Also, the solid block interfaces can load balance to multiple assemblers. So if you surround a block interface with 6 assemblers, it'll push crafting to all of the available assemblers around it and significantly speed up how quickly your system can craft things.
H Gallo Messy but still functioning. I'd rather have something that works even if it's all over the place, than something that looks neat but tends to break.
4:50 couldnt you do a while loop that checks how much of an item it has counting down every time it reads false then stop and print the number when it reads true starting with the drones maximum carry capacity (hoping someone can undestand that and word it better)
Dire, you could probably implement a binary search algorithm to get how many items the drone has. That said though it should be in the API and not something that you should check yourself.
Dire, I was just thinking about a way for you to find out how much of an item is in the drone's buffer if you know what the item is. You could write a program to have it test the amount and report back. Say it had 436 stone bricks (I'm sure you know how much total of an item it can store), you would have it test if it had 100 of that item, then 200, then 300, and so on until it gave your program a false statement. Store that in a variable by adding 100 for every true and 0 for a false and if it receives a false then move on to the next part. Then do the same for the 10s and 1s adding to the value of the variable as it goes. So for the above example, it would run through the 100s (adding 100 to the variable each time) until it got to 500 and return a false (0). Then it would run through the 10s (adding 10 to the variable each time) until it got to the 40s and return a false (0) statement. Then it would go through the 1s (again adding 1 to the variable) until it reached a false (0) statement. The it should return the value of 436. You can then fancy it up some by a statement like, "You have (X) Stone Brick. Just a thought. Hope this helps.
Dire, make the dense cable run from the centers of your 3x3's so its a little more ascetically pleasing, also try to hide the import buses underneath your building so they aren't visible from the inside. You should run all the cable into the walls and just use covers, inside and out, then you can do direwire... but its just visible!
I have an idea for what else you could do for the assembly automation +direwolf20 , you could also do those crafting pillars fireball did that one time on forgecraft 2 and have them in the corners, then you would have plenty of crafting space and it would make the AE room feel more alive in a way ;)
hey dire, i just got an idea, i think you should add to the drone program a function that allow to remove from the chosen area, so like, you can choose a flat area of 9×9, but the 3×3 center is not chosen...
While that AE crafting system packs a lot of interfaces in a tight space, which allows more recipes to be used, it's usually better to use full interface blocks instead. You can't put in as many recipes that way but it means the interfaces can push items to any of the six surrounding assemblers, which increases overall crafting speed. It's also a good idea to put components that are likely to be crafted at the same time in different interfaces that don't share an assembler.
Hey, Direwolf! I realised that your code for drone building has an error. It has no effect on drone, it looks more like a "visual" one. When you settle an area for a drone, numbers on a display must be changed every time you switch mode to expand/move/normal. For example: at 6:44, you expanded building area to "X:7; Y:5; Z:8", changed mode from "Expand" to "Move", then added 2 to the Y, so numbers appeared as following: "X:7; Y:7; Z:8". Even though you did not expanded an area, instead moved it, it still appeared as a visual error of some sort. Hope you find out how to fix it. P.S. You're awesome!
Badescu Madalin Mmmm .... Some AE2 things don't exactly get along with Blood Magic's method of cross-dimensional transport. Most things, yeah; but definitely a use at your own risk sort of thing....
maverag of mincraft Honestly, the demon blood shard is the most expensive item just because it's difficult to get. Otherwise it only four ender pearls for the foci (one each per teleposer, one each for crafting it), four more for the two teleposers, and 12 gold total. Life essence is cheap if you have a mob farm and runes of sacrifice, or even runes of self sacrifice and incense. You don't even need any demonic slates at all, but those are cheap too -- literally just stone and plenty of life essence, which again, we've already explained why that's cheap. Spatial IO is by far more expensive, even if you have the resources. Excepting the gold, everything involved in using teleposers is an infinite resource.
Dire, it would look awesome if you put the tesseract in the middle of the A.E controller cube, and connect to the sistem witch cables in the gaps of the cube and than use glass covers to cover the cables
Hey dire I know something you can do you can make a button that asks the drone how many items it has and what it is, in the code it cycles like this it asks, do you have 1,2,3,4,5,6... Then it tells you after a few seconds.
yovli porat But kinda useless - Assemblers and interfaces conduct ME channels like ME cable. So you can daisy-chain assembler flowers: [ma] [ma] [dc][ma][if][ma][ma][if][ma]... [ma] [ma] (DC: Dense Cable, IF: Interface, MA: Molecular Assembler) up to 8 long For maximum assembling speed. And a single "Wire" with 32 interfaces should be enough for anyone.
yovli porat I can't tell if you were being sarcastic. that monstrosity at 25:45 is beautiful? A checkerboard wall would have been a lot cleaner (not to mention faster and more space efficient).
