ความคิดเห็น •

  • @SuperParkourio
    @SuperParkourio ปีที่แล้ว +12

    When playing Bravely Default 2, the first thing I noticed was how much emphasis was being placed on the Asterisk bearers, which are now the main event for the boss fights instead of giant space fleas from nowhere. Most of them are abusing their power and that of the crystals to serve their own greed and anger and such, and their sudden changes in behavior when given these Asterisks is so drastic that some characters conclude that the Asterisks are capable of literal mind control. Nope. It's just humans being humans. And then it turns out that human nature was what Edna was counting on the whole time for her plan to succeed. And the Night's Nexus literally only exists for the same reason. These villains tie in extremely well with the established themes of the game. And the aforementioned abuse of resources is what's going to cause the end of the world in the first place? Holy shit, this story is good.

  • @edervalladares8676
    @edervalladares8676 2 ปีที่แล้ว +28

    Personally, It's not that BD2 is bad; it's just that BD1 was such a masterpiece. Enjoyable gameplay, top tier music soundtrack, a humongous cast of memorable characters. I was was truly hyped when BS and BD2 came out but it just wasn't the same.

    • @lategameessays6295
      @lategameessays6295 2 ปีที่แล้ว +10

      I don't think BD was a masterpiece especially because the world loop, info dumping and a lot of gameplay issues, but the video was for those who pass off their bad and uninformed opinion of BD2 as facts

    • @Buccio1509
      @Buccio1509 2 ปีที่แล้ว +5

      I have to agree with Eder, BD1 was just perfect, BS came really close to it, but BD2 wasn’t the same, it was very good though but not as BD1.

    • @edervalladares8676
      @edervalladares8676 2 ปีที่แล้ว

      @@lategameessays6295 what gameplay issues?

    • @lategameessays6295
      @lategameessays6295 2 ปีที่แล้ว +1

      @@edervalladares8676 the turn system, which forced devs to design enemies and bosses to kill you on every single hit, because if they wanted to they use Brave and Default system, would be more tedious to beat (remember Braev), second, job system, although is not something like ffv, still we have useless or poorly viable jobs, and passives that or they are useless and cost 1-slot or they are very op and cost 3-slots, even passives like 'epic group cast' or 'm. Atk +30%' are worse than 'pierce magic defense' and all of them cost the same slots, then we have the possibility to modify rate of random encounterd which is fine but kills all danger sense in dungeons, because you can remove random encounters if you have problems with these, and you will have problems, because many encounters are even more dangerous than bosses, and you will use mp abilities, and ether costs 1000 pg, so exagerated, which at least forced to me grinding until run out of mp, go to an inn, and continue grinding, then I disabled random encounters to beat the boss, and this was the worst experience I have with a jrpg talking about dungeons

    • @edervalladares8676
      @edervalladares8676 2 ปีที่แล้ว +1

      @@lategameessays6295 Homeboy, you're just reachin'

  • @ieattables
    @ieattables 2 ปีที่แล้ว +7

    Thanks for the major shout-out, Red :). And thanks for the respect for my post.
    I'd like to add, my opinion of BD2 is that it's a great game, one of my personal favourites of 2021, but I do think the other BD games are better. All three BD games have some issues, but BDII's feel more substantial. Some of those issues are touched on in this bad take, but well, if I were to post my main criticisms of the game I'd prefer to stick to facts
    Still, despite some problems it's a really enjoyable game, with far more good than bad.

    • @RedNovaTyrant
      @RedNovaTyrant 2 ปีที่แล้ว

      Ahhhh, I see! Well, regardless of how we view the game(s), you're very welcome :)

  • @SuperParkourio
    @SuperParkourio ปีที่แล้ว +4

    I literally figured out who the twist villain of Bravely Default was within 5 minutes of getting Ringabel's journal. If you read the entries about the yet-to-be-exposed villain, the villain is basically doing the equivalent of standing over the body after the murder. Good story, but not exactly a masterpiece.

  • @alternimousdimension1664
    @alternimousdimension1664 2 ปีที่แล้ว +6

    I do not think this person is a good representative of the other side of the BD2 argument. They seem like they're upset and have got a lot of things wrong, but they're talking about a few things that people like me really do have a problem with. For me, I'm disappointed with the game. Just plain disappointed. Not because it's bad per se, but because I look at it and I SEE the potential. This world, these characters, the party has so much untapped potential and it makes me sad because it's a decent game, but it COULD have been an epic game. And this isn't a perspective I hold from nostalgia but rather because BD set the bar high and I hoped that they would strive to achieve that level of realistic and immersive feel. Not that this is just BD2 that had a problem with that. BS took the same route where a lot of it's story was more tropey and less focused around making things make sense and more around just having fun. BS is still my all time favorite game though, make no mistake, and the parts that are well written in it are REALLY well written. I think the difference is that BD2 takes it's quirkiness from Second, but also takes it's seriousness from Default 1.
    Anyway, I would like to see a fair argument given for how the game could and maybe should have been, not in it's battle system or art style or even plot direction but in how they handled the main characters and their dynamic and growth as a party and companions. But that's not my call. Ah well. Wasn't trying to disparage the game just because, only trying to make an argument for my own perspective on it. If you want a tldr of my biggest and pretty much only complaint, to me the (MAIN) characters feel like they've already grown past their difficulties and learned to get along with each other off screen before they even meet and I wish I could see the possible problems and challenges they could have had to overcome with each other.

