"For a mobile game" I keep hearing this series of words over and over. I had a Gameboy when I was a kid, and eventually a Gameboy SP. Awesome handheld console. Every single GBA game could easily run on a phone these days. How is it that these Gameboy games from 20 YEARS AGO are all infinitely better than these modern mobile games? I believe it's because these modern games aren't games. They are just vehicles for monetization schemes.
I’m usually not a negative person, never cared for people crapping on games all the time, but my god, I love hearing how evil this game is, it’s truly incredible on how it’s monetized
The game is not evil, it's the industry. There are a lot of other much worse monetized games with even worse gameplay on mobile, and this just happens to be the game where this kind of monetization goes mainstream and getting the spotlight. In a way, the negative publicity given to this game as a result of it being from Blizzard is a good thing, it finally sounded the alarm to gamers of the kind of threat they're facing. Blaming merely Blizzard or Diablo Immortal is missing the point and ignoring the larger issue, which is that the gaming industry is heading down the toilet, and everyone who spends their money to support these companies is complicit in the crime.
@@zxbc1 u said it all.. this kind of shit is happening specially in asian MMORPGs since early 2010's.... many good old MMOs died because of how they wanted to push p2w and the worst is that it was good finantialy for those company to do so, many games made alot more money dying in 2-3 years than they would have made if they just kept the monthly sub for many years with good updates for decades. So after that What happened is that gaming companys realized making a game for retards and easy , focused only on heavy monatization that is mosty arround gambling can make a fortune with waaaay less effort.
Glad China took meassures to stop this , now lets do this in the WEST ppl who wasted that kind of money didn't help the situation send a clear msg to blizzard.
@@adamtajhassam9188 china only took action because blizzard said they would never sell items in game and they did , that made them mad. China is a dictartoship that allows gambling as long as every1 knows their own odds. ALTOUGH it is true that the diablo immortal scandal was so big that they are thinking about regulatiing gambling games... and when a dictator decides to stop it, they just have to say a word. We will stll have japanese, korean and thailand markets as very profitable and also in west we have NA and brazil as very big consumers of these kinda of shit, in a smaller amount but still enough to make a huge profit
hey credit where it deserves asmongold is one of the few that pauses the videos that reacts giving his opinion or his point of view although sometimes it is not the best, but compared to the other "Twcith reactions" it is much better.
I wanted to see the game for myself so I played it on PC. I made a Necro, cleared the msq, and got to level 60. I took one look at the endgame grind and uninstalled. I spent 0 dollars on the game and I feel like I got my money's worth. Path of exile, lost ark, last epoch, grim Dawn, Warhammer inquisitor martyr, the list of better arpgs available on PC goes on and on.
lets be honest with 2 F2P spins per month on the bound gems you'd probably have to play a lifetime to get 6/6 5 star gems and then how would you get them to level 10? And with no free way to ascend them? The game is literally going to rob a million off someone and still want more its the most destructive thing preying on the weakest in society I've ever seen
Weird how so many didn't like D3 and are sick of it as it's been so damn long of D3 rifts over and over so they make a new game that looks, sounds and behaves just like it. Even reusing same bosses
As soon as i seen the first few hours of the game being played i stopped my download of the game. If i wanted to play D3 i would play D3, not a money grubbing bastard version of it.
Don't forget that Paragon level was account-wide in Diablo 3, many years later we got Diablo Immortal with the same infinite crap leveling that only grows with 2 every day, but now Paragon level is not account-wide anymore, so only insane ppl would start multiple characters. They made a system in 2012 and they took away the most important part of that system 10 years later. No account-wide storage, not even for the same character class, no Armory where you can change how your gear looks like, they totally changed Armory system too. Is D4 going to be the same low IQ? Btw... everyone hated Paragon levels when D3 came out, idk what changed in that regard. Infinite leveling was a bad system 10 years ago, now its just even more dumb, because normal ppl can only ever play with 1 class. Who has the time to infinitely level multiple classes? How is that "fun"?
As it's been said before; to those people claiming that the game is fun and others shouldn't be complaining because you're not forced to buy things: Nobody's trying to stop you from having fun! What we're protesting are monetization practices that are soon to be flooding all games, even PC ones. We do not want this predatory practices to invade other platforms! And, in the meantime, if we can prevent them from appearing in future mobile games, then great! *Nobody wants to ruin your fun. We just don't want companies paywalling ours.*
@@jessieshores4865 They ALL should bother you, well predatory and P2W ones should. Point of going after F2P with predatory MTX is that if its gotten rid of and viewed as wrong there then NO ONE would accept them in full price games. Kind of a knock the support pillars out kind of plan.
@@rich3083 From what I heard someone on the Diablo immortal Chinese twitter insulted the Chinese leader so they banned the game and netease isn't allowed to publish games for like 3 years or something like that
@@kojixito Yep there current game's are still ok but no new updates and expansion's release of any type so no new WoW expansion so yea there fucked and the Chinese government doesn't care this is a show of power so it will most likely not be forgiven till the 3 years is up the only way around is by finding a new partner to release there game's but the chances of that happening is also very low and would cost stupid money I would bet Blizzard is in a blacklist right now.
Thank you for this video, I hope it'll open some people's eyes. I've played until paragon 40, became Immortals with my clan and basically tried almost all content this game has to offer. It's funny to me that people have so much criticism for this game, they aren't even getting into the basics. Loot in this game sucks, progression is so linear that it's disgusting. You're being capped left and right for drops and gems and as f2p basically can never get a legendary stone. I heard about some calculation that if you f2p this game, it'll take you 790 years to max your character.. ??? My point with this comment is that there is so many things wrong with this game, we aren't even discussing the basics. For example there is a lot of content for immortals/shadows that is completely broken. There is this vault you need to defend as immortals but you can only go in when shadows are raiding it. It happens for 4 hours a day (2 hours each time) and you're standing in front of the portal (as immortal), spamming the ENTER button until you're lucky to get in. Keep in mind that 300 other immortals are trying to get in as well. If you win the (usually very one-sided) defense, you get 5-15 HILT. You can get up to 700 HILT per week but it means you're camping this spot forever and sometimes won't even get any HILT. This game is even broken on some fundamental levels so why do we even consider this being a game in the first place? It's half-ass made and all they did during development was trying to figure out "what do we do with this?". They wanted to create a mobile game so badly, received huge backlash from their core community and still went with it. Hurray we got a PC client riddled with bugs and mistakes + a developer who communicates 0 with their players. My honest opinion is they should've made a better d3 as a mobile experience and made a lot of people happy and still make shit tons of money. Greedy fucks went way beyond what could be considered "too far" so I'd rather call this a social experiment than a game.
since WC3 reforged, its all downwards. i was surprised tho, that D2R was actually great, until I realised it wasnt developed by blizzard. all makes sense. dont touch blizzard's games until you know its a good game. watch out folks, support indie devs. gg noobs
They have been dead to me starting with the release of d3. It isn’t horrible but it certainly isn’t the spiritual successor to d2 LoD. Taking the development away from blizzard north was a big mistake imho.
Everything you said when detailing your impressions and stuff I 100% agree on. And it really is true, gamers do have that "Goldfish Memory". I've seen it a lot especially when it comes to R* with GTA. The whole "support the good games" is something I've done. If they ain't gonna change their ways, I'll just leave and play games that do respect me.
@@TheGravityShifter sounds cool :0 Tho, bees are cute, and we, gamers, are toxic :'( anyway, dont worry, im just having too much free time, thats why im here x) ignore me)
Speaking of GTA there is really good 4 part documentary about Rockstar and GTA made by Dark Space, there is so much controversy in gaming industry nowadays that i find myself following that more than actually playing games.
