Could you elaborate the way it was lost? For example, did it simply fail to record, or did it record a file that was corrupted and unplayable? I ask because if the latter, there may be a way to recover at least some of it.
@@FinalFantasyUnion im also a translator (not En-JP), and im really amazed at how he remembered the content of speech and put it into another language seamlessly
This man is a true visionary and one could say, pioneered the entire genre. Final Fantasy was never the same without him. The amount of cherished memories his Final Fantasy games provided me I can't even say.
Securing this interview must be extremely vindicating as content creators who focus on Final Fantasy. Congratulations. I hope more good things come from having made this valuable contact. Well done.
Great job guys, was fun to listen to, really nice questions and insight from Sakaguchi-san! Hope you get to do more of these kinds of interviews in the future!
Sakaguchi once said that Final Fantasy IX was his favorite :) My favorite is Final Fantasy IV or II as it was known in the west. And Lost Odyssey is one of my favorite games of all time. Thankyou so much for doing this great interview with a person who is truly an JRPG legend :)
Don't worry about the tech issues, it happens even to big companies. That aside, it's incredible how far you guys have come, and the opportunities are well deserved considering the quality of your content and the passion you show. I have been a fan of yours for a very long time and I continually get impressed by the work and dedication you show to a franchise so dear to me as well.
Im a writer myself and what made me write medieval historical fiction stories with a little bit of fantasy elements with characters based on final fantasy characters is your games Hironobu Sakaguchi, thank you so much Final Fantasy Union and thank you Hironobu Sakaguchi for your amazing games and soundtracks (I Know Nobuo Uematsu and a bunch of other artists made the music so thank him as well) i wouldn't be a writer right now if it wasn't for your creations!!
That was great! I loved learning about his connections, his love for music and the thing about him potentially joining a concert at some point! That was exciting! ^.^ I know now more on why i connect to his created games because he focuses on the world first, which is something that is important to me. This is amazing, thank you very much!
This interview was so fantastic. I’ve seen Sakaguchi making the rounds with many FF content creators lately, but this is by far the most professional and entertaining interview I’ve seen. Sakaguchi seemed so much more relaxed, being able to joke around and laugh and it really just felt like he was enjoying himself while talking to you guys rather than just answering questions. I just want to congratulate you both on everything you’ve built with this channel. You both have worked so hard to keep bringing us great, informative content while dealing with personal hardships, starting a family, etc. We all appreciate you both so much. 😊
What a great interview! You both were well prepared and asked thoughtful questions! It was great even without the video, though I’m just disappointed on your behalf that you don’t have it for your own keepsake.
Fantastic video. I love the fact Sakaguchi was able to give some time to talk with you guys. I do love the interviews and content that you (and KHU) have done in the past. Keep up the great work!
It was so wonderful seeing you two interview Sakaguchi! I thoroughly enjoyed listening to all your questions and seeing what his responses were to each one. Mike did a wonderful job translating the conversation too.
Awesome interview! So sad you lost the video lol. I think we all can agree that Sakaguchi san should keep making games. The last question was exactly what I wanted to ask him since Fantasian was more of a mobile game..
Final Fantasy VI deserves FAR MORE recognition & respect than it's gotten over the years. It's a pity that even the franchise creators don't realize this FACT!!
@@itsbeyondme5560 No they don't....if they did then they would've done the game remakes in order instead of skipping FF5 & FF6....they'd ALSO promote Final Fantasy VI far more often & wouldn't have changed Terra's hair color to the stupid blonde like they did in the Dissida games. Now ignorant FF "fans" that've never played 6 have a false view of her thanks to Squares negligence of Final Fantasy VI.
@@MillenniumEarl014 I wish that were true....but if that's the case then they feel the same for FF1-3 & 5 as well. It'd be nice if it were true but it's not. Proof of this is them getting Terra's hair wrong in Dissidia & the fact that they skipped the FF6 remake in favor of the less quality FF7 title.