Direwolf, I have been watching your series for a few years now and I am finally going to comment. I believe you should add Mekanism to your pack. I'm sure you already know of it, but it is a quite balanced mod that in my opinion puts IC2 to shame. It allows for you to up to quintuple your ore output (1 ore = 5 ingots), that might sound over powered, but it can be quite the power and resource hog at higher tiers. I would absolutely love to see you build a Mekanism setup, as they are quite complicated and I haven't been able to build a simple (and I mean manageable) Mekanism processing facility. Along with ore quintupling, the Elite factory tier of machines allow you to process up to 7 different items at once, which would speed up your auto-crafting for most items by a pretty considerable amount (especially if combined with speed upgrades, or any other upgrades).
Hey direwolf! You can basically say //Put this in any place where the drone would withdraw or deposit large quantities of items. haveItemCount = false if ( hasBrick == true ) { itemCount = 0 while ( haveItemCount == false ) { //Wrap this in a function maybe? if ( itemCount ~= Drone.getItemCount ) { // " !="? Idk it's been awhile since I have done lua itemCount = itemCount+1 } else { haveItemCount = true } } brickCount = itemCount } //Store the data to file...adjust as blocks are placed...etc...etc
couldn't he write a check consisting a loop counting up a certein item until the answer is no and outputting the last number? or is that to performance hungry
Zauba There is much easier way, it's called Binary Search. But still I think you can't check what items drone has. So you could ask how many of X you have, but not what do you have.
Zauba That would be increadibly ressource hungry. Imagine the drone having 1000 stones. It would take a lot of time to loop a 1000 times. He could probably loop up in steps of 64 and be like "if its above 512 than break the loop and just say I have enough" But nevertheless it wouldn't be the best idea to use this function too often
flitzpiepe96 Actually for 1-8000 range you can do loop of 13-25 steps only(yeah, it's lightning fast), but it's harder to implement. Still Direwolf would need to exactly say which block he is looking for, like "Good Old Stone Bricks", so he couldn't change building material without change in code.
I don't think the central brain should be the "entry hall" of your base. I think you should have only the terminals in the entry hall and you could put the brain away somewhere you must go only to make maintenance or to link stuff up.
direwolf20 Interfaces connect with one another right? so you don't really need the cables except to get the ones that aren't touching anything but the assembler. You could maximize your assemblers by doings a pattern of distancing them, 2(up or down)x2(forward or back)x2(left of right) can't you?
***** 3 others actually, and you can only have 9 going in any coordinate. So if you have a line of 10 it won't work, and if you have a cube it won't work, ( unless the cube is in a frame shape ). I have some awesome personal designs for Controllers that maximize at about 257048 channels
Why try to cram a heap of interfaces/molecular assemblers into a small space like that. For speed and neatness, I normally build 2x2x4 towers alternating between the two blocks. This gives you 8 interfaces and 8 molecular assemblers per tower which uses 8 channels.
Dire could you not write a computer craft program that asks the drone "do you have one brick, do you have 2 bricks..." etc until his answer changes? At which point you will know how many bricks he has. You could of course do this manually but the code will do it for you much faster, maybe instantly?
FriedEggSandwich Aaaaaaaaaaaaaaaaaaaaaaaaall the lag that would cause... Good idea in theory though, but Computers in MC are kinda slow and not optimized
+FriedEggSandwich yeah, I don't think you can have an infinite program. He could have it check to 1728 (27*64), but that would lag, and I don't think he has that kind of patience.
"CMDR" IKill4MySkill actually since there is A upper and lower bounds of hour many blocks it can have, it wouldn't be too hard to just have a while loop with an increasing counter from 0 top I think the upper bounds is somewhere in the 32000s. Computers are very efficient and could probably scan in a few seconds, with minimal lash as
Gah! You're doing #Direcubes _again!_ How about this: all cuboid rooms in this dimension are hereby BANNED. You're too far into your comfort zone to be truly creative.
Hey dire. Try if you can to cushon your mic sitting on your desk so that the vibrations from your keyboard typing don't makes thumps in your mic. Don't know if anyone else is noticing this. But it is a little annoying to me and if you could do someting about it that'd be super awesome Dire.