One of the best Peon videos i ever watched , this part 16:54 in particular was so true and well said (it suits humans in general not just gamers btw) Oh i have a question , how come none of the links in the description works for me ? did you add a regional restriction to those who can view your social media links by any chance ? 🤨
@@TheLazyPeon Ah i see , well thanks for your nice reply and for paying attention ..will just keep enjoying your brilliant videos on youtube for the time being then best regards from one of your long time faithful fans 💜
diablo immortal is officially the lowest rated game on metacritic EVER in existence it even beats the 2nd last place by 0.2 points, well done Blizzard. History has been made.
And funny thing is that the previous holder, and now second place game is, drum roll please, Warcraft III Reforged. So Neo Blizzard has two of the WORST ever rated games. Neo Blizzard: Blizzard post Activision aquisition.
Must say TheLazyPeon. I watched you in the beginning and stopped because it felt like you didn't have a passion yourself to do these videos for a while. Now when I see your new videos, I love them. It really feels like you found yourself and I truly love it! Keep up with the good content!
PVE gating comes to scene later, when you start grinding Paragon levels. And also there is a huge gate of magic find - you just won't be able to get enough equipment to upgrade what you need.
PVE works fine. Breaking into hell2 from hell1 was a bit tough, but it's basically like in D3, once you find 2-3 upgrades the difficulty curve is basically flat and hell2 plays just like hell1 did before. Not sure how they're going to keep players motivated tho, finding sets is neat but once people hit hell3 and complete their 6 piece effects there's basically nothing else to go for other than increasing combat rating.
one could argue their power is shaky when they have an actual addiction or mental disorder regarding this stuff. and all the psychological research that has gone into manipulating the users in every way imaginable to get them to spend and develop addictions.
@@ranna6738 I agree with you, but even if one is an addict or have mental disorders they'll only spend money on these games if they play them. Boycotting these games, i.e. not playing them in the first place, would help a lot. There's plenty of gambling sites out there, yet P2W games are still able to make money. To me that means people are desperate for some dopamine more than anything else, because if they wanted to gamble they'd probably go somewhere where they can actually win some cash. I believe mental disorders are part of the problem, but in my view the *main* reason why P2W games exist is because of people who want to beat others without needing to invest time (getting good at the game), instead they want to bypass that by spending money. Back in my days, that used to be the definition of a whale: some noob who needs to swipe their credit card to win.
@@baska- it's a battle between a consumer and a company that spends however many millions of dollars to rope a consumer into microtransactions through psychological tricks, it's an unfair battle to begin with, even if there is a choice
Customers do indeed have the power but, as Ranna pointed out, not many have the willpower. MTX in gaming, whether mobile or otherwise, benefits from the same reason why casinos do: it gives their "players" a dopamine rush when they spend money. On slot machines, the more money they spend the more flashing lights they see whether they get what they want or not. In gaming (Such as gacha games) opening a box or chest or whatever that you bought from the ingame store gives the player the same rush and anticipation to see what they get. Pushing gambling addiction to the side, it also doesn't help that there are literally people out there that have too much money that they need so they unknowingly (Or possibly knowingly) push these MTX schemes by buying ingame items.
Yeah, as a game developer I've watched over the coarse of my 7+ year career that nearly every company around me is shifting to mobile freemium business models. Every time I get into a project that actual looks new and interesting it's only a matter of time till that project is scrapped in favor of a free to play mobile cash cow. It's logical. Mobile makes more money and costs less to produce. But it's just so hollow, and makes me sad whenever I think about my future career in this increasingly soulless industry.
Not only is it souless, the games are much less fun for the masses who don't pay as much. I just hope the free to play players, recognize crap game features for what they are and stop accepting pay to win features. Imagine if Elden Ring for example sold two different copies. 1 for 200 dollars, 1 for 60 dollars and the 200 dollar one gives you a sword that can 1 shot anything in the game from range and can't be blocked. . Imagine you invade them and they one shot you. That's essentially what *mobile* gamers are accepting.
This reminds me back when i played Dungeon Hunter 3 and 4 on my mobile phone. Where in DH4 i discovered a way to make infinite upgrade materials and gems and abused it to max upgrade my character and demolish anyone in PVP with under 5 days of playtime, without spending a single dollar. I somehow never got banned. PTW: 0 | Gamer: 1 Still had to grind to level up my character tho
Well said about the monetization in mobile gaming. I made the same statement about this rot in gaming on other social media sites and the response was mainly 'its a mobile game and that's normal for mobile gaming'. Plus people do have short memories. Look at what EA games has become, but people still buy and play their games.
To anyone who wants a diablo experience, and waited for this shit. Please give path of exile a chance. It's one of the best games on the market right now, and entirely free. Its only after you already cleared the campaign and start doing endgame content, that you might feel like buying special storage boxes, because it makes life much easier when storing maps and essences, but even that is only something that helps your sort your inventory and not required... Plus at that point you sort of owe them at least a 5'er. After that it's back to free.
while I can agree that PoE is an excellent game, it never scratched my Diablo Itch. I can't even tell you what it is but something about PoE always bothered me. It never FELT quite like Diablo did to me.
@@jeffreyengling500 thats coz you are talking about nostalgia. Its been already told that you will never experience the same experience on an old game, no matter how hard you find it. And remember this, you will never experience it again even if you play diablo 2069.
@@steberdeber6223 thats partly true I guess. I played a ton of Diablo 2 when I was a kid and still enjoyed Diablo 3 though. Maybe I just dislike PoE because it's so "complicated" at first. Like I said, I can still accept that it is a great game it's just not for me. To each their own.
Interesting that it was designed more so for China. I mean, it’s a fun game, for a little while. As with most games. Very fun for free players, if you don’t compare yourself to anyone or do PVP. PvP in the game isn’t very good anyways, so not like anyone is actually missing much. Great video!
every game nowdays is p2w if tou know were and on what to waste money if tou want it and don't like to farm for... even wow if you buy tokens then change them to gold ingame auctionhouse and **KABAM ** you get the latest ilvl of gear to equip it with out even doing a dg or raid let alone last end game stage of the game... you van actualy do this on almost sll mmos including FF xiv or guild wars, eso ??? you name it and i point at how pay to win and pay 2 progress faster...
@@bobpope3656 I guess because MTX and pay to win are widely accepted in those regions, China specifically. It's not surprising they implemented those things to appeal more to the Asian market
This is the BOMBSHELL watched 1 second and already i leave comment :D I love thi s series of yours. this is truely top tier content keep it up i look farward to more. and n that bomb shell gonna kick back and enjoy the "show"
Diablo Immortal has limited caps for paid players, though hidden caps mostly center around a five-per-day limit for rewards through side quests, purple bosses, and random map events, which simply stop giving players loot once they hit the aforementioned limit. A Diablo Immortal player will receive a significantly decreased drop rate after finding six legendary drops per day, while Hidden Lair dungeons stop dropping gem rewards after completing a few sections, and the gem drop rate is lowered a lot after a Diablo Immortal player hits six normal gems in a day. The final hidden Diablo Immortal cap illustrated by Echohack is a ceiling to Zoltan Kule treasure rooms when players search five in a 24-hour period.
A review like yours where you have had experiences with the pits of game monetization is very much needed. And also my perception about this game from what I have seen fall in the same line with your review.👍
i agree with 95% of this but I'm just incredibly frustrated that no one seems to see all the good mobile games that are not p2w. i play on all consoles, mobile and pc and there are a lot of good mobile games, free and 1 time purchase. the p2w mobile games are mostly gacha games, that's where regulation is needed
@@kyonne13 Ports by the likes of Feral or Playdigious are your best bets. Herocraft and Handygames have alot of mtx filled bs, but they have some good ones as well. Plenty of rhythm games like the ones by Rayark. The Room series for puzzles. Inkle's games for text adventures. Atlantic Fleet, a ship simulation game. Motorsport Manager 3, a racing team management game. Hidden Survivor, a chill hidden prop game. Glory of Generals 3 for a ww2 tbs itch.
