ran it because I was bored and wanted to see how solo raids were. I noticed my slayer not hitting numbers she normally did pretty quickly but chalked it up to me not remembering well. It took too long for my taste considering the low gold reward so I didnt plan to do more.
I would like to see some back attackers try to swap from entropy to dom or hallu set, switch out ambush master and pick the back attack bonus in solo raid. That would give you the omni directional damage. I just don't know how fast or slow it would be in comparison
solo raids should be there from the start i couldnt bother learninG it with 8 ppl that i never would find anyway so i was just stuck bussinG for a while into never touchinG this game again untill solo raids came now i learn everyrthing and the game actually has end game
Na no group content for some of us - thank you. We like solo raids and would like it to be it's own thing. Options are good. Don't make this about "graduation" into group content. Group content in this game is a cesspoll of frustration and anger and based on the mechanics of group content - group wipes and so forth + efficiency since RNG is baked into progression that's never going away.
solo raid for entropy class back attackers is hell. Te amount of time you have to go back and attack is useless. The buff does nothing i tried it over and over.
I ended up quitting the game because I don't have the time to play with a static group and playing with randoms is awful. Installing the game right now since I just found out about solo mode!
My only grudge is that is unbalanced in terms of fun. Hitmaster classes are top fun content but entropy just feels like I'm just constantly running around instead of hitting the damn boss. They should make the Backattack buff count for everything not only the 10% dmg/5% crit. If that means that the entropy set need to be a bit nerfed in solo, so be it, otherwise it's annoying af
Make solo raids for every raid including Thaemine and Echnida 1-Last recent 2 raids no gold reward or little. 2-Third and Fourth like %50-70 gold reward. 3-Rest full gold reward but bound gold.
@@BuffPomskyThat's not a problem for a casual player, because at the end of the day they can't catch up with hardcore player cause they only play the games when they wanted to play. When they finnaly reach Thaemin or above the Raid probably have the Solo mode available already and the hardcore player will still be far away from where they are.
@@erviendri9267 i'm a casual player with the events i'm in echidna hm. The raid itself is easy on an individual level but the teammates make it harder. i average about 1 hr a day not sure if thats casual are hardcore for this game but from previous games i'd consider it casual.
I did clown at 1500 item lv, i imagine running at 1475 is not gona be fun for a new player, clown is harder then voldis to do at item lv, thats my opinion.
@@kbm-iy9tj doesn't matter, new players need to adjust to the combat of this game and how their class players. It still stands as one of the hardests raids in the game.
The problem i have is the gold to time ratio. You spend like 30 mins doing 1 raid for 900-2700 gold is whack depending on what raid u do. It just feels like the game doesn’t respect ur time but multiple that by 10.
There are too many support alts in the solo raid ilvls. There are more lobbies looking for dps. My bard clears are similar to my dps now. I might just solo raid on my supports from now on.
Back attack from anywhere is way too OP compared to the others if it were to effect entropy. Pretty sure its intended.(in think it even says that it doesnt effect other bonuses) I didnt notice it being bad back attacking.
@dreadedronin24 not really, i had no issues on back attacker doing all the solos.. but considering the best option for other players is 10% move speed.... yes WAY OP to have 100% back attack.
@@chriso6042 what other players get doesn’t matter it’s a solo experience hit master get all their damage without needed to hit a positional give them move speed is enough for them to have no issues with a raid that is always targeting them.. back attacks literally lose 70-90% of their damage not hitting back attacks having it so they don’t get all there set bonuses with the buff makes no sense.. I play both and it took way longer to beat the fights on my higher geared back attacked then it did on any of my front attacks because of the missing damage.
@@dreadedronin24 so use your back attacks? Pretty much none of the raids in solo are much worse for back attacks than they are in nm. entropy is balanced around not hitting every single back attack.