    • @katiemckinney9456
      @katiemckinney9456 ปีที่แล้ว

      I'm planning to write a BD2 fanfiction one day, and I'm planning to flesh out the Heroes of Light's dynamic with each other. For example Elvis has more of a 'Cast first, ask questions later' kind of approach to fighting, and is a little too trigger-happy with his spells as seen in his and Adelle's introduction where he nearly sets Seth on fire. Gloria teaches him the importance of patience and restraint, and Adelle makes sure to rein him in when he starts testing out new spells so he doesn't repeat what Adelle refers to as the 'Apple Stall incident'.
      Adelle has issues trusting people out of her fear of being found out for her true nature, and is always formulating an escape plan in case people start questioning her. She nearly bolts when Gladys starts ranting about how much she hates fairies and that she's going to kill every last one of 'those wicked aberrations'. She finally learns to start trusting the other Heroes of Light after Seth takes a nasty hit from Castor and gets himself knocked out to protect her when she was in danger.
      Gloria is extremely focused on her duty to recover the Crystals and seal the Night's Nexus to the point of neglecting her health. She often pushes herself too hard in battle as she feels an obligation to the others to help as much as she can and look out for them. This culminates in Gloria collapsing from exhaustion during a battle and the others have to book it to safety with her. When she wakes up, the others express relief that she's alright and then proceed to verbally rip into her for pushing herself to the point of collapse. Gloria promises that she'll try to take better care of herself from then on. She still falls back into those habits sometimes, but the others always make sure to bring her some food or water after a fight and remind her that it's alright to ask for help.
      Seth in the crossover has a more student and mentor relationship with Sir Sloan. Sloan trains Seth in battle and is quite proud of his student. He asks Seth to take care of Gloria should Sloan fall before she can accomplish her mission. When Sloan sacrifices himself to allow the party to escape Adam, Seth feels guilty about it. He thinks that if he'd fought better against Adam then Sloan would have survived. He's constantly worried about living up to Sloan's legacy as the previous Hero of Wind and doubts his abilities. It's actually Lonsdale who ends up being the most helpful to Seth. Lonsdale tells Seth that he will never be able to be Sloan, and that he shouldn't try to. Seth can honor his legacy, but he shouldn't focus on copying Sloan and instead be his own person with his own tale.

  • @happyhealsgaming7614
    @happyhealsgaming7614 ปีที่แล้ว +6

    I recently just finished this game, so this bad-take review is....VERY personal, definitely. They're letting their own nostalgia/fan love to the old games/etc blind them so much they're kind of missing the points of certain designs in their own argument which is, kind of sad really.
    I loved this game! The Story, Music, Character interaction both in the 4 heroes and the NPC is all really really good in it's own way. How they did the whole plot-twist personally has been my favorite (And prefer it more than what we had back in Bravely Default) and the world itself was unique enough to make every place memorable.
    The one and only thing, that dampened my experience of this game, is the pace of the proggression, and balance of the jobs. Back in Bravely Default and Bravely Second to max out every job took MUCH longer to do, and even then to even come up with the so called "Broken" or "Cheese" build was only possible near the end game or, just before post-game of both game because of how many jobs there is, and this I liked alot, and atleast made hard-work feel more paid off in the end, and the early game towards the end-game, you were experimenting with all the different jobs, builds and party composition to find the one that was comfortable for you or just worked through out the game.
    Bravely Default 2 I think took these factors out the window WAY too early in the game. You can easily farm job-levels in the first area alone with the Field-Monster near the dungeons in Halyconia, and max out all 4 jobs at teh start before going into chapter 1. Once you get to Savalon, and unlock bard, beastmaster and thief? You have now found the earliest and easiest broken build ever that these 3 jobs alone makes all boss-fights in chapters 1, 2, 3, 4 and even 5 a cake-walk. A Buffed God-speed strike in this game does RIDICULOUS amount of damage early game that, no other jobs can even come close to doing this much damage. Because of this, even when you unlock all the other jobs in Chapters 2 to 5, you have no rush to even put them into your party comp when you already have a ridiculously powerful composition at teh start. After chapter 5, you realize Godspeed Strike alone isn't enough anymore, but at this point you will have alot of jobs unlocked which then gives you access to even more powerful composition. Even someone like me who usually don't find broken builds, found myself going through the game with great ease cause of Godspeed strike alone. I had challenge with the portal bosses which was fun, but after I found what I Thought was a "Balanced" build for the Final True-boss? I ended up killing it in 1 turn. Yes, 1 turn. Buffed up Seth with Hurts so bad x3 + Shut up and Dance. Seth whose a Berserker/Phantom does Vent Fury + Deaths Doorx3 (with Brute Force, Bloodied Mind, Free for All, Speciality 2 and Surpassing Power) where I crit for over 99k each time. I was only level 61 at this point and not even got all the end-game portal-boss weapons (2 beastmaster spear and a gamblers bow is all I used).
    So overall I love Bravely Default 2, don't get me wrong. I LOVE Adelle and Gloria a bit more than Agnes and Edea, and while Ringabell is still a top notch swag-dude, Elvis is EXTREMELY close behind him. Tiz and Seth have very similar vibes for me too which I like alot. The world, the story, the plot-twists and whatnot were all GREAT experience. But, with how quickly one can level every job early in the game, and some jobs having VERY strong abilities and specialities and, how quickly you can find hard-hitting compositions early in the game, I think really put a huge damper on my experience of teh game which was unfortunate.

    • @lategameessays6295
      @lategameessays6295 ปีที่แล้ว +1

      I think that the possibility of find early powerful builds and combos very good imo, I prefer play the game as I want instead of grinding tons of jp to use the broken things only with the last boss.

    • @happyhealsgaming7614
      @happyhealsgaming7614 ปีที่แล้ว

      @@lategameessays6295
      Understandable, I know the initial grind was a bit too much for me in both BD and BS. But, I think for BD2 it was TOO easy to me. It was fun at first, but as soon as I realized how ridiculously powerful Bards Using Hurts so Bad, and 2 Thief doing GodSpeed strife? Every boss was almost a 2, maybe 3 turn win every time. So there wasn't much of a ...I guess engagement?
      It just needed a bit more balance I suppose between early game and late game power spike for me.

    • @lategameessays6295
      @lategameessays6295 ปีที่แล้ว

      @@happyhealsgaming7614 To be fair, Godspeed is very broken, but there are still ways to break the game even earlier, like the vanguard with attention seeker and freelancer with late bloomer, also with many later jobs you can make combos that can beat the game easily, to What I'm saying is that the game is designed so that any class can be very useful, some of course more than others, but I would say that the fun lies in seeing how you can break the game, and in how many ways, that's why I don't see The possibility of maximizing everything at the beginning is bad, you can ignore and play normally or you exploit it, of the 3 bravely, this is the one that by far gives the most options when trying new ideas and strategies, and that is where I find the fun , and if I want more difficult battles, I just ignore all that and go with a typical jrpg build with no customization, personally I don't find problems with nerfing myself or destroying enemies, in my first bd run of I technically destroyed all the bosses at the end of the game and I don't regret it, it was very fun to find broken strategies for that game, bs and bd2, it's true that bd2 has many more things broken and unbalanced by themselves and that's where they annoy me a little, but I just ignore them or use them sparingly and that's it

  • @GreenieBoi9
    @GreenieBoi9 7 หลายเดือนก่อน +2

    I legit wonder if OP just didnt bother to pay attention to the plot or just skipped the cutscenes lmao😂

  • @Onion_57
    @Onion_57 2 ปีที่แล้ว +1

    I do love Bravely Default 2, but if there's one thing I would change, it would be to expand a few of the villains. I really wish we got slightly more out of Folie, Domenic, Marla, Adam, and Edna before they died, or that we at least saw a bit of their past through the flashbacks from the Nexus book. While we get a lot of sidequests to expand the askerisk holders that don't die, the ones who do really get the short end of the stick.
    All 5 of these villains really suffer from a lack of screentime, especially with Adam and Domenic having some unexplored plot threads that only get mentioned in a few lines, leaving us with more questions than answers.
    I think it's a pretty common consensus, even among people who liked the game, that the pandemic was what led to the second half of the game feeling a lot less fleshed out, which is a bummer, because I wanted more, but it does sorta feel like the game is rushing to get to the end after chapter 5 ends.
    Probably still a 9/10, but hopefully they find a way to bring some of these villains back in future games where they can impress us more.