Civilization vi is on mobile, but it's not supported and has game breaking bugs with the expansions. Base games fine though. No one plays multiplayer and autosaves don't work. Mobile gaming at it's best.
It just occurred to me how similar this, and f2p games in general, are to arcade games of the past. Generally speaking, the first few minutes of an arcade game is quite easy, and then you hit a pay wall, that may or may not be impossible to proceed without putting coins in the machine (paying money). Not only that, but the game itself has arcade style presentation, such as the combo streaks awarding extra points, or in this case experience, which is basically not actually giving your character very meaningful progression, but only changing the goalposts to ever larger damage numbers, etc. It's a far cry from Diablo 1 or 2, despite the similarly scaling gameplay loop of getting more powerful, in order to defeat more powerful enemies. In Diablo 1 and 2, the enemies are never really trivial. Diablo 3 and Diablo immortal trivialized the actual core gameplay loop of slaying monsters and getting better loot. I remember playing the endgame in Diablo 3 and getting new loot upgrades for every item slot on my character multiple times in a play session. The monsters were also incredibly easy to kill, regardless of what class I was playing as. In Diablo 2, it was very hard to even get past act 1 without being the barbarian class. Nearly every other class was just so flimsy and so reliant on mana that it was almost impossible to defeat the more difficult enemies and bosses. Diablo 2 was a true multiplayer game in this sense: you actually needed a party when playing as certain classes in order to progress at a normal pace. Blizzard is so out of touch that they basically think that the core gameplay loop of Diablo was actually one of it's worst mistakes; grinding for loot. The best things about Diablo 2 was how immersive the game was, how fun multiplayer was, how unique the classes were, and how great the world building was. Diablo 3 had none of that in my opinion. Everything from turning Tyrael into a human, to killing Deckard Cain, to the non existent storyline and world building. The trivial challenge of the gameplay, the effortless rewards of the loot grind. Getting something with life steal in Diablo 2 was critical in the harder difficulties. Getting life steal in D3 was absolutely so commonplace, it lost it's value completely. Basically, they doubled down on all the wrong reasons to play the game, just the sake of loot and power levels.
@@Menroth. that's interesting, I actually played it on console, many years after release. It was pretty average in my opinion. I also didn't mention the auction house in my previous comment, but I don't think I really needed to. I wonder if blizzard was selling items in the auction house, as a proxy micro transaction?
@@grantmccoy6739 They took a cut of all transactions. But yeah early on it was a different game than it was by the time it made it to consoles. Still not an amazing one, but much harder.
@@Menroth. I was wondering if they were actually just populating the auction house themselves, in addition to the cut of the sales by players. It was just a thought, but I wouldn't be surprised at all.
10:00 and somewhere before: I had the same thought, but that moment never came... I´m well into Paragon now and still no issues, the pace never got noticibly slower.. Also the crests aren´t even an issue (dunno if they´d changed that in the meantime since this test) because you get more stuff from other activities than in Elder Rifts.. only thing is that you get one legendary guaranteed... well, if you need that... As mentioned beneath another video: It´s very well playable if you´re playing more casual... I surely can´t judge it from a "competitive" pov and I guess yes, that´s probably where they´re making their cash... As to your question "why would you play it when you have a PC": Me personally, I got a bit bored by D3 and figured "why not?" and I actually appreciate that it´s not as much of an "ez mode" as D3 is by now... not that it´s "tough" by any means, but just that little more challenging from time to time... In D3 I´m shredding through the bosses like nothing... All in all I´m passing time until D4 arrives and for a filler it´s okay.
I like the game and playing it in cellphone but yes endgame is disgusting with the progress of those who pay, huge difference not just a small speed boost to get better equipment
And most of the time there are not enough players to do the dungeons, and to do them for what ? so you can be powerful enough to do the exact same thing in Hell 3 ? lol
To me the perfect example of a great mobile version of an existing game is Call of Duty Mobile. They sell skins for characters, guns, etc, but they don’t sell the actual guns that affect gameplay. You can spend 10 dollars or tens of thousands of dollars if you so want to. It will not make your skill gap smaller if you bought a skin for a gun. I play this game for almost 3 years at this point (since beta in September and launch in October of 2019). And to this day I spent maybe 20 dollars at most. They have battle pass that you can buy for real money the first time but then you get your in game currency back and you can spend it once again when the next BP rolls out. They have an epic skin for a gun in credit store as well as some rare skins for characters. You are able to get gun and character skins from doing the seasonal challenges/participating in guild wars/in game events. That’s how you make a good mobile port of an existing game. Plus the fact that on release they broke many records and had an insane amount of profit. But Diablo Immoral is nothing more than a cash grab wrapped in a Diablo skin.
I got to lvl 60 on the first 2 weeks and enjoyed the game quite a lot. Loved how legendary drops changed my gameplay and enjoyed pretty much all of the available content. Didnt really feel any urge to pay for anything tho. Everything I got for free was enough for the way I wanted to play and I was able to solo the bosses with f2p gear in normal world even before 60. I would play it still, but really not a fan of grindy games, but just love the world and setting and stories that diablo have, so played for the content in those regards as much as I could. Maybe one day I’ll take another look into it, but for now my 50+ game hours are enough
You will never have a completed character in an arpg if you don't pay is kind of the point. If you can't really progress at a good pace if you don't pay then its a shit arpg. end of discussion.
@@Deminese2 I'm not one to grind anyways :D what I got from the game was as much as I got from diablo 3 and 2 and 1. played through, played some more, but never maxed anything out
Hardly play any mobile games at all but seeing game progression blocked by a pay wall, in any game, is a massive red flag for me. I dont see why I should have to pay money to make progress in a f2p game. If it wasn't for such a practice in these kind of games, I'd be playing them.
I... kind of enjoyed it at first, teamed up with friends, did some dungeons, checking out the world... Then I got to the "You need to be level..." and I just started semi-grind until I unlocked that "party-guild-thing" (can't remember the name of it). Me and the team checked it out, realized you can't actually GIVE your team gear, but let them "borrow" it. And with that, I quit and uninstalled. The p2w aspect really didn't bother me in any way (I don't do pvp). But the game in itself is a boring pile of trash.
P2W effects the PVE as much as PVP. Why? Cause the PVE endgame is designed AROUND that system. Meaning I as a F2P player can not enjoy the entire game cause the later part is gated off because its designed around the cash shop. So MTX that effect ACTUAL gameplay always effect both PVP AND PVE. Only time they effect nothing is Cosmetics. And even then why arnt they rewards for mastering or doing somthing awesome with X character?? Why must I open my wallet to get them?? "Back in my day" the 20+ Alternate skins and colors where unlocks because you put 1000+ hours in Hu Fang and mastered his skills, not cause you had a extra 300$ laying around with zero self control. This came about cause they realized the newer generation has zero patience and just wanted the "Shiny" and would fork over money for it.
Kind of a skewed review. In the beginning you infer you'll be objective based on experience but you get half way through the leveling process and don't encounter (by your own admission) any predatory experiences and yet you still go on at length about it being a cash grab. Why did you bother playing it at all if you were just going to default to the consensus that it's bad? I don't disagree with what you're saying but don't pretend to be objective.
They should have made it like WoW and D3 demo: you play up to certain level or point in storyline and then decide if you wanna buy it to continue play or not. It would be more fair, than the current bs. Basically, no matter how much money you spend, you are left dissatisfied with it, by design. Battle Pass this, Battle Pass that, "Boon of Login", small and "much value" yet pointless one-time purchases - they only help progress the game slighly faster than if f2p-ing that. Spend 1k on "Elder Rift Casino and Spa" - get wrecked by those who spent 5k, and so on, or just don't get anything due to bad luck.
So back in the day, I don't know if it is still a thing, but when developers(publishers) push out a game that was good but was predatory and/or abusive vis a vis pay to win; we would just host a private server of the game. The server worked on donations, maintaining one with say 1000 players would be about $30 dollars a month. And any extra would go to getting better servers or more servers. Today idk, DRM I guess.
