Not sure why the timeline did not update in the video but here it is: 0:00 New Update what changed? 2:30 Damage Segment 3:10 Why Combos SUCK 3:24 How to daze, K.D, K.O? 4:25 Damage Multiplier Explained 6:24 Auto knock down? 7:15 Problems and potential fix 8:35 Blocking and Latency Segment 8:40 Blocking Explained 9:07 Latency Explained 9:42 How is damage registered? 10:43 Maximum Damage Segment 11:15 Land with Knuckles 13:33 OP Punches? 15:45 3a.m...
I would like to know how much damage means blue dots and red dots. Sometimes I see red dots when my opponent is just flailing their arms and that makes me worried
Heard. New update game just added it. But if i have to guess. Blue = less than 10 Orange = less than 20. Red = 30 to 50. Anything more you are dazed or down.
@@WudiPlays awesome! Now the next question is if the punch sounds is an indication of how much damage you deal? Sometimes when I punch I get a sound effect and sometimes not...
@@jonaskarlsson5901 I think that and crowd cheers means hard hits. Just remember the punches you hit may or may not register. If you have any question about this one refer to 8:35 Blocking and Latency Segment
Hey man! Randomly remembered you and this channel. We used to play Blaston in its early days, I went by Stateless. Cool to see you're still doing competitive fitness VR games. Take care!
The knockdown giving a round thing is an irl concept (for the most part). Unless someone is generally slaughtered the whole round and got a lucky drop, it's almost always their round for getting a KD. I've rarely seen it the other way irl.
@WudiPlays I didn't knock him down tho? I did over 800 mote damage in the round than he did though. I was styling on him except for the one combo that dropped me.
The 100 punch seems so wild to me. I'm glad a flatout KO is super rare but I've gotten one flush KO in 15ish ranked fights, and they were rocked beforehand.
10 fights over 3 days im still recovering whole body was in pain lol every muscle on my upper body was soar now im waiting on my triceps to recover so i can get back in the ring
This might help sum it up (or make it more confusing lol). Before this update the form worked how it should work, but didn't not work how it shouldn't work. Now it both works how it should and doesn't work how it shouldn't for the most part.
@WudiPlays haha it's a similar phrase that some cybersecurity professional told me. The difference between IT and Cybersecurity is that IT professionals tend to only try to make things work while cybersecurity professionals tend to make sure things work while also making sure they don't work how they shouldn't work. I might've summed up the change that way, but your video is easier to understand lol
@@RmfDiz well the ridiculous exploit spam has been solved. At this point spam is essentially a matter of endurance which is how it should be right? Plus it's possible to mostly avoid, block, and counter spam.
@jjbonta2 yes and no. If the game still registers heavy damage from lazy, slow, flailing punches, then it becomes leas of an issue with stamina since the spammer can just swing slow sloppy punches that don't require any effort. If a spammer is actually swinging hard and fast then maybe they gas themselves. Either way, irl, those punches wouldn't be effective at all, and they shouldn't ve effective in the game.
Anyone else bought totf 2 after that meme clip of the dude who went super saiyan in frojt of his opponent and then did the kung stance only to get bodied-
The bad thing is that you cant fight with an akward style if you have a special body type and actually win. Things that work in rl dont work on here. For example Leaning out of range and throwing an unconventional hook doesnt even register. This game seems more like shadow boxing. You get penalized for speed, & damage aint ever gonna translate. For a good workout id still rather play thrill of fight 1. I dont think Real boxing will ever work on vr unless you have full body tracking. Ill still play though here and there
i can ding 50 with a cross but man its tough like everything has to be on point. hip has to throw it, gotta extend my arm forward, hip turn has to be great and arm is perfectly aligned. Maybe with the knuckle tip I can get it easier. now if we meet up I wanna show you a hook that has the same power. Its not the cleanest punch but its a hail mary that feels fun to throw; the kind of punch irl that will sprain your wrist.
Bro i have a good stand, i dont randomly swing at them but even in training i cant do 50 damage with one hit. And then there comes a spammer and i block high and go backwards and they just hug tf out of me and punch througj my guard and knock me down in 3 punches like wtf
i feel like a fatigue system would be a godsend. something that increases your damage over time as you opponent takes punches in a round. like lets say or 1 damage per punch to a maximum of 20 damage and it would reset after 10 seconds of not receiving damage. i feel like this would make the smaller punches like double jabs, quick body shots and combinations feel more valuable. soften someone up to set up your power shots
Yoo that is some detailed feedback. Be sure to step over to TOF2 Discord and let your thoughts be heard. There is a specific feedback section for it where devs actively looking over it. discord.gg/thethrillofthefight2
Nope. Actually talked about it: 7:15 Problems and potential fix I think they are thinking about adding it though in the future. So if that is important to you be sure to join the Discord and let your voice be heard! discord.gg/thethrillofthefight2
For some reason I can’t get in a ranked game the matchmaking has been taking forever I just got the game and don’t know what to do anyone else facing the same problem?