Don't get your obsession with Terra's hair and how having her blonde is somehow _disrespecting FFVI._ Terra's hair "mismatching" has been a thing since the game's inception. Sure in-game her hair is green, but in the FFVI concept art she has always been depicted with blonde hair, even Amano still drew her with blonde her after FFVI release. Also if I'm not mistaken every Dissidia game has an alt. outfit for Terra with green hair, so I really don't get what's the big deal about it. And is not like Terra's entire personality is dependent on her hair color.
Because of him Final Fantasy 11 was the 1st multiplatform videogame and MMORPG for Japan and the world and one of the reason that made me play other final fantasy games. 11 is my favorite game and story line.
@@andrewhegstrom2187 PSO wasn't to much of an MMO cause there was limitation of how many where in this random server. I can't count 10 or 8 players to be considered an MMORPG
@@AncientWare Either a Castlevnia-based jRPG or a Final Fantasy-based Metroidvania - YES!! I don't know how or IF AT ALL it would work, but I find these two ideas very interesting... jRPGs and Metroidvanias are my favourite video game genres.
Nice interview, what a great opportunity you had to talk with him! One thing that caught me by surprise, though... 9:34 "Nobuo Uematsu [...] maybe his last project..." Is that for real? :(
On the up side, you'll get tons of footage from the FF marathon he's now verbally contracted himself into! I'm gonna need a new phone at some point and Fantasian does have me second guessing my hatred of Apple, I might think about an Iphone... Though I'd rather see it make an appearance on other devices... I'd also love to see Terra Battle get an offline version somewhere.
I hope your file can be repaired in any way to fix the visual aspect, but aside that minor issue I thank you for the interview. May I please ask if you will add caption for people who have difficulty hearing?
Thank you so much! And I’ve looked into it and it would be a really difficult undertaking. I could see how much it’d be to hire someone for an interview so long. - Lauren
Very much a pity that you couldn't handle the technical aspect to record visual and sound :( Could the video not have included some gameplay elements instead of a static screen of faces?
I could be wrong and if somebody can correct me I'd like to know but I feel like the battle system from the last story was copied or adopted and used in final fantasy games that came after. I never played Kingdom hearts but I think I recall the battle system being similar, but can't confirm.
I just need to know. Why can't they remake FF8? I heard so much content never made the final game. (Ex: There was a whole world map made for Laguna and they scrapped it) And is there a possibility for in the future for the game?
He has been a big fan of Apple from the early days. In a Fantasian interview recently he talks about this and tells a story about his adoption of Apple computers and experimentation with workflows made possible by Apple networking in the early Square days.
I fear it may just be a budgeting decision. Mistwalker games in general seem to tether themselves to a platform and it seems, at least in my opinion, its a way to protect his company from a potential flop. Secure revenue and a timeframe to keep employing his employees at the point of a deal being brokered before presales even begin, with the option to sell more widely potentially later in the games life, at the expense of the initial audience being potentially fragmented. Without the big pockets of someone like square to develop and market it seems rather scary to spend all the time on a game and have to wait to find out if all the work on part 2 is even going to get funded properly. But I agree; id like to hear him what he has to say about it.
the man behind the downfall of final fantasy. Because after he left, FF's story and world building just got really... unenjoyable to say the least. FF7 remake is awesome, but I belief that's just because the foundation is excellent.
FF was never a series that was intended to stay the same. Modern hardware better explains the recent differences. Whether the modern games are better or worse is extremely subjective.
@@billjackrock funny how people always reduce another argument criticizing FF above 11 as a close minded thing refusing for a change. I make no mention on the gameplay or technology mind you, because FF doesn't always about the gameplay. Especially for series under 7, it's more about the world building and the story that captures people's attention. Every actions you take after a major plot points are the things that always makes you feel so excited when waking up in the morning, wanting to play the game to know more about it or grind to fully complete it. But such excitement is void in FF12-15. Good gameplay, but without that excitement that makes you want to feel the world. FF XII is a soulless simple minded adventure with no proper well structured narrative process. FF XIII is a poor attempt at making things seems more convoluted and pseudo complex in the most uninteresting way. FF XIV is not bad. FF XV is a fangirl material in a nutshell but the world feels void and empty, uninteresting to explore and the story is awful despite having one of the most interesting main villain.