@@dibaterman oh you meant a private server run by greedy bastards that will close the server after they ripped it out of you and then reopen the said server, they will call it server restart amd will give benefits to those donators. vanRO comes to my mind, a ragnarok online private server
@@emti29 possibly, in the case of RO there were at least 100 different servers. I wont digress into anecdote, though but well what you describe sounds you got an unfortunate experience.
Most annoying part of a game is battle rating system, when all your skills, damage, and bonuses do not important, but mostly the only parametr taken into consideration in PVE is battle rating. Also there are Battle rating requipments at certain levels making game insufferable if you dont meet them. Paragon 30 is 1220br, and paragon 80 is 2200 br, that is almost impossible to fulfill witout donating money
I have been playing war thunder since 2016 and I have NEVER spent a single dollar. I find it amazing that people can't control themselves and just start paying these companies money left and right. I love free to play games because I get to play for free and when I get tired or I reach an insane game mechanic that pushes me to pay I just look for another game. In my entire life I have never paid for a single microtransaction or loot box.
Great review as usual ! And the part where you talk about the state of mobile phone gaming is absolutely spot on. Whale-baiting and p2w is an extremely dangerous trend and I worry it's going to have HORRIBLE ramifications on the future of young gamers and the gaming industry :( I was not aware of this fad until I started playing seven deadly sins : grand cross... I would estimate the top 5% ranked pvpers have spent over USD$50,000 each... maybe less if progression via grind was a lot more generous in earlier stages of its development, but not by much.
Great takes Peon, wholy agree with everything you mentioned. It's not a far reach to think this amount of monetization is going to enter the PC market soon.
Background is different. did you move by chance? apart from that: hows your life going? craving a "Life is an MMORPG" update!! :D have a good one. Great vid as well.
My first day on PC there were also packs of 2-4 people standing in place in my questing areas. Idk if this was accumulated "AFK" players or people farming a respawn. Nothing i had seen up to that point made me curious about what the answer might have been though. The best way to progress is just face first, with no substantial side-progression (rep, ach., unlocks etc). This might also be the case in other Diablo games, but i seem to assume diving deeper into a novile zone would be rewarding in those games. This feels like it should have an auto-navigate feature, but didn't bother.
Funnily enough I got an advert for this game before the video. It's interesting to how well it's rated on the play store (4.3 stars) against the terrible ones on more traditional gaming sites. Seems like they are very different markets with some crossover
"No employee at LazyPeon Ent. was inappropriately harassed in the making of this video" that had me laughing 🤣 Who did that? Was that you Craig or Heedun? Funny 😂
The fact that this made Raid: Shadow Legends (or as I call it Shit: Mobile Cancer) looked generous with it's microtransactions is truly disgusting as it is disgraceful.
Hello. Great video, liked hearing your thoughts on the game. I don´t know if it would be your style, but Conan Exiles will have a new expansion soon. It might be cool to see you play it. Have a great day.
I've been playing video games for over 20 years, started with Brood War. But just after a couple of years playing mobile games, I swore to never play one again if not just for fun. I got into a company where there's a hidden VIP system, depending on how much the player has spent. These players has special benefits, such as will never get perma-banned, they can purchase "specific" items secretly directly from customer support, they get inside information on future plans for the game and etc. Mobile Game is not for entertainment anymore, it is all business. If you're looking to play something and want to be even a little bit competitive about it, stay away from mobile games unless you're willing to spend thousands of dollars every few months or even weeks.
I’m now at lv60(32),and have GS1085, I’m now have no way to get into HELL2 because it requires GS1200+, unless I pay a lot to get my legendary gems upgrade..
"For a mobile game" I keep hearing this series of words over and over. I had a Gameboy when I was a kid, and eventually a Gameboy SP. Awesome handheld console. Every single GBA game could easily run on a phone these days. How is it that these Gameboy games from 20 YEARS AGO are all infinitely better than these modern mobile games? I believe it's because these modern games aren't games. They are just vehicles for monetization schemes.
literally.
YUP
The GBA emulator app is best than 95% of the rest of the app store
Couldn’t agree more. Sucks the way games are and have been going for some time now.
Yeah try answering a call from a gameboy...
I’m usually not a negative person, never cared for people crapping on games all the time, but my god, I love hearing how evil this game is, it’s truly incredible on how it’s monetized
it is called Diablo Immoral for a reason
The game is not evil, it's the industry. There are a lot of other much worse monetized games with even worse gameplay on mobile, and this just happens to be the game where this kind of monetization goes mainstream and getting the spotlight. In a way, the negative publicity given to this game as a result of it being from Blizzard is a good thing, it finally sounded the alarm to gamers of the kind of threat they're facing.
Blaming merely Blizzard or Diablo Immortal is missing the point and ignoring the larger issue, which is that the gaming industry is heading down the toilet, and everyone who spends their money to support these companies is complicit in the crime.
@@zxbc1 u said it all.. this kind of shit is happening specially in asian MMORPGs since early 2010's.... many good old MMOs died because of how they wanted to push p2w and the worst is that it was good finantialy for those company to do so, many games made alot more money dying in 2-3 years than they would have made if they just kept the monthly sub for many years with good updates for decades. So after that What happened is that gaming companys realized making a game for retards and easy , focused only on heavy monatization that is mosty arround gambling can make a fortune with waaaay less effort.
Glad China took meassures to stop this , now lets do this in the WEST ppl who wasted that kind of money didn't help the situation send a clear msg to blizzard.
@@adamtajhassam9188 china only took action because blizzard said they would never sell items in game and they did , that made them mad. China is a dictartoship that allows gambling as long as every1 knows their own odds.
ALTOUGH it is true that the diablo immortal scandal was so big that they are thinking about regulatiing gambling games... and when a dictator decides to stop it, they just have to say a word. We will stll have japanese, korean and thailand markets as very profitable and also in west we have NA and brazil as very big consumers of these kinda of shit, in a smaller amount but still enough to make a huge profit
ok, this title for sure deserves the kekw addition
I'm predicting an Asmongold video tomorrow: Asmongold reacts to Diablo Immortal KEKW.
Summon the bald man
hey credit where it deserves asmongold is one of the few that pauses the videos that reacts giving his opinion or his point of view although sometimes it is not the best, but compared to the other "Twcith reactions" it is much better.
@@luccasmatosdelima9363 Asmonbald. Asmonbald. Asmonbald.
his content is so lazy
This video - 20 minutes
Bald man's reaction - 80 minutes
Peon: Even a Kotaku employee could have solved that problem.
Kotaku Employee: You underestimate my stupidity.
I wanted to see the game for myself so I played it on PC. I made a Necro, cleared the msq, and got to level 60. I took one look at the endgame grind and uninstalled. I spent 0 dollars on the game and I feel like I got my money's worth. Path of exile, lost ark, last epoch, grim Dawn, Warhammer inquisitor martyr, the list of better arpgs available on PC goes on and on.
Shit OG Diablo 2 is better
Did the same thing only on mobile. The msq wasn’t worth spending on. This games micro transactions convinced me to uninstall other mobile games.
I also installed the game just to see it but I was bored very quickly and uninstalled.
@@Danovio The original OG Diablo 1.0 was also better...
@@aidanmaguire4740 now that was a game.
I can't say how many bullets I've dodged thanks to your reviews. Thank you.
this thing is more like a fucking artillery shell
@@isimiel3405 hahahahahahahahhahaa that killed me
they called it diablo immortal because thats what you have to be to "win" on this game without paying
lets be honest with 2 F2P spins per month on the bound gems you'd probably have to play a lifetime to get 6/6 5 star gems and then how would you get them to level 10? And with no free way to ascend them? The game is literally going to rob a million off someone and still want more its the most destructive thing preying on the weakest in society I've ever seen
Weird how so many didn't like D3 and are sick of it as it's been so damn long of D3 rifts over and over so they make a new game that looks, sounds and behaves just like it. Even reusing same bosses
As soon as i seen the first few hours of the game being played i stopped my download of the game. If i wanted to play D3 i would play D3, not a money grubbing bastard version of it.
