The Genius of Hitman's NPC Design

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  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 184

  • @onionbutter42
    @onionbutter42  ปีที่แล้ว +273

    turns out the bit about camera rooms towards the end of the video is incorrect, when spotted on a camera it will alert the nearest guard to come check it out, I think when filming all nearby guards were in their alerted state so they didn't come to me right away, so I mistook it for them not being alerted by the camera

    • @BluntsNBeatz
      @BluntsNBeatz ปีที่แล้ว +28

      Actually it's not wrong. Maybe it varies per map, but if all guards nearby all the camera terminals are taken out, the cameras will literally stop even showing enforcer dots above them. They can still record you and require erasing the evidence, but even committing a crime in front of them doesn't ruin the rating permanently. I've been meaning to test whether it's specific guard NPCs hardcoded as the "camera watchers" or just anyone who happens to be in proximity to the camera terminals that affects this.

    • @jeffreytenthije
      @jeffreytenthije 10 หลายเดือนก่อน +1

      i guess it'd just be whoever is within the room that holds the camera station@@BluntsNBeatz

    • @NoFormalTraining
      @NoFormalTraining 10 หลายเดือนก่อน +1

      I think it also depends on the outfit. I was playing the Landslide mission in Sapienza last night and went up and down the town hall tower in some different outfits and the camera only reacted if I was in outfit that didn't have access there. But there is no guard at the town hall monitors in that mission but no one came running to attack me.

    • @spacepulse836
      @spacepulse836 9 หลายเดือนก่อน +1

      I can confirm what @BluntsNBeatz said, I just tested it in Sapienza. Make sure you take out ALL the guards, which in Sapienza there are three (one in mansion, one in tower and one in biolab). Most people do not need to know this, because if you're going to take out the guard at the camera room you may as well just disable the camera's while you're at it, however it is in the game.

  • @samuelantoniocastillomeza5034
    @samuelantoniocastillomeza5034 ปีที่แล้ว +1093

    On interesting NPC interactions, there's one in A House Built On Sand. Just take out Kong by poisoning his pipe and his bodyguard will go sob to the bar, just for the waitress to comfort him and both agreeing to go on a date.

    • @ofFISHal_FISH_FISH
      @ofFISHal_FISH_FISH ปีที่แล้ว +51

      Wait what?

    • @samuelantoniocastillomeza5034
      @samuelantoniocastillomeza5034 ปีที่แล้ว +156

      @@ofFISHal_FISH_FISH Yeah. It's a curious interaction. Just gotta make sure his bodyguard sees him cold and you'll trigger it. Make sure to be close to the bar to listen the dialogue since it can get muffled and doesn't has subtitles.

    • @Stampyboyz
      @Stampyboyz ปีที่แล้ว +90

      @@samuelantoniocastillomeza5034you can amplify a conversation your overhearing by zooming into the NPCs talking by holding right click while holding a non-throwable object (example: nothing, lockpick)

    • @duythuchoang5095
      @duythuchoang5095 11 หลายเดือนก่อน +71

      ​@@Stampyboyzah yes, my favorite object: the nothingness void

    • @User-jr7vf
      @User-jr7vf 10 หลายเดือนก่อน +15

      @@Stampyboyz there is a tip from someone who really knows the game. As someone who has played the game for 12 years and didn't know that, I must say thank you.

  • @timothy558
    @timothy558 ปีที่แล้ว +413

    Don't forget the fact that NPC quotes can become the most memorable part of a map

    • @AmBush2048
      @AmBush2048 ปีที่แล้ว +36

      Take this! And this! YAAAGHHH!

    • @spac3fr0g
      @spac3fr0g ปีที่แล้ว +67

      Look Daniel, she's nice!

    • @keysystem
      @keysystem ปีที่แล้ว +78

      There goes my next ex-husband...

    • @ethanlivemere1162
      @ethanlivemere1162 11 หลายเดือนก่อน +66

      ​@@spac3fr0gThat one is iconic. Almost as iconic as "Shit! Still no answer", "So what the hell is a Bare Knuckle Boxer?" or "Man, I wish I had that jaw."

    • @shaynos47
      @shaynos47 11 หลายเดือนก่อน +14

      rain, rain, nothing but rain

  • @aysn2277
    @aysn2277 ปีที่แล้ว +243

    Hitman is both popular and underrated!
    The mistake most people do is play each level once but the beauty of the game is to replay a bunch of times, to complete a mission in a unique way or getting a quicker time.

    • @thelastpersononearth9765
      @thelastpersononearth9765 11 หลายเดือนก่อน +22

      Yeah. It has literally hours and hours of content. But someone with less time can also have a great experience with the game. And someone like me put 500+ hours😂

    • @Unfazed1888
      @Unfazed1888 10 หลายเดือนก่อน +4

      Yeah! I think that people also let the SA board refrain them from doing any wacky or cool challenges that they can make for themselves. The board is for the people who are competitive-that want the speed and the purist feel of Hitman. The checklist challenges, to me, are there get a feel of how to manipulate your targets or NPCs in the level’s design and to unlock stuff instead of it being objectives you complete to win.
      I’m more of a SA stickler kind of gal, so one my favorite things to do in Contracts Mode is to figure out how to get SA on a contract even though it’s obviously meant to be a messy hit and run or meant to use the more “game-breaking” tools like the Sieker-1.

