Lets Talk About Start-Up

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  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • This series of videos will explore the different game concepts and how they are implemented in Epic's Lyra Starter Project. In this video we discuss the start up flow in Lyra. How the Engine loads the main menu, what happens when you click host or join. We explore how the Online Subsystem interacts with Epic Online Services to make games available for joining and the logic behind starting a new match. We dive into the server/client travel nodes and the start up sequence of the map and the actors to Begin Play.

ความคิดเห็น • 6

  • @VonchkynProduction
    @VonchkynProduction 4 หลายเดือนก่อน

    Its really helpful to find a breakdown of Lyra. I had found it very hard to reverse engineer it, but this really does a deep dive

  • @Sachinunreal
    @Sachinunreal 4 หลายเดือนก่อน

    Hello, I packaged the Android game of Lyra but the Loading screen is still showing and the game does not go ahead. Any fixes Please help

    • @Rukgul
      @Rukgul  4 หลายเดือนก่อน

      sounds like something is blocking the removal of the loading screen. there is a debug command for that in Lyra standard. Try activating these two log files Log Log LyraExperience Verbose AND Log LogGameFeatures Verbose

  • @StaxKarratGang
    @StaxKarratGang ปีที่แล้ว

    Do you have a discord?

    • @Rukgul
      @Rukgul  ปีที่แล้ว

      Not related to this content but I'm on both the LyraDevNet and OpenWorldServer channels a fair amount.

    • @StaxKarratGang
      @StaxKarratGang ปีที่แล้ว

      @@Rukgul nice I’ll check those out just found ur channel, starting my Lyra journey:)