Hell naw I do not agree for “ONLY NEW PLAYERS to receive gold buff” I am a veteran 7.5k hours I am tired of toxic parties arguing with one another no statics are never reliable because eventually once one player leaves all stop. They need to buff that gold cause I’m having a blast with it with my alt characters. Not saying I need the same amount of gold but damn at least give us something worth it for the endgame. But I love the mats I can get weekly and etc that’s just a bonus
@@jlee9360 your logic is very dumbfounded. It’s not about how easy a raid is to some it’s about making content more better for everyone not for one group of players. Solo mode needs more gold in order for people to feel the accomplishment and grind in any game. You telling me public parties are better than solo raids? Being carried or having to carry the entire is fun? Toxic players constantly and very consistent with anyone in the party finder is fun? Being gatekept for days maybe never even completing the rest of the gates because certain people of the group are messing up is fun? Open your eyes and stop acting blind cause you think in your head easy is a bad thing
Most people assume people want to play in groups, I'm a day one player and if they made solo raids for all content I wouldn't join a single group content ever. I see no merit, this is not mmo where you make friends ( you can of course but everyone always pissed due to crazy amount of time people need to play the game ) you want to do your homework and move on, they call it homework because it's annoying due to the fact other people will delay completion. Raid quality had decreased substantially since thaemine release mostly in group quality, people have patience of toddler. So solo raids are great idea but misconception of that people want to use them as stepstool to group is wrong more often the right.
They should let u take one more person in but keep mechs focused on only one. This way ppl can take a supp so the supp can practice and the raid is quicker, but it won't impact the raid too much causing wipes and whatnot
Adding bound gold to solo raids is trickier than you think. You see, statistically over 50% of all gold is burned on honing according to SG data. So essentially even those people who get more unbound gold from group content compared to respective solo raids still burn more than half of it on honing, so a good chunk of that unbound gold practically functions as if was bound gold because it never enters the market. For instance, if I made 10k unbound gold from NM akkan and burn 5k on honing, I'd be left with 5k unbound gold. If I made 5k bound 5k unbound gold from solo raids, I'd use 5k bound gold to hone and still end up with exact same amount on unbound gold as someone doing group content, which obviously does not make any sense. My point is that if you additional bound gold to solo raids it would be just as good as doing group content, so any group content below 1610 would be dead. They obviously need to increase gold income of the people who do solo raids, but I don't know exactly how much it should be to not make group content pointless.
Why you are saying that you can progress the game ? Solo RAID does not count to titles / adventure tomes /etc., so you cannot really do any achievements in solo mode.
The good? We can finally do any raid we want without worry of gatekeeping or party finding. Additionally, it makes the person learn the mechs and patterns. Everything else is bad or still bad lol
Better fix: Make solo mode gold be earned out of six mains in roster. You have some pepega 1540 lopang slaves ? Not anymore, you can do solo raid and earn some gold, easy fix.
I disagree with what you say about supports. Supports playing as a DPS role in a raid is key to them learning what times are good to greed damage and when to hold off on damage boosting. As a support main I can tell you that playing DPS has significantly improved my skills as a support. And a lot of support mains that are doing solo raids will learn when these dps windows are. Which will make it even easier for them to play a supporting role in group raids because it is MUCH more relaxed playing a support and actually supporting vs a support dpsing
Bound gold is huge no no. It’s nothing else but punishing new players, bots are developer problem, not ours. Let us play the game how we want and don’t force us to go group raids until we will want to. You’re basically trying to push out new players from solo raids to have bigger players base from which you can pick and flame them if they will do something wrong or if they won’t have enough cards or roster lvl. That’s lame af, that’s why I’m good with solo raids. Let us get stronger, collect cards and prepare for that toxic people.
I honestly disagree with the support take. Supports are for GROUP CONTENT, and letting supports clear solo is already a blessing for them. Realistically a support should be in group content.
no the gold is fine, if you have a 1600 you can make 10k a week for 1 character just by doing solo. The una tokens get you 3.5k a week. Just buff the ember in chaos dungeons to drop gold and it will be fine.