Hey, can you tell me how long it takes you to run minecraft? im playing using your pack and after many hours of building it takes me around 8-10 minutes to run world
Two questions about AE. P2P tunnels can transfer 32 channels, or only 8? And can you for example have ME controller that goes into 32 p2p tunnels, which then go into 2 p2p tunnels?
Mateusz Skórski they can transfer 32, also, no, the controller can only accept 32 channels, whatever you try, a while ago it could accept unlimited channels, but that's fixed (probably for that reason)
I have a drone problem. When I put 10 Dispenser Upgrades in the drone it still only picks up 1 stack of blocks. And if I right click the drone with the pneumatic wrench, I get the drone but all of the upgrades in it disappear, both the Speed and Dispenser ones? Anyone else see this happen and know what's wrong?
Ok dire I know you had more resources in forgecraft but it might be a good idea to have a supper soaryn drive under the room and having the floor as glass! Not so bad on channels or looks! Your friend -vimb
Yesterday I put down a quarry in a world I was playing for in about a week (pack was Modsauce II) and in that quarry, I got about 10,000 iron, 4,000 copper, 3,000 tin, 1,000 gold, 200 diamonds, then it hit me. In only about a day and a half, I have more resources than Dire and he's been playing for 109 episodes, and the off camera time.
TheGavote He can use all the resources in the world but it still wouldn't be hard to set up a quarry. That's one thing I wish Dire would do next season. Get a lot of resources so he can do more in the world without having to restart the series all over again.
Not really what I meant. What I mean is something like iJevin's 1 million ore challenge or just a crap ton of ores. I hate him doing projects at a small scale and he acts like he's end game when he's really mid game.
Dire! Have the Quantum Bridge just be a P2P network :D So just have P2P lines going through the bridge, that way you can have up to 8, or if you add a small controller, up to 32 whole sets of 32 channels :D
direwolf20 It probably wouldn't be terribly efficient, but maybe you could loop through asking about items you know it should have (a la stone bricks and diamond pick) and say do you have 1 brick? Yes? Do you have 2? Yes? So on and so forth. If that takes too long, you could have it be accurate to say 8 blocks. Do I have 8 bricks? Yes? Do I have 16? No? I must have between 8 and 16 then. Not sure if this is possible, but I hope this helps!!
I wish that dire would try to get more inventive with his machine layouts. He'sworried about the AE cabling look nice, and then shoves everything up against the wall in a long row same as in EVERY series. Why not set up the machines in the middle of the room in a + shaped column with power/items in the middle and the interfaces on top/bottom?
You could make the drone tell you what he has. First, you need a whitelist of items to check for. then, if he said he has one of said items, you ask him if he has 10. If he does, you ask it if he has 100. Then 1000, and so on until he says no. If he says he has 100, but not 100, you ask him if he has 900. then, if he says no, you ask him if he has 800, and so on until he says yes. If he says he has 500, but not 600, then you ask him if he has 590. Thus, you can pinpoint how much of a certain item he has by polling yes/no questions. Then, you simply have to iterate through all the items in the white list. Is this practical or useful? No. By now, Minemartin knows that Dire wants the drones to send him an inventory list. He will be working on it now. BTW, I just came up with this myself, but I cant be the first to think along these lines. Is this a known concept in the computer science world? If so, what is it called?
Yes, it's called an algorithm. The one you made is extremely inefficient, though. In fact, any algorithm that is forced to use the system Dire described is inefficient, since the system has only one 'desirable' outcome and infinite undesirable ones.
Well, not infinite. There is a limit to how many security upgrades you can put in a drone, if nothing else because there are only 9 upgrade slot. As for the algorithm, I was talking about this specific type of 'number guessing' algorithm. I Am sure that someone has made a machine to play "Guess the Number" that is much more efficient than this. Research time!
Research Get! Turns out, I am not the first to do this. (Big surprise.) There is a concept called a Binary search. This usually needs an upper and lower bounds, though we can provide that. First, the upgrade is dispencer, not security. Second, assuming that dispencer upgrades stack to 64, we can fit in 576 upgrades. As each individual upgrade provides 1 more stack worth of space for items, that means (again, assuming that the items stack to 64) that the most we can have of any one item is 36864 That is our upper bound, and the lower bound is 0. Interestingly, this search will take place in log(36864) time. Which is quick, I think. Don't ask me about temporal units. Either way, this is has been an interesting learning experience for sure.