Laziness and greed at its finiest
Don't forget that Paragon level was account-wide in Diablo 3, many years later we got Diablo Immortal with the same infinite crap leveling that only grows with 2 every day, but now Paragon level is not account-wide anymore, so only insane ppl would start multiple characters. They made a system in 2012 and they took away the most important part of that system 10 years later. No account-wide storage, not even for the same character class, no Armory where you can change how your gear looks like, they totally changed Armory system too. Is D4 going to be the same low IQ? Btw... everyone hated Paragon levels when D3 came out, idk what changed in that regard. Infinite leveling was a bad system 10 years ago, now its just even more dumb, because normal ppl can only ever play with 1 class. Who has the time to infinitely level multiple classes? How is that "fun"?
And yet it's not even remotely close to D3
Why spend money making a game. When you can copy and paste what you already made.?
As it's been said before; to those people claiming that the game is fun and others shouldn't be complaining because you're not forced to buy things:
Nobody's trying to stop you from having fun!
What we're protesting are monetization practices that are soon to be flooding all games, even PC ones.
We do not want this predatory practices to invade other platforms! And, in the meantime, if we can prevent them from appearing in future mobile games, then great!
*Nobody wants to ruin your fun. We just don't want companies paywalling ours.*
You are wasting your time, the battle is already lost
Its already lost bruh. The only thing we can do is not indulge ourselves in such games.
Honestly?
No.
Just like there are people that have 'fun with drugs', these people should also be stopped imo.
Then why not go after games that have toxic mtx in them that are full priced games? F2p mtx doesnt bother me, but fifa ultimate team makes me rage.
@@jessieshores4865 They ALL should bother you, well predatory and P2W ones should. Point of going after F2P with predatory MTX is that if its gotten rid of and viewed as wrong there then NO ONE would accept them in full price games. Kind of a knock the support pillars out kind of plan.
And Diablo immoral now banned in China Kekw
Wait what kek, like, full-on no release?
@@rich3083 From what I heard someone on the Diablo immortal Chinese twitter insulted the Chinese leader so they banned the game and netease isn't allowed to publish games for like 3 years or something like that
@@kojixito Yep there current game's are still ok but no new updates and expansion's release of any type so no new WoW expansion so yea there fucked and the Chinese government doesn't care this is a show of power so it will most likely not be forgiven till the 3 years is up the only way around is by finding a new partner to release there game's but the chances of that happening is also very low and would cost stupid money I would bet Blizzard is in a blacklist right now.
@@kojixito LOL, that's wild. I kinda hope that's true. That means there won't be any catering to the Chinese audience for about 3 years then.
@@kojixito that employee is the hero we needed
Thank you for this video, I hope it'll open some people's eyes. I've played until paragon 40, became Immortals with my clan and basically tried almost all content this game has to offer. It's funny to me that people have so much criticism for this game, they aren't even getting into the basics. Loot in this game sucks, progression is so linear that it's disgusting. You're being capped left and right for drops and gems and as f2p basically can never get a legendary stone. I heard about some calculation that if you f2p this game, it'll take you 790 years to max your character.. ???
My point with this comment is that there is so many things wrong with this game, we aren't even discussing the basics. For example there is a lot of content for immortals/shadows that is completely broken. There is this vault you need to defend as immortals but you can only go in when shadows are raiding it. It happens for 4 hours a day (2 hours each time) and you're standing in front of the portal (as immortal), spamming the ENTER button until you're lucky to get in. Keep in mind that 300 other immortals are trying to get in as well. If you win the (usually very one-sided) defense, you get 5-15 HILT. You can get up to 700 HILT per week but it means you're camping this spot forever and sometimes won't even get any HILT. This game is even broken on some fundamental levels so why do we even consider this being a game in the first place? It's half-ass made and all they did during development was trying to figure out "what do we do with this?". They wanted to create a mobile game so badly, received huge backlash from their core community and still went with it. Hurray we got a PC client riddled with bugs and mistakes + a developer who communicates 0 with their players.
My honest opinion is they should've made a better d3 as a mobile experience and made a lot of people happy and still make shit tons of money. Greedy fucks went way beyond what could be considered "too far" so I'd rather call this a social experiment than a game.
I won’t read it all for obvious reasons. But i do agree that it’s heavily p2w
Great review, thank you. Blizzard has been dead to me for years.
since WC3 reforged, its all downwards. i was surprised tho, that D2R was actually great, until I realised it wasnt developed by blizzard. all makes sense. dont touch blizzard's games until you know its a good game. watch out folks, support indie devs. gg noobs
They have been dead to me starting with the release of d3. It isn’t horrible but it certainly isn’t the spiritual successor to d2 LoD. Taking the development away from blizzard north was a big mistake imho.
...and yet you're here watching blizzard content.
@@papabols Schadenfreude. People love watching content that trashes a shithole company and its dumpster fire products
@@papabols Watching someone pull apart Blizzard content? 🤣
Diablo Immortal is truly one of the games ever made.
0/10
The Skeleton King is literally the first boss in D3
And 1.
@@IlMemetor72 The butcher preceeds the Skeleton King in diablo 1.
@@kempielaptop6598 Only if your game spawns the butcher quest, yes.
I hit the like button for 800 percent more value !!! Great video peon.
Everything you said when detailing your impressions and stuff I 100% agree on. And it really is true, gamers do have that "Goldfish Memory". I've seen it a lot especially when it comes to R* with GTA. The whole "support the good games" is something I've done. If they ain't gonna change their ways, I'll just leave and play games that do respect me.
Goldfish can remember stuff for like 3 months at very least. stop bully them :c they are not that bad
@@try2fly Yes, yes I know. I guess you could say they have the memory of "bees". How's that?
@@TheGravityShifter sounds cool :0 Tho, bees are cute, and we, gamers, are toxic :'(
anyway, dont worry, im just having too much free time, thats why im here x) ignore me)
@@try2fly Bees sting too so it's not too far from accuracy.
I can tell. I just felt like answering.
Speaking of GTA there is really good 4 part documentary about Rockstar and GTA made by Dark Space, there is so much controversy in gaming industry nowadays that i find myself following that more than actually playing games.
In Diablo, YOU are the treasure goblin and Blizzard try to hit you as much as they can before you leave.
10:53 “ - We need to purge the corruption ! …. Never had to do that in a Blizzard game .. “ 😂😂😂😂
One of the best Peon videos i ever watched , this part 16:54 in particular was so true and well said (it suits humans in general not just gamers btw)
Oh i have a question , how come none of the links in the description works for me ? did you add a regional restriction to those who can view your social media links by any chance ? 🤨
Glad you liked the vid, not sure why description links aren't working, no regional restrictions, didn't even know that was a thing
@@TheLazyPeon
Ah i see , well thanks for your nice reply and for paying attention ..will just keep enjoying your brilliant videos on youtube for the time being then
best regards from one of your long time faithful fans 💜
Cant wait to watch this again on Asmongold stream tomorrow KEKW.
sheep
@@HaggyGT 🤡
That spider boss is honestly the best boss design in the entire game, the main boss just looks like a dollar store Diablo
diablo immortal is officially the lowest rated game on metacritic
EVER
in existence
it even beats the 2nd last place by 0.2 points, well done Blizzard. History has been made.
And funny thing is that the previous holder, and now second place game is, drum roll please, Warcraft III Reforged. So Neo Blizzard has two of the WORST ever rated games.
Neo Blizzard: Blizzard post Activision aquisition.
Must say TheLazyPeon. I watched you in the beginning and stopped because it felt like you didn't have a passion yourself to do these videos for a while. Now when I see your new videos, I love them. It really feels like you found yourself and I truly love it! Keep up with the good content!