  • @lategameessays6295
    @lategameessays6295 2 ปีที่แล้ว +12

    I'm going to answer their arguments too:
    1) I personally felt that BD forces you much more to play defensively than in BD2, not only do you have the downside of turns, but also the fact that ALL GOD can kill a character in one hit, even being a mage, and this supposedly "balances" a game where more than 90% of the bosses don't use thesystem of theseries, because if they did, the game would be much more tedious than it is, but the worst thing is that there really isn't a way to play defensive in BD, best example: Acedia/zetaflare
    2) Well, it does have its points here, except maybe for Norende and not considering that the BD we know is in fact an improved version of the original , and like it or not, comparing the improved version with one that came out as such is not fair in any context,
    3) for me it is invalidated from the story of the girl from Starbucks, but it shows that he has possibly played thinking that they would give him all the info effortless as it was in the first game, so much information that I consider it info-dumping, if it wanted to mention something that BD did better, it would have talked about party chats
    4) Don't kidding me I understand the other points, but here it are just telling lies, when talked about the vastness world with NPCs with varied personalities, I just thought of BD2, which even takes the trouble to update the dialogues every time something important happens, something that doesn't happen in BD, it even has stories that in my opinion are better done, quick example, compare Ancheim with Savalon, one might think that Ancheim is more interesting becaus the clock tower, but in the end it is just an excuse to raise a problem of abuse of power and that the bad guy was the time mage, Savalon instead has a system of government much better explained by far, with people who turn out to be far from looking like a comic villain like khamer, who for their own reasons, have caused a DESERT to FLOOD, and that is a bigger problem than lack of water , in BD it's just a simple absurd conspiracy to keep people away from crystallism.
    5) Its entire argument is based on a "problem" that really isn't, not every plot should have protagonists who have to fight each other all the time, BD2 doesn't need it, and even so with characters that "are friends for divine work", they have their moments of relationship between them, the relationship between Elvis and Adelle in my opinion is much better than that of Ringabel and Edea, while Gloria learns what life is really like and how friendships work, really I found it interesting like being able to rule, give words of encouragement to an army and even lie to people for their own good, she doesn't know how to relate to a couple of kids, or be afraid of comical horror stories, even has various reactions involuntary (such as getting scared by the giant toad, or being about to scream after the first twist) that show that despite everything she is a normal girl with many aspirations and hobbies, but that circumstances forced her to abandon everything and dedicate her life to saving the world, and I don't know if as a character she is better than Agnes, but she is definitely much more than "silent anime female protagonist"
    6) BD2's postgame is not very different from the first one, it even has a plus due to the rare monsters and dungeons, here I feel like it's just being picky because there are no nemesis (those hacked monsters that cheat) and he can think all he wants of BnD but I find it much more enjoyable than triple triad, at least in my opinion
    Uff well, I really understand if someone doesn't like BD2, but I just can't with people who treat it as "the worst video game in history" for being different from previous games and pretending that this is reality , I recently argued with someone on this theme, who really didn't bother me what he said about the game (he hated it) it bothered me because he pretended that his reality was correct and I was wrong, he literally said that if you find some "depth" in this game, you have a bad judgment and you are wrong, seriously, more and more I feel that BD2 is a game that being very good, it is a sequel, and the sequels should be criticized for everything, well, good video and I hope you do very well in your next jobs, long live Bravely Default!!!

  • @joeyjose727
    @joeyjose727 2 ปีที่แล้ว +5

    Okay I agree with a fair bit of their points (not in delivery though lol), but I still enjoy BD2. I wish it performed better on Switch (loading-wise, that type of thing? Less stuttering), and I wish there were better quality of life features… but if it had those things? It’d be a close to perfect game!
    Bravely Second is the most comfortable to me, while BD1 and BD2 are a bit lacking on the quality of life stuff. But I just hope we get another entry…