I have issues with this game. I boxed in real life, and even was a youth instructor for a while. I know how to throw punches. Why is it that BODY SHOTS do no damage in the game? Why am i penalized for speed? It seems like the faster i hit, the less they actually register in-game. Blocking straight up doesnt work sometimes. This game made me throw my headset and nearly break it yesterday. Im getting beat by children who are 7 feet tall with T-Rex arms who are wildly throthrg their hands around.
You know fam I think you just need some getting use to. Some of the best players I know are boxers irl. The only thing is us tall people do have a disadvantage but some of the best players I faced are about 6 ft too.
Not sure why the timeline did not update in the video but here it is:
0:00 New Update what changed?
2:30 Damage Segment
3:10 Why Combos SUCK
3:24 How to daze, K.D, K.O?
4:25 Damage Multiplier Explained
6:24 Auto knock down?
7:15 Problems and potential fix
8:35 Blocking and Latency Segment
8:40 Blocking Explained
9:07 Latency Explained
9:42 How is damage registered?
10:43 Maximum Damage Segment
11:15 Land with Knuckles
13:33 OP Punches?
15:45 3a.m...
I would like to know how much damage means blue dots and red dots. Sometimes I see red dots when my opponent is just flailing their arms and that makes me worried
Heard. New update game just added it. But if i have to guess.
Blue = less than 10
Orange = less than 20.
Red = 30 to 50.
Anything more you are dazed or down.
@@WudiPlays awesome! Now the next question is if the punch sounds is an indication of how much damage you deal? Sometimes when I punch I get a sound effect and sometimes not...
@@jonaskarlsson5901 I think that and crowd cheers means hard hits. Just remember the punches you hit may or may not register. If you have any question about this one refer to 8:35 Blocking and Latency Segment
@@WudiPlays thanks!
Two days later I’m struggling to wipe my ass after playing a ranked game 😅
Same here 😆!
😂 I'm not alone then
Fuckin same💀😭😭
And this is it xD
disgusting, same here
Hey man! Randomly remembered you and this channel. We used to play Blaston in its early days, I went by Stateless. Cool to see you're still doing competitive fitness VR games. Take care!
Hell yeah I remember you Stateless! Appreciate you for dropping by old timer.
The knockdown giving a round thing is an irl concept (for the most part). Unless someone is generally slaughtered the whole round and got a lucky drop, it's almost always their round for getting a KD. I've rarely seen it the other way irl.
agreed
I was gonna say I'm pretty sure, Pre damage change, a Flailer dropped me in a round that I still won. but I had crazy high damage in comparison.
@@cobyskrilla119 you might have had a auto knock from 1200 damage done to him. Otherwise he'd win the round simply due to he knocked you down.
@WudiPlays I didn't knock him down tho? I did over 800 mote damage in the round than he did though. I was styling on him except for the one combo that dropped me.
W video I love ur vids keep it going yk I gotta show support ❤❤❤❤
Thanks King. See you around!
One of the better videos about this game thank you
The 100 punch seems so wild to me. I'm glad a flatout KO is super rare but I've gotten one flush KO in 15ish ranked fights, and they were rocked beforehand.
Damn fam you hit hard. Yeah I only seen the straight K.O in a video haven't seen it in person yet.
@WudiPlays It had to have been luck my guy 😅 more of a volume striker. Liking the videos, keep it up💪
now with this forbidden knowledge I can transform into Super Spine and finally defeat the spammers
KNOWLEDGE.
Perfect explanation. Nothing more stisfying than being dazed, moving back and putting a charging opponent on his a.. with 1 counter.
Best video I’ve seen in months.
Thank you champ. You are far too kind ❤
bro i swear i see u in the chat all the time and now u on my feed keep up the sick videos
appreciate the support man. Discord name?
@@WudiPlays makimastan
Great tips! I'm interested in that MMA 100 punch guy too 🤔
Heard. Will update once I try it... His channel name is in the description of this video btw.
@@WudiPlays is it superDave?
Great video explaining all this sir!
@virtualslapfu Thank you Mr. Slapfu. 🙇♂️ See you around good sir.
@WudiPlays who is this doing 100 DMG?
The second guy that is in the description of the video.
10 fights over 3 days im still recovering whole body was in pain lol every muscle on my upper body was soar now im waiting on my triceps to recover so i can get back in the ring
Great video!! I knocked a dude down with two right cross body shots the other day.
Thanks man. And hell yeahhhh that must have felt good! Knock down in this game is so satisfying.
Thank you for this man! I saw your comment like this video very helpful 👍
This might help sum it up (or make it more confusing lol). Before this update the form worked how it should work, but didn't not work how it shouldn't work. Now it both works how it should and doesn't work how it shouldn't for the most part.