PVE gating comes to scene later, when you start grinding Paragon levels. And also there is a huge gate of magic find - you just won't be able to get enough equipment to upgrade what you need.
PVE works fine. Breaking into hell2 from hell1 was a bit tough, but it's basically like in D3, once you find 2-3 upgrades the difficulty curve is basically flat and hell2 plays just like hell1 did before. Not sure how they're going to keep players motivated tho, finding sets is neat but once people hit hell3 and complete their 6 piece effects there's basically nothing else to go for other than increasing combat rating.
*People who spend money in games like this are the reason P2W runs rampant. Customers have the power, not the companies.*
one could argue their power is shaky when they have an actual addiction or mental disorder regarding this stuff. and all the psychological research that has gone into manipulating the users in every way imaginable to get them to spend and develop addictions.
Can't do shit without law enforced restrictions which will never happen to p2w except lootboxes.
There are people that genuinely like p2w
@@ranna6738 I agree with you, but even if one is an addict or have mental disorders they'll only spend money on these games if they play them. Boycotting these games, i.e. not playing them in the first place, would help a lot.
There's plenty of gambling sites out there, yet P2W games are still able to make money. To me that means people are desperate for some dopamine more than anything else, because if they wanted to gamble they'd probably go somewhere where they can actually win some cash.
I believe mental disorders are part of the problem, but in my view the *main* reason why P2W games exist is because of people who want to beat others without needing to invest time (getting good at the game), instead they want to bypass that by spending money. Back in my days, that used to be the definition of a whale: some noob who needs to swipe their credit card to win.
@@baska- it's a battle between a consumer and a company that spends however many millions of dollars to rope a consumer into microtransactions through psychological tricks, it's an unfair battle to begin with, even if there is a choice
Customers do indeed have the power but, as Ranna pointed out, not many have the willpower.
MTX in gaming, whether mobile or otherwise, benefits from the same reason why casinos do: it gives their "players" a dopamine rush when they spend money. On slot machines, the more money they spend the more flashing lights they see whether they get what they want or not. In gaming (Such as gacha games) opening a box or chest or whatever that you bought from the ingame store gives the player the same rush and anticipation to see what they get.
Pushing gambling addiction to the side, it also doesn't help that there are literally people out there that have too much money that they need so they unknowingly (Or possibly knowingly) push these MTX schemes by buying ingame items.
Yeah, as a game developer I've watched over the coarse of my 7+ year career that nearly every company around me is shifting to mobile freemium business models. Every time I get into a project that actual looks new and interesting it's only a matter of time till that project is scrapped in favor of a free to play mobile cash cow. It's logical. Mobile makes more money and costs less to produce. But it's just so hollow, and makes me sad whenever I think about my future career in this increasingly soulless industry.
Not only is it souless, the games are much less fun for the masses who don't pay as much. I just hope the free to play players, recognize crap game features for what they are and stop accepting pay to win features. Imagine if Elden Ring for example sold two different copies. 1 for 200 dollars, 1 for 60 dollars and the 200 dollar one gives you a sword that can 1 shot anything in the game from range and can't be blocked. . Imagine you invade them and they one shot you. That's essentially what *mobile* gamers are accepting.
You haven't played a lot of D3 haven't you? Most Bosses and their Animations, even most of the Soundeffects are straight from D3
This reminds me back when i played Dungeon Hunter 3 and 4 on my mobile phone. Where in DH4 i discovered a way to make infinite upgrade materials and gems and abused it to max upgrade my character and demolish anyone in PVP with under 5 days of playtime, without spending a single dollar. I somehow never got banned. PTW: 0 | Gamer: 1 Still had to grind to level up my character tho
Well said about the monetization in mobile gaming. I made the same statement about this rot in gaming on other social media sites and the response was mainly 'its a mobile game and that's normal for mobile gaming'. Plus people do have short memories. Look at what EA games has become, but people still buy and play their games.
The KEKW episode that I have been waiting for. 👌
I've been saying we gamers have short memories for a long time. But every time I tell gamers this, they forget, lol
To anyone who wants a diablo experience, and waited for this shit. Please give path of exile a chance. It's one of the best games on the market right now, and entirely free. Its only after you already cleared the campaign and start doing endgame content, that you might feel like buying special storage boxes, because it makes life much easier when storing maps and essences, but even that is only something that helps your sort your inventory and not required... Plus at that point you sort of owe them at least a 5'er. After that it's back to free.
I have grim dawn, both torchlight 1 and 2, warhammer martyr..humm so many options and poe too
while I can agree that PoE is an excellent game, it never scratched my Diablo Itch. I can't even tell you what it is but something about PoE always bothered me. It never FELT quite like Diablo did to me.
@@jeffreyengling500 thats coz you are talking about nostalgia. Its been already told that you will never experience the same experience on an old game, no matter how hard you find it. And remember this, you will never experience it again even if you play diablo 2069.
@@steberdeber6223 thats partly true I guess. I played a ton of Diablo 2 when I was a kid and still enjoyed Diablo 3 though. Maybe I just dislike PoE because it's so "complicated" at first. Like I said, I can still accept that it is a great game it's just not for me. To each their own.
This guy is the only TH-camr I trust for a honest review for years
Interesting that it was designed more so for China. I mean, it’s a fun game, for a little while. As with most games. Very fun for free players, if you don’t compare yourself to anyone or do PVP. PvP in the game isn’t very good anyways, so not like anyone is actually missing much. Great video!
every game nowdays is p2w if tou know were and on what to waste money if tou want it and don't like to farm for... even wow if you buy tokens then change them to gold ingame auctionhouse and **KABAM ** you get the latest ilvl of gear to equip it with out even doing a dg or raid let alone last end game stage of the game... you van actualy do this on almost sll mmos including FF xiv or guild wars, eso ??? you name it and i point at how pay to win and pay 2 progress faster...
The soulless bugmen love p2w and garbage mobile game. It makes sense to milk what you can from them
How was it designed more so for China? What does that even mean?
@@bobpope3656 no clue since China doesn't want it.
@@bobpope3656 I guess because MTX and pay to win are widely accepted in those regions, China specifically. It's not surprising they implemented those things to appeal more to the Asian market
This is the BOMBSHELL watched 1 second and already i leave comment :D I love thi s series of yours. this is truely top tier content keep it up i look farward to more. and n that bomb shell gonna kick back and enjoy the "show"
Diablo Immortal has limited caps for paid players, though hidden caps mostly center around a five-per-day limit for rewards through side quests, purple bosses, and random map events, which simply stop giving players loot once they hit the aforementioned limit. A Diablo Immortal player will receive a significantly decreased drop rate after finding six legendary drops per day, while Hidden Lair dungeons stop dropping gem rewards after completing a few sections, and the gem drop rate is lowered a lot after a Diablo Immortal player hits six normal gems in a day. The final hidden Diablo Immortal cap illustrated by Echohack is a ceiling to Zoltan Kule treasure rooms when players search five in a 24-hour period.
So is not p2 win at all?
I think I've just found a golden vein to subscribe to. Really awesome videos my man.
Casting a #2 on the move would be a big time save IRL
A review like yours where you have had experiences with the pits of game monetization is very much needed. And also my perception about this game from what I have seen fall in the same line with your review.👍
I played it for a few hours and felt it was relatively fun, but if I'm going to play a free to play game like this, I'd much rather just play POE.
Got the ad for the game before the video started 😀 well.. perfect placed commercials are the best 👌
i agree with 95% of this but I'm just incredibly frustrated that no one seems to see all the good mobile games that are not p2w. i play on all consoles, mobile and pc and there are a lot of good mobile games, free and 1 time purchase. the p2w mobile games are mostly gacha games, that's where regulation is needed
I been trying to look for nonpay2win mobile games, any recommendations?
