Once again: Thanks for the amazing video tutorials! Are you planning on including a sandbox-option? It would be great to have the option to 'overrule the rules' and let the user create their own exercize-setups!
Thanks for your comment 😊 That does sound really fun but I won't cover that in this series. I hope you can implement that yourself once you finish the tutorial!
All is working now. I simply made a PieceCopy type error. Instead of > I did > ... Waiting for more content Maybe I should redo this so I can understand more .. It takes time to understand all the code. And internalize it.
Well done 😊 It's a pretty big project so it's easy to make a small mistake somewhere which makes the game behave incorrectly. Being able to debug and find the problem is a super important skill (also when you write your own code from scratch). Thanks for following along! 🤩
I want to mention strange behaviour of my program. When I make the first move the GameMenu shows uo with informaition that we have Draw Stalemate. When I comment CheckForGameOver() out I can play nearly normally. There is a moment when all the pieces behave as expected and then also at some point again I can move King even under Check! But still there are few turns when King behaves like a true Royal. All other pieces too. I am confused. I thought that I did all according to your instruction but who knows? Something somewhere must be wrong Debugging is so important.
Thank you Master for making knowledge available to everyone
Wow, beautiful tutorial, again uploaded
Once again: Thanks for the amazing video tutorials! Are you planning on including a sandbox-option? It would be great to have the option to 'overrule the rules' and let the user create their own exercize-setups!
Thanks for your comment 😊
That does sound really fun but I won't cover that in this series.
I hope you can implement that yourself once you finish the tutorial!
Jeg vil bestemt forsøge 🙂@@OttoBotCode
All is working now. I simply made a PieceCopy type error. Instead of > I did > ... Waiting for more content Maybe I should redo this so I can understand more .. It takes time to understand all the code. And internalize it.
Well done 😊 It's a pretty big project so it's easy to make a small mistake somewhere which makes the game behave incorrectly. Being able to debug and find the problem is a super important skill (also when you write your own code from scratch). Thanks for following along! 🤩
is the game draw is it going to pop up ?
I want to mention strange behaviour of my program. When I make the first move the GameMenu shows uo with informaition that we have Draw Stalemate. When I comment CheckForGameOver() out I can play nearly normally. There is a moment when all the pieces behave as expected and then also at some point again I can move King even under Check! But still there are few turns when King behaves like a true Royal. All other pieces too. I am confused. I thought that I did all according to your instruction but who knows? Something somewhere must be wrong Debugging is so important.
amazing
Thanks! 🤩
thx for the video