Great bat rep! Because your knights were over 50% unit strength when they panicked in turn 3 they actually would have just Fallen Back in Good Order and rallied right away!
27:23 Chargers charging a fleeing unit would move full distance (roll plus movement) - it does not count as a failed charge. You also keep mentioning when charging it is capped to max distance (only +3 for switftstride) - this cap only effects how far you can declare a charge from it does not cap how far you can move when charging.
Well so far for my ramgers i've found that just going a big line in open order works best. And just deploy them agrresively
For gyrocopters i've found that the best use is hunting lone wizards, weak skirmish units or flank/rear charging for extra combar result
0-1 Exalted Champion or Sorcerer Lord per 1,000 points
All those machines and shooters and no engineers
I think your decision about a small minimum frontage for skirmishers makes sense. Weird rules interactions, lol. Great game.
1:06:06 on an 8+ when miscasting/outclassed in the art then no more spells/dispels may be attempted by that player for the remainder of the turn (not just that wizard)
28:00 multiple units charging one unit - the order declared does not matter, they are moved simultaneously. You would not end up in a single file you would have lined everyone including the character up in a line against each other (skirmishers vs skirmishers)
Master Rune of Grungni +1 in combat res ?
I dont get it!
keep up gays... lovely too se you play!:)
Is that horn sound off the seige of Winterfell‽
really nice game, and allways a pleassure to see :). But just wondering as a dwarf player as well. When the rangers moved at the fisrt turn and shot there are hitting on a 5+ Crossbows have pounderus which gives a -2 to hit for moving and shooting. not just -1 to hit. but keep it up with the games :D
Hell yeahhh
Dwarf BS of 3 is ridiculous.
Loved the game. What are those dwarf models from, though? The non-GW ones?
Highland miniatures. Lovely models and print up fairly easily as one piece
why dont you add dwarfs chaos full tier list on which you can check. nobody is doing that, innmovie description you can check how army is build including magic list and magical runes, armour, weapon, standard, runes etc. nobody is leaving army tier list. i honestly dont know why, it is really convenient. and you can check it with your army if you arr building.. army batt report is great. ❤
I really cannot understand why bother bringing a single war machine to the table.Organ guns are a huge bet nowadays they can literally kill nothing during the game and cost 120 points each ie 6,5 drakes with torpedo. Bolt throwers with all the praise the received are even worse cause the 70+ combo of s7 no AS is huge gamble with the mediocre BS3 and only 2 wounds!! The only war machines worth taking are probably stone throwers and not in competitive environment .The poor fella shot the filthy dogs with both organs and bolt throwers and killed none !!!!!That is our shooting guys either they change it or they shouldn't sell a single warmachine in the future ,
Dwarf Bolt throwers have 3/3 wounds not 2
Warmachines are just fine
8th edition warmachines were overtuned to the point that bringing a dragon was suicide in case you play against empire or dwarfs
The only warmachines that have issues are the elf bolt throwers and the chaos dwarf ones that are overpriced for sure
Orc 8unit warmachine army is meta
Warmachines will pay for themselves if you keep them alive for 3 turns on average
Stop crying cause you cant shoot half the table turn 1
@@Jimmyjazz1414Hellcannon is having a helluva lot of trouble. Over 200p, only D3 dmg, not flaming nor magical, basicly 2x missfire tests. Literally always better to take 2 skull catapults as allies for lower price.
@@iikkakangas2586 hellcannon makes its points back in 4 out of 5 games for me.
Cant understand how people struggle with that beast. its awesome.
Both in shooting and combat it is devastating vs open/close order units
Me pone nervioso que no midais lo que tenéis que medir si en regla pone 10" por que ponéis los caballeros delante de la regla dios mío no ha eis medido bien ni una sola vez en toda la partida
At around 28:30, your independent character is a skirmisher, horses don't give close or open order formations. Characters generally don't have a formation type in their special rules section either. So, while you both agreed on interpretation, it's skirmisher charging skirmisher.