@@Meggy03 solo raids should not be the end gameplay of the game, it should be party play. If they increase the gold it will drastically kill party finder for these old raids. The gold is fine.
@@petetam7394 are you ok? Why the hate against PF? Its easy you apply go into raid kill boss collect rewards rinse repeat. It gives much more gold that solo and is about the same time wise. Yes you can occasionally be looking for a support for 20 mins but that happens less now for whatever reason. I don't understand why people have such a hard time win PF.
Glad to see you change your tune on gold rewards. Honestly it wouldnt have been too horrible had they not nerfed everything below akkan. But nerfing alot of the raids a ton, then reducing it another 50% for solo was just too much.
its like they hate new players, thankyou SG lmao
what if i dont ever wanna touch LFG again? i enjoy solo raids way more and the Best part stress free. I finally clear raids every week on multiple chars with solo raids.
This is true actually. I can do all the raids in my own pace and sometimes i can just stop playing the game between gates when normally i had to completely set aside a time to do all the gates in one go assuming my worse characters dont get gatekept
@@hao2000ki honestly they should get rid of mmo title in this game.. it just dsnt work unless u no life it or whale it, and even then u get 1 shot and have to reset the raid for 1 person's mistake. Raids in this game are Way too punishing... Let games like WoW be mmos were raids are easy..
@@kermittkerrr7071 yeah i personally dont mind the raids being hard mechanically because that's the only reason I'm bothering to play the game anyway as long as they weren't this punishing. especially in a game where they make you do so many activities that everyone's time gets taken up doing 50 things every week to the point where people value their time so much that one raid wipe results in instant hostility amongst players
but the thing is this is a game made for south koreans and their gaming culture is way more hardcore than anything we have experienced. like we talk about no-lifing but a lot of them there do pretty much no-life the game and they are accustomed to that kind of life as well so game companies pretty much make their games assuming they're going to no-life it
@@hao2000ki Thats why they should make changes specific to west, gatekeeping will only get worse with elixirs transcendence cards etc..
@@kermittkerrr7071 all they really have to do is make normal actually normal like in other mmos, instead of 1 mini mistake everyone wipes, just make them lose -60% or X% hp and if they made more mistakes before they die, but no wipes instantly, make it that 1-3/8 and 1-2/4 people dying is wipe unless they passed X mech or w.e. i mean its a fucking normal difficulty. Leave hard as it is, 1 death full wipe for all the "im pro gamer" people, add extra reward or some shit so they wouldnt have a stroke that other people could also play the game they do, because those losers cant fathom others not suffering like they did.
They need solo raids to catch up to newest.
Newcomers who rely on solo raid and express events will just instantly be gatekept on nonsolo raids due to roster and cards.
Let both be the option. It's only old endgame nolifers and swipers complaining about it
100% agree
Solo Raids is the only reason why I considered playing this game again. This game cost too much time, what is bad because I like other games as well. Also finding groups to play the raids with is like impossible. Solo Raids finally give me a way to enjoy the game and I don't have to play 6 chars every day every week to not get gatekeeped :D
For real. Me and a few friends came back to the game , having quit due to having to take busses every week and not being able to learn mechs because of gatekeeping, which is understandable, if I was a veteran I wouldnt wanna waste time with newbies either. This systems helps immensely. Hopefully thaemine soon.
mokoko lfg discord server is a good server to find learning groups or groups for reclears, i took breaks from loa so everytime i came back there would usually be a new raid so i learned every new raid from groups in that server. imo the whole point of raiding is for gold. and solo raid gold reward are a joke
Before watching the video, imo the best change they could make to solo raids would be to give the same amount of gold as group content dose, but be bound to account
That’ll kill group raids tbh lol
sorry but the reason for solo content is specifically only for new players to learn about the game, not at all for old players to have a good time playing alone. That's why the reward is abysmal compare to regular raiding.
@teddanville6996 new players enjoy solo raids lol it's the old players complaining about solo only cuz they still want ppl to bus.
