Close escapes vs 2 scoundrels - Concealment Operative | SWTOR PvP 7.3

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  • เผยแพร่เมื่อ 13 ธ.ค. 2024
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ความคิดเห็น • 10

  • @MarioWarKing
    @MarioWarKing ปีที่แล้ว +2

    WOW!!!! 2:50 91K PLUS HIT 5:02 BEAST 101K PLUS HIT WHAT 6:51 103K PLUS HIT STOP IT! 13:16 110K HIT I hear Watcher 2 calling me again....

    • @faltun
      @faltun  ปีที่แล้ว +1

      hahahaha :D it was fun to read. my biggest hit was 136k as conc oper, gonna have a video about that :D

    • @MarioWarKing
      @MarioWarKing ปีที่แล้ว +1

      @@faltun
      Amazing!!!

  • @kingrixt
    @kingrixt ปีที่แล้ว +3

    A black on black dye would fit you perfectly bro

    • @faltun
      @faltun  ปีที่แล้ว

      maybe im gonna try it, but i really like this green stuff its more trooperish.

  • @MrTussbon
    @MrTussbon ปีที่แล้ว +3

    I have a rough time with just 1 scoundrel/OP, I tend to give up if there is two on me. lmao

    • @faltun
      @faltun  ปีที่แล้ว +1

      2 can be tough. i was saved by healers too. without cds there is nothing to do.

  • @milossenzala
    @milossenzala ปีที่แล้ว +2

    How would you buff Concealment?

    • @faltun
      @faltun  ปีที่แล้ว +1

      in my opinion concealment is fine, it can fight everything well enough, except for madness\lightning. those specs have too much mobility and control and as conc oper you cant even get close. so actually conc shouldnt get buffed, since its fine against any other targets, sorc specs should be nerfed, especially on mobility\control\survivability

    • @faltun
      @faltun  ปีที่แล้ว +1

      but if i have to buff oper, i would buff their movement, but not like shorter cd on roll with the resist. but a new ability that give them increased movement speed and breaks roots or slows. survivability, dmg, control are good enough.