Patrick Shannon to be fair i think that is incredibly overthinked lol the fastest way would be just read the amount of stuff in the chest, then after the drone has done his thingi picking the items, check what is missing on the chest and thats it, and for the internal buffer just subtract a block from the counter each time you place one
direwolf20 u can just cicle the code to check if he has an item to know how much he has: Example: my drone has 20 block of dirt While(true) Do you have number(as a variable) dirt block? return true; when the code returns false u just show the "number" variable and now u get how many dirt block he has! It's not a working code, i know but u can just "get the idea" ;) Hope u liked it, please like this comment so he can see this!
I'll work towards prettying up the place once I have the foundation laid ;). I need to move some stuff over first.
direwolf20 *Please add some side windows* in your cube houses, not just roof windows, gray stone brick walls is quite boring after a while.
direwolf20 omg D: soaryn wire, you've changed dire, how could you.
direwolf20 Direwire in all its beauty.
direwolf20 Install AE2 Stuff mod for easier autocrafting of processors and pure crystals from AE2.
direwolf20 Make the Show area button have a timer, much more convenient i think.
As always, DireCube20
Hey, that isn't a cube!!!
DireCuboid20
DireRectangularPrism20?
I'm in DireNeedOfAGeometryLesson20
Bobert Johnson DirectangularPrism20
Marvin Life.... don't talk to me about life....
the buildings are getting better and better. Much better than 9x9. Good effort, Dire!
Also, the solid block interfaces can load balance to multiple assemblers. So if you surround a block interface with 6 assemblers, it'll push crafting to all of the available assemblers around it and significantly speed up how quickly your system can craft things.
I see much opportunity for Direwire. At least without Soaryn to degrade it into nonfunctioning Soarynwire it should work.
Kael Thor i see much opportunity for #Soarynwire to have it be better, it's so messy
Voyd i endorse to direwire army too
Voyd #DireWire is too messy! soarynwire will always win!
+H Gallo #SoarynWire ftw
H Gallo Messy but still functioning. I'd rather have something that works even if it's all over the place, than something that looks neat but tends to break.
4:50 couldnt you do a while loop that checks how much of an item it has counting down every time it reads false then stop and print the number when it reads true starting with the drones maximum carry capacity (hoping someone can undestand that and word it better)
Dire, you could probably implement a binary search algorithm to get how many items the drone has. That said though it should be in the API and not something that you should check yourself.
From 0:01 to 13:00 : Building a cuboid.
*With an automatic drone
Dire, I was just thinking about a way for you to find out how much of an item is in the drone's buffer if you know what the item is. You could write a program to have it test the amount and report back. Say it had 436 stone bricks (I'm sure you know how much total of an item it can store), you would have it test if it had 100 of that item, then 200, then 300, and so on until it gave your program a false statement. Store that in a variable by adding 100 for every true and 0 for a false and if it receives a false then move on to the next part. Then do the same for the 10s and 1s adding to the value of the variable as it goes. So for the above example, it would run through the 100s (adding 100 to the variable each time) until it got to 500 and return a false (0). Then it would run through the 10s (adding 10 to the variable each time) until it got to the 40s and return a false (0) statement. Then it would go through the 1s (again adding 1 to the variable) until it reached a false (0) statement. The it should return the value of 436. You can then fancy it up some by a statement like, "You have (X) Stone Brick. Just a thought. Hope this helps.
18:30 Would it work to put the tesseract in the middle of the 3x3x3 controller cube?
Considering you have auto-bees, perhaps a rain maker in the over world could affect it in the RFTools world?
Could you set up several drones for building via computercraft?
Dire, make the dense cable run from the centers of your 3x3's so its a little more ascetically pleasing, also try to hide the import buses underneath your building so they aren't visible from the inside. You should run all the cable into the walls and just use covers, inside and out, then you can do direwire... but its just visible!
I have an idea for what else you could do for the assembly automation +direwolf20 , you could also do those crafting pillars fireball did that one time on forgecraft 2 and have them in the corners, then you would have plenty of crafting space and it would make the AE room feel more alive in a way ;)
110 episodes of organic base growth == 110 episodes of direwire
What causes the drone to pathfind like that when he's building instead of neat rows and columns?
hey dire, i just got an idea, i think you should add to the drone program a function that allow to remove from the chosen area, so like, you can choose a flat area of 9×9, but the 3×3 center is not chosen...
i cant wait to see the new base when its done
While that AE crafting system packs a lot of interfaces in a tight space, which allows more recipes to be used, it's usually better to use full interface blocks instead. You can't put in as many recipes that way but it means the interfaces can push items to any of the six surrounding assemblers, which increases overall crafting speed. It's also a good idea to put components that are likely to be crafted at the same time in different interfaces that don't share an assembler.