  • @kikikaichan
    @kikikaichan 2 ปีที่แล้ว +2

    If you don't mind, I'm putting on my own thoughts on this "hot take." And some may align with your thoughts but I also add my two cents.
    1. Not really sure how this is an argument. Not all battle mechanics should be universal. What's wrong with poisoning and stalling with heals anyway? People who play Pokemon Nuzlocke stall with a lot of heals and chip away damage with poison or leech seeds. What I see as issues here are more like adapting to what to do in the fight. I guess people who play BD are too used to the auto mechanics where the faster the party is over the enemy, the easier it is to go for big damage on the strong enemies (Super Jump + Hasten World, with a dash of Stillness and My Hero + Mimic to make things run fast and easy).
    2. Yeah I agree. Mostly I'm salty about the map being taken out when it was put in the demo in the first place (who else got lost in the Crystal Dungeons in Musa while looking for the last treasure chests), but I do miss the QoL mentioned here. The Favourite system in BS was my fav, along with the Chompcraft. TBH when I saw the promo art for BD2 before it came out, where it showed Gloria enjoying tea, with Seth, Adelle and Elvis bringing in food and groceries and little dolls, I thought there's a food minigame in place. Something like in Pokemon Sword & Shield where you learn recipes for dishes, drinks and sweets, and depending on how good you are making it, you get stat boosts. Bonus if the characters make comments on the recipes (like Adelle making a comment on the Silversmelt dish, Elvis on Mandarin tea, and the whole chicken schnitzel thing). But that's just my own speculation, and things that weren't added in from the previous entry, I took it as cutting time due to the pandemic and rushing to get this game out on time, so I'll let it pass.
    As for the encounter rate, again, not really mind. Not all games have controlled encounter rates. And I guess this is a challenge for the players. Strong monsters are strong in this area, so get stronger. When they run away, oh you're doing great! Keep moving. Again, my opinion. Plus, the encounter rate is more to do with the lore (Celestial).
    3. ...WOW. I had to stop with the whole white woman going to the Starbuck line. It's like they're comparing Mulan 2020 to Bravely Default 2, and I'm taking that as an insult because Mulan 2020 was written by a white woman and that movie sucked real hard. Anyways, agree, were we playing the same game? A lot of the rant feels like they missed plot twists AND plot points. And while BD2's story rose but fell when all four Crystals were retrieved, I believe storytelling is sometimes a hit or miss with the Bravely Default series, so the first two games are not as believed to be universally good which makes BD2 the only one to look bad.
    -Bravely Default had good side quests with good lore and Asterisk as the reward, but there's TOO MUCH backtracking to make a point on an alternate world plot point. The last few chapters really dragged as it's all about awakening the Crystals after defeating the same bosses + maybe some side quests where the Asterisk Bosses fight together here and there
    -Bravely Second's plot was different from BD and went straight to the point, but didn't have good side quests, as the quests were really removed from the main plot. You have "We must save Agnes!" to "Edea must be the mediator on ethically and morally questionable choices because she's the Duchy's daughter" (it's like watching an anime series and an OVA/filler was stuffed into the middle). There's still the Asterisk as the reward, but lore-wise, not as rich save for the Yokai Asterisk Side Quest.
    -Bravely Default 2 had me on edge in every chapter. The prince pulling a crazed Prince Hans, bloody paint, literal witch hunt, I was invested. Then the book reveals to be the Night's Nexus core and needs to be destroyed by destroying its save file. I enjoyed that, really. That and the side quests in BD2 did show backstories of other characters and their interactions with others, so I wouldn't say there's no lore at all in them. Granted, the last run of BD2 was rushed with no explanation on what happened to the villains, their motives and/or how they met their end (Edna turning bad and her sudden demise, Night's Nexus lore you need people like Red Nova to dig through and explain). I would chalk it up because the pandemic ruined the production and development and that's what we got, which I'll take rather than not being fed on new Bravely content.
    4. ...Can someone remind me how many secret bosses there are in BD and BS? I only remember then Adventurer in the extra dungeon and not including the Nemesis and the Ba'als. Yes they do give rare gear, but that's only in the secret dungeon and final dungeon, so yeah...seeing the BD and BS with a rose tainted glasses and put on a pedestal. Anyways, BD/BS ALSO have fire, ice, grass and desert town...so...what??? I'm confused. What, did Luxendarc not have these??? I'm replaying both games with my boyfriend right now. BF isn't planning to play BD2 because I told him my thoughts and he decided to pass because of the no airship and dungeon map stuff but he is willing to watch me replay the game. I also agree that there was no airship put me off, but I guess Excillant has no magical ore to make airships fly + Excillant is a small continent, so wagon used as the main transport is all they needed.
    5. The only issue I have with the characters is Seth really. Because Seth, IMO anyway, feels more stuck between his own character (hinted as the Nexus' ex-lover) and a Persona's silent protagonist (due to the whole naming thing no side quests focus on his background like everyone else). But other than that, I'm fine with everyone else. Honestly, in a fantasy (J)RPG world, when did party members NOT meet up to go on the same path and end up having a common goal? Final Fantasy characters meet and end up as party members. Fantasy stories like Deltora Quest have the third character join the adventure after their meeting. I've also heard hot takes that Yew and Magnolia have no character at all, Yew being Ringabel 2.0 with the journal and Magnolia being a clueless Agnes 2.0 but the mystery on her wasn't explained well (I love them still because Yew is a baby boi and Magnolia is just fun to be around). So not sure about the whole BD&BS characters having real personalities when people call Yew and Magnolia as having none.
    BTW, I was surprised Adelle's identity, but it was pretty much hinted IMO. Just designed so differently plus her quirks hints it? I am also annoyed with the lack of Edna's motive and reason on how she turned evil, but I'll chalk it up to the pandemic and that can't be helped.
    6. ...Yeah. Agree. No, they didn't and I'm not even bothered adding more.
    Honestly, I think I lost a lot of brain cells. And while I do agree BD & BS are good, I wouldn't say they're so good they're put on a pedestal and put BD2 to shame. All three games have their good and bad, and at the end of the day and after the criticism, it's better to enjoy what we have and not put something on a pedestal and dismiss others' opinions without critically thinking.
    As for BDBL and the fear of that tanking, I hope not. I don't know how good it is, but so far I'm following a BD fanartist who plays the game and upgrades the characters to 5 STARS. The only complaint I heard so far is the thigh fanservice and what they did to Einheria's 5 STAR outfit (for once I want Square to censor that). But the character interaction is nice. We have Ringabel and Elvis comparing journals to see which one is cooler, that's fun. Hopefully it comes out to the west so we can play for ourselves.
    Thanks for sharing this not so fun take. BD2 isn't perfect, but it isn't bad either and happy there are people who do enjoy the game.

    • @lategameessays6295
      @lategameessays6295 2 ปีที่แล้ว

      Good points but have are some Adelle spoilers 😅😅😅

    • @kikikaichan
      @kikikaichan 2 ปีที่แล้ว

      @@lategameessays6295 Oops my bad I'll edit them out

  • @johnnyscifi
    @johnnyscifi 2 ปีที่แล้ว +6

    I also really enjoyed bravely default 2.
    Red Mage was...drastically different, but I'm OK with that. Plus, the soundtrack was stellar

    • @FabschOblivion669
      @FabschOblivion669 2 ปีที่แล้ว +2

      BD2 Red Mage > BD1/BS Red Mage

    • @TheAzulmagia
      @TheAzulmagia ปีที่แล้ว +1

      @@FabschOblivion669 Yeah, Red Mage in BD/BS is basically best at being a BP Battery until you get Performer, but Red Mage in BD2 is an actually powerful damage dealer.

  • @dolphidelaware
    @dolphidelaware 3 หลายเดือนก่อน +1

    I haven’t played BD2, but, having played BD and BS, I agree with you that this review of BD2 is completely ridiculous - the whole “i don’t speak unless i know the facts” hogwash at the end was the cherry on top 💀
    if the SEnix steam price even drops below 70CAD, i’ll try the game out by your suggestion

    • @RedNovaTyrant
      @RedNovaTyrant 3 หลายเดือนก่อน +1

      It goes on sale fairly often, so keep an eye out!

