Rally is Officially in BeamNG.Drive Now

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  • เผยแพร่เมื่อ 25 ธ.ค. 2024
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ความคิดเห็น • 35

  • @southern_potato
    @southern_potato 4 วันที่ผ่านมา +10

    Happy to see how my mod is being received and surreal to hear my notes in other videos!
    I'm so excited by the potential for stage to stage in this game, really hoping to see something like that soon now that rally is officially on the table in BeamNG

    • @alenbecirevic1
      @alenbecirevic1 4 วันที่ผ่านมา

      two ri(kuchiiink)ght 😂

    • @imagineracer
      @imagineracer  3 วันที่ผ่านมา

      Yeah, it's a really cool mod, man.

  • @thebeatbud
    @thebeatbud 4 วันที่ผ่านมา +4

    Gonna try it myself. Thanks for the video👍

    • @imagineracer
      @imagineracer  3 วันที่ผ่านมา

      You're welcome!

  • @SP.Spittlebug
    @SP.Spittlebug 4 วันที่ผ่านมา +2

    this is great! beamng is slowly becoming the best rally sim ever made! i'm sure all the points you are talking about could be implemented eventually..
    i have also made a tutorial on how to create stages with the included rally editor!

    • @imagineracer
      @imagineracer  3 วันที่ผ่านมา +1

      Cool, cool. I'll check it out.

  • @Wedge4Life
    @Wedge4Life 4 วันที่ผ่านมา +4

    I really wish they 'anybody' would make a more adaptive co-driver that talks faster/louder/more intense the faster you go and tries to either motivate you or slow you down depending on how good you are driving and/or how likely you are to crash - if you are crashing and repeating maybe it puts more emphasis on caution, if you are under-driving your abilities maybe it does the opposite and encourages you to push harder. I find half the time I crash in RBR is actually bad pace notes ... they call the correct corner but a 3 left after a slow hairpin isn't the same as a 3 left after 200 metres straight reaching the cars top speed and headed towards a cliff and dropoff ....

    • @imagineracer
      @imagineracer  3 วันที่ผ่านมา

      Yep, this is a very interesting idea. KT tried to experiment in this direction, and I liked it.

    • @chrisfischer511
      @chrisfischer511 3 วันที่ผ่านมา

      Darren pace notes in rbr at least have an excellent random comments. Its amazing what "right three 400, lets go." or "left two 350, give 'er it" will do to the experience.

    • @SP.Spittlebug
      @SP.Spittlebug 3 วันที่ผ่านมา

      @@Wedge4Life yes that is a great point. make sure you join the discussion on the official rally mode forum thread, thats where the devs actually read and listen to our feedback

  • @RockyDylanBebb
    @RockyDylanBebb 4 วันที่ผ่านมา

    Wow the codrivers pace notes sound incredible.

    • @imagineracer
      @imagineracer  3 วันที่ผ่านมา

      Yep, totally agree.

  • @deltazero3796
    @deltazero3796 4 วันที่ผ่านมา +1

    LET'S GO

  • @notdreadyet33
    @notdreadyet33 4 วันที่ผ่านมา +5

    The FFB just feels dead. I understand you need it a certain way for the crash physics so they don't break your arms when you do crash, but the driving feels dead. Maybe I have it set wrong, but I'm using a strong DD wheel.

    • @imagineracer
      @imagineracer  4 วันที่ผ่านมา +7

      Yeah, I reconfigured the FFB after this update. I significantly increased the values, so that these base rally cars have more or less good FFB. But now car crashes are really brutal. It's a pity that there is no way to reduce FFB of collisions, like in the games from Codemasters.

    • @driv3ver
      @driv3ver 4 วันที่ผ่านมา +3

      @@imagineracer It's because the FFB comes through wheels to steering rack in game simulated "physically", so there's no way to cheat it. FFB is transmitted through those and whatever happens to wheels is transmitted further. They could've done better FFB already by doing it same way other games approach it, but devs refuse to cheat-code it, making improvements in current system which is most realistic way of simulating it. I know BeamNG had issues with DD wheel bases, but worked great on other types. I played with TS-XW and it was always very good experience. (it's even on my channel) I did many rally stages, circuit racing etc. and FFB felt pretty good, even drifting was quite natural with quick and strong self counter steer. I had my settings at max, base gave like 6.4Nm so easy to handle in crashes, but enough for me to feel what's up with car.

    • @viktorianas
      @viktorianas 4 วันที่ผ่านมา +5

      @@driv3ver lol... simple few lines of code could fix it, game should limit FFB output to a certain threshold in crash and that's it, maybe not realistic, but we don't want THIS kind of realism with 20+ Nm DD wheels...

    • @imagineracer
      @imagineracer  3 วันที่ผ่านมา

      These are problems specifically with DD bases in this game? I didn't know that. In that case I hope they fix it.

    • @notdreadyet33
      @notdreadyet33 2 วันที่ผ่านมา

      @imagineracer Apparently. I love Rally and drove this for less than 5 minutes.
      Some cars feel alright but the first rally car wasn't one of them. I seem to recall the time trial on the Light track(s) was really good FFB for some reason

  • @bullit199
    @bullit199 4 วันที่ผ่านมา

    This game is so difficult to setup and tune your hardware for controls and FFB. There’s things like counter-steer assist and setting your wheel rotation and damper. If you get any of these wrong the whole experience is just very weird. Have watched several tutorials and we’re all out here guessing what does what.

    • @imagineracer
      @imagineracer  3 วันที่ผ่านมา +1

      Don't know, man, I don't use any assists and I don't feel that there are any problems with this.

  • @ClubHondaCanarias
    @ClubHondaCanarias 2 วันที่ผ่านมา

    😮😮😮

  • @rpgPalette
    @rpgPalette 4 วันที่ผ่านมา +2

    4:25 gameplay with the mod

  • @maximeleblanc3451
    @maximeleblanc3451 11 ชั่วโมงที่ผ่านมา

    Can you play with a car you configured yourself?

  • @EnzodoValCarratu
    @EnzodoValCarratu 5 วันที่ผ่านมา +1

    very gud im first lol

  • @tonypapado
    @tonypapado 4 วันที่ผ่านมา +7

    All you just blew it out of proportion. There are good rally games that already got almost everything you're both talking about. What classes of cars? There are no rally cars here. What travel between stages? As you said it's just a time trial mode. And I'm sure that's where it's all gonna end. Different surfaces? There's not even gravel. Either dirt or sand. Online rally championship in Beamng? These pacenotes don't even have sound.

    • @CIVICX3
      @CIVICX3 3 วันที่ผ่านมา +3

      Brother things like this takes time.

    • @imagineracer
      @imagineracer  3 วันที่ผ่านมา +2

      We'll see. It is better to accept gifts from life with a positive attitude. Not everyone believed that rally mode would even appear in this game.

    • @KenzoObara1
      @KenzoObara1 3 วันที่ผ่านมา +1

      You can do a Online Rally Championship with the BeamMP mod

    • @Healthenobbit
      @Healthenobbit 3 วันที่ผ่านมา +2

      Bruh could you pay attention it says work in progress and this is not our finall envision (bmng devs)

    • @jimmycarterfanpage3100
      @jimmycarterfanpage3100 2 วันที่ผ่านมา

      @@KenzoObara1So the Beam MP mod does work with the rally stages?