@@fancyfueko That could be fun for sure. Got to be careful to represent current state of the art accurately including its limitations (and perhaps the divided opinions on where the future is going), but you've been on point so far in the videos I've watched, so I expect you'd handle these topics well, too. As an aside, you have too few subscribers/views vs your content quality. My recommendation (so long as you don't burn yourself out) is to keep making quality content as if you have more viewers. (And keep using current and maybe look for additional appropriate ways to get attention.) Hard to say how long things might take, but eventually viewership is likely to catch up.
I've already commented to much, but I've also always been a fan of sensorimotor learning, whether simulated or physical. And this is totally one of the fun areas of humanoid robots (and other body shapes, including quadrupeds, fish-like, and more). Two Minute Papers likes this topic, too, but usually only in simulation, perhaps since he's originally a computer graphics guy.
this is something i’ve been super interested in but never had the time to dive deep! and i definitely got to check out two minute papers, haven’t seen their videos before
would you watch a real world research on I, Robot?
Do you mean research related to humanoid robots and general AI?
yes!
@@fancyfueko That could be fun for sure. Got to be careful to represent current state of the art accurately including its limitations (and perhaps the divided opinions on where the future is going), but you've been on point so far in the videos I've watched, so I expect you'd handle these topics well, too. As an aside, you have too few subscribers/views vs your content quality. My recommendation (so long as you don't burn yourself out) is to keep making quality content as if you have more viewers. (And keep using current and maybe look for additional appropriate ways to get attention.) Hard to say how long things might take, but eventually viewership is likely to catch up.
I've already commented to much, but I've also always been a fan of sensorimotor learning, whether simulated or physical. And this is totally one of the fun areas of humanoid robots (and other body shapes, including quadrupeds, fish-like, and more). Two Minute Papers likes this topic, too, but usually only in simulation, perhaps since he's originally a computer graphics guy.
this is something i’ve been super interested in but never had the time to dive deep! and i definitely got to check out two minute papers, haven’t seen their videos before
Excellent video. I learned so much more about datasets and carefully knowing how to curate them thanks to you. Keep up the good work!