Solo raids should be an endgame option.
Make jt bound so I can't buy oreha,leapstone and anything else? That's lame
no be happy with it giving gold at all. Solo raids aren't meant to replace normal raids. The fact that you can gear and get other rewards is good enough the gold is just a cherry on top.
i wish there was a option to play raids more then 1 time without a alt acount. and then maybe just no loot reward just to practice more
Bots have mokoko buff lol
Bound gold is the only way
I will forever stand by bound gold
What do you mean by bound gold, as new player i would like to stick to solo raids as long ill learn game mechanics. I would like to be able buy honing materials, engraving books and anything i want. Bound gold sounds like currency which you can use only in trade with npc.
@@05ostry you use gold for everything in the game basically, honing, quality taps, transaction/market tax, buying higher level gear, transcendence, elixir, the list goes on
What bound gold would do is let you use that bound gold on these things, tradable gold would be to buy things off the market, player transactions ect.
Bots have 0 use for bound gold at all. Having half tradable and half bound would allow the new player to participate in these things like honing ect and tradable gold can be used everywhere else. Most of the activities in the game is to erase gold from the game but solo raids dont give enough gold to have the new player push into the next tier of progression, which you need a lot of.
Bots wouldn't be able to bot farm solo raid and have it be worth it, bound only serves to help the new player experience in progression especially if they're able to give more of it to help alleviate the pain from higher tier progression
Just give normal gold the games economy is fucked anyway full of rmt, oh but bots will farm it there never getting rid of bots it's just making the game worse for new players. that are not going to be able to do shit with low gems roster no Los 30 and that's before they even reach the next bull shit progression systems in place. All worried about a few k gold LOL players are buying millions
Btw a lot of passive has no effect in solo raid too, and this week still no fix for this.
Back atker cries.
Btw support buff in solo raid is 100% noticable.
Last week i did ivory g3 with my Paladin and it hits enrage and i cant clear it.
This week i have more than 4 mins left, so it's definitely a huge improvement.
It's just you need to be more creative with your build cuz there's not a single legit/ good support dps solo raid build come out yet.
The one i used i feel is way better than the one in the community guide for solo raid. These people who make the guide most likely haven't tried solo raid on their support yet.
@mic01851165 back attack works.. but it only works to apply the extra 10% crit 5% dmg for back attacks(doesnt actually make it back attack for entropy/ambush master), which is likely intended, because if it were the other way, it would be 100x stronger than every other buff
@@chriso6042 dude its not working as advertised so stop defending crap like a moron
Supports getting a damage buff was good and bad
Like he said in the video, you are playing a support as a dps and learning nothing about how to play support, which does not help you in the slightest when transitioning from solo to group.
Wish I could say anything helpful, but honestly haven't played pally since back when vykas was our endgame..
It does feel like a learning curve going on a dps build to a raid that has done it as support before, but can say that I've been able to clear on ilevel ivory solo both last week and this week on my artist. Had to manage dominion buff, as well as keep recurrance's (which is like a minute or so long) buff that gives crit rate..
I'd suggest to try checking out the unofficial LOA discord and search through, see if others rather than purely community guide mention better builds for solo focus. Was how I found the artist dps build as I was in a similar boat as you last week with gate 2 Ivory, but after switching things up and following a guide someone posted led to easy clears.
I spent a lot of time helping new players learn the raid because I have some overgeared characters, sometimes It was a good experience, however, ever since the raids become longer and harder, I have less time to do teaching lobby and eventually stop doing it. This system is awesome, new player can learn the mech by themselves until they become confident enough to LFG.
Well, in regards to support, all you said is absolutely true, but it is also fun to change playstyle sometime, kinda fun to build your character entirely for that only purpose of doing solo, like not invest to an insane degree, but enough to be able to do it. If they keep buffing supports for solo that is fine, just don't nerf it pls AGS.