    • @fartloudYT
      @fartloudYT 9 หลายเดือนก่อน

      It would be a complete waste to only play levels once. Some of the levels are amazing, but the missions can be terrible. I think the lab in Sapienza makes the mission worse, and China is fantastic, but the mission is silly.

    • @antoniohagopian213
      @antoniohagopian213 8 หลายเดือนก่อน +2

      Completing all challenges for every map after you finish every mission at least once is the way to go.

  • @eclipse4631
    @eclipse4631 ปีที่แล้ว +232

    As a member of the competitive Hitman community, I will say that we usually refer to your three categories as Guards, and then Real & Fake NPCs, with fake ones being the ones that can't ruin SA. You might hear something like, "Are all of you fake?" in a Hitman tournament match or smth like that. Great vid!

    • @onionbutter42
      @onionbutter42  ปีที่แล้ว +75

      ah i didn't know there was already a term for them. I just thought ghost sounded cool haha

    • @Agent420
      @Agent420 ปีที่แล้ว +28

      @@onionbutter42Im also a member of that community and have often referred to them as 'ghosts', it DOES sound cooler haha :)

    • @eclipse4631
      @eclipse4631 ปีที่แล้ว +13

      @@onionbutter42Does sound a lot cooler, may be stealing that from you 😂

    • @AmBush2048
      @AmBush2048 ปีที่แล้ว +3

      Always just called them "crowds"

    • @coconoisette
      @coconoisette ปีที่แล้ว +1

      I've also hear outside xbox refer to Guards as Enforcers, and Enforcers as Noticers xD no idea if anybody else says that but i like it better

  • @thebluehat6814
    @thebluehat6814 ปีที่แล้ว +120

    Correction, actually. Ghosts (or crowds, as they're officially dubbed) can actually report crimes. If a real NPC at the tail end of a crowd saw a suspicous action, the crowd would transmit the awareness like a synapse to any other unaware NPC in the vicinity. This is most easily demonstrated with NPC viewcones off, by dragging someone's body where a crowd can fully see it. Any npc in or around a crowd will instantly become aware of a you dragging the body.

    • @Unfazed1888
      @Unfazed1888 9 หลายเดือนก่อน +15

      Another correction: If you’re trespassing or hunted, the cameras will alert a guard to you. Not having guards be in the security room makes no difference.

  • @BaselBannoud
    @BaselBannoud ปีที่แล้ว +71

    I also love how NPCs arent just there to exist for the player's convenience. They also have actual personal lives and emotions. The player will first give a quick chuckle when hearing it for the first time, the next times they still chuckle a bit, but less. And at last the player remembers all the NPC lines and sometimes says it with them, to show that the player is familiar with the environment. Best example of this is the Bangkok chef who screams "ITS ONLY NUMBERS!" when confronted with the fact that he has to bring a birthday topper to Cross' birthday. The emotion in it is very easy to notice, and he is actually annoyed instead of talking in lower pitch and higher tone.

  • @gamingpanda7516
    @gamingpanda7516 10 หลายเดือนก่อน +24

    Agent 47 lines in my head:
    “I have to use the bathroom”
    “Names are for friends”

  • @comfylung
    @comfylung 10 หลายเดือนก่อน +14

    Great video! I think something a lot of people miss from a thematic perspective is that since Hitman deals with a fairly morbid subject, the NPC design is critical in ensuring there's a consistent sense of levity throughout missions. Their ambient barks and conversations, as well as their reactions to 47, are I think critical to the humor of the game.
    There's a meta aspect to this too: someone might hear an NPC report to a guard that 47 is doing something suspicious, but the bark is really generic, like "There's this guy, doing stuff that they shouldn't!" On first blush it seems like a mechanical limitation-that the NPC doesn't have dialogue for specific interactions. But I think it's intentionally vague. They could easily add reaction dialogue for things like suspiciousness/trespassing; they do it under some conditions when they see a body or a murder. But it's funnier if the NPC sounds like they have no clue what's going on.
    Some of this is _really_ subtle. One of the barks for women sending another NPC to investigate a distraction is something like "Could you go see what that prop toss was?" "Prop toss" is effectively a stage direction, referring to an object as a "prop" as a technical term in film/theatre. The unexpected fourth-wall breaking is funny. And I think these sorts of dialogue are critical to maintaining a humorous atmosphere in a game that is otherwise about purposeful, deliberate murder.