@@JohnSmith-XYZ I don't blame him. I worded it like that as a sarcastic remark since nobody in SE are willing to admit that they failed to bring the quality in world building and story telling people want from FF ever since mr. sakaguchi left.
@@mau4903 *"Y'all really stuck in the past huh?"* another attempt at creating a strawman to attack. Implying a refusal to change and close mindedness to reduce down the argument into nothing of value. XIV is okay, that I'd agree, not the best though cause VI is narratively way better and IX is the love letter to FF fans, but XII is one of the worst, soulless flat world building I've ever seen. I managed to finish that game on release just because it got some nice interesting new gameplay, but without that fun new system, it's unbearable to say the least. XIII is unbearable on *every* aspect, and XV is wasted potential all over the places. XV have a huge world that could be potentially exciting but instead empty and meaningless while everything that's meaningful happen in an enclosed few spaces rendering the huge world entirely and utterly meaningless. It have one of the best main villain but utterly wasted, and could potentially offer a diverse viewpoint but locked behind DLC.
He hasn't worked for SE in over a decade, so it's not really his place to speak on it unless he's personally played it and feels like sharing. All he can really discuss is the games he actually worked on while he was there.
@@RIELSG I don’t mean to be rude, but both of you are projecting your personal feelings onto Sakaguchi here. It’s more likely he simply hasn’t played FF7 Remake, as he’s been hard at work on his new game for the past couple of years. As I said, it wouldn’t really be appropriate for him to discuss it anyway, as he hasn’t worked for Square Enix in a very long time.
@@Matrix5TheTrapsComeAlive I understand what you're saying but I think being the original creator and having no interest in playing it himself shows his lack of interest on it. It's also know in Japanese culture if you have something negative to say it's better to not say anything. However he did mention on Soldierfirstclass interview that he doesn't really like remakes and he rather work on something new.
@@RIELSG I think it just proves that, outside of the role creator/producer, he’s just another fan of FF like any other fan, with his own preferences and favorites (his favorite is IX). Unless he publicly says otherwise, it doesn’t necessarily have anything to do with what he thinks of Remake quality-wise as a FF game.
BESIDES Final Fantasy., Lost Odyssey is GREAT., yes., around the 4th disc the game losses it´s edge but the whole experience is like the straight continuation of the FF X experience., i think that it would be cool to tell Sakaguchi that Lost Odyssey was NOT a total failure., to the hardcore is probably one of the best final fantasy games not called final fantasy., didn´t play Last Story yet, just a bit., but in art and world building is everything square-enix needs to do for the hardcore., or better yet sakaguchi and his team.,, games with a budget but max work on quality with your limitations
If they re-released it on the switch the game would sell gangbusters. The biggest reason for it's failure was the platform. The switch is the indisputable place for jrpgs right now.
We were devastated when we learnt we had lost the visual part of the interview, but we hope you still managed to enjoy it nonetheless
This is still is an amazing opportunity to listen to him. Thank you!!!
Daryl/Lauren I'm still locked in. This man is the icon of game design for me and many others. I guess it means you guys are a big deal now
It's fine, I would only be devastated if it's cancelled :P
Sorry to hear this, I'm sure as FF megafans this was super painful. Still, so wonderful and amazing!
Could you elaborate the way it was lost? For example, did it simply fail to record, or did it record a file that was corrupted and unplayable? I ask because if the latter, there may be a way to recover at least some of it.
Sakaguchi IS Final Fantasy. I would pick up any game with his creative control under it any day.
@Gabriel Williams
Sakaguchi AND Uematsu are Final Fantasy.
@@DragonHeart613 I stand corrected 😀
I'm really impressed how good the translator is at Japanese.