  • @_Pikahiiri_
    @_Pikahiiri_ ปีที่แล้ว +3

    I feel like these points aren't necessarily doing the side any justice. So I'm gonna throw my hat into the ring to try to add my 2 cents.
    For reference, I played Bravely Default, and have repeatedly 100%'d it on multiple difficulties, and I have 100%'d Bravely Second once (though was put off replaying due to the bit-crushed audio). I also played Octopath up to and including the secret super end boss. So I bought BD2 the second it was announced for pre-order despite my favourite still being BD1.
    When I played it, I honestly felt let down. It was the first Bravely game I had to take breaks from, sometimes more than a month at a time, and it was the first one I'd had to force myself to finish just so I could distance myself from the game.
    I'm going to re-watch the video so I can accurately respond to the topics without strawmanning anything:
    1) I also very much liked the old battle system. You committed to your actions before everything executed, whereas the new system -I admit could've worked. I'm not opposed to one based on speed- does certainly feel like they departed from a familiar style of turn-based combat without a justifiable reason. They old system was more or less fine, and while you claim the old system was changed (or at least was flawed) due to being able to set and forget a combat loop; you can break this game in identical ways far easier, for example the Dark Knight (or whatever they called this game's version) and the ability to one-shot bosses on turn 1. The only thing the altered combat affords is the counter system which I feel is possibly the worst introduction into the series (based on how it was implemented). Changing the battle system didn't really fix any issues the old system had... I think both systems are more or less fine, but I wish they'd had something novel to introduce with it that worked synergistically with the new system.
    1.1) I also felt absolutely like you were railroaded into stall-tactics in the earlygame. Originally I tried to play in a similar way to previous games. I like making balanced teams of Tank/Healer/Phys/Caster, or something similar, but when you reach the mid-game when bosses begin countering absurd amounts of action types you're either forced to stall or otherwise cheese the boss. It doesn't really feel like you're beating a boss so much as exploiting it, and this only compounds later on, when bosses counter *acting* itself, making Braving and Defaulting - the name of the series - actively detrimental to you. I once took a video on my phone where I got to act once, then the entire enemy team (on 4x speed) got to act for 2 minutes uninterrupted... I don't mind the counter mechanic, but they went much too far with it, especially when it actively discourages you from performing the name of the game. The Spending of BP was actually much more beneficial in past, since if you died in BD with 3BP - you'd raise with 3BP. If you died with -1BP, you'd raise with -1BP. In BD2 if you die with 3BP - you raise with 0BP... So you're constantly on the back foot. It sounds like you're frustrated that BP is called BP rather than say... Action Points, so you need to spend one to perform an action... If you take an action to go into negative BP, it makes sense that you'd have to still pay that "debt" even if you died and were revived. You aren't resting while eating dirt.
    1.2) While I felt you were railroaded into being turtled, I definitely did attempt to play hyper-aggressive, or even try gimmick comps, but more often than not, the boss would have a strange counter that invalidated it all. I'm not opposed to pushing players to adapt to new strategies, but when you're disallowing players from forming parties/strategies except for a narrow few sets then to me you're defeating the point of having such a large Job system in a game to begin with.
    2) The QoL hurt me... especially the enemy encounters. I thoroughly liked the ability to choose how frequently I got into combat. Sometimes I just wanted to get where I was going, and others I wanted to grind, and get encounters as much as possible. I know they can't have recreated this perfectly, but they could've added some kind of toggle that increased the amount of chains you got or something. Add to this the fact that without using bait (which sometimes was a hassle to get any of the right kind) enemies would either hyper aggro to you which could be annoying when you're trying to just get to the next story beat, or flee from you when you're trying to grind, both of which actively cause the opposite of the desired effect you'd want... Hell, they could've added a toggle in the menu that changed the aggression of wild encounters.
    3) I also thoroughly enjoyed BD and BS. They were rather by-the-numbers hero stories that you could predict relatively easily, but they were told well, and the twists at the end were great - not because they were twists themselves, but how they were executed. [SPOILERS] If you re-read Bravely Default's story, it has a Fight Club type feel where you get an entirely different context the second time around, where you realise that all these people from all these worlds were trying to do all these seemingly-evil things to fight an ancient evil, and you as kids absolutely WERE as naive as the adults said you were. I also liked the end, where the DS camera was used to depict the real world as the "Sacred Realm", and it was implied that you were a spirit inhabiting Tiz. Not to mention that all the musical motifs of the game come together for the final battle. Gorgeous. BS to a lesser degree was also awesome, where you had to listen to some prompts as a player, rather than in the context of the characters, to understand what to do, and break the loop, and then when you face Providence who recognises you, the player, and you seemingly have your save file deleted by him (it would've been nice if he actually deleted it and if you lost you'd have to start over, but that may be too harsh). I didn't really feel like much of, if any of this was put into BD2. There was this weird footnote at the end where they were like "oh, Seth you're actually dead lol" but there wasn't really this overarching motif of multiple worlds, or messing with time, that the older games had.[/SPOILERS]
    3.1) I don't think anyone was expecting a story that was some kind of masterwork, as that's not what Bravely has ever been. They're, to an extent, meant to be rather formulaic, so I didn't hate the evil empire thing being a facade with the real final boss being a big bad monster that appears at the end but was actually hiding in plain sight, but I just didn't feel as engaged overall with this story. This is entirely subjective. YMMV.
    3.2) I much preferred the old types of side-quest. You knew exactly what they were for, what they entailed, etc. I wasn't really a fan of the MMORPG thing of doing a fetch quest chain only to get a potion. You can say you hated redoing the sidequests in BD, but their purpose was 2-fold. First - They protected you from accidentally progressing too far and missing out on a Job you might have otherwise wanted. Second - They add world-building. Some of it, I'll admit is just pointless fluff, and this area is by far the weakest section of BD, but some of the side quest re-dos add tangible depth and context to the story. This is also true for BD2, though BD2 has a lot more fluff due to simply having more side-quests. I did enjoy the side quests that related to old villains though - possibly my favourite parts of the game.
    4) No comment. BD2 has all of the things he's saying BD/BS have. How much I enjoyed them varied, but they all exist within BD2.
    5) Bravely characters have never been particularly deep either. Again, I feel Bravely has been popular because they do classic things well, not because they push the envelope. I'm not a fan of the characters or their voices, but that's just because they don't suit my personal taste rather than poor writing. (Sir Sloan was the biggest chad though)
    6) No comment. It felt like the games were all basically over in the post-game. I never got the impression that there was a reason to keep playing any of the 3 after the final boss was overcome.
    6.1) The OST, while nice, I felt wasn't as good as the original. Though this may be my personal preference toward rock/metal. I also think the final boss theme for BD2 was kinda... weak? It just didn't pump me up as much as I'd like.
    Comment Section part:
    - I did feel like certain jobs were strict upgrades of others at certain points, like I still felt like Black Mage, or Monk were still completely viable in BD, however I felt the Vanguard, or Thief, Shieldmaster, or White Mage, becoming seemingly useless later on.... (Bishop, Wizard, and a few BS Jobs also felt kinda pointless to me).
    tl;dr
    I feel like the game is fine (with the exception of the bosses countering either too frequently, or too much), but it could've done with a better ending, better-tuned combat, cutting/editing-down some of the padding, and some work on the lighting engine. Maybe even just having called it something aside from "Bravely" would've been enough...

