I'm currently accepting commissions if you are interested! (check my twitter) vedal, if you are watching this and want to remove the discord part, i can do it without problem.
You need to fix these things on the VR model: 01. Push her eyes a tiny bit closer together. She suffers a bit from googley moogley fish-eyes right now. 02. Please fix her nose. Basically leave her forehead and eyes in the same place but push the cheekbone, mouth/jaw and whole nose bridge out a bit. This should fix the nose problem. 03. Please move her mouth up a tiny bit higher on the face. 04. Please make it so that the chin doesn't move when her mouth moves. Chins might move in real life, but it just looks weird and create an "elongated face" when an anime style character moves their chin.
@@ExodusCore thanks for telling me this! i can fix the problem of the eyes right now, but the rest will have to wait edit: i check the model to see the problem with the eyes, im gonna need more time because i saw that the problem is where are the eyes located, they can be seen but the hair make them not visible and change their position isn't really the solution because then the rig will have problems, the other thing is move all the mesh but looks ugly
@@tango976 Yeah, might actually be the case. The way he responded to her and seemingly "fixed" her makes it seem that's ACTUALLY his error message. Which makes it even more hilarious that she's willing to say it randomly just to gaslight him.
I also make vrc models, and was watching the entire time going "He SO needs something, any shader, poiyomi, liltoon, ANYTHING" and i REVELED when i heard "so, we need to look into this, poiyomi thing"
I love how in this, Vedal initially has issues with getting confused at how the shaders work, which is generally considered the most beginner friendly aspect of avatar creation among VRC users, yet also jumps instantly to implementing an OSC based expression control system integrated into his Twitch stream, like it's nothing to him. Which is something that would be considered extremely advanced to most VRC users. And it makes perfect sense after all, since Vedal is a programmer, not a 3D artist or such. But it was just amusing to see him casually drop that without thinking anything of it.
I'm wondering if Vedal can create a virtual tracking program for Neurosama so she can move around in VRChat just like us humans do in real life, it sounds like some kind of breakthrough in technology, but if it's theoretically possible, then I hope Vedal I thought about it, but I don’t deny that it will be difficult, but it will be cool to see Neurosama how it develops)
I imagine it would be much simpler to give her "canned" motions more like a video game npc and let her use them as she sees fit instead of trying to teach her to move like a human just yet. Maybe one day though.
@@comedordetraps7337 cara n entendo da economia na Rússia então tô só no achismo. vai ver é tipo aqueles lance de migrar a conta pra Argentina que fazem aqui
(Not a request to Fz3D, more so me thinking about what a potential thingie could be.) I don’t know if it's possible, but it would be cool if Neuro's model could have tutel on her head so that Vedal could control the model and appear to be talking separatelg from Neuro. Vedal's head would be the actual head of the model, but animation toggles would exist to let Neuro still blink and emote. The main issue would be the de-sync in how high the turtle's head is in comparison to Neuro's, I think, since it would mean Vedal's irl arms are higher than Neuro's model's arms in expectation, which may cause issues with her arms not looking right. There would also need to be considerations for how much Neuro's head should move in comparison to Vedal's if that's a thing that can be controlled. That maybe could be figured out through programming, but it could also potentially be done by painting the influence of the skeleton's head bone to like,, 25% Neuro's head and Vedal's body and 100% Vedal's head. So that the headbone is moving Neuro's head and Vedal's body some so that she isnt just facing forward all the time, but gives final looking focus toward Vedal's head. Of course, not literally exactly that would work, but a similar thought process might. Or even making it so that Vedal's head and Neuro's head have two separate bones that mimic eachother but Neuro's doesn’t turn as much. Or whatever else! I don’t know how much how much you can manipular VRChat avatars
that would be like "2 persons controlling two different models into one", i don't know if is possible, but i'm not a professional with the vrchat setup either.