Honestly, he was incredible. I have all the respect for translators. x
I'm amazed at how he can remember everything that's been said
@@percy1629 They take notes
@@FinalFantasyUnion he's from Mistwalker right? Incredible fluency
@@FinalFantasyUnion im also a translator (not En-JP), and im really amazed at how he remembered the content of speech and put it into another language seamlessly
This man is a true visionary and one could say, pioneered the entire genre. Final Fantasy was never the same without him. The amount of cherished memories his Final Fantasy games provided me I can't even say.
The Only person on the planet that is qualified to sign every FF Game ever made, just as Stan Lee was to every Marvel Comic XD
I'd add Nobuo Uematsu as well - can't escape that opening theme!
I would add Yasumi Mtsuno, Yoshinori Kitase, Naoki Yoshida and his team.
Securing this interview must be extremely vindicating as content creators who focus on Final Fantasy. Congratulations. I hope more good things come from having made this valuable contact. Well done.
Great job guys, was fun to listen to, really nice questions and insight from Sakaguchi-san! Hope you get to do more of these kinds of interviews in the future!
Holy crap! You guys got to interview the legendary Sakaguchi?! I'm so proud of you guys
The question I'd love to ask him is if he or anybody from the development team ever considered giving names to the original Warriors of Light in FF1.
I'm pretty sure that in one of the releases the back of the box/ the manual showed a screenshot with character names but I forgot where I found it
this video is pure gold, again a extreme contribution to the whole fandom 😭❤
Sakaguchi once said that Final Fantasy IX was his favorite :) My favorite is Final Fantasy IV or II as it was known in the west. And Lost Odyssey is one of my favorite games of
all time. Thankyou so much for doing this great interview with a person who is truly an JRPG legend :)
6 is the pinnacle, 9 is the call back that does everything right, 4 is the definition of what final fantasy should be
9 is my favorite as well :)
Don't worry about the tech issues, it happens even to big companies. That aside, it's incredible how far you guys have come, and the opportunities are well deserved considering the quality of your content and the passion you show. I have been a fan of yours for a very long time and I continually get impressed by the work and dedication you show to a franchise so dear to me as well.
Why the intro already have me tearing up 😭
I am the deliverer of the feeels... ;)
This is a proud day for Darryl's everywhere
Im a writer myself and what made me write medieval historical fiction stories with a little bit of fantasy elements with characters based on final fantasy characters is your games Hironobu Sakaguchi, thank you so much Final Fantasy Union and thank you Hironobu Sakaguchi for your amazing games and soundtracks (I Know Nobuo Uematsu and a bunch of other artists made the music so thank him as well) i wouldn't be a writer right now if it wasn't for your creations!!
Great interview! It's always a joy to hear from Sakaguchi. Dude's a visionary and I think modern-day developers could learn a lot from him.
They definitely should. I am ajunior game developer and i learnt alot from Sakaguchi san
The way you did the visuals for the video worked really well though! with the color/ black&white
I was getting so fed up with 'action RPGs'... as an 'old' turn-based fan I am loving Fantasian! :)
that translator did a fantastic job! He spoke very naturally in both languages and conveyed the feelings of the messages well.
That was great! I loved learning about his connections, his love for music and the thing about him potentially joining a concert at some point! That was exciting! ^.^ I know now more on why i connect to his created games because he focuses on the world first, which is something that is important to me. This is amazing, thank you very much!
This interview was so fantastic. I’ve seen Sakaguchi making the rounds with many FF content creators lately, but this is by far the most professional and entertaining interview I’ve seen. Sakaguchi seemed so much more relaxed, being able to joke around and laugh and it really just felt like he was enjoying himself while talking to you guys rather than just answering questions. I just want to congratulate you both on everything you’ve built with this channel. You both have worked so hard to keep bringing us great, informative content while dealing with personal hardships, starting a family, etc. We all appreciate you both so much. 😊
What a great interview! You both were well prepared and asked thoughtful questions! It was great even without the video, though I’m just disappointed on your behalf that you don’t have it for your own keepsake.
A most enjoyable interview! I’m sorry the production process was so fraught, but it just made it like a podcast. No worries!
great interview. Don't sweat the technical difficulties.