I love you my guy but that hella confused me... or maybe is because I'm operating on 2 hours of sleep and everything is confusing.... hummmmmm
@WudiPlays haha it's a similar phrase that some cybersecurity professional told me. The difference between IT and Cybersecurity is that IT professionals tend to only try to make things work while cybersecurity professionals tend to make sure things work while also making sure they don't work how they shouldn't work.
I might've summed up the change that way, but your video is easier to understand lol
So basically the new damage systems works, but spamming also still works, so spamming isn't solved.
@@RmfDiz well the ridiculous exploit spam has been solved. At this point spam is essentially a matter of endurance which is how it should be right? Plus it's possible to mostly avoid, block, and counter spam.
@jjbonta2 yes and no. If the game still registers heavy damage from lazy, slow, flailing punches, then it becomes leas of an issue with stamina since the spammer can just swing slow sloppy punches that don't require any effort. If a spammer is actually swinging hard and fast then maybe they gas themselves. Either way, irl, those punches wouldn't be effective at all, and they shouldn't ve effective in the game.
Anyone else bought totf 2 after that meme clip of the dude who went super saiyan in frojt of his opponent and then did the kung stance only to get bodied-
You are talking about @KnockoutVR. Met him on Discord, super chill guy.
The bad thing is that you cant fight with an akward style if you have a special body type and actually win. Things that work in rl dont work on here. For example Leaning out of range and throwing an unconventional hook doesnt even register. This game seems more like shadow boxing. You get penalized for speed, & damage aint ever gonna translate. For a good workout id still rather play thrill of fight 1. I dont think Real boxing will ever work on vr unless you have full body tracking. Ill still play though here and there
i can ding 50 with a cross but man its tough like everything has to be on point.
hip has to throw it, gotta extend my arm forward, hip turn has to be great and arm is perfectly aligned. Maybe with the knuckle tip I can get it easier.
now if we meet up I wanna show you a hook that has the same power. Its not the cleanest punch but its a hail mary that feels fun to throw; the kind of punch irl that will sprain your wrist.
Sounds like a date
Wonder if they will ever add blood to the game like totf 1. It would be cool
they have to add blood/cuts/swelling its a boxing game
This was helpful
Bro i have a good stand, i dont randomly swing at them but even in training i cant do 50 damage with one hit. And then there comes a spammer and i block high and go backwards and they just hug tf out of me and punch througj my guard and knock me down in 3 punches like wtf
Feel your pain so made a one punch tutorial. Feel free to check it out ;)
i feel like a fatigue system would be a godsend. something that increases your damage over time as you opponent takes punches in a round. like lets say or 1 damage per punch to a maximum of 20 damage and it would reset after 10 seconds of not receiving damage. i feel like this would make the smaller punches like double jabs, quick body shots and combinations feel more valuable. soften someone up to set up your power shots
Yoo that is some detailed feedback. Be sure to step over to TOF2 Discord and let your thoughts be heard. There is a specific feedback section for it where devs actively looking over it.
discord.gg/thethrillofthefight2
doh, i allways tried to livershot and hit jaw etc etc :D
The 1.2k damage thing happened to me every fight last update
yeah in V0 hooks were extremely broken. 40 damage per hook x 30 punches = 1200.
i hate the way you hold your wrist when you pull back before you punch but i enjoy the videos!!! :)
Oh man. We are on the same page with the pull back 😅
Does it matter where you hit him on?The face or body, nose chin temple
Nope. Actually talked about it:
7:15 Problems and potential fix
I think they are thinking about adding it though in the future. So if that is important to you be sure to join the Discord and let your voice be heard!
discord.gg/thethrillofthefight2
how do I hit for 100
Wait so can you not get a daze unless you do 50 damage in one punch?
Yup
For some reason I can’t get in a ranked game the matchmaking has been taking forever I just got the game and don’t know what to do anyone else facing the same problem?
@PooleBoyy no idea bro. Should check w Discord. They got customer service on there.
I been getting up to 80 percent power punch
Bro get the 100 dmg mma fighter pllllsss
@NotGedas You got it bro. fighting him and recording it. :)
I have issues with this game. I boxed in real life, and even was a youth instructor for a while. I know how to throw punches. Why is it that BODY SHOTS do no damage in the game? Why am i penalized for speed? It seems like the faster i hit, the less they actually register in-game. Blocking straight up doesnt work sometimes. This game made me throw my headset and nearly break it yesterday. Im getting beat by children who are 7 feet tall with T-Rex arms who are wildly throthrg their hands around.
You know fam I think you just need some getting use to. Some of the best players I know are boxers irl. The only thing is us tall people do have a disadvantage but some of the best players I faced are about 6 ft too.
@WudiPlays I'm not tall, though. I'm 5'8
Needs a demonstration with actual gameplay against another person.
Cry face lol 😂