@@nauri290 Oh I didn't know seats were things you could add to VRChat avatars! That would definitely be the best solution in terms of Neuro and Vedal being able to act like separate avatars. Though, part of why I suggest something like this is so Vedal can easily pilot Neuro around while being on top of her and having two accounts creates the question of how would he control it. He could theoretically just be controlling Neuro's body but have his speech come from the tutel while Neuro's speech comes from Neuro. That would be the easiest approach. But that would mean that the turtle barely moves at all (except through potential idle animations) while Neuro is using Vedal's body language which wouldn't be ideal. It could be that Vedal's headset moves the turtle's head and when he tries to walk he has a program make Neuro walk that way instead. But that would require knowing what direction tutel's head is pointing which might not be knowable. The benefit of this approach would be that Vedal could emote through the turtle while Neuro has control of how Neuro moves and Vedal gets to control where Neuro walks. Though there's also the easiest approach of just. There is no tutel and if Vedal needs/wants to talk in game he just speaks through Neuro's mouth. Or they're two separate accounts with no linking together.
Super neat! Honestly the best comedic moments for me with Filian, was just the shots of Neuro just sitting there staring into the void. I just found it so funny and it cracked me up many times lol. Especially with Bao sitting there doing the same reactionless pose and expression
When i make the model of neuro i never believed that vedal would use it. I was so nervous and excited for all the things that could happend, but the chat's messages and vedal made me happy.
@@Fz3Dart Oh, well I'm not too informed either but from what I gathered, Anny is the person either drew and/or rigged Neuro's model.. uhh, if you have time you can probably just find old videos on it, I'm not 100% on these myself.
I knew that someday Vedal would go and try to put her in VRC and here we are. Soon she'll walk around and move her limbs like any other human does yipee That's a perfect model, you helped the progress with Neuro so much 🎉
I thought that model was already created on a Japanese page, also the eyes can be ajusted easily we are in 2024 the new version allow you to ajust the distance of the eyes, also gravity will be great for the hair, also instead of poiyomi liltoon is lite for optimizing option for vrc and others vtuber programs. so many stuffs ma boi
@@r-saintUltimately it's not like he HAS to, Especially since he owns the rights to Neuro. There's nothing stopping him from just paying anyway though.
YOOO i found your v2 model a while ago and was gonna import it into lethal company to use it as a player model, but i couldn't figure out how to get the physics to work in the game so i never published it lol. congrats on having your model be used by the real vedal AI ceo vedal987!
I'm currently accepting commissions if you are interested! (check my twitter)
vedal, if you are watching this and want to remove the discord part, i can do it without problem.
you did very well! great job
Vedal human form when???
You need to fix these things on the VR model:
01. Push her eyes a tiny bit closer together. She suffers a bit from googley moogley fish-eyes right now.
02. Please fix her nose. Basically leave her forehead and eyes in the same place but push the cheekbone, mouth/jaw and whole nose bridge out a bit. This should fix the nose problem.
03. Please move her mouth up a tiny bit higher on the face.
04. Please make it so that the chin doesn't move when her mouth moves. Chins might move in real life, but it just looks weird and create an "elongated face" when an anime style character moves their chin.
GL with avatar creation! It can get very complicated very fast. ;v;
@@ExodusCore thanks for telling me this! i can fix the problem of the eyes right now, but the rest will have to wait
edit: i check the model to see the problem with the eyes, im gonna need more time because i saw that the problem is where are the eyes located, they can be seen but the hair make them not visible and change their position isn't really the solution because then the rig will have problems, the other thing is move all the mesh but looks ugly
Congrats being added to his harem bro
A guy got accepted into Vedal's harem, interesting, interesting 🤔
th-cam.com/video/AQ9IHQxKa-Q/w-d-xo.htmlsi=lOUXUsqjDZtnl4PD
Anyone is welcome in the harem as long as they're useful
th-cam.com/video/AQ9IHQxKa-Q/w-d-xo.htmlsi=IZZN1lyfRr125A0P (i tried to reply earlier but i guess youtube deleted it)
@@mystrenula3911 (this is the part where someone makes a joke asking how one of his friends are in the harem when they're useless) lol
He has that you're only a tool to me rizz
"Guy's name is Fz3D, OK. Bit of a legend..."
-- Vedal987, May 2024 🐢👍
Nice work & congrats!
vedal found out why vrc streamers are never in public lobbies the hard way
6:16 _DOMAIN EXPANSION: RACISM_
LOL
The dude saying the N word as soon as he heard Neuro followed by the "Someone tell Vedal there is a problem with my AI" spam had me fucking dying
The fact that Neuro went into "problem mode" right after was so hilarious. Like hearing the forbidden word made her crash.
