thanks for these tutorials, i tend to have forgotten a lot from the older creation kit / GECK, and all the tutorials for those are very outdated, so coming here and seeing a full hour long tutorial of you actually figuring it out as well, really helps me feel im not alone in the struggle lol.
Thank you so much for the comment, compliment, and question. Yes, I do have it as a goal to learn how to create a quest and will make a tutorial when I figured it out.
Another super helpful vid, awesome! I have a question related to something different but I figured you would be the best person to ask. Today I stumbled on the landscape editing tool for making rivers, crop circles, hills, flat patches etc, I was only messing about but couldn’t get my terrain changes to stick and appear in game so I prob missed some vital step, any help or a future tutorial would be fab
Thank you so much for the comment and compliment. I do plan to develop an understanding of how that tool works and hopefully include that as a future tutorial.
@JRamosWorksGaming, you have many cool mod instructional videos but only 1 (badass kiosk) mod on Xbox, are you going to upload any mods using the knowledge you are sharing? When I buy a new laptop I'm going to try my hand with several of your videos but right now I'm dependent on modders to make Starfield fun. Is there a way to make a mod with in game customizable habs? I'm sure the parameters would be less expansive for a gamer than an actual modder implementing them but all customizations are appreciated. I hope to eventually get the CC and make a huge 7x7x2 or bigger depending on the space necessary to create a hab with everything in it for crew requirements and RP plus stairs or ramps to avoid ladders.
I’m the author of the Dune Project Arrakis mod and your videos have helped a ton in bringing much of it to life so thank you! Question for you: I’m working on locations right now and running in to an issue where NPC’s are not going to their markers they’re just standing around. They also engage in combat but just stand there blocking with their swords without doing anything like attacking, even though I’ve given them the default dueling AI package attack data. Any idea what’s causing this bug?
Thanks so much for the comment and question. Glad the tutorials have been helpful. My instant thought would be navmesh not allowing them to move. Check into that, and if the navmesh is set as intended, then I'm not sure what it could be at this time.
@@JRamosWorksGaming thanks man! I got it fixed, turns out when you assign certain combat styles to NPC’s you need to match the AI packages you give them.
thanks for these tutorials, i tend to have forgotten a lot from the older creation kit / GECK, and all the tutorials for those are very outdated, so coming here and seeing a full hour long tutorial of you actually figuring it out as well, really helps me feel im not alone in the struggle lol.
Good to have someone willing to spend the time to learn and teach us with less time :D
Thank you so much for the comment and compliment. Glad that these videos have been helpful.
your tutorial is very good. would you please make a quest tutorial?
Thank you so much for the comment, compliment, and question. Yes, I do have it as a goal to learn how to create a quest and will make a tutorial when I figured it out.
Another super helpful vid, awesome! I have a question related to something different but I figured you would be the best person to ask. Today I stumbled on the landscape editing tool for making rivers, crop circles, hills, flat patches etc, I was only messing about but couldn’t get my terrain changes to stick and appear in game so I prob missed some vital step, any help or a future tutorial would be fab
Thank you so much for the comment and compliment. I do plan to develop an understanding of how that tool works and hopefully include that as a future tutorial.
@JRamosWorksGaming, you have many cool mod instructional videos but only 1 (badass kiosk) mod on Xbox, are you going to upload any mods using the knowledge you are sharing? When I buy a new laptop I'm going to try my hand with several of your videos but right now I'm dependent on modders to make Starfield fun. Is there a way to make a mod with in game customizable habs? I'm sure the parameters would be less expansive for a gamer than an actual modder implementing them but all customizations are appreciated. I hope to eventually get the CC and make a huge 7x7x2 or bigger depending on the space necessary to create a hab with everything in it for crew requirements and RP plus stairs or ramps to avoid ladders.
I’m the author of the Dune Project Arrakis mod and your videos have helped a ton in bringing much of it to life so thank you!
Question for you:
I’m working on locations right now and running in to an issue where NPC’s are not going to their markers they’re just standing around.
They also engage in combat but just stand there blocking with their swords without doing anything like attacking, even though I’ve given them the default dueling AI package attack data.
Any idea what’s causing this bug?
Thanks so much for the comment and question. Glad the tutorials have been helpful. My instant thought would be navmesh not allowing them to move. Check into that, and if the navmesh is set as intended, then I'm not sure what it could be at this time.
@@JRamosWorksGaming thanks man! I got it fixed, turns out when you assign certain combat styles to NPC’s you need to match the AI packages you give them.
Hey how would I make two custom NPC's to be enemys?