so like a Trigger? If you wanna use a device, add it to a Chest and create one, open the chest and you get it as a Consumable. If you wanna have a Bandage or something that you can throw, have a Mutator Zone that disables the ability to use items I think.
Maybe place a trigger all over the ground/area and when the bandage or throwable item touches it put a objective thing there so it can appear after it hits the trigger
@@TactFNC especially now there are way more devices. Great tutorial regardless though, I've been trying to work on a random event system for a map I'm making. And having literally never used the random number generator before I was going to MASSIVELY over complicate things until you showed how the zone worked
So from what I understand you want to personally choose them or have it random? Regardless the method, you'd need Teams and an Item Granter. If you want a specific player to be teleported, you need that player as the instigator. Usually the best way to do this is to grant them a single arrow or light bullet or something, and then use "When Item Granted Transmit On"
@@TactFNC how do I make it when I get eliminated I teleport to a trap and when I eliminate someone they get teleport to the trap with the elimination dervise and if I hav teams or can u add me so u can help me
There is a setting on the device that allows it to only roll each number once! You can set it to reset that roll on Game Start, Round Start, or turn it off completely to allow duplicates :)
1/1000 isn't possible with a RNG Device, but it is possible with Verse. The closest you can get to 1000 in Creative is on Winning a result on a RNG Device with a 1/99, you trigger another one and create a sort of sequence where you win 1/99 10 times in a row. Complicated and inefficient, but it works.
I meant from this vid th-cam.com/video/xdwQ_z06Ao0/w-d-xo.html where you had the collectibles gallery and you could use it as a keycard but you couldn't throw the item how do you do that?
I was struggling a bit to understand the device, but this video helped me a ton! Thank you so much! Have a blessed day! :)
how do you make it set all players to a class? trying to bug fix a mini br map
didnt need to know this but i liked
yeah, the tutorial/demonstration was made because some people are unaware of how this device works.
thanks for liking tho
Thanks tact!
For some reason it won't trigger the triggers it selects it then does nothing
1 - is your trigger allowing sequencers?
2 - is your trigger actually triggering a channel
@@TactFNC I figured it out. It's weird but the triggers have to be visible for it to work
@@Pxlse you can make triggers invisible and turn on collision, that *should* still work.
@@TactFNC ok I might try and sorry for lte response I was asleep
Mine shows up with a red box and I don’t know what to do
Im gonna have rng rifts on my mini royale thanks to this video
My device doesnt work after round 1!
this is off topic of this vid but im trying to make a door map and how do i make a throwable item for an objective but I cant throw it.
so like a Trigger?
If you wanna use a device, add it to a Chest and create one, open the chest and you get it as a Consumable.
If you wanna have a Bandage or something that you can throw, have a Mutator Zone that disables the ability to use items I think.
Maybe place a trigger all over the ground/area and when the bandage or throwable item touches it put a objective thing there so it can appear after it hits the trigger
May need to update this now that the channel system is gone and it's more direct. Like obviously it works the same but is visually different
Yeah I should probably redo this tutorial you're right!
@@TactFNC especially now there are way more devices. Great tutorial regardless though, I've been trying to work on a random event system for a map I'm making. And having literally never used the random number generator before I was going to MASSIVELY over complicate things until you showed how the zone worked
why can’t i make another device activate the RNG device?
They all activate it. What are you trying to do?
How do I make it so I pick a play to teleport to my water trap
So from what I understand you want to personally choose them or have it random?
Regardless the method, you'd need Teams and an Item Granter. If you want a specific player to be teleported, you need that player as the instigator. Usually the best way to do this is to grant them a single arrow or light bullet or something, and then use "When Item Granted Transmit On"
@@TactFNC I d9nt understand but I have a free for all map with no team so no one is on a team I want to make a player picker
@@theboycashew how many players is it?
if it's 16 you can use Classes
20 but I can make it 16
@@TactFNC how do I make it when I get eliminated I teleport to a trap and when I eliminate someone they get teleport to the trap with the elimination dervise and if I hav teams or can u add me so u can help me
Thank u so much
How do you prevent it from rolling a duplicate?
There is a setting on the device that allows it to only roll each number once!
You can set it to reset that roll on Game Start, Round Start, or turn it off completely to allow duplicates :)
How to make a probability of like 1/1000?
1/1000 isn't possible with a RNG Device, but it is possible with Verse.
The closest you can get to 1000 in Creative is on Winning a result on a RNG Device with a 1/99, you trigger another one and create a sort of sequence where you win 1/99 10 times in a row.
Complicated and inefficient, but it works.
I meant from this vid th-cam.com/video/xdwQ_z06Ao0/w-d-xo.html where you had the collectibles gallery and you could use it as a keycard but you couldn't throw the item how do you do that?
That's built into the item. You can't throw them Mid-Game
Hi tact