Regular zombie to Clicker - GeoTracker for After Effects tutorial inspired by The Last of Us

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 43

  • @Instant_Nerf
    @Instant_Nerf ปีที่แล้ว +3

    This is simply crazy that this tech exists. Just amazing.

  • @vortexdigital19
    @vortexdigital19 ปีที่แล้ว

    Thanks for the fix

  • @fancart
    @fancart ปีที่แล้ว

    nice TUT , thanks

  • @093Spike
    @093Spike ปีที่แล้ว +1

    "Before" was scarier)

  • @josephnjovuvisuals
    @josephnjovuvisuals ปีที่แล้ว

    that was an awesome tutorial, am doing a shot film which will require the use of the geo tracker a lot, hopefully you see it when its done

    • @keentools
      @keentools  ปีที่แล้ว

      Hi Joseph! We're excited to see your short film. It'd be great if you share it with us once it's ready!

  • @ianromanovich
    @ianromanovich ปีที่แล้ว +2

    please make tutorial with blender workflow!

    • @keentools
      @keentools  ปีที่แล้ว +2

      Hi! We plan to release the GeoTracker add-on for Blender soon, which means you won't have to export tracking results from AE.

    • @fantastic_xg9056
      @fantastic_xg9056 ปีที่แล้ว

      @@keentools cool

  • @rahulpawar9036
    @rahulpawar9036 10 หลายเดือนก่อน

    my object tracking looking good in AE but when i get that all into C4D i do not see matching in all frames. I have checked the frame rate also, they are all good. why it is not matching in C4D ?

    • @keentools
      @keentools  10 หลายเดือนก่อน

      Hey! There might be an issue if your animation doesn't start at the zero frame. It happens due to a bug in the After Effects export. We can suggest two workarounds if it's the case:
      1. Export the scene with the zero start frame, and the animation will be transferred correctly.
      2. If you have an offset and want to save it, please export the nulls with the unchecked 'Link' option. Once the nulls are imported to Cinema 4D, you can find the animation at zero frame and manually move the keyframes to the needed frame range.

  • @silviocirqueirasa
    @silviocirqueirasa ปีที่แล้ว +1

    Is it possible to export to Blender like it was done in Cinema 4D?

    • @keentools
      @keentools  ปีที่แล้ว +2

      Hi! Yes, there's a way to integrate it with Blender. Currently, we don't offer a direct option, but you can still export tracking results to Cinema 4D Lite first. And then, you will be able to export them from C4D Lite in the FBX format, for example, and use this file in Blender.
      We're also working on a GeoTracker add-on for Blender and hope to release it soon!

  • @vortexdigital19
    @vortexdigital19 ปีที่แล้ว

    I cannot download Facebuilder Core Library for Blender, it's said Bad Gateway 502, so what's should I do, I can't use Facebuilder without it.
    Could you please solve that problem?

    • @keentools
      @keentools  ปีที่แล้ว

      Hi! We've fixed the issue, and we are really sorry for the inconvenience!

  • @kingdesignerr
    @kingdesignerr ปีที่แล้ว

    Just wondering is it possible to track from geo track the object if it's in action like hands fingers closing open and legs moving

    • @keentools
      @keentools  ปีที่แล้ว

      Hi! Please note that GeoTracker supports rigid models only at the moment.

  • @patrickonyango7402
    @patrickonyango7402 4 วันที่ผ่านมา

    7:16 How does one determine the correct scale value yo use?

    • @keentools
      @keentools  17 ชั่วโมงที่ผ่านมา

      Scaling down to 0.01 gives you a size pretty close to real-size head. It's something you need to know about the built-in head primitive, that's why we showed it.

  • @salazar665
    @salazar665 ปีที่แล้ว

    Cool

  • @theshizon
    @theshizon ปีที่แล้ว

    Can GeoTracker for AE track deformable objects or is that just for the Nuke version?

    • @keentools
      @keentools  ปีที่แล้ว

      Hi! Unfortunately, the AE version doesn't support tracking of deformable objects at the moment.

  • @rpsaini9924
    @rpsaini9924 4 หลายเดือนก่อน

    Is there any difference between geotracker and face tools

    • @keentools
      @keentools  4 หลายเดือนก่อน +1

      GeoTracker lets you track any object with a matching 3D model, not just a face or a head. And it recreates the motion of that object in 3D, so it gives you more control and realism when adding CG elements and visual effects.

  • @kaviraj_vfx
    @kaviraj_vfx ปีที่แล้ว

    Nice tutorial!, clicker head model is not available in the zip file. If possible please include it. :)

    • @keentools
      @keentools  ปีที่แล้ว

      Thanks for noticing. Will check it now!

    • @keentools
      @keentools  ปีที่แล้ว +1

      We've fixed it, the updated link is in the description. Thanks for noticing it once again!

    • @kaviraj_vfx
      @kaviraj_vfx ปีที่แล้ว

      @@keentools Thanks for considering the request :)

  • @adiwibowo1342
    @adiwibowo1342 ปีที่แล้ว +2

    waiting for blender addon

    • @keentools
      @keentools  ปีที่แล้ว

      We're working on it!

  • @brandhuetv
    @brandhuetv ปีที่แล้ว

    doesn't it work with Blender or 3dsmax?

    • @keentools
      @keentools  ปีที่แล้ว +1

      Hi! Currently, we only have GeoTracker plug-in for Nuke and After Effects. However, we're working on the add-on for Blender and hope to release it soon.

  • @akcivan
    @akcivan ปีที่แล้ว +1

    nice feature but i unsubscribed my adobe products and moved to davinci resolve. Can you guys make an addon for davinci resolve fusion ?

    • @keentools
      @keentools  ปีที่แล้ว +2

      Hi! We're thinking about it. We will surely announce any news on our social media pages, so please stay tuned!

  • @vasukamboj5424
    @vasukamboj5424 7 วันที่ผ่านมา

    This plugin paid or free

    • @keentools
      @keentools  7 วันที่ผ่านมา

      Free 15-day trial. Freelancer or Studio plans available.

  • @kingdesignerr
    @kingdesignerr ปีที่แล้ว

    Cant be this use in blender

    • @keentools
      @keentools  ปีที่แล้ว

      Hi! Currently, we don't offer a direct exporting option to Blender, but you can still export tracking results to Cinema 4D Lite first (it comes with AE for free). And then, you will be able to export them from C4D Lite in the FBX format, for example, and use this file in Blender.
      We're also working on GeoTracker for Blender at the moment, so in the future, it would be possible to use the add-on in Blender itself.

  • @abaswuatan2893
    @abaswuatan2893 ปีที่แล้ว

    Ok- is it test tool work or work for today?

    • @keentools
      @keentools  ปีที่แล้ว +1

      Hi! I'm afraid I don't understand your question. Could you please explain it a little further?

  • @tamil4ever330
    @tamil4ever330 ปีที่แล้ว +1

    How about transferring this data to blender?

    • @keentools
      @keentools  ปีที่แล้ว +3

      Hi! There's no direct exporting option at the moment, but you can still export tracking results to Cinema 4D Lite first (it comes with AE for free). And then, you will be able to export them from C4D Lite in the FBX format, for example, and use this file in Blender.

    • @tamil4ever330
      @tamil4ever330 ปีที่แล้ว +1

      @KeenTools Thanks for the reply. That's what I thought.