The only reason I left Lost Ark 2 years ago was due to the lack of solo end game content. I was a disappointment really.
You started out playing solo and throughout the entirety of the story you are soloing the content only to get to the end game and be greeted with group requirements to proceed further. Its a kick in the face. I wont even get into the grouping nightmares as you sum up most of it already. I came back a few months ago for the release of Breaker but found myself in the same situation and the reason why I left Lost Ark but much worst because now everyone was on Akkan and no one was doing anything below Brel.... RIP to all new players.
Last night I came back just for the heck of it and found myself playing pass midnight soloing Valtan and learning the mechanics. Something they should have done from the beginning.
solo raid is so much more fun that I am doing under level guardian to do solo too, I just cant stand the party finder experience in this game. Sucks the gold is bad, but I guess is how I will play the game for now on. casually on solo play. I am playing for like 7 months and because I cant commit a time for static and still gate kept in anything outside of my support characters.
under ilvl guardian is crazy😭
i love solo raid couse i just wanna to have fun by my own without worrying about people, i can play 1h and it will be fun for me, i dont care about first time clearing a raid with a bunch of sweatys players
Why does every content creator just ignore the fact that this is the only mmo that makes you PF raid 18 raids per week?
The lack of gold isn’t only a new player issue this change could have solved raid fatigue in this game my making it so only he most current raid you have to sit and wait in PF for, while the other busy work raids that’s you’ve been running for years are quick solo in and outs.
Them gimping the gold of solo raids made me drop 3 of my gold earners because I just cannot keep investing so much time to get all 18 raids done in pf every week to keep up with progression.
feeling forced into dropping characters because of terrible game design isn’t a great feeling, all that investment into those character is wasted because Smilegate refuses to just give us good changes without a catch.
Guys sidereal drops from solo raid too , or its just from group raids like in the past ?
sidereal does not have a chance to drop in solo raids, no... pretty sure it doesn't show on the rewards chance tab once you switch over to the solo raid option
Solo raids are a great way to learn the major mechanics, then watch a simple guide, understand the difference between 1 and 8 people and just do it, assuming you know the basic x3x3+1.
This has been my experience and im getting ready to clear brelshaza hard next reset (did normal last week after doing solo while abusing the voldis free pass to jump start a few steam accounts to actuall know whats going on vs just dps skipping) on my 1610 sorc after starting 4 weeks ago and only spending 30$ total :D
I wont lie tho, while my card luck has been mid at best, my honing luck has been nuts. I also was lucky enough to receive a 10k gold sack while running a daily dungeon and that alone got me from 1600 to 1620 weapon
I'm sure many would disagree but i think clown is very feasible solo, the level of difficulty is, imo, balanced. With the required knowledge, each gate is simplified solo which makes it easy, especially if you've been suffering in the group version. This should prove to be "a walk in the park". BUT for NEW players i would completely understand.
I hope they will add hard solo raids with better gold and i think old raids could actually scale with item level to make it harder and give u more gold too.
Solo raids made me come back to try it. I put around 2k hours and spent around 1k$ and gave up at clown. Realized I was one of the ones who sucked and ruined raids cause I couldn’t even solo valtan with a 1560 dps. Will officially never return again 😢. Skill issues obviously but it was
good to accept that now than to put in another 1k hours going in that endless circle of never getting better.
I think you all need to stop giving this dev team a time. I played 4 THOUSANDS of hours of this game. I saw Solo Mode as a natural progression, but then this piece of shit released and all the gold goes to shit. What's the F point? "Oh but just give them time and they'll fixed it" that's the biggest problem. They don't have time. Every single friend of mine quit this crap game except one, and we all wait for years to them to fix this kinda of stuff. Those solo raids is just another epic fail from Smilegate
I have 5k hours and i endorse this message
6k hours and double endorse
Wish i could like this comment 1000x. Unfortunately Korean Devs have no respect for their players as a whole when it comes to the gaming industry and their Korean gamers just gobbles that shit up without having any self respect for themselves. It is what it is.