Fantastic video. I love the fact Sakaguchi was able to give some time to talk with you guys. I do love the interviews and content that you (and KHU) have done in the past. Keep up the great work!
It was so wonderful seeing you two interview Sakaguchi! I thoroughly enjoyed listening to all your questions and seeing what his responses were to each one. Mike did a wonderful job translating the conversation too.
Awesome interview! So sad you lost the video lol. I think we all can agree that Sakaguchi san should keep making games. The last question was exactly what I wanted to ask him since Fantasian was more of a mobile game..
Absolutely amazing!! Haven’t even watch the video but I’m super stoked to listen to this!
Incredible work.
Congratulations!
This is awesome, I'd be so tongue tied trying to ask him questions XD.
Y’ALL ARE MAKING IT!!!! this is so cool!! 💖
Final Fantasy VI deserves FAR MORE recognition & respect than it's gotten over the years. It's a pity that even the franchise creators don't realize this FACT!!
Um...they do.
@@itsbeyondme5560 No they don't....if they did then they would've done the game remakes in order instead of skipping FF5 & FF6....they'd ALSO promote Final Fantasy VI far more often & wouldn't have changed Terra's hair color to the stupid blonde like they did in the Dissida games. Now ignorant FF "fans" that've never played 6 have a false view of her thanks to Squares negligence of Final Fantasy VI.
@@nintendogamer3227 nah. The fact that they don't touch FFVI means they respect that game.
@@MillenniumEarl014 I wish that were true....but if that's the case then they feel the same for FF1-3 & 5 as well. It'd be nice if it were true but it's not. Proof of this is them getting Terra's hair wrong in Dissidia & the fact that they skipped the FF6 remake in favor of the less quality FF7 title.
Don't get your obsession with Terra's hair and how having her blonde is somehow _disrespecting FFVI._ Terra's hair "mismatching" has been a thing since the game's inception. Sure in-game her hair is green, but in the FFVI concept art she has always been depicted with blonde hair, even Amano still drew her with blonde her after FFVI release.
Also if I'm not mistaken every Dissidia game has an alt. outfit for Terra with green hair, so I really don't get what's the big deal about it. And is not like Terra's entire personality is dependent on her hair color.
Because of him Final Fantasy 11 was the 1st multiplatform videogame and MMORPG for Japan and the world and one of the reason that made me play other final fantasy games. 11 is my favorite game and story line.
Multiplatform probably, but MMORPG? In my mind that still goes to PSO as far as consoles and Japan are concerned.
@@andrewhegstrom2187 PSO wasn't to much of an MMO cause there was limitation of how many where in this random server. I can't count 10 or 8 players to be considered an MMORPG
@@Jozaros You could have many more than that in a lobby just chatting before putting together that group of 4 to go run content.
@@andrewhegstrom2187 I use to play it on Dreamcast, I still can't consider it as a massive.
This interview CHA-CHING like money.
I'd love to see a survival horror Final Fantasy spin-off with a Moogle as the main protagonist.
I would like to see a FF where Alucard is the main character
@@AncientWare
Either a Castlevnia-based jRPG or a Final Fantasy-based Metroidvania - YES!! I don't know how or IF AT ALL it would work, but I find these two ideas very interesting... jRPGs and Metroidvanias are my favourite video game genres.
Oh i'm gonna love this video i'm sure
this makes me sooo excited about future interviews because this was amazing
Omg you guys, that must've been a crazy day!!
You can really tell the passion for FF and RPG amongst everyone in this interview
Nice interview, what a great opportunity you had to talk with him!
One thing that caught me by surprise, though... 9:34 "Nobuo Uematsu [...] maybe his last project..." Is that for real? :(
It's been said it might be his last full scale project but he might compose tracks for other projects
Ah, I see, thanks for the reply.
I think he means that he will not compose a whole soundtrack for a game again, but he can still compose some songs as a "guest composer".
On the up side, you'll get tons of footage from the FF marathon he's now verbally contracted himself into!