Hey, Direwolf! I realised that your code for drone building has an error.
It has no effect on drone, it looks more like a "visual" one.
When you settle an area for a drone, numbers on a display must be changed every time you switch mode to expand/move/normal.
For example: at 6:44, you expanded building area to "X:7; Y:5; Z:8", changed mode from "Expand" to "Move", then added 2 to the Y, so numbers appeared as following: "X:7; Y:7; Z:8". Even though you did not expanded an area, instead moved it, it still appeared as a visual error of some sort.
Hope you find out how to fix it.
P.S. You're awesome!
You can pull P2P across the quantum bridge. this means you can pull up to 32*32 =1024 channels plenty for connecting both bases entirely
Dire,can you add an Activity Probe in your void dimension?
Anybody else heard a kid around 28:00?
#DireDad
Extremely faint, but yes.
King Chuck #DireBaby
Yes
27:35
For the controller i think you should move the tesseract down one so it is in the middle of the cube.
dire quote of the day: 29:57 "you do that with with this and all that, ok cool"
Practical. Inelegant. DireWire.
DireWire by DireWolf.
"You'd probably die, if you don't catch it before you die" -DireWolf, 2015
"You'll probably die if you don't catch it before you die"
-Direwolf20, 2015
Use Blood Magic to move some buids.
Badescu Madalin or ae spatial io
+maverag of mincraft no, blood magic is easier.
Badescu Madalin Mmmm .... Some AE2 things don't exactly get along with Blood Magic's method of cross-dimensional transport. Most things, yeah; but definitely a use at your own risk sort of thing....
no i ment just use spatial io to move the stuff.
its cheaper than getting demonic slates and all that for a tier 4 focus
maverag of mincraft Honestly, the demon blood shard is the most expensive item just because it's difficult to get. Otherwise it only four ender pearls for the foci (one each per teleposer, one each for crafting it), four more for the two teleposers, and 12 gold total. Life essence is cheap if you have a mob farm and runes of sacrifice, or even runes of self sacrifice and incense. You don't even need any demonic slates at all, but those are cheap too -- literally just stone and plenty of life essence, which again, we've already explained why that's cheap.
Spatial IO is by far more expensive, even if you have the resources. Excepting the gold, everything involved in using teleposers is an infinite resource.
"You might die if you don't catch it before you die." - Direwolf20.
Dire, it would look awesome if you put the tesseract in the middle of the A.E controller cube, and connect to the sistem witch cables in the gaps of the cube and than use glass covers to cover the cables
More direcubes... as expected
but no 9 by 9s :(
Chengze Lee worse all stone brick dire cubes someone has to tell hiùm you can also make half decent circles
Chengze Lee what's that red tick next to your name?
with the show-area 'bug', did you try changing the selected area to see if it'd reset?
Okay, Dire, I know you aren't a good builder, but come on! Why didn't you use Chisel 2 the first time building your void base?!! >:(
Hey dire I know something you can do you can make a button that asks the drone how many items it has and what it is, in the code it cycles like this it asks, do you have 1,2,3,4,5,6... Then it tells you after a few seconds.
where is factorio i love that series
You can use the Top Tier BloodMagic Teleposition Focus to move the entire reactor.
direwolf20 The wiring on the Molecular Assembler was actually beautiful. Soaryn and FB will be proud #DireWire
yovli porat But kinda useless - Assemblers and interfaces conduct ME channels like ME cable. So you can daisy-chain assembler flowers:
[ma] [ma]
[dc][ma][if][ma][ma][if][ma]...
[ma] [ma]
(DC: Dense Cable, IF: Interface, MA: Molecular Assembler) up to 8 long For maximum assembling speed. And a single "Wire" with 32 interfaces should be enough for anyone.
yovli porat I can't tell if you were being sarcastic. that monstrosity at 25:45 is beautiful? A checkerboard wall would have been a lot cleaner (not to mention faster and more space efficient).
Trabber Shir I think it's beatiful. Not sarcastic.
