You missed Nettou KOF 95, Nettou KOF 96, Nettou Real Bout Garou Densetsu Special, KOF R-1, KOF R-2, SNK Gals Fighters, SNK vs Capcom: The Match of Millennium!!! Why!?
0:05 if your opponent is Chin you can actually TOD him on this stage. Due to his jump animation being high and you can just hit him before he fully lands.
Dato curioso. En el KOF 95, si Chin se enfrenta contra Iori en el escenario del Fatal Fury Team, cuando saltan para empezar la pelea (0:05), como Chin cae muy lento Iori puede aprovechar eso para golpear primero con sus golpes consecutivos/rekkas.
That was something very commom in early 90s fighting games Attacks did a lot of damage back then With a simple 3 hit combos you can do a 40% damage Just look at Street Fighter 2 Champion Edition
@@superxd664 Nah, KOF 97 is more broken KOF 95 plays like a product of its time and that is not a bad thing. There are still people who still play it competitive. You just have to get used to it. I personally prefer to play KOF 95 over 94, 96 and especially 99
Chapters:
(00:00) KOF 95
(00:14) KOF 96
(00:30) KOF 97
(01:03) KOF 98
(01:19) KOF 99
(01:30) KOF 2000
(01:42) Capcom vs. SNK: Millennium Fight 2000
(02:11) Capcom vs. SNK 2: Mark of the Millennium 2001
(02:25) KOF 2001
(02:38) KOF 2002
(02:58) KOF 2003
(03:07) SVC Chaos: SNK vs. Capcom
(03:27) KOF EX 2 Howling Blood
(03:37) KOF Neowave
(03:48) KOF Maximum Impact
(03:57) Neo Geo Battle Coliseum
(04:07) KOF XI
(04:20) KOF Maximum Impact 2
(04:30) KOF 98 Ultimate Match
(04:53) KOF Maximum Impact Regulation "A"
(05:02) KOF 2002 Unlimited Match
(05:12) KOF XIII
(05:29) KOF XIV
(05:48) Million Arthur: Arcana Blood
(05:59) SNK Heroines: Tag Team Frenzy
(06:14) KOF XV
You missed Nettou KOF 95, Nettou KOF 96, Nettou Real Bout Garou Densetsu Special, KOF R-1, KOF R-2, SNK Gals Fighters, SNK vs Capcom: The Match of Millennium!!! Why!?
0:05 if your opponent is Chin you can actually TOD him on this stage.
Due to his jump animation being high and you can just hit him before he fully lands.
thanks for accepting my request:)
Dato curioso.
En el KOF 95, si Chin se enfrenta contra Iori en el escenario del Fatal Fury Team, cuando saltan para empezar la pelea (0:05), como Chin cae muy lento Iori puede aprovechar eso para golpear primero con sus golpes consecutivos/rekkas.
95's Aoibana takes half life when done complete 😮
Will tbf kof 95 itself is broken
That was something very commom in early 90s fighting games
Attacks did a lot of damage back then
With a simple 3 hit combos you can do a 40% damage
Just look at Street Fighter 2 Champion Edition
@@superxd664 Nah, KOF 97 is more broken
KOF 95 plays like a product of its time and that is not a bad thing.
There are still people who still play it competitive.
You just have to get used to it.
I personally prefer to play KOF 95 over 94, 96 and especially 99
@@meganinten0078 Ok
@@superxd664 indeed it is
I like the slamming style of the early versions.
Let's appreciate Mr Big and the BEST KOF ENTRY OF ALL TIME
フッ!フッ!ホッ!
El efecto del 97 que sale barriendose por el suelo el oponente 👌
흡흡허!!
Iconic rekka move
My favorite move in fgs story...
当時も思ってたけど97葵花の運び距離がイカれてて
すぐに叩きつけ系にされてるの草はえる
と思いきや98UMのオロチ庵…まぁこのキャラ選んだ時点で些細なことか
Right!
Excelente
Coloca o do shingo com os três chutes pro alto aquele golpe que o kyo fazia 🙏🏻👍🏻🙂
Cadê a versão portátil?
Putz se que o Trabalho é maior,mas acho melhor a indicação de Cada Jogo durante o video,do que em um comentário
変わってないな
흡..흡...허
😮
흡흡허
95では3段目使う人いなかったな
最初の95の餓狼伝説ステージはテリーじゃなくてチンが相手なら着地前にワザをヒットさせられるのにw
両者着地まで操作できない仕様にするとか、どうしてロケテ段階で見つけられなかったんだよって話ですよね
現代格ゲーならたとえ見つかっても真っ先にアプデで修正されます
Man, the version in '95 was crazy overtuned, that's 50% lol
It's not broken, it's old fg damage. It's like SF2 damage data.
흡흡허