Hey man, great stuff. I just want you to know that if you press "N" on the keyboard, it will hide the side panel to the right that takes a lot of space, i think you will love this shortcut. Also with "T" on the keyboard, you can hide the Tools panel to the left. Just get your cursor on the right working area, it works in any view with this kind of panels, like the 3d viewport, the timeline and the node editor.
Good tutorial. I wish you had taken it a step further and set it up for an alternating left right step pattern showing how to convert the boot model from left to right or right to left foot imprinting. I can do that easily, but perhaps it would be helpful for beginners.
This is a really great video! I am new here and I want to create diffuse texture and a height map for a footprint. I managed to repeat the tutorial. Can blender generate those textures for me?
When making the dirt darker and more glossy, why bring in unnecessary extra nodes? You can simply multiply the dirt color with a darker value like grey in the Mix Color node, and the same you can do for the roughness in the Mix node...
Hey man, great stuff. I just want you to know that if you press "N" on the keyboard, it will hide the side panel to the right that takes a lot of space, i think you will love this shortcut. Also with "T" on the keyboard, you can hide the Tools panel to the left. Just get your cursor on the right working area, it works in any view with this kind of panels, like the 3d viewport, the timeline and the node editor.
Great tutorial! Thanks
We're happy you enjoyed it!
love it😍😍😍
We are glad you do!
Good tutorial. I wish you had taken it a step further and set it up for an alternating left right step pattern showing how to convert the boot model from left to right or right to left foot imprinting. I can do that easily, but perhaps it would be helpful for beginners.
This is very helpful feedback. We will keep in mind thank you!
This is a really great video! I am new here and I want to create diffuse texture and a height map for a footprint. I managed to repeat the tutorial. Can blender generate those textures for me?
I'm here for that dirt splash in thumbnail, I guess not
You need to animates that by your self 👍🏼
@@fals_volks3127 One grain at a time! 🤭
Came for the same. "Wanna see this dirt 'effect, what heck is this guy doing?".
And at the end thought same, no dirt splash.
Just use simulation, but it's need more computing power.
Dude is making a 3d tutorial, proceeds to use AI for the thumbnail anyway
Hey, love the video! I had one question. When I go to render the animation neither the footstep or the wet texture under show up, any advice?
I'm guessing you didn't bake the dynamic paint.
SUUUUUUPERB!!!!
Thank you!!
nice!
Glad you enjoyed it!
epic...tnx
When making the dirt darker and more glossy, why bring in unnecessary extra nodes? You can simply multiply the dirt color with a darker value like grey in the Mix Color node, and the same you can do for the roughness in the Mix node...
That's how I walk
👀😎
Yoooo...how about Tanks Track......its will Lag af 💀
This would be fun to try
what gpu do you use ?
4080
hey make dust splash and puffs like thumbnail 😪😪