Direwolf, I have been watching your series for a few years now and I am finally going to comment. I believe you should add Mekanism to your pack. I'm sure you already know of it, but it is a quite balanced mod that in my opinion puts IC2 to shame. It allows for you to up to quintuple your ore output (1 ore = 5 ingots), that might sound over powered, but it can be quite the power and resource hog at higher tiers. I would absolutely love to see you build a Mekanism setup, as they are quite complicated and I haven't been able to build a simple (and I mean manageable) Mekanism processing facility. Along with ore quintupling, the Elite factory tier of machines allow you to process up to 7 different items at once, which would speed up your auto-crafting for most items by a pretty considerable amount (especially if combined with speed upgrades, or any other upgrades).
What would be a good idea, is at the cube size screen, add some text that shows you the size of the cube. e.g. 15x15x8, length x width x height
The DIRE WIRE!
The assemblers can pass up to 8 channels, you don't need to have a seperate link for the interfaces in a assembler / interface structure
Dire. You couldn't do a full block anyways. ME Controllers can only have 3 connections each to another. I had tried that on my single player world.
Hey direwolf! You can basically say
//Put this in any place where the drone would withdraw or deposit large quantities of items.
haveItemCount = false
if ( hasBrick == true ) {
itemCount = 0
while ( haveItemCount == false ) { //Wrap this in a function maybe?
if ( itemCount ~= Drone.getItemCount ) { // " !="? Idk it's been awhile since I have done lua
itemCount = itemCount+1
} else {
haveItemCount = true
}
}
brickCount = itemCount
}
//Store the data to file...adjust as blocks are placed...etc...etc
couldn't he write a check consisting a loop counting up a certein item until the answer is no and outputting the last number? or is that to performance hungry
Zauba he would have to find out the item first, maybe with metadata but could be very complicated
Zauba There is much easier way, it's called Binary Search. But still I think you can't check what items drone has. So you could ask how many of X you have, but not what do you have.
Zauba That would be increadibly ressource hungry. Imagine the drone having 1000 stones. It would take a lot of time to loop a 1000 times. He could probably loop up in steps of 64 and be like "if its above 512 than break the loop and just say I have enough"
But nevertheless it wouldn't be the best idea to use this function too often
Zauba It's possible, but he would have to assume a certain block is the one he is counting, or make a loop for each block in the modpack.
flitzpiepe96 Actually for 1-8000 range you can do loop of 13-25 steps only(yeah, it's lightning fast), but it's harder to implement. Still Direwolf would need to exactly say which block he is looking for, like "Good Old Stone Bricks", so he couldn't change building material without change in code.
I don't think the central brain should be the "entry hall" of your base. I think you should have only the terminals in the entry hall and you could put the brain away somewhere you must go only to make maintenance or to link stuff up.
Background at 28:15?
23:00 * sees everything reasonable to have on auto craft, sees cake moments later*
So what are the benefits of living in the void?! Isnt it empty?
I have been planning on doing a modded skyblock using botania and either ee3 or project e. which mod should I use?nvm. going with project e
direwolf20 Interfaces connect with one another right? so you don't really need the cables except to get the ones that aren't touching anything but the assembler. You could maximize your assemblers by doings a pattern of distancing them, 2(up or down)x2(forward or back)x2(left of right) can't you?
The heart of the room is the brain of the base
Dire's being aesthetic, who thought that was possible =P
Why not make the controller totally solid, and the Tesseract in the VERY center? So like the Coke Oven for example?
***** 3 others actually, and you can only have 9 going in any coordinate. So if you have a line of 10 it won't work, and if you have a cube it won't work, ( unless the cube is in a frame shape ). I have some awesome personal designs for Controllers that maximize at about 257048 channels
Ryan Hutchison
Do you REALLY NEED 257,048 channels?
*****
I didnt know that, thx for the info
Please do a base moving livesteam
Why is there no Thaumic Energistics in the modpack? It would make the Thaumcraft stuff much easier
looking great Dire!
woodwardian11 no its Soraynwire :D
Hey dire, I hope you can keep the cyan fog because it is a lot better and makes me like the idea of a void dimension a lot more
Why try to cram a heap of interfaces/molecular assemblers into a small space like that. For speed and neatness, I normally build 2x2x4 towers alternating between the two blocks. This gives you 8 interfaces and 8 molecular assemblers per tower which uses 8 channels.
You should leave a block of space between each rooms walls for cabling
Dire could you not write a computer craft program that asks the drone "do you have one brick, do you have 2 bricks..." etc until his answer changes? At which point you will know how many bricks he has. You could of course do this manually but the code will do it for you much faster, maybe instantly?
