just remove the player visibility and run the game when u posses in car the player do the last action again n again like when u press interact key while walk or run so after posses player continue walk/run and same with the vehicle when u unposses or posses back to player just run vehicle in round and when u press exit vehicle button so car not stop it's work continue
For some reason, the car wont go haha the wheels turn when pushed and turn when steering. nut it doesn't move. and If I don't add the node for change movement mode to flying from the airplane video, I can hear my footsteps when I am in the car, like the Flintstones lol
Hi! The tutorial works great, I just made a mistake but I can't figure out what, when I turn, the car takes a long time to turn, I really feel like it's just going left or right when it's rotating, I don't know where to look to make the car turn on itself more realistically, do you have any ideas? Thanks in advance! ❤
Thank you! Go to the vehicle movement component and see the angle ratio, which is under the steering category. Try to put something like 0.7, and if it's already this value, try the inputs. Maybe it is wrong. You need to make sure the steering action value is set to 1 axis float. It's hard to find the problem without looking at the code, but maybe this can help
Loved it! I have a question though, how can I add different engine sounds when it's idle and then moving ?
Yeah, maybe I'll do a video showing the sounds
@@NoWhereSharp awesome, thank you :D
Very cool, it would be amazing to have the same tutorial for first person cars, with steering wheel turning etc
Noted!
Muito Bem qui Legal
just remove the player visibility and run the game when u posses in car the player do the last action again n again like when u press interact key while walk or run so after posses player continue walk/run and same with the vehicle when u unposses or posses back to player just run vehicle in round and when u press exit vehicle button so car not stop it's work continue
can you make a video on vehicle destruction system
rig video please
i have not found any videos on it
For some reason, the car wont go haha the wheels turn when pushed and turn when steering. nut it doesn't move. and If I don't add the node for change movement mode to flying from the airplane video, I can hear my footsteps when I am in the car, like the Flintstones lol
Hi! The tutorial works great, I just made a mistake but I can't figure out what, when I turn, the car takes a long time to turn, I really feel like it's just going left or right when it's rotating, I don't know where to look to make the car turn on itself more realistically, do you have any ideas? Thanks in advance! ❤
Thank you! Go to the vehicle movement component and see the angle ratio, which is under the steering category. Try to put something like 0.7, and if it's already this value, try the inputs. Maybe it is wrong. You need to make sure the steering action value is set to 1 axis float. It's hard to find the problem without looking at the code, but maybe this can help
@@NoWhereSharp Everything works now thank you very much!
@@NoWhereSharp Everything works now thank you very much !
Great! I am glad it worked