@@EmhyrvarSpice probably vedal's failsafe
@@tango976 Yeah, might actually be the case. The way he responded to her and seemingly "fixed" her makes it seem that's ACTUALLY his error message. Which makes it even more hilarious that she's willing to say it randomly just to gaslight him.
@@EmhyrvarSpice Neuro has also just said "Filtered" occasionally, even when nothing's being filtered
My favourite part about it all was how Neuro and Vedal did the rick and morty bit of "20 minute adventure, quick in and out"
got buried by rock and stone, the dwarves are unstoppable
MUSHROOM!
We're rich
ROCK AND STONE!!!
WHERE'S THE MULE?!
MOMMY!
(As a Scout, Grappling hook'ed straight into a Praetorian, Septic Spreader and Glyphid Slasher swarm fresh out of digging to bumrush the team)
I also make vrc models, and was watching the entire time going "He SO needs something, any shader, poiyomi, liltoon, ANYTHING" and i REVELED when i heard "so, we need to look into this, poiyomi thing"
Too lazy for poi, liltoon too crude, mochie just right in the middle.
I love how in this, Vedal initially has issues with getting confused at how the shaders work, which is generally considered the most beginner friendly aspect of avatar creation among VRC users, yet also jumps instantly to implementing an OSC based expression control system integrated into his Twitch stream, like it's nothing to him. Which is something that would be considered extremely advanced to most VRC users. And it makes perfect sense after all, since Vedal is a programmer, not a 3D artist or such. But it was just amusing to see him casually drop that without thinking anything of it.
He's always integrating neuro with something, it'd be weird if he didn't get used to it
She wants Shrek 💀
not ironically "shrek" is the name that i use in every game.
U can use unironically instead of not ironically
or just ronically
It’s vrchat let neuro be her number 1 idol
@@Noname-py3uuor nically
Thats awesome! You did a good job with the model btw
It's good, nailed the outfit. Face isn't quite right though.
It is very difficult to make a 2D face look normal in 3D. I rarely even see regular TV shows, anime, etc pull it off @@1TW1-m5i
@thomasw4422 i feel like vrchat models always sorta look off, wonder if its a quirk of unity
@@1TW1-m5i Unity rendering looks like pillow rendering sometimes, also it depends on the depth of the lens used in the game
It's like seeing phineas from the front o.o
At the start of the stream i saw some people saying "¿what's with that sonic the hedgehog nose?" referring to the dot lmao
It's a great model ngl. Congrats man!
Great job dude! Made Vedal's job setting Neuro up with all the details and expressions a lot easier so that Neuro can roast Filian to a crisp
"Someone tell Vedal, there is a problem with my AI"
I WONDER WHY XD
fuckin legend. i remember watching this stream and thinking it was so cool how vedal reached out. i feel like that would be an honor lol
I started dying laughing at the moment she said "sometimes if you block someone you have to tell them so they don't suspect a thing!"
Congrats, my man!
nice model, congrats!
5:22 They meda a frigging rick and morty reference!
I'm wondering if Vedal can create a virtual tracking program for Neurosama so she can move around in VRChat just like us humans do in real life, it sounds like some kind of breakthrough in technology, but if it's theoretically possible, then I hope Vedal I thought about it, but I don’t deny that it will be difficult, but it will be cool to see Neurosama how it develops)
Its possible, you ever seen those ai learns to walk videos.
There’s a guy who gave the original Lara Croft from Tombraider 1 an AI with very Interesting results
I imagine it would be much simpler to give her "canned" motions more like a video game npc and let her use them as she sees fit instead of trying to teach her to move like a human just yet. Maybe one day though.
@@viciousyeen6644 Those videos are a fictional narrative, it is just him playing it with some text to speech voice over
@@Library_of_Unheard_Gems from what I got he really programmed one, it’s not that crazy when you look at all the freely available AIs everywhere rn
THAT'S AWESOME!!!! CONGRATS Fz!!!!!!!!