+1 7.5k hours
3k hours and i have not touched solo raids. Solo mode is something i didn't think was gonna happen but it did. I am currently at endgame in Echidna HM and glad i don't need to touch solo raids what a waste of time.
consider running akkan with a 1580, entropy class, relic ability stone, and remove your cards (as you probably have 6% demon damage, etc); or unequip cards to equivalent of LOS 12. then see if it is "too easy"
I thought i was going crazy when I noticed my slayer taking a very long time to do akkan solo. If that was how they intended it to be well my dps cant solo raid.
Wait what ? like dps wise ? how is your char built ? I did it in 30mins obviously i know the raid. If you dont know the raid the first cople of runs will be long until you are conferrable and can do consistent damage why would u wanna change that ?
@@kbm-iy9tj 28 minutes was my time on the raid. I am no new player at all. I just ran it because I was bored and wanted to see how solo raids were. I noticed my slayer not hitting numbers she normally did pretty quickly but chalked it up to me not remembering well.
It took too long for my taste considering the low gold reward so I didnt plan to do more.
@aerostrafe1075 30min for 3 gates near ilvl makes sense though lol
@aerostrafe1075 isn't that just because your damage isn't being buffed by a support?
@@slidejamma I dont believe so. I am familiar with my dps numbers without a support and I checked trixion right after to see.
I would like to see some back attackers try to swap from entropy to dom or hallu set, switch out ambush master and pick the back attack bonus in solo raid. That would give you the omni directional damage. I just don't know how fast or slow it would be in comparison
Sht up
solo raids should be there from the start i couldnt bother learninG it with 8 ppl that i never would find anyway so i was just stuck bussinG for a while into never touchinG this game again untill solo raids came now i learn everyrthing and the game actually has end game
Na no group content for some of us - thank you. We like solo raids and would like it to be it's own thing. Options are good. Don't make this about "graduation" into group content. Group content in this game is a cesspoll of frustration and anger and based on the mechanics of group content - group wipes and so forth + efficiency since RNG is baked into progression that's never going away.
solo raid for entropy class back attackers is hell. Te amount of time you have to go back and attack is useless. The buff does nothing i tried it over and over.
I ended up quitting the game because I don't have the time to play with a static group and playing with randoms is awful. Installing the game right now since I just found out about solo mode!
ahh mapelstory music is so good
wish the also add a Duo mode so you can play with a frend 2 man
My only grudge is that is unbalanced in terms of fun. Hitmaster classes are top fun content but entropy just feels like I'm just constantly running around instead of hitting the damn boss. They should make the Backattack buff count for everything not only the 10% dmg/5% crit. If that means that the entropy set need to be a bit nerfed in solo, so be it, otherwise it's annoying af
Nah Solo raid gold sucks its not even worth 1-2 hone on 1610
Make solo raids for every raid including Thaemine and Echnida
1-Last recent 2 raids no gold reward or little.
2-Third and Fourth like %50-70 gold reward.
3-Rest full gold reward but bound gold.
Bad suggestions. Solo players need more gold not less
Miso got to play with na East’s best and finest nmb.1 shadowhunter Kagguraa. It’s a Christmas miracle!☃️❤️
@@vporpoise om
We're at a good(better) point, casuals can finally play without the added pressure, and pf can have their little circle jerk. Win-Win.
Until casuals reach non solo raids amd have to wait lol
@@BuffPomskyThat's not a problem for a casual player, because at the end of the day they can't catch up with hardcore player cause they only play the games when they wanted to play. When they finnaly reach Thaemin or above the Raid probably have the Solo mode available already and the hardcore player will still be far away from where they are.
@@erviendri9267 i'm a casual player with the events i'm in echidna hm. The raid itself is easy on an individual level but the teammates make it harder. i average about 1 hr a day not sure if thats casual are hardcore for this game but from previous games i'd consider it casual.