    • @GoAway3729
      @GoAway3729 9 หลายเดือนก่อน +3

      Very well said, I’m gonna view those lines differently now haha

  • @liloskiller365
    @liloskiller365 ปีที่แล้ว +31

    You forgot to mention that ghosts can’t be knocked and they die instantly in one shot since they have extremely low health. Other than that, amazing video!

  • @DusanPavlicek78
    @DusanPavlicek78 11 หลายเดือนก่อน +8

    I don't own the games, but I watched hours upon hours of Hitman playthroughs and this is the first video I've seen that actually explains the basic game mechanics of Hitman.
    Thanks so much 😉👍

  • @itslydiabxtch
    @itslydiabxtch 11 หลายเดือนก่อน +54

    Slightly related; It was a genius move to offer Paris for free back in 2016. I played that level over and over until I could buy the rest of the levels. That simple move made me a fan of the series & I'll also be buying their Project 007 when it releases

  • @speedrunmcporridge286
    @speedrunmcporridge286 ปีที่แล้ว +15

    After playing hitman for over a year, this is the first time I’ve heard this 8:33

    • @BiggerR10
      @BiggerR10 ปีที่แล้ว +2

      Me too, really cool detail

    • @tvrtkokaurinovic7370
      @tvrtkokaurinovic7370 5 หลายเดือนก่อน

      is that really true?

    • @feder28
      @feder28 5 หลายเดือนก่อน

      It's not, the pinned comment says it was later found to not be true​@@tvrtkokaurinovic7370

  • @celtoucan4956
    @celtoucan4956 9 หลายเดือนก่อน +3

    I know you seem to only do Hitman stuff, but I think the Sniper Elite series also has fairly interesting AI. It's basically like they're all guards, but much more in depth with how they work. They can get stressed, if wounded they will limp to cover and find medical supplies, they will help out their buddies, and (though I'm not sure if this is just by chance or an actual coded plan) they will systematically try to encircle the player, intentionally waiting by exits for the area to block off escapes from combat, and will work together to suppress, flank, and grenade the player (or their last known location).

  • @QemeH
    @QemeH 9 หลายเดือนก่อน +7

    Honestly, the only tidbit of information you need to know about Hitman NPC to understand their depth and genius design is the story of the car bomb in my favourite map, Miami:
    There is an NPC in an interrogation room at a security post who tells the guards interrogating him that he was payed by Robert Knox to put a car bomb on the race car of one of Sierra Knox's rivals. One room over there is an evidence locker where you find said car bomb. You can then disguise yourself as a pit crew member of Sierra's team (which you can learn by overhearing that they are short a mechanic and the team leader is frantically calling for a replacement) and place the car bomb on her car. Even better: If you then disguise yourself with the same outfit the dude in the interrogation room has (race marshall), you can give the remote detonator to Robert Knox (telling him the bomb is in the competitors car) and have him explode his own daughter.
    NONE of this is part of a mission story, the achievment you get if you manage to do it has no description and Diana doesn't even hint at this possibility. The entire unique solution to the puzzle that every Hitman map is comes just from the interaction of NPCs without the input of the player (other than being near, to save your PC the unneccessary workload). It is endlessly rewarding to put these pieces of information together yourself, just because you thought "hm, that dude accused of bombing somebody was hired by Knox... I wonder if I could..."
    And every map has DOZENS of these tiny little stories. Some don't even involve the targets - like e.g. the guard and the maid who are constantly flirting in the upper level of Dartmoor or the two patients who gossip about the fact that the bandaged patient in Hokkaido is Jason Portman, etc.

  • @pineapplebaron2308
    @pineapplebaron2308 10 หลายเดือนก่อน +11

    Also worth mentioning that certain NPCs can even kill your target for you, deliberately or accidentally, based on how you manipulate the world around you.
    Your actions can also have profound repercussions for NPCs, there are multiple throughout the trilogy that will commit suicide as a result of your actions.

  • @GilCAnjos
    @GilCAnjos 11 หลายเดือนก่อน +14

    The way civilians spread panic among guards and themselves is so great. Compare that to Assassin's Creed, for example, in which civilians will run away if they see you kill someone, but the guards who see them running away never bother to investigate what they're running from

  • @EndoKU3956
    @EndoKU3956 10 หลายเดือนก่อน +4

    One of the things I love most about the npcs is that most of them are unique with their own lived lives so when you’re a kill everyone speedrunner it hurts every time they cry for mercy or call their families after a massacre although after a few thousand hours of killing later you will end up learning the guards, civilians, and fake npc routes if you focus on it and see how simple it can be which sucks but it doesn’t remove it as my favorite game of all time(not the greatest game just my favorite)

  • @bgl1412
    @bgl1412 ปีที่แล้ว +5

    BABE WAKEUP NEW ONIONBUTTER VID DROPPED

  • @MisterBlackroad
    @MisterBlackroad 5 หลายเดือนก่อน

    I also love how some characters show up on multiple locations or how they get referenced, makes it all feel connected. Jason Portman