History will remember your contributions
Heart
Congrats bro, good luck getting into the industry
i love how the guy just slowly turns around once he hears neuro speak lmao
I counted and it's 23 seconds until someone said the N-word
it was a russian squeaker living in brazil, lmao
@@vavra222 living in Brazil aka having a Brazilian steam account to get Brazilian prices for games
@@tengir-toosounds like a dumb idea prices of games in Brasil is stupidly high for no reason
@@hiralish7632talvez saia na vantagem na conversão? 🤔 N sei
@@comedordetraps7337 cara n entendo da economia na Rússia então tô só no achismo. vai ver é tipo aqueles lance de migrar a conta pra Argentina que fazem aqui
3:11 she is one of us... rock and stone!
Did I hear a Rock and Stone!
"My parents are sibling" lol what a cool name and for giving you a sub btw the bruh at the end got me lol
(Not a request to Fz3D, more so me thinking about what a potential thingie could be.)
I don’t know if it's possible, but it would be cool if Neuro's model could have tutel on her head so that Vedal could control the model and appear to be talking separatelg from Neuro.
Vedal's head would be the actual head of the model, but animation toggles would exist to let Neuro still blink and emote. The main issue would be the de-sync in how high the turtle's head is in comparison to Neuro's, I think, since it would mean Vedal's irl arms are higher than Neuro's model's arms in expectation, which may cause issues with her arms not looking right.
There would also need to be considerations for how much Neuro's head should move in comparison to Vedal's if that's a thing that can be controlled. That maybe could be figured out through programming, but it could also potentially be done by painting the influence of the skeleton's head bone to like,, 25% Neuro's head and Vedal's body and 100% Vedal's head. So that the headbone is moving Neuro's head and Vedal's body some so that she isnt just facing forward all the time, but gives final looking focus toward Vedal's head. Of course, not literally exactly that would work, but a similar thought process might. Or even making it so that Vedal's head and Neuro's head have two separate bones that mimic eachother but Neuro's doesn’t turn as much. Or whatever else! I don’t know how much how much you can manipular VRChat avatars
that would be like "2 persons controlling two different models into one", i don't know if is possible, but i'm not a professional with the vrchat setup either.
would be a lot easier to add a seat to neuro's model, that way vedal could attach and detach at any time from a different account
Or just make an toggle to switch animations between tutel and neuro
@@nauri290 Oh I didn't know seats were things you could add to VRChat avatars! That would definitely be the best solution in terms of Neuro and Vedal being able to act like separate avatars. Though, part of why I suggest something like this is so Vedal can easily pilot Neuro around while being on top of her and having two accounts creates the question of how would he control it. He could theoretically just be controlling Neuro's body but have his speech come from the tutel while Neuro's speech comes from Neuro. That would be the easiest approach. But that would mean that the turtle barely moves at all (except through potential idle animations) while Neuro is using Vedal's body language which wouldn't be ideal.
It could be that Vedal's headset moves the turtle's head and when he tries to walk he has a program make Neuro walk that way instead. But that would require knowing what direction tutel's head is pointing which might not be knowable. The benefit of this approach would be that Vedal could emote through the turtle while Neuro has control of how Neuro moves and Vedal gets to control where Neuro walks.
Though there's also the easiest approach of just. There is no tutel and if Vedal needs/wants to talk in game he just speaks through Neuro's mouth. Or they're two separate accounts with no linking together.
@@apuhziitos7034issue is that vedal doesn’t even remember the toggles on his own model
That was a great stream, nice work!
That's great!!! Your model looks amazing!
Super neat! Honestly the best comedic moments for me with Filian, was just the shots of Neuro just sitting there staring into the void. I just found it so funny and it cracked me up many times lol. Especially with Bao sitting there doing the same reactionless pose and expression
0:00 Spanish jumpscare
“Oh boy I love cookies! And ice cream, but that’s an another matter.”
New favorite Nero quote
Legendary doktah
vedal going into a public, just sums up public worlds for VRchat like right away LMAO
6:18 classic vr chat LUL
"Bit of a legend"
1:56 that was so fucking random 😭
1 thousand subscriber! I am always really impressed by people who do this work keep it up!
Will u do one for Evil Neuro too in the future? Btw keep up the good work.
yeah, i just have to make some adjustments to the original textures and it's ready.
Thank you homie
Oh my goooosh that was great. The model is cute and the fact it's in vr is very cool. And this was great video!!!
3:11 DID I HEARD A ROCK AND STONE !?
Another legend joins the swarm! The model is really good too!
Good job on the model!
That stream really was something.