@@kyonne13 Ports by the likes of Feral or Playdigious are your best bets. Herocraft and Handygames have alot of mtx filled bs, but they have some good ones as well. Plenty of rhythm games like the ones by Rayark. The Room series for puzzles. Inkle's games for text adventures. Atlantic Fleet, a ship simulation game. Motorsport Manager 3, a racing team management game. Hidden Survivor, a chill hidden prop game. Glory of Generals 3 for a ww2 tbs itch.
It's not that p2w mobile games are mostly gacha, it's just that popular or newer ones tend to implement gacha. City building shits are still there.
@@kyonne13 Soul Knight :)
Civilization vi is on mobile, but it's not supported and has game breaking bugs with the expansions. Base games fine though. No one plays multiplayer and autosaves don't work.
Mobile gaming at it's best.
End words were just perfect, well said
"even a Kotaku employee' can solve that puzzle"
i'm fucking dead xD also love that he doesn't use the term "journalist" for kotaku lmao
It was a fucking lame "joke" then and it's even lamer and dated now.
Actually Goldfish have good memory, proven they can navigate a maze they had done 3 months prior. This is far better memory than Gamers have.
I've been waiting for your review ever since this POS came out. I have faith you will have a respectable opinion on it all. Thank you!
Lol heedun is your editor? Nice!
It just occurred to me how similar this, and f2p games in general, are to arcade games of the past.
Generally speaking, the first few minutes of an arcade game is quite easy, and then you hit a pay wall, that may or may not be impossible to proceed without putting coins in the machine (paying money).
Not only that, but the game itself has arcade style presentation, such as the combo streaks awarding extra points, or in this case experience, which is basically not actually giving your character very meaningful progression, but only changing the goalposts to ever larger damage numbers, etc.
It's a far cry from Diablo 1 or 2, despite the similarly scaling gameplay loop of getting more powerful, in order to defeat more powerful enemies. In Diablo 1 and 2, the enemies are never really trivial. Diablo 3 and Diablo immortal trivialized the actual core gameplay loop of slaying monsters and getting better loot.
I remember playing the endgame in Diablo 3 and getting new loot upgrades for every item slot on my character multiple times in a play session. The monsters were also incredibly easy to kill, regardless of what class I was playing as.
In Diablo 2, it was very hard to even get past act 1 without being the barbarian class. Nearly every other class was just so flimsy and so reliant on mana that it was almost impossible to defeat the more difficult enemies and bosses. Diablo 2 was a true multiplayer game in this sense: you actually needed a party when playing as certain classes in order to progress at a normal pace.
Blizzard is so out of touch that they basically think that the core gameplay loop of Diablo was actually one of it's worst mistakes; grinding for loot. The best things about Diablo 2 was how immersive the game was, how fun multiplayer was, how unique the classes were, and how great the world building was.
Diablo 3 had none of that in my opinion. Everything from turning Tyrael into a human, to killing Deckard Cain, to the non existent storyline and world building. The trivial challenge of the gameplay, the effortless rewards of the loot grind. Getting something with life steal in Diablo 2 was critical in the harder difficulties. Getting life steal in D3 was absolutely so commonplace, it lost it's value completely. Basically, they doubled down on all the wrong reasons to play the game, just the sake of loot and power levels.
D3 was brutally hard on release they just toned it down eventually.
You are Definitely onto something. I completely forgot about how arcade games functioned
@@Menroth. that's interesting, I actually played it on console, many years after release. It was pretty average in my opinion.
I also didn't mention the auction house in my previous comment, but I don't think I really needed to. I wonder if blizzard was selling items in the auction house, as a proxy micro transaction?
@@grantmccoy6739 They took a cut of all transactions. But yeah early on it was a different game than it was by the time it made it to consoles. Still not an amazing one, but much harder.
@@Menroth. I was wondering if they were actually just populating the auction house themselves, in addition to the cut of the sales by players.
It was just a thought, but I wouldn't be surprised at all.
I love the KEKW series. Pls do more! (But honestly, I love all of your videos. I've watched every single of them).
We needed this video thank you very much!
5:33 um.. to be fair, if it's from Blizzard then it BETTER be better than the average mobile game. That's a minimum tbh.
Asmongold react in 3,2,1 GOGOGO
28.06.2022 can't wait :D
The bald man is ready
10:00 and somewhere before: I had the same thought, but that moment never came... I´m well into Paragon now and still no issues, the pace never got noticibly slower..
Also the crests aren´t even an issue (dunno if they´d changed that in the meantime since this test) because you get more stuff from
other activities than in Elder Rifts.. only thing is that you get one legendary guaranteed... well, if you need that...
As mentioned beneath another video: It´s very well playable if you´re playing more casual... I surely can´t judge it from a "competitive"
pov and I guess yes, that´s probably where they´re making their cash...
As to your question "why would you play it when you have a PC": Me personally, I got a bit bored by D3 and figured "why not?" and I actually
appreciate that it´s not as much of an "ez mode" as D3 is by now... not that it´s "tough" by any means, but just that little more challenging
from time to time... In D3 I´m shredding through the bosses like nothing... All in all I´m passing time until D4 arrives and for a filler it´s okay.
ouh Coreworld actually seems like the perfect meta verse type thing I been kinda waiting for
isnt it just roblox with a nicer visual?
@@ranna6738 yaah pretty much, and atleast for me ping was super horrifyingly unplayable. otherwise could be fun
I like the game and playing it in cellphone but yes endgame is disgusting with the progress of those who pay, huge difference not just a small speed boost to get better equipment
Can’t wait for the Bald man to watch this
13:26 is that Noahs Heart? Please say that doesn't suck I'm waiting for that to release ???
The game falls apart in H2. It requires party of 4. A top 10 clan. A daily multi hour play or P2F & P2W.
And most of the time there are not enough players to do the dungeons, and to do them for what ? so you can be powerful enough to do the exact same thing in Hell 3 ? lol
@@0A01amir indeed I have yet to see a single review of someone that made it to Paragon 40 & went o wait the end game is hollow & empty.
best video of DI i've watched so far!
To me the perfect example of a great mobile version of an existing game is Call of Duty Mobile. They sell skins for characters, guns, etc, but they don’t sell the actual guns that affect gameplay. You can spend 10 dollars or tens of thousands of dollars if you so want to. It will not make your skill gap smaller if you bought a skin for a gun. I play this game for almost 3 years at this point (since beta in September and launch in October of 2019). And to this day I spent maybe 20 dollars at most. They have battle pass that you can buy for real money the first time but then you get your in game currency back and you can spend it once again when the next BP rolls out. They have an epic skin for a gun in credit store as well as some rare skins for characters. You are able to get gun and character skins from doing the seasonal challenges/participating in guild wars/in game events. That’s how you make a good mobile port of an existing game. Plus the fact that on release they broke many records and had an insane amount of profit. But Diablo Immoral is nothing more than a cash grab wrapped in a Diablo skin.
I got to lvl 60 on the first 2 weeks and enjoyed the game quite a lot. Loved how legendary drops changed my gameplay and enjoyed pretty much all of the available content. Didnt really feel any urge to pay for anything tho. Everything I got for free was enough for the way I wanted to play and I was able to solo the bosses with f2p gear in normal world even before 60. I would play it still, but really not a fan of grindy games, but just love the world and setting and stories that diablo have, so played for the content in those regards as much as I could. Maybe one day I’ll take another look into it, but for now my 50+ game hours are enough
@I wish they did, I'm broke af
"didn't really feel the urge to pay" They slam paided shit at you constantly.
Did you not see the 800% value packs that take up 50% of your screen?
You will never have a completed character in an arpg if you don't pay is kind of the point. If you can't really progress at a good pace if you don't pay then its a shit arpg. end of discussion.
