The Revenge of Shinobi Longplay (Mega Drive/Genesis) [60 FPS]
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- เผยแพร่เมื่อ 6 ก.พ. 2025
- Developed and published by Sega in 1989.
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The Revenge of Shinobi was the first game that I ever played on the Mega Drive and the first thing that struck me was how smooth the scrolling was. Previously, I'd been playing games on my Amiga 500, itself no slouch in the gaming department, but there's no denying that the quality of many of Sega's first-party titles was second-to-none.
The game is a sequel to the arcade smash-hit, Shinobi, and was developed specifically for the home console. Taking control of Ninja master, Joe Musashi, the objective of the game is to bring down the terrorist organisation, Neo Zeed and to rescue Musashi's fiancée from the clutches of Zeed's forces.
The game combines platforming and shooting action across multiple levels. Each stage typically features multiple platforms to navigate, as well as separate play-fields in the foreground and background. The player can switch between the two fields at will, but only enemies on the same play-field can be killed. The airport stage uses the dual play-field to great effect, where it becomes confusing with the myriad of enemies, bombs and bullets flying in the player's general direction.
Musashi is able to dispatch foes via shuriken, but is also able to pummel opponents in close range. Power-ups can be found inside many of the wooden crates located throughout each level, although many contain booby-traps as well. Once powered up, Musashi can deflect incoming projectiles, gains an increase to shuriken power and can use a sword in close quarters instead of relying on fisticuffs.
If things start to get tricky, the player can call on several different forms of Ninja magic. These can grant the player a shield (temporary invulnerability), or can be used to smite foes with might columns of fire. The magic is limited, so should be used sparingly.
The game plays extremely well, although can be quite tricky in later levels. Being able to reliably perform the double-jump is often a necessity and it's not uncommon to die through mistiming your jumps. This aside, the game is generally flawless in operation and is good fun to play.
Yuzo Koshiro wrote the music for the game and, as expected, it is fantastic; perhaps not as great as his Streets of Rage score, but it is still fine work.
There aren't many games that I can say have a boss that attempts to murder you with his hair!
Another fine game from Sega.
#retrogaming
That shinobi introduction alone was just awesome when I was a kid
Have you tried Thunderforce 4?
@@Jana_Slavova Oh yes 😎
Spiderman, The Terminator, and Godzilla are all laughing at Batman and Rambo in this one
😂😂 batman and John Rambo be alright 😂😂😂
That ending theme is just *chefs kiss*
That car highway stage is catchy.
Yes......I wanted to play this game so bad when it came out in the arcade 😅
25:38 Batman, no Devilman (Mega Drive?)
This is why the mega drive was so sublime.
You must have had cheats enable in the later levels because there's no way you can just take multiple hits and maintain your power up like on that freeway stage with the red cars and jumping chicks.
Also just crawled under an explosive without it even stunning you in the level before.
-hint :
if you go to the options before start a game and put the shurikings to 00 value , if you wait a few of seconds select that value , thoses shurikins will became infinite ... this is too good for dont,t any problems when you fight during the game ( especially with the bosses in the end of the each chapter ) ...
I'm wondering why this guy didn't everyone else did
It's also possible to go through the game normally instead of cheating
Kid me was so scared of last boss 😂
Came here for first boss and I’m like huh how’d he do that
I love the music to this game but I am sure the 3rd level boss had a brain inside that chamber when it used to come out? At least it did on my Mega Drive.
The final boss was willow Smith I whip my hair back and forth😂😂😂😂😂😂😂
😂😂😂😂
No lies detected 👍🏾
Why you got hit but your Life dorsnt be touched? Did you usted a cheat to not have your health touched even when the enrmy has done?
If you have a power up, you will only lose your power up, not health. You only lose health if you don't have a power up.
You don't take damage from an enemy from just touching them, they have to hit you with an attack to do damage. Otherwise it just stuns you with no damage.
enemies use shurikins and player uses kunais and katana in closer distances with the enemy ... why ?
Revenge of shinobi 12/1989 being played in the USA it sounds like because this is what genesis does that Nintendon’t
Same sound effects as Streets of Rage?
Same sound producer; Yuzo Koshiro
1:37 1:44
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I remember getting far too zeed The music dry my mom nuts lol she'll be so aggravated she tell me how to turn down the volume cuz she can stand to the ridiculous music😂😂😂
Shinobi Music Tour arranged Version here:
th-cam.com/video/X7xOLatKJ9c/w-d-xo.html
Nun-jas!!!
So basically a continue of Legendary Ninja Kage? XD
The first mashine gunner was really annoying.
25:32 Spiderman?
Yeah, and Sega paid a huge fine to Marvel back then because of that. They even launched a revised edition of Revenge of Shinobi because of that.
@@mttcoelhoThat’s nonsense. Sega had the license to Spider-Man at the time of the game’s release. Later revisions included a marvel trademark notice. Only after the license with marvel expired did Sega colour change him out of the game.
shinobi 3 was harder
its not the mega drive. it was the genesis!
It is the Moops!
You know that the Mega Drive/Genesis is the same console🤨
its not the mega drive. it was the genesis!
It is the Mega Drive!
Megadrive. Je l'ai.
@@FoxBoy1992 the mega drive was Japan and europe, the genesis was the USA
Are you proud to be an idiot, Ben?
only changes the brand or trademark , but the game is the same , xd ...
- genesis : usa .. red box
- europe and asia : megadrive ... blue box
is only a detail but never mind ....