FriedEggSandwich Aaaaaaaaaaaaaaaaaaaaaaaaall the lag that would cause...
Good idea in theory though, but Computers in MC are kinda slow and not optimized
+FriedEggSandwich yeah, I don't think you can have an infinite program. He could have it check to 1728 (27*64), but that would lag, and I don't think he has that kind of patience.
Nvm that might work with a while loop.
"CMDR" IKill4MySkill actually since there is A upper and lower bounds of hour many blocks it can have, it wouldn't be too hard to just have a while loop with an increasing counter from 0 top I think the upper bounds is somewhere in the 32000s. Computers are very efficient and could probably scan in a few seconds, with minimal lash as
Ryan Hutchison lag as* there is A performance cap on computers, this was put in as computers could have been used as lag machines on servers
Gah! You're doing #Direcubes _again!_ How about this: all cuboid rooms in this dimension are hereby BANNED. You're too far into your comfort zone to be truly creative.
Hey dire. Try if you can to cushon your mic sitting on your desk so that the vibrations from your keyboard typing don't makes thumps in your mic. Don't know if anyone else is noticing this. But it is a little annoying to me and if you could do someting about it that'd be super awesome Dire.
Hey, can you tell me how long it takes you to run minecraft? im playing using your pack and after many hours of building it takes me around 8-10 minutes to run world
The void dimension looks like the Ethernere from Ever Quest 2
Do the Base layout like the ur-ghast tower in twilight
Grrr, bad dire! Make good looking bases! Gigantic palaces of marble, arcing structures of stone! You need STYLE. Form over function.
Leytra Incorporated This is Dire, function rules all. we are learning the function. If form can factor in, great, but it is distinctly secodary.
what's the point of having bibliocraft + carpenters block + chisel if not for using them ?
Leytra Incorporated Apprently it's one of the first times you've seen DW20's vids. He has never made anything "Gigatic palace" look a like thing...
KaosFireMaker secondary? it's not even a blip on his radar.
I'm saying it would be nice if it was secondary, and terrible if it was primary.
Two questions about AE. P2P tunnels can transfer 32 channels, or only 8? And can you for example have ME controller that goes into 32 p2p tunnels, which then go into 2 p2p tunnels?
Mateusz Skórski they can transfer 32, also, no, the controller can only accept 32 channels, whatever you try, a while ago it could accept unlimited channels, but that's fixed (probably for that reason)
Mateusz Skórski A p2p tunnel can't transfer p2p channels
ty for answers
NP
TheFan :D Yes they can, Recursively even.
I have a drone problem. When I put 10 Dispenser Upgrades in the drone it still only picks up 1 stack of blocks. And if I right click the drone with the pneumatic wrench, I get the drone but all of the upgrades in it disappear, both the Speed and Dispenser ones? Anyone else see this happen and know what's wrong?
blood magic teleports might be useful.
+Julian Archer
just look at the Botania Homepage and download the Garden of Glass mod its an addon for botania skyblock and Really Nice
it really sucks that the overworld base is gonna be useless when the new world download happens..
your island is like the futur Agrarian Skies 3 :p
Ok dire I know you had more resources in forgecraft but it might be a good idea to have a supper soaryn drive under the room and having the floor as glass! Not so bad on channels or looks! Your friend -vimb
Yesterday I put down a quarry in a world I was playing for in about a week (pack was Modsauce II) and in that quarry, I got about 10,000 iron, 4,000 copper, 3,000 tin, 1,000 gold, 200 diamonds, then it hit me. In only about a day and a half, I have more resources than Dire and he's been playing for 109 episodes, and the off camera time.
ahmedyasirkamal he's also been using ridiculous amounts of resources.
TheGavote He can use all the resources in the world but it still wouldn't be hard to set up a quarry. That's one thing I wish Dire would do next season. Get a lot of resources so he can do more in the world without having to restart the series all over again.
ahmedyasirkamal he has a frame quarry. if he runs short on resources, he hits a couple of buttons and it starts back up.
Not really what I meant. What I mean is something like iJevin's 1 million ore challenge or just a crap ton of ores. I hate him doing projects at a small scale and he acts like he's end game when he's really mid game.
there was alot of #DireWire in this AE system today, i'm not sure it will work for that long, but it's super messy
I hope he makes a Fireball style crafting matrix this time.
TheGorignak And of course he makes some unbalanced monstrosity.
