I stumbled across the Fusion Gate/Dimension Fusion combo on my own while brewing, playing Twin Headed as a deck's most frequent first turn play does cause Forbidden Memories flashbacks...
I've been experimenting with Fusion Gate/Dimension Fusion decks as well. Although Fusion Gate works for both players, most Goat Format decks aren't prepared to legitimately fusion summon anything, aside from possibly Twin Headed Thunder Dragon, so if you can play Twin Headed on turn 1, it's going to be a good play more often than a bad play. The worst that your opponent can do with it is make their own Twin Headed and possibly crash it into yours, and after that you still have your banished zone set up for Dimension Fusion and maybe even a light monster in your graveyard for a chaos summon.
With the Lord of D. still on the board, Snatch on Blue Eyes looks like an illegal move though. It's alright since Lord or D. just could have been one of Gatling "targets"
If you draw Rescue Cat and Fusion Gate, you can make Flower Wolf on the first turn and save your Mystical Sheep for later by putting it in the banished zone. Is this useful? Probably not. Is this almost equivalent to just normal summoning an 1800 ATK monster? Basically. Am I going to try to use it? Yes.
since u asked for unique fun goat decks, here’s my xyz dimension fusion prototype: Basic idea is to dump the xyz pieces into the grave, banish for soul of purity and light, then return them later to make the fusions. MONSTERS (21) 3 X-Head Cannon 1 Y-Dragon Head 1 Z-Metal Tank 3 Shining Angel 1 Magical Merchant 1 Morphing Jar 1 Cyber Jar 1 Sangan 3 Soul of Purity and Light 1 Freed the Brave Wanderer 1 Sinister Serpent 3 Thunder Dragon 1 Breaker the Magical Warrior SPELLS (9) 1 Pot of Greed 1 Graceful Charity 2 Upstart Goblin 3 Dimension Fusion 1 Snatch Steal 1 Heavy Storm TRAPS (10) 3 Jar of Greed 3 Raigeki Break 1 Mirror Force 1 Torrential Tribute 1 Ring of Destruction 1 The Spell Absorbing Life if u try it and have ideas to improve it lmk. my goal was to try to get dimension fusion live as early as possible and play with as much offense as possible. then because the monsters are basically just vanillas until they fuse, i wanted my traps to be as responsive as possible, so i tried to get as many chainables as possible and avoid dead cards like sakuretsu. i wanted to avoid banishing cards like Nobleman that could load the opponent's banish pile for my dim fus, so I chose the spell absorbing life instead (which also can raise my LP or be used defensively to protect an angel from nobleman) and also chose not to play DDWL in the main. Not sure about side yet. was also thinking of doing something with dekoichi, limiter removal, and return instead of dim fuse. and putting nobleman and ddwl in the main and removing the spell absorbing life. being a little more "machine beat."
Hey man, what was your DN/DB name? This is Quantumman. Life is good but busy... I'm teaching math, married, and have a 3 month old son now. BTW, though this build is based on mine, I think my unaltered list is better. The number one problem with this deck is consistency, and that's what I strived to maximize (as much as possible) in my build.
This just makes me want to go play Forbidden Memories
I stumbled across the Fusion Gate/Dimension Fusion combo on my own while brewing, playing Twin Headed as a deck's most frequent first turn play does cause Forbidden Memories flashbacks...
this is such a fun deck holy shit
crazy deck
I've been experimenting with Fusion Gate/Dimension Fusion decks as well. Although Fusion Gate works for both players, most Goat Format decks aren't prepared to legitimately fusion summon anything, aside from possibly Twin Headed Thunder Dragon, so if you can play Twin Headed on turn 1, it's going to be a good play more often than a bad play. The worst that your opponent can do with it is make their own Twin Headed and possibly crash it into yours, and after that you still have your banished zone set up for Dimension Fusion and maybe even a light monster in your graveyard for a chaos summon.
Agreed, fun deck!
7:00 isnt that an illegal move. since Dragoon says you cant target Dragon-Type Monsters with card effects? Isnt Gattling Dragon targeting?
its an illegal move,but i don't think it mattered
No, Gatling Dragon does not target
@@_DNA. Gatling Dragon does not target
@@R3vGames my bad bro,keep up the good work.
With the Lord of D. still on the board, Snatch on Blue Eyes looks like an illegal move though. It's alright since Lord or D. just could have been one of Gatling "targets"
makes me want to build the jank reasoning build, running fusilier and metamorphosis, and 1 cyber stein for a level 2
You could try rescue cat+ last will. The cats will search for mystical sheep #2 (a fusion substitute)
Cool idea!
@@R3vGames last will can also search for another fusion material, like kangaroo
If you draw Rescue Cat and Fusion Gate, you can make Flower Wolf on the first turn and save your Mystical Sheep for later by putting it in the banished zone. Is this useful? Probably not. Is this almost equivalent to just normal summoning an 1800 ATK monster? Basically. Am I going to try to use it? Yes.
since u asked for unique fun goat decks, here’s my xyz dimension fusion prototype:
Basic idea is to dump the xyz pieces into the grave, banish for soul of purity and light, then return them later to make the fusions.
MONSTERS (21)
3 X-Head Cannon
1 Y-Dragon Head
1 Z-Metal Tank
3 Shining Angel
1 Magical Merchant
1 Morphing Jar
1 Cyber Jar
1 Sangan
3 Soul of Purity and Light
1 Freed the Brave Wanderer
1 Sinister Serpent
3 Thunder Dragon
1 Breaker the Magical Warrior
SPELLS (9)
1 Pot of Greed
1 Graceful Charity
2 Upstart Goblin
3 Dimension Fusion
1 Snatch Steal
1 Heavy Storm
TRAPS (10)
3 Jar of Greed
3 Raigeki Break
1 Mirror Force
1 Torrential Tribute
1 Ring of Destruction
1 The Spell Absorbing Life
if u try it and have ideas to improve it lmk. my goal was to try to get dimension fusion live as early as possible and play with as much offense as possible. then because the monsters are basically just vanillas until they fuse, i wanted my traps to be as responsive as possible, so i tried to get as many chainables as possible and avoid dead cards like sakuretsu. i wanted to avoid banishing cards like Nobleman that could load the opponent's banish pile for my dim fus, so I chose the spell absorbing life instead (which also can raise my LP or be used defensively to protect an angel from nobleman) and also chose not to play DDWL in the main. Not sure about side yet.
was also thinking of doing something with dekoichi, limiter removal, and return instead of dim fuse. and putting nobleman and ddwl in the main and removing the spell absorbing life. being a little more "machine beat."
This is awesome add me on discord at r_3_v if you wanna play some games with it
oh wow quantumman I haven’t heard that name in ages 😱 he’s an old friend of mine from a long time ago. wonder what he’s up to nowadays
Hey man, what was your DN/DB name? This is Quantumman. Life is good but busy... I'm teaching math, married, and have a 3 month old son now. BTW, though this build is based on mine, I think my unaltered list is better. The number one problem with this deck is consistency, and that's what I strived to maximize (as much as possible) in my build.
Why the blue eyes?
you can special summon 1 dragon monster from your hand with king dragun, it can also be used as banish material for BLS
The deck is much stronger with rescue!
King dragun is based
Very based