May your future in the vtubing scene be bright in the good way
I love how it occasionally turns into LowTierNeuro for a few seconds
I was the one who shared the link with him.
You did a good job tbh
Thanks man, thanks to you and vedal now i have work and presence on the vt world (heart).
@@Fz3Dart np. You did a great job tbh all credits go to you. vedal is quite a lurker tho lol
The model looks so good!
bro ur model is really cool! congrats!
Good job. You managed to become a part of one of his streams! How does it feel to help out a big streamer and have your stuff appear on stream?
When i make the model of neuro i never believed that vedal would use it.
I was so nervous and excited for all the things that could happend, but the chat's messages and vedal made me happy.
@@Fz3Dart Nice! You were very lucky for this to happen. Hopefully you'll get more chances to help him out in the future.
Extremely good work, you must be very proud!
As every programmer Vedal gets a bit of dophamine when he can just use someone's assets.
Congratulations on being recognized, you now hold a similar role as Anny
wait what? i don't know a lot of the lore of Neuro
@@Fz3Dart
Oh, well I'm not too informed either but from what I gathered, Anny is the person either drew and/or rigged Neuro's model.. uhh, if you have time you can probably just find old videos on it, I'm not 100% on these myself.
@@Ichengo42anny drew the model, Otozuki Teru rigged it.
@@crampus8205 oh, idk who Otozuki sadly but thankyou for informing.
Congrats, man, didnt even see the stream and saw the video first. Nice
Damn, that model is like a 1:1 replica! good job mate!
I knew that someday Vedal would go and try to put her in VRC and here we are. Soon she'll walk around and move her limbs like any other human does yipee
That's a perfect model, you helped the progress with Neuro so much 🎉
felicidades capo
ROCK AND STONE NEURO SAMA!
THAT IT LADS ! ROCK AND STONE !!
Nice dude keep up the good work
Grats, ya made it.
4:30 "te ha regalado una... " habla español 😮
Nice work and good video! heart!
Why did no one tell Vedal about safety settings?!?
Does anyone know what kind of melody is playing in the background in the first part of the video? 0:28 - 1:58
Congrats! It's a good model!
congrats!!
"i thought i was quite hard" -neuro
Nice model!
I thought that model was already created on a Japanese page, also the eyes can be ajusted easily we are in 2024 the new version allow you to ajust the distance of the eyes, also gravity will be great for the hair, also instead of poiyomi liltoon is lite for optimizing option for vrc and others vtuber programs. so many stuffs ma boi
Mind if I port it to ChilloutVR?
@fz3D Hablas español? or just discord pulling my leg with the sp setting, also grats on joining the harem lol
yeah i'm from latinoamerica
6:25 She heard the N word and instantly started tweaking 😭
It's a great model too!
Another one to Vedal's massive family
6:45 Would that be considered a official canonical height?! 1.4m?
so, its really not bad. u are doing great
absolute great job, 👏
Industrial-looking legs lmao
Congratulations
Thanks this model is cool ❤
Next step. Rig the model into Neurosama code so she can use arms and legs and rotate head too. Like actual VR.
Great work
FOR ROCK AND STONE!!!!!
ROCK AND STONE
Vedal has that you're only a tool to me rizz
igual quedo re piola ese modelo
Tuviste que pedir a vedal para hacerlo publico?
Good job!!!
yessiiir
Rock and stone
Put the turtle on her head
Will he pay you something? Thanks for full disclosure of DMs, very cool to have some insight.
i don't know if is possible, it's a public model, and he didn't commission it either.
But i'm happy for the chance i got.
@@Fz3Dart ok, I just don't know how it works
@@r-saintUltimately it's not like he HAS to, Especially since he owns the rights to Neuro. There's nothing stopping him from just paying anyway though.
Yo congrats :)
Lindo trabajito
Is something wrong on my screen or are the horizontal colobanding artifacts part of the video?
Can the Guilty Gear shading techniques from that GDC presentation (and further evolutions of it) be used in VRChat to make 3d models look 2d?
YOOO i found your v2 model a while ago and was gonna import it into lethal company to use it as a player model, but i couldn't figure out how to get the physics to work in the game so i never published it lol. congrats on having your model be used by the real vedal AI ceo vedal987!
2:18 low tier neuro