    • @lategameessays6295
      @lategameessays6295 ปีที่แล้ว +2

      Outside of personal tastes, I think that you are partly misinforming about the game, so I am going to answer some of your comments without the intention of changing your opinion, but in any case, see it as the opinion of someone who has BD2 as his favorite of the series
      Battle system: the system of Bravely Default and Second is good, but it has as a point against the rigidity of the battles, they do not contemplate that the enemies use Default very often, the one of BD2 leaves much more space for more diverse battles, and it works based on speed and weight, the less weight and more speed you are faster (of course both have huge disadvantages at the absolute most point) and no, dying with 3 BP doesn't leave you with 0 BP (you probably dreaded?), It leaves you with 3 BP,
      story: BD and BS follow a classic plot approach, but they sin by not knowing how to tell it, there are a lot of spaces where it is only explanatory text in anticlimactic moments, and the sidequests continue with that approach, at the beginning they are good, but then you just fight to know more information about the world, which is good, but it's very tedious, at least the sidequests of BD2 with history are fun to do, and BD2 does not suffer from the info dump of past games, plus, 4th wall break moments still are in BD2, they are cryptic but there are, and imo Is better than Default and Second
      Jobs: No, ALL BD2 jobs are good for something, none become useless, the Vanguard is buffed at level 12, the thief is able to steal good items until the end of the game and has God speed strike, the white mage is even better at level 12 where he can revive everyone with his specialty, and the shieldmaster is simply one of the best classes in the game, he is able to take no damage and protect the rest of the party
      Counterattacks: Counterattacks are made precisely for that, how can you avoid them? Change your set up, isn't that the core of a game with many options? They are mostly well implemented because they counter specific things that can be avoided with other things, to make the fight more bearable, I don't think there is anything wrong with that, my point is that the counters are mostly well implemented except for the they do give BP to the enemy tho
      As final though I'd say BD2 while Is very good, is very very different compared with BD and BS, and what usually people say about different things? Yes... I started with BD and then BD2 and Second, and I can say they are of the best turn based jrpgs I've ever played in gameplay-wise, and BD2 is a solid base for new games in the series,

    • @Awildgamer
      @Awildgamer 9 หลายเดือนก่อน

      ​@@lategameessays6295I have never once felt anything but anger at the counters as they only evert forced me to play in a way that isnt fun at all. Kinda discouraging to come up with a fun intetesting comp idea only for the boss coming up to throw a wrench in that plan with a completely out of left field counter... only to adapt the comp and find out the boss also counters that in another strange unforseen way. Couldnt their be a more interesting way to go about making you rethink things?

  • @LaprasTrainerLiam98
    @LaprasTrainerLiam98 5 หลายเดือนก่อน +1

    God, I love the OG BD with a passion, but these takes are just... 🤢

  • @ooommm4024
    @ooommm4024 5 หลายเดือนก่อน

    I thought bravely default 2 was way too easy. The gambler and beastmaster classes were completely broken, resulting in my characters nearly maxing out levels by the end of Chapter 1 with the Gambler randomly getting the EXP x100 back to back getting my characters 10,000x the experience from a normal battle.

  • @deadlineuniverse3189
    @deadlineuniverse3189 3 หลายเดือนก่อน

    My worst experience in the game was getting stung by locked for half an hour til the bosses ran out of mp

  • @carolinedavis8339
    @carolinedavis8339 2 ปีที่แล้ว +2

    So like, I do generally prefer playing the first two games over BD2 given the choice, especially Second. Primarily due to some of the QoL changes in Second, but also because uh, fuck the back half of BD1. But that is purely on a mechanical, turn my brain off and do JRPG grind stuff, the story in BD2 is quite a bit better than BD1, and I'd say Second as well. BD2 requires a lot more focus to play through than BD1 or Second, especially in the boss fights, which is... hit or miss at times, but I appreciate them trying a new approach on the series. It's the difference between the first few Final Fantasies, and the middle few. (Anything past X-2 is... weird. Not bad per se, just... different.) Both have their strengths and weaknesses, and I think both the Luxendarc games and BD2 have their place in the franchise. If I had to go back and play one from scratch, it'd definitely be Second, I just find it more mechanically satisfying than 1 or 2, but if I had to WATCH someone play one, it'd DEFINITELY be BD2.

  • @CyberBlastoise
    @CyberBlastoise 2 ปีที่แล้ว +1

    I am one of the people that prefers the old system to the new one, mainly because I don't like ATB in general. Far too often in BD2 I've been asking the game "can I have a turn now?" in the final portions of the game (okay specifically Gwydion). I find that it makes speed overshadow every other stat,, and while the old system also had Speed as an important stat as well, it only was a huge focus on certain strats. If you like it I think that's fine but it's not really my cup of tea.
    Tho one thing I love all three games about is just how different everyone plays them. There is no one right way to fight, and I think that's so cool and often ask people that played games all the way through "what's your final team?" And they've always been unique, and BD2 is no exception.

  • @randomsheep1165
    @randomsheep1165 2 ปีที่แล้ว +1

    For me Bravely Second was chefs kiss

  • @CyberBlastoise
    @CyberBlastoise 2 ปีที่แล้ว +1

    Me: *sees this video* eh sure why not. I wonder what take this will be.
    Red: "After the dust has settled..."
    Me: *eyes widen* "Nonononononoooo not this one"

  • @faidou9954
    @faidou9954 ปีที่แล้ว +1

    I guess Bravely Default 2 just wasn't gonna be for me no matter what, tbh. I just wanted a conclusion to the Sword of the Brave arc...