I'm gonna need a new phone at some point and Fantasian does have me second guessing my hatred of Apple, I might think about an Iphone... Though I'd rather see it make an appearance on other devices... I'd also love to see Terra Battle get an offline version somewhere.
Congrats neat ya got to interview him.
Was your face locked in a perpetual ()O_O or what? I would have been fangirling with abandon.
Amazing! The man that started it all.
Pff . U all fail to ask him question about if he know where is Hiroyuki Ito ? One of the biggest question in FF series
Geez, he dodged every interesting question :C
Thank you man, for giving me the chance to dream
AMAZING GUYS!!!!
sakaguchi, himself....
Imagine a chocobo fighting game with them having a class system. What a wasted opportunity 😔
Great interview!
Nice podcast kind of way! 😄
Great interview. Just wish you would have asked if there is a chance for Fantasia coming to PC or consoles. Apple Arcade is such a niche in gaming.
nice one guys !
Tip for next time, record at the source at both sides.
I was waiting to hear Sakaguchi say "SAKAGUCHI" when Lauren brought up a potential rap game.
I hope your file can be repaired in any way to fix the visual aspect, but aside that minor issue I thank you for the interview. May I please ask if you will add caption for people who have difficulty hearing?
Thank you so much! And I’ve looked into it and it would be a really difficult undertaking. I could see how much it’d be to hire someone for an interview so long. - Lauren
That poor game is locked away in the Apple Store. I want to play it so badly
WTF!!! What an honor!!!
Very much a pity that you couldn't handle the technical aspect to record visual and sound :( Could the video not have included some gameplay elements instead of a static screen of faces?
Wow 😍😍
The problem with this is that it is not available to non-apple users.
I could totally see a chocobo fighting game... Anyone watch Family Guy? Peter Griffin could be a special crossover character hahaha
Please add Closed Captions dude
I could be wrong and if somebody can correct me I'd like to know but I feel like the battle system from the last story was copied or adopted and used in final fantasy games that came after. I never played Kingdom hearts but I think I recall the battle system being similar, but can't confirm.
I just need to know. Why can't they remake FF8? I heard so much content never made the final game. (Ex: There was a whole world map made for Laguna and they scrapped it) And is there a possibility for in the future for the game?
Yu should have asked him why thus game only on Apple arcade when most of the jrpg fan base is on consules or pc.
He has been a big fan of Apple from the early days. In a Fantasian interview recently he talks about this and tells a story about his adoption of Apple computers and experimentation with workflows made possible by Apple networking in the early Square days.
I fear it may just be a budgeting decision. Mistwalker games in general seem to tether themselves to a platform and it seems, at least in my opinion, its a way to protect his company from a potential flop. Secure revenue and a timeframe to keep employing his employees at the point of a deal being brokered before presales even begin, with the option to sell more widely potentially later in the games life, at the expense of the initial audience being potentially fragmented. Without the big pockets of someone like square to develop and market it seems rather scary to spend all the time on a game and have to wait to find out if all the work on part 2 is even going to get funded properly.
But I agree; id like to hear him what he has to say about it.
Probably because it's Apples money that made Fantasian possible? Apple technically owns Fantasian
Pls make a the last story 2 🙏🏻
👏🏾👏🏾👏🏾
howd this get under 10K Views?!?
the man behind the downfall of final fantasy.
Because after he left, FF's story and world building just got really... unenjoyable to say the least.
FF7 remake is awesome, but I belief that's just because the foundation is excellent.
XII Worldbuilding is amazing, XIV has one of the best stories in any jrpgs, and XVI is looking promising. Y'all really stuck in the past huh?
FF was never a series that was intended to stay the same. Modern hardware better explains the recent differences. Whether the modern games are better or worse is extremely subjective.
@@billjackrock funny how people always reduce another argument criticizing FF above 11 as a close minded thing refusing for a change.
I make no mention on the gameplay or technology mind you, because FF doesn't always about the gameplay. Especially for series under 7, it's more about the world building and the story that captures people's attention. Every actions you take after a major plot points are the things that always makes you feel so excited when waking up in the morning, wanting to play the game to know more about it or grind to fully complete it. But such excitement is void in FF12-15. Good gameplay, but without that excitement that makes you want to feel the world.