@@SyperDT I saw them, but I didn't care to buy at all as the power I had in game was enough
@@Deminese2 I'm not one to grind anyways :D what I got from the game was as much as I got from diablo 3 and 2 and 1. played through, played some more, but never maxed anything out
Hardly play any mobile games at all but seeing game progression blocked by a pay wall, in any game, is a massive red flag for me. I dont see why I should have to pay money to make progress in a f2p game. If it wasn't for such a practice in these kind of games, I'd be playing them.
Peon:"Oh wow I got a legendary"
Diablo im: "No you didnt"
*Disconnects*
Been waiting for this bad boy to come out
I... kind of enjoyed it at first, teamed up with friends, did some dungeons, checking out the world...
Then I got to the "You need to be level..." and I just started semi-grind until I unlocked that "party-guild-thing" (can't remember the name of it).
Me and the team checked it out, realized you can't actually GIVE your team gear, but let them "borrow" it. And with that, I quit and uninstalled.
The p2w aspect really didn't bother me in any way (I don't do pvp). But the game in itself is a boring pile of trash.
P2W effects the PVE as much as PVP. Why? Cause the PVE endgame is designed AROUND that system. Meaning I as a F2P player can not enjoy the entire game cause the later part is gated off because its designed around the cash shop. So MTX that effect ACTUAL gameplay always effect both PVP AND PVE. Only time they effect nothing is Cosmetics. And even then why arnt they rewards for mastering or doing somthing awesome with X character?? Why must I open my wallet to get them??
"Back in my day" the 20+ Alternate skins and colors where unlocks because you put 1000+ hours in Hu Fang and mastered his skills, not cause you had a extra 300$ laying around with zero self control. This came about cause they realized the newer generation has zero patience and just wanted the "Shiny" and would fork over money for it.
As mobile arpg the one that is the best is undecember, isn't released in weast yet, but is available in asia
Kind of a skewed review. In the beginning you infer you'll be objective based on experience but you get half way through the leveling process and don't encounter (by your own admission) any predatory experiences and yet you still go on at length about it being a cash grab.
Why did you bother playing it at all if you were just going to default to the consensus that it's bad?
I don't disagree with what you're saying but don't pretend to be objective.
They should have made it like WoW and D3 demo: you play up to certain level or point in storyline and then decide if you wanna buy it to continue play or not. It would be more fair, than the current bs. Basically, no matter how much money you spend, you are left dissatisfied with it, by design. Battle Pass this, Battle Pass that, "Boon of Login", small and "much value" yet pointless one-time purchases - they only help progress the game slighly faster than if f2p-ing that. Spend 1k on "Elder Rift Casino and Spa" - get wrecked by those who spent 5k, and so on, or just don't get anything due to bad luck.
No
You’re actually kidding me, I got a Diablo immortal ad during this video.
So back in the day, I don't know if it is still a thing, but when developers(publishers) push out a game that was good but was predatory and/or abusive vis a vis pay to win; we would just host a private server of the game. The server worked on donations, maintaining one with say 1000 players would be about $30 dollars a month. And any extra would go to getting better servers or more servers.
Today idk, DRM I guess.
What game is that?
@@emti29 I mean there were quite a few games that this happened with, such as Gravity's Ragnarok Online 2, and I think even Maple Story had it's own.
@@dibaterman oh you meant a private server run by greedy bastards that will close the server after they ripped it out of you and then reopen the said server, they will call it server restart amd will give benefits to those donators. vanRO comes to my mind, a ragnarok online private server
@@emti29 possibly, in the case of RO there were at least 100 different servers. I wont digress into anecdote, though but well what you describe sounds you got an unfortunate experience.
Thanks for the info on Core, I'm really enjoying it.
Most annoying part of a game is battle rating system, when all your skills, damage, and bonuses do not important, but mostly the only parametr taken into consideration in PVE is battle rating. Also there are Battle rating requipments at certain levels making game insufferable if you dont meet them. Paragon 30 is 1220br, and paragon 80 is 2200 br, that is almost impossible to fulfill witout donating money
I have been playing war thunder since 2016 and I have NEVER spent a single dollar. I find it amazing that people can't control themselves and just start paying these companies money left and right. I love free to play games because I get to play for free and when I get tired or I reach an insane game mechanic that pushes me to pay I just look for another game. In my entire life I have never paid for a single microtransaction or loot box.
Great review as usual ! And the part where you talk about the state of mobile phone gaming is absolutely spot on. Whale-baiting and p2w is an extremely dangerous trend and I worry it's going to have HORRIBLE ramifications on the future of young gamers and the gaming industry :(
I was not aware of this fad until I started playing seven deadly sins : grand cross... I would estimate the top 5% ranked pvpers have spent over USD$50,000 each... maybe less if progression via grind was a lot more generous in earlier stages of its development, but not by much.
Great takes Peon, wholy agree with everything you mentioned. It's not a far reach to think this amount of monetization is going to enter the PC market soon.
This was the most positive review of the game I saw from a truly respective person.
Yeah, probably because he actually played it a bit.
It's not even released in South East Asia yet either. It's releasing there in July
excellent content mate
Background is different. did you move by chance? apart from that: hows your life going? craving a "Life is an MMORPG" update!! :D have a good one. Great vid as well.
Dude you’re looking awesome! Do you think you may check out wrath classic when it comes out?
finally! someone with objective look at game, no hate, pure truth... best review of this game i've seen so far
I appreciate your honest reviews as always.
Great video man. The more people are aware the better.
My first day on PC there were also packs of 2-4 people standing in place in my questing areas. Idk if this was accumulated "AFK" players or people farming a respawn. Nothing i had seen up to that point made me curious about what the answer might have been though. The best way to progress is just face first, with no substantial side-progression (rep, ach., unlocks etc). This might also be the case in other Diablo games, but i seem to assume diving deeper into a novile zone would be rewarding in those games. This feels like it should have an auto-navigate feature, but didn't bother.
Just a pure guess, but isn't there a chance those "afk" people were using the whale store?.... :P
99% of the people sitting in one spot are bots / the ones moving back and forth in a little space
Oh, I see, I haven't touched the game and never plan to, but thanks for the info ^^
I recently started playing Lost Ark and im having a blast! What a great game
I got a Diablo Immortal ad before I could watch this.
Funnily enough I got an advert for this game before the video. It's interesting to how well it's rated on the play store (4.3 stars) against the terrible ones on more traditional gaming sites. Seems like they are very different markets with some crossover
The video I’ve been waiting for
"No employee at LazyPeon Ent. was inappropriately harassed in the making of this video" that had me laughing 🤣 Who did that? Was that you Craig or Heedun? Funny 😂
The fact that this made Raid: Shadow Legends (or as I call it Shit: Mobile Cancer) looked generous with it's microtransactions is truly disgusting as it is disgraceful.
Hello. Great video, liked hearing your thoughts on the game. I don´t know if it would be your style, but Conan Exiles will have a new expansion soon. It might be cool to see you play it. Have a great day.
Spot on video. Cheers! :-)
Liked to give 800% extra value.
"Trying to kill my sense of progression, bastards." 🤣 🤣 🤣 🤣 🤣 🤣
Literally not even 60 seconds into this video and TH-cam hits me with a Diablo Immortal advert 🤦♂️💀
I've been playing video games for over 20 years, started with Brood War. But just after a couple of years playing mobile games, I swore to never play one again if not just for fun. I got into a company where there's a hidden VIP system, depending on how much the player has spent. These players has special benefits, such as will never get perma-banned, they can purchase "specific" items secretly directly from customer support, they get inside information on future plans for the game and etc. Mobile Game is not for entertainment anymore, it is all business. If you're looking to play something and want to be even a little bit competitive about it, stay away from mobile games unless you're willing to spend thousands of dollars every few months or even weeks.
peon: i hate spiders
also peon: *shows as much spiders as possible*
I’m now at lv60(32),and have GS1085, I’m now have no way to get into HELL2 because it requires GS1200+, unless I pay a lot to get my legendary gems upgrade..