  • @dwellermike
    @dwellermike 2 ปีที่แล้ว +2

    I think people have the right to talk about a game when they reach completionist. BUT comparing games at this point is useless....people loves the Final Fantasy Franchise and they dont say shit about it, there are games better than others, but that doesn't mean is not worth trying them. BD2 is a great game...people gotta stop being stupid lol.

  • @nosleepjones4551
    @nosleepjones4551 2 ปีที่แล้ว +4

    My biggest issue with BD2 was the menu was a little clunky and the almost complete shift in the art style was really sad to see I kinda hate the look of BD2 but other then that I enjoyed it quite a bit

  • @nosleepjones4551
    @nosleepjones4551 ปีที่แล้ว

    Back rewatching this and just wanted to say I think they felt bad about how similar BD1 and BS and then proceeded to go waaaaayyyy to far in the other direction and basically made a whole different game

  • @hatenate2070
    @hatenate2070 ปีที่แล้ว +1

    This game reminds me of final fantasy 5. Love it

  • @ryot3360
    @ryot3360 ปีที่แล้ว

    I could be remembering wrong but I feel like I liked the characters and story of bd and bs because they characters were much more involved and apart of big plot points than in bd2, I also preferred the art and voice acting of the original so I might have a bias from that.

  • @the_swordman1
    @the_swordman1 5 หลายเดือนก่อน +1

    I might not remember BD 1's story really well but in my humble opinion the game became a little repetitive at the endgame ngl. Don't get me wrong, it's a great game and I love the B/D mechanics and how "offline/online/streetpass" mode worked, close the DS and put it in your pocket and go out for a walk then open the DS POOF! Tons of items and other stuff to buff you and the other characters. Want a JP boost? No problem, close the DS and take it on a walk and pray for the RNG gods you get the booster. 😂

  • @clawsthewolf89
    @clawsthewolf89 2 ปีที่แล้ว +1

    6:50 imma throw my own hot take in the town in BD1 was dumb the boat in 2 was probably the best thing for me
    watching more into this video yea i have no idea what this person was expecting from a game they played a demo for

    • @johnnyscifi
      @johnnyscifi 2 ปีที่แล้ว

      I liked the super boss nemesis fight in the bd 1 Norende, but the boat was still better

  • @joshuabrown6791
    @joshuabrown6791 2 ปีที่แล้ว +2

    Not gonna lie, when you stated talking about the bd1 repeat side quests around 14.00, it made me think about how I skipped 90% of those my first playthrough. Glad to know someone else thought they were a drag too.
    Edit: I get both sides of the spectrum concerning the change in setting and cast from bd1/2nd to bd2 but I ultimately agree with you more Nova. If this were like Zelda where the games are about Link saving the day then yeah, taking Link out of the equation would totally change the feel of the game. But this isn't Zelda. And b2nd proved that the series was more than willing to change cast and setting for what ever purpose. We also got a fairly satisfying conclusion to a majority of the luxendark cast. Honestly the willingness to change and try something new in the Bravely series is kind of nice. If bd2 wasn't as different as it is then we wouldn't have some really cool character's like Elvis, Selene, Dag, and so on. Tradition is nice, but so is keeping things fresh.
    Edit 2: I love how you flipped the script when "op" labeled b2nd town's as generic Mario levels. You read my mind dude.
    Edit 3: MY DUDE HAS CROSSED A LINE CALLING B&D BAD AND SHALLOW CARD GAME. As someone who grew up playing many a card game I can say I'd have loved this as a kid. Personally, I think there's a level of strategy that makes the game refreshing. There aren't to many cards that are genuinely overpowered but even still, most opponents always have at least one or two cards you really have to watch out for. No two games have ever been the same. Even against the same opponent.
    Edit 4: I liked your response to "op" from reddit. Overall good video man. Sorry for editing so much. I just keep finding more to say as the video went on. Also I totally agree it was sad this guy detracted a potential fan from trying a good game over subjective opinion. Lastly I'm looking forward to that Edea Lee video. Keep up the good work man.

  • @masonwilcox7055
    @masonwilcox7055 ปีที่แล้ว

    I've never played the first two games, so I'm saying this with a bit of ignorance, but as an "old school" JRPG player, I thought BD II was one of the better JRPG's I've played. No random encounters, lower level enemies run away from you, being able to group enemies together to get more job points, being able to play easy/normal/hard mode. All these made for a great experience. I will say though the side quests suck. Edit: oh ya, and the music is awesome.

  • @fenrril007
    @fenrril007 ปีที่แล้ว

    I play allá tree games and hope a new one for next year or soon 😉

  • @PineNeedle-Supreme
    @PineNeedle-Supreme ปีที่แล้ว

    I havent played BD2 yet, but BD1 is practically my favourite game, so by default I dont hold much agaisnt BD2 other then its price
    Actually my only issues with the game is that anytime I try to find something Bravely Default related I only find stuff related to BD2, and that I think the character themes (especially Elvis') are just lacking compared to the original BD1 themes, though Seth's theme gets alarmingly close and theyre still better then the B2ND themes
    But if BD2 changes how grindy the original one was, and gets rid of the repetition then the game is probably fine even if it is different

  • @SomeRando92
    @SomeRando92 4 หลายเดือนก่อน

    I wouldn't be surprised if the writer was a troll, baiting hate the entire time.
    Also I agree with the repeat bosses. Aside from a good amount of jp, they're useless.

  • @Buccio1509
    @Buccio1509 2 ปีที่แล้ว +1

    The guy may have a point in some parts, but he delivers it in a toxic way. I do love luxendarc games, and would have loved to have the third game, but having played BD2 I can say that i really liked it and as the others game it had some flaws. At the end of the day, everyone has different tastes and the hatred for BD2 is just disgusting. Also I hope we get the mobile game in english

    • @lategameessays6295
      @lategameessays6295 2 ปีที่แล้ว

      I hope, but as far as I know, Brilliant lights is struggling to remain relevant in Japan

    • @Buccio1509
      @Buccio1509 2 ปีที่แล้ว

      That is unfortunate, i really would like to play and understand brilliant lights

  • @TheSynthisis
    @TheSynthisis ปีที่แล้ว

    BD2 was the easiest of the series to break and max stat for me and I liked that some what but I am violently neutral to the title. Absolutely love and adore BD and BS though.

