Nah you can generally win against slow decks by setting up a tonk deathrattle chain and against aggro you just try to flood the board as much as possible. I honestly think it's one of the stronger Twist decks
@@TheEliteJohan why fix it when n'zoth is awful? might as well just fix it so it summons a 1/1 weapon and let the hero power read "summon the last deathrattle card you played as a 1/1"
@@amberlee4536 It's unintuitive, and can be a bad thing just as much as a good one. If you don't have a deathrattle minion on board with a prepped weapon, and nothing great in hand to trigger, you might want to summon the last thing you played instead. If power is the concern, there are other ways to buff these heroes.
I love this hero and I'm glad they fixed the hero power so you don't get a messed up version of the rogue weapon off the minion based hero power anymore.
He had 18 damage on board (+3 if he popped his weapon), which would have put that priest to 34 or 37. It was good damge but not game-winning damage because priest would have heal back at least 4 a turn; Roffle would have to win in 2-3 turns after that. Priest usually have many removals. If the priest get pass that flimsy 1/1 taunt, they would have healed for 8. Of which will put Roffle in similar but even worse spot. (1 summoned imp less and +8 heal.) The damge total will be just constant -6 from 2 imps for priest. Yes, you could play like that and hope priest never have a board wipe or removals. Or you could get rid of that 8/8 that you would want to clear anywhere, clear up the board and fill it again with whatever you like.
@sleepyhead... Thank you for explaining the situation better. This is how I assessed the situation: This is all assuming he cannot play both cards in hand in the same turn You have a couple options at 12:40 : (1) You go face, leave them at 45 HP and an 8/8 (2) You kill the 8/8, leave them at 54 Now they draw a card and a couple things could happen: A. It's healing, in the above (1) situation they cannot go through your taunt so you still have a turn B. It's damage, in the above (1) situation they get through your taunt, heal for an additional 8 so they're at 45+8+4=57. You get a turn C. It's healing, in the above (2) situation they win cuz they only need to heal for 3 D. It's damage, in the above (2) situation they go through your taunt, but their 8/8 is dead so they're at 58 and you get a turn This shows that your best chances of living are going face because the only situation you lose is leaving them 54(57 with hero power) and allow them to draw healing This is exactly what happened. They drew Wickerflame Burnbristle (Healing) so they won on the spot cuz Roffle was in situation C Now that we know they have both healing and clear and they can play them on the same turn, let's see what happens (1) They are at 45 HP with an 8/8, they go face and heal with hero power so they are at 57, they play Wickerflame Burnbristle and win (2) They are at 54 without an 8/8, they heal with hero power so they are at 58, they play Wickerflame Burnbristle and win In the end, it didn't matter what he did because the priest had both a clear and a heal which they could play on the same turn, but his odds were better to go face. Even if he ignored the odds, from a math standpoint, it's better for them to lose 9 and heal for 8 than kill the 8/8. Honestly, seeing the priest list, Roffle never had a chance no matter what he did. The priest was going to win in 2/3 turns maximum with his cards in deck.
First game shows why priest is so frustrating to play against: Its not fun when your opponent keeps playing your good cards while you cant seem to draw them
It just confirms that the only way to win with N'Zoth is to face the 2 worst heroes
Nah you can generally win against slow decks by setting up a tonk deathrattle chain and against aggro you just try to flood the board as much as possible. I honestly think it's one of the stronger Twist decks
Huh, anyone else notice that the hero power says minions but still weirdly triggers off necrium blade? Small indie company indeed.
Yeah I was expecting it to get fixed sooner. Also it's a 1/2.
@@TheEliteJohan why fix it when n'zoth is awful? might as well just fix it so it summons a 1/1 weapon and let the hero power read "summon the last deathrattle card you played as a 1/1"
@@amberlee4536 It's unintuitive, and can be a bad thing just as much as a good one. If you don't have a deathrattle minion on board with a prepped weapon, and nothing great in hand to trigger, you might want to summon the last thing you played instead. If power is the concern, there are other ways to buff these heroes.