Dire! Have the Quantum Bridge just be a P2P network :D So just have P2P lines going through the bridge, that way you can have up to 8, or if you add a small controller, up to 32 whole sets of 32 channels :D
Where is the 9x9
direwolf20 It probably wouldn't be terribly efficient, but maybe you could loop through asking about items you know it should have (a la stone bricks and diamond pick) and say do you have 1 brick? Yes? Do you have 2? Yes? So on and so forth.
If that takes too long, you could have it be accurate to say 8 blocks. Do I have 8 bricks? Yes? Do I have 16? No? I must have between 8 and 16 then. Not sure if this is possible, but I hope this helps!!
Nice Video Dire
Why was there a kid in the bay
7 by 7 by 7 is the only true way to make an AE2 "heart":P
I wish that dire would try to get more inventive with his machine layouts. He'sworried about the AE cabling look nice, and then shoves everything up against the wall in a long row same as in EVERY series. Why not set up the machines in the middle of the room in a + shaped column with power/items in the middle and the interfaces on top/bottom?
A solid cube of ME controllers is tremendously inefficient. Your hollow cube is slightly less inefficient.
You could make the drone tell you what he has.
First, you need a whitelist of items to check for. then, if he said he has one of said items, you ask him if he has 10. If he does, you ask it if he has 100. Then 1000, and so on until he says no. If he says he has 100, but not 100, you ask him if he has 900. then, if he says no, you ask him if he has 800, and so on until he says yes. If he says he has 500, but not 600, then you ask him if he has 590. Thus, you can pinpoint how much of a certain item he has by polling yes/no questions. Then, you simply have to iterate through all the items in the white list.
Is this practical or useful? No. By now, Minemartin knows that Dire wants the drones to send him an inventory list. He will be working on it now.
BTW, I just came up with this myself, but I cant be the first to think along these lines. Is this a known concept in the computer science world? If so, what is it called?
Yes, it's called an algorithm. The one you made is extremely inefficient, though. In fact, any algorithm that is forced to use the system Dire described is inefficient, since the system has only one 'desirable' outcome and infinite undesirable ones.
Well, not infinite. There is a limit to how many security upgrades you can put in a drone, if nothing else because there are only 9 upgrade slot.
As for the algorithm, I was talking about this specific type of 'number guessing' algorithm. I Am sure that someone has made a machine to play "Guess the Number" that is much more efficient than this. Research time!
Research Get!
Turns out, I am not the first to do this. (Big surprise.) There is a concept called a Binary search. This usually needs an upper and lower bounds, though we can provide that.
First, the upgrade is dispencer, not security.
Second, assuming that dispencer upgrades stack to 64, we can fit in 576 upgrades. As each individual upgrade provides 1 more stack worth of space for items, that means (again, assuming that the items stack to 64) that the most we can have of any one item is 36864 That is our upper bound, and the lower bound is 0.
Interestingly, this search will take place in log(36864) time. Which is quick, I think. Don't ask me about temporal units.
Either way, this is has been an interesting learning experience for sure.
Patrick Shannon to be fair i think that is incredibly overthinked lol the fastest way would be just read the amount of stuff in the chest, then after the drone has done his thingi picking the items, check what is missing on the chest and thats it, and for the internal buffer just subtract a block from the counter each time you place one
cant you just make a loop that ask: if x=amount of stone == true and then make it check when the statement is true and if not check x+1 ect. ??
you should definetly upgrade your energy conduits to ender energy conduits (640rf/t --> 20.480rf/t)
TheBeaverbanger most of his conduits are on that level (or the level between them), just download the map
the orange ones are the 640rf/t or am i wrong?
no, the red ones are
TheBeaverbanger Red is 640, orange is mid, green is 20480.
what is orange? 5k/t?
Tesseract's for days!!
I call direwire on the molecular assembler ;)
direwolf20 u can just cicle the code to check if he has an item to know how much he has:
Example:
my drone has 20 block of dirt
While(true)
Do you have number(as a variable) dirt block? return true;
when the code returns false u just show the "number" variable and now u get how many dirt block he has!
It's not a working code, i know but u can just "get the idea" ;)
Hope u liked it, please like this comment so he can see this!
Anyone else's OCD been sparked by the fact that the door is one block off centre?
dire use botania for auto crafting crystals
diretime!
Why not make a GLaDOS Chamber from Portal (not Portal 2) and have that house the controller of the AE system.
28:10 dire pups
Diretime :D
yup cell's in space
Next season no void worlds please or no grid house
You will die if you don't catch it before you die.
-Direwolf20