  • @Piyamakarro
    @Piyamakarro 2 ปีที่แล้ว

    Good video

  • @therealsamtheman
    @therealsamtheman 2 ปีที่แล้ว +1

    I didn't watch most of this vid so IDK what was said but I do agree that BS is great and I disliked both BD2 demos

  • @coreymartin5981
    @coreymartin5981 11 หลายเดือนก่อน

    I would give BD2 a 6.5. I don't mind how grindy it is, even though it's very grindy, but what bothers me is that the battle system is not fun to me. So, when I have to not only use the battle system, but do a lot of grinding as well? Yeah, that's going to get old fast. Although the character classes are appreciated, I don't think they do anything different than many other games. The villians in this game, especially Adam and the final villian just come off as ................cliche and/or not that interesting or deep. Ultimately I had a TON better time with a hidden gem of a game called Alliance Alive.

  • @kamcha9681
    @kamcha9681 2 หลายเดือนก่อน

    My main criticism about BD2 is that the party lacks flavour compared to BD1 and BS.
    Seth is just a nice dude, who sometimes has dialogues about his past as a sailor. He mostly feels like an avatar for the player, when Tiz and Yew were their own character.
    Agnes is sollely defined by her duty, and has very few character moments.
    Elvis feels the most fleshed out, he's the only "fun" member around, and has some nice moments showing his laid out but grounded way of life.
    (Spoiler) Adele has a nice twist happening regarding her being a fairy, but it was never foreshadowed in any sense, and her relationship with Elvis feels too much resolved from the get go imo.
    It's so weird because every chapter has a lot going on, and all those stories are very compelling. But in the end, the main cast only seems to witness and resolve everything, and never have any personal development.
    I can't remember any party member really showing doubt or reflection in any dialogue. It's always "mmmh so what do you think about this guy ? He's a bad baddy bad ? Yeah i agree let's beat him down"
    Such a shame, i really tried to like them but they all feel so bland 😢

  • @kasuge9
    @kasuge9 4 หลายเดือนก่อน

    Me and my partner both couldn’t click with BD2, the music was worse, combat felt like they ripped it from Octopath traveller and the characters were really boring (ok ok we did like Elvis).
    If you do an A-B comparison with either of the prior entries and BD2, you can see a huge difference in quality. I’m not saying anyone is wrong for liking BD2, different strokes for different folks n all that. But at the end of the day the prior entries are objectively a better product.

  • @flowlight991
    @flowlight991 ปีที่แล้ว

    I legitimately have no idea why anyone would like bravely default 2. I mean I'm glad that others did enjoy it but it just wasnt for me. I think the game was lame not only as a bravely game but as a regular jrpg

  • @MithrilRoshi
    @MithrilRoshi ปีที่แล้ว

    Tried playing both, I REALLY do not see what people see in these. With such amazing RPGs out there,

    • @Chelaxim
      @Chelaxim ปีที่แล้ว

      Have you ever stopped to think that maybe there is a reason why the Final Fantasy V gameplay model is the only one that Square keeps going back to?

  • @Bornagainvillain
    @Bornagainvillain 4 หลายเดือนก่อน

    I’m on OP’s side. I like BD2 the least. Shouldn’t have went brain dead stupid with the battle mechanics, it’s not fun.

  • @NickAcel
    @NickAcel 2 ปีที่แล้ว

    Do you ever read these comments and feel like the op is in some kind of Fascist Propaganda Boot Camp? Because I cannot get that thought out of my head.

  • @jakedomoto6802
    @jakedomoto6802 ปีที่แล้ว +1

    BD Was a masterpiece. BS was an expansion to that. BD2 was nothing special. It was just meh. That topped with the bland characters who had not so great voice acting AND the fact that they looked really weird instead of looking cool like Tiz and the gang did... it just didn't sit right with me. Honestly I didn't even finish it. I got about halfway through and then dropped off out of boredom. There was nothing of substance that held me there like BD did. The whole time I felt like I was only sticking around waiting for a glimmer of the first game to show. Kind of like dating a super hot chick and then she gains 100lbs over the course of a year and then you stick around hoping that she's going to start caring for her health and looks again but she just keeps shoveling ice cream down her throat and watching true crime shows. Then you just start to realize that you didn't really like her all along but were only around for her looks. Ya... it was like that.

    • @RedNovaTyrant
      @RedNovaTyrant ปีที่แล้ว +1

      I love getting comments like this that make the exact same arguments I am dismantling IN the video they're on, easy validation lol

    • @jakedomoto6802
      @jakedomoto6802 ปีที่แล้ว +1

      @@RedNovaTyrant I mean at the end of the day you can't dismantle an opinion. Regardless of what you say in a video the way we experienced the game is the way we experienced it. If it wasn't able to grip us and keep us involved like the first one did... is it our fault or the games? For what it's worth I am willing to hold out for a third entry. I think they can get it right again in the future. Not every game that comes out is going to be a smash hit. Not even their main series can do that. For now I just started Octopath. Hopefully that fulfills my needs. Maybe I will replay BD soon too.

    • @komatsujo
      @komatsujo 11 หลายเดือนก่อน +1

      Red is wrong in his video, THIS is the worst BDII take.

  • @louisedelavalliere171
    @louisedelavalliere171 5 หลายเดือนก่อน

    If it looks like dirt, tastes like sht, and looks like dried up fecal matter then it's probably BD2. Dog Game. No Story. I Completed the game, and did every side quest I was able to find. All this in Hard-mode, which was W/E and the only fight that made me want to off myself was Berserker. This game has such a boring cast, basic btch sht story. Unmemorable characters!. You have to be huffing on some copeium to even defend this sht show. I played this on the switch, and ffs it was so Stuttery !!?!?! Laggy Mess. You're telling me Playdo looking characters are harder to render and optimize then breath of the wild !?!?! and any other switch game ? From what I looked up someone diffferent wrote BD2. They should burn in the depts. Bravely Second is my favorite. I can actually remember the character names!!!! The only chart I remembered from BD2 is Elvis, cuz god his name lol , and talking style. Okay if this sht is so good. Tell me the backstory of the MC in more then 3 sentences . or 3 words even. Amnesia, Useless, Flow-rider, NPC

    • @lategameessays6295
      @lategameessays6295 5 หลายเดือนก่อน +2

      Man... you are making bd2 looking like the worst game in the story when is far... very far to be like that

    • @RedNovaTyrant
      @RedNovaTyrant 5 หลายเดือนก่อน +2

      Seth’s backstory is implied through the subtext to be that he was already on Excillant a millennia ago, was in love with Gloria’s ancestor Inanna, and they both went to Mag Mell together. There, Inanna learned of a dark truth through use of the asterisks, became the Night’s Nexus, and killed Seth, absorbing part of his memory in the process. The Wind Crystal then revives him 1050 years later (the start of the game).