This deck needs more card draw.
he should put in Cornelius Roame
@@RealityMasterRoguethis is twist
The cards are set for the decks
And absolute wrong card claims yet another victim…it will never end.
Nah, it's just that roffle should use the hero power more
Octosari
I love this hero and I'm glad they fixed the hero power so you don't get a messed up version of the rogue weapon off the minion based hero power anymore.
Why isn't *card antithetical to the entire deck idea* in your deck?
Butttttt it's a pre-made deck.
NZoth is a little strong, I think every deck except NZoth should run Deathwarden
Love to see it, Roffel makes my day
Legit did not realise you could domino your own guys
12:40 why did you not go face? I'm confused on how leaving an 8/8 could lose you the game on the spot
He had 18 damage on board (+3 if he popped his weapon), which would have put that priest to 34 or 37. It was good damge but not game-winning damage because priest would have heal back at least 4 a turn; Roffle would have to win in 2-3 turns after that.
Priest usually have many removals. If the priest get pass that flimsy 1/1 taunt, they would have healed for 8. Of which will put Roffle in similar but even worse spot. (1 summoned imp less and +8 heal.) The damge total will be just constant -6 from 2 imps for priest.
Yes, you could play like that and hope priest never have a board wipe or removals. Or you could get rid of that 8/8 that you would want to clear anywhere, clear up the board and fill it again with whatever you like.
@sleepyhead... Thank you for explaining the situation better. This is how I assessed the situation:
This is all assuming he cannot play both cards in hand in the same turn
You have a couple options at 12:40 :
(1) You go face, leave them at 45 HP and an 8/8
(2) You kill the 8/8, leave them at 54
Now they draw a card and a couple things could happen:
A. It's healing, in the above (1) situation they cannot go through your taunt so you still have a turn
B. It's damage, in the above (1) situation they get through your taunt, heal for an additional 8 so they're at 45+8+4=57. You get a turn
C. It's healing, in the above (2) situation they win cuz they only need to heal for 3
D. It's damage, in the above (2) situation they go through your taunt, but their 8/8 is dead so they're at 58 and you get a turn
This shows that your best chances of living are going face because the only situation you lose is leaving them 54(57 with hero power) and allow them to draw healing
This is exactly what happened. They drew Wickerflame Burnbristle (Healing) so they won on the spot cuz Roffle was in situation C
Now that we know they have both healing and clear and they can play them on the same turn, let's see what happens
(1) They are at 45 HP with an 8/8, they go face and heal with hero power so they are at 57, they play Wickerflame Burnbristle and win
(2) They are at 54 without an 8/8, they heal with hero power so they are at 58, they play Wickerflame Burnbristle and win
In the end, it didn't matter what he did because the priest had both a clear and a heal which they could play on the same turn, but his odds were better to go face. Even if he ignored the odds, from a math standpoint, it's better for them to lose 9 and heal for 8 than kill the 8/8.
Honestly, seeing the priest list, Roffle never had a chance no matter what he did. The priest was going to win in 2/3 turns maximum with his cards in deck.
How do you play this game mode?
Never been this early before, thx for the great content mr roffle man
But yknow what rattles me? Capitalism.
In the first game why didn't you go face instead of trading the whole board into the stone born. You had 42 health one hit wouldn't kill you.
Loving the twist! Moar twist please :)
9:13 Me when NL chat likes a joke I don't understand
First game shows why priest is so frustrating to play against: Its not fun when your opponent keeps playing your good cards while you cant seem to draw them
hi roffle
Till death does it's part
moral of the story... C'thun (almost ) always loses
We need intros back ❗️❗️❗️
No intro? >c
Seeing that video just made me hate xyrella even more
That final domino play was nuts!
I don't think you would have lost that either way but I can confirm literally no one else here thought of that
😊
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Good day!
Howdy Howdy gamers hope yall have a good day
I'm late but i'm here
Anyone here in the habit of just speeding up every video to like a 1.3x - 1.5x?