I did clown at 1500 item lv, i imagine running at 1475 is not gona be fun for a new player, clown is harder then voldis to do at item lv, thats my opinion.
Clown on ilvl has been the hardest content in the game. I always tell newer players to do brel first then go back to fight clown.
No one should be doing it at that ilvl never gets free volids powerpass to 1520 so..
@@kbm-iy9tj doesn't matter, new players need to adjust to the combat of this game and how their class players. It still stands as one of the hardests raids in the game.
I like the raid, if anyone dont know what to do this raid is not fun to learn 😆
It's only gate 3 that's super hard. I almost uninstalled doing solo gate 3, shit is so cancer. Then I remembered why there's no hard mode for it.
Btw, why not just increase the gold of older raids for new players that are at those ilvl? That would solve it.
Amazing takes as always!
The problem i have is the gold to time ratio. You spend like 30 mins doing 1 raid for 900-2700 gold is whack depending on what raid u do. It just feels like the game doesn’t respect ur time but multiple that by 10.
There are too many support alts in the solo raid ilvls. There are more lobbies looking for dps. My bard clears are similar to my dps now. I might just solo raid on my supports from now on.
Supports are free gold you go in and pretty much afk. why would you run solo on support.
Back attack from anywhere is way too OP compared to the others if it were to effect entropy. Pretty sure its intended.(in think it even says that it doesnt effect other bonuses) I didnt notice it being bad back attacking.
2 OP in a mode you’re doing solo? What are you even saying it takes longer for back attack to finish all these raids cuz of this
@dreadedronin24 not really, i had no issues on back attacker doing all the solos.. but considering the best option for other players is 10% move speed.... yes WAY OP to have 100% back attack.
@@chriso6042 what other players get doesn’t matter it’s a solo experience hit master get all their damage without needed to hit a positional give them move speed is enough for them to have no issues with a raid that is always targeting them.. back attacks literally lose 70-90% of their damage not hitting back attacks having it so they don’t get all there set bonuses with the buff makes no sense.. I play both and it took way longer to beat the fights on my higher geared back attacked then it did on any of my front attacks because of the missing damage.
@@dreadedronin24 so use your back attacks? Pretty much none of the raids in solo are much worse for back attacks than they are in nm. entropy is balanced around not hitting every single back attack.
Sht up it was fixed so f off with your doggo
Gold is good for me but idk why running brel g3 on 1520( 1500 with clown g3) so hard, i beat that but boss go berserk and me have 1 pot left
Hell naw I do not agree for “ONLY NEW PLAYERS to receive gold buff” I am a veteran 7.5k hours I am tired of toxic parties arguing with one another no statics are never reliable because eventually once one player leaves all stop. They need to buff that gold cause I’m having a blast with it with my alt characters. Not saying I need the same amount of gold but damn at least give us something worth it for the endgame. But I love the mats I can get weekly and etc that’s just a bonus
Content so easy a bot could run it and you want more gold?
@@jlee9360 your logic is very dumbfounded. It’s not about how easy a raid is to some it’s about making content more better for everyone not for one group of players. Solo mode needs more gold in order for people to feel the accomplishment and grind in any game. You telling me public parties are better than solo raids? Being carried or having to carry the entire is fun? Toxic players constantly and very consistent with anyone in the party finder is fun? Being gatekept for days maybe never even completing the rest of the gates because certain people of the group are messing up is fun? Open your eyes and stop acting blind cause you think in your head easy is a bad thing
@@jlee9360 and oh just one more thing to say bots could run the raid is a terrible comparison to an actual player. Much love tho
that aged poorly taking into account the gold income nerfs kek
Most people assume people want to play in groups, I'm a day one player and if they made solo raids for all content I wouldn't join a single group content ever. I see no merit, this is not mmo where you make friends ( you can of course but everyone always pissed due to crazy amount of time people need to play the game ) you want to do your homework and move on, they call it homework because it's annoying due to the fact other people will delay completion. Raid quality had decreased substantially since thaemine release mostly in group quality, people have patience of toddler. So solo raids are great idea but misconception of that people want to use them as stepstool to group is wrong more often the right.
they fix back attack today on eu, and its huge buff becouse im kill akan G3 in 2 times faster
Stop capping its still broken
@@pssa3215 nope for me its working
solo raid should not have wiped mech at all, cutting gold on hard party raids had big impact especially on Brelshaza
what new players ? charts didnt even move
solo raids are fun but the gold rewards not
They should let u take one more person in but keep mechs focused on only one.
