Halo 2 Firefight - Round 1 Test

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  • เผยแพร่เมื่อ 18 ม.ค. 2025

ความคิดเห็น • 2

  • @halocombateclipsed
    @halocombateclipsed หลายเดือนก่อน +1

    Ooooh

  • @Mango0fDoom
    @Mango0fDoom หลายเดือนก่อน +1

    Looks interesting. I considered a H2 version of my mod but don't have the passion to see it through.
    Some thoughts:
    FYI there are debug commands to enable skulls in MCC so you can script those.
    Personally I find marking last 5 enemies reduces the frustration of hunting them down and makes for faster gameplay.
    I'd also look at the logic to move to the next wave when a few enemies are left. It feels a bit slow here. I had to tweak my stuff post release to improve this.
    Promising start, good luck!