FF XII is a soulless simple minded adventure with no proper well structured narrative process. FF XIII is a poor attempt at making things seems more convoluted and pseudo complex in the most uninteresting way. FF XIV is not bad. FF XV is a fangirl material in a nutshell but the world feels void and empty, uninteresting to explore and the story is awful despite having one of the most interesting main villain.
@@JohnSmith-XYZ I don't blame him. I worded it like that as a sarcastic remark since nobody in SE are willing to admit that they failed to bring the quality in world building and story telling people want from FF ever since mr. sakaguchi left.
@@mau4903 *"Y'all really stuck in the past huh?"*
another attempt at creating a strawman to attack. Implying a refusal to change and close mindedness to reduce down the argument into nothing of value.
XIV is okay, that I'd agree, not the best though cause VI is narratively way better and IX is the love letter to FF fans, but XII is one of the worst, soulless flat world building I've ever seen. I managed to finish that game on release just because it got some nice interesting new gameplay, but without that fun new system, it's unbearable to say the least. XIII is unbearable on *every* aspect, and XV is wasted potential all over the places. XV have a huge world that could be potentially exciting but instead empty and meaningless while everything that's meaningful happen in an enclosed few spaces rendering the huge world entirely and utterly meaningless. It have one of the best main villain but utterly wasted, and could potentially offer a diverse viewpoint but locked behind DLC.
A conversion??
He doesn't actually give his thoughts on the remake, i wonder why :P
He hasn't worked for SE in over a decade, so it's not really his place to speak on it unless he's personally played it and feels like sharing. All he can really discuss is the games he actually worked on while he was there.
A polite way to say displeased
@@RIELSG I don’t mean to be rude, but both of you are projecting your personal feelings onto Sakaguchi here. It’s more likely he simply hasn’t played FF7 Remake, as he’s been hard at work on his new game for the past couple of years. As I said, it wouldn’t really be appropriate for him to discuss it anyway, as he hasn’t worked for Square Enix in a very long time.
@@Matrix5TheTrapsComeAlive I understand what you're saying but I think being the original creator and having no interest in playing it himself shows his lack of interest on it. It's also know in Japanese culture if you have something negative to say it's better to not say anything.
However he did mention on Soldierfirstclass interview that he doesn't really like remakes and he rather work on something new.
@@RIELSG I think it just proves that, outside of the role creator/producer, he’s just another fan of FF like any other fan, with his own preferences and favorites (his favorite is IX). Unless he publicly says otherwise, it doesn’t necessarily have anything to do with what he thinks of Remake quality-wise as a FF game.
BESIDES Final Fantasy., Lost Odyssey is GREAT., yes., around the 4th disc the game losses it´s edge but the whole experience is like the straight continuation of the FF X experience., i think that it would be cool to tell Sakaguchi that Lost Odyssey was NOT a total failure., to the hardcore is probably one of the best final fantasy games not called final fantasy., didn´t play Last Story yet, just a bit., but in art and world building is everything square-enix needs to do for the hardcore., or better yet sakaguchi and his team.,, games with a budget but max work on quality with your limitations
If they re-released it on the switch the game would sell gangbusters. The biggest reason for it's failure was the platform. The switch is the indisputable place for jrpgs right now.
Lost Odyssey is a commercial failure, but it's still a cult game in my opinion. Same thing like Earthbound and Okami. 😁
Sakaguchi Sand. Kappa Sakaguchi Sam. Kappa
lol hes stressing the translator it sounds like. they go on for a long time in english.
Nebu Imatsu? Who's that? 9:30
Are you Fooj? Fujiyama?
The way he paid that hack Nomura DUST what a KING
So I need to learn Japanese in order to get any use of this video?
Nope! The translator translates it right after his answer :) -Lauren
algorithm
Too bad he only makes mobile games nowadays.
First
First the worst.
ahah im the 1000th view. pointless but whatever