This way ppl can take a supp so the supp can practice and the raid is quicker, but it won't impact the raid too much causing wipes and whatnot
Adding bound gold to solo raids is trickier than you think. You see, statistically over 50% of all gold is burned on honing according to SG data. So essentially even those people who get more unbound gold from group content compared to respective solo raids still burn more than half of it on honing, so a good chunk of that unbound gold practically functions as if was bound gold because it never enters the market. For instance, if I made 10k unbound gold from NM akkan and burn 5k on honing, I'd be left with 5k unbound gold. If I made 5k bound 5k unbound gold from solo raids, I'd use 5k bound gold to hone and still end up with exact same amount on unbound gold as someone doing group content, which obviously does not make any sense. My point is that if you additional bound gold to solo raids it would be just as good as doing group content, so any group content below 1610 would be dead. They obviously need to increase gold income of the people who do solo raids, but I don't know exactly how much it should be to not make group content pointless.
Why you are saying that you can progress the game ? Solo RAID does not count to titles / adventure tomes /etc., so you cannot really do any achievements in solo mode.
The good? We can finally do any raid we want without worry of gatekeeping or party finding. Additionally, it makes the person learn the mechs and patterns.
Everything else is bad or still bad lol
Better fix: Make solo mode gold be earned out of six mains in roster. You have some pepega 1540 lopang slaves ? Not anymore, you can do solo raid and earn some gold, easy fix.
I disagree with what you say about supports. Supports playing as a DPS role in a raid is key to them learning what times are good to greed damage and when to hold off on damage boosting. As a support main I can tell you that playing DPS has significantly improved my skills as a support. And a lot of support mains that are doing solo raids will learn when these dps windows are. Which will make it even easier for them to play a supporting role in group raids because it is MUCH more relaxed playing a support and actually supporting vs a support dpsing
Bound gold is huge no no. It’s nothing else but punishing new players, bots are developer problem, not ours. Let us play the game how we want and don’t force us to go group raids until we will want to. You’re basically trying to push out new players from solo raids to have bigger players base from which you can pick and flame them if they will do something wrong or if they won’t have enough cards or roster lvl. That’s lame af, that’s why I’m good with solo raids. Let us get stronger, collect cards and prepare for that toxic people.
I honestly disagree with the support take. Supports are for GROUP CONTENT, and letting supports clear solo is already a blessing for them. Realistically a support should be in group content.
That aside, great video - good takes!
That's such an awful take on so many different levels I don't even know where to begin. So I'll just say you're right man.
no the gold is fine, if you have a 1600 you can make 10k a week for 1 character just by doing solo. The una tokens get you 3.5k a week. Just buff the ember in chaos dungeons to drop gold and it will be fine.
6x chars equals 60k,while if you play with players you actually triple it,whats the point there?
@@Meggy03 solo raids should not be the end gameplay of the game, it should be party play. If they increase the gold it will drastically kill party finder for these old raids. The gold is fine.
@@petetam7394 party finder is more fun in my opinion
actual clown take
@@petetam7394 are you ok? Why the hate against PF? Its easy you apply go into raid kill boss collect rewards rinse repeat. It gives much more gold that solo and is about the same time wise. Yes you can occasionally be looking for a support for 20 mins but that happens less now for whatever reason. I don't understand why people have such a hard time win PF.
Game will still stay dead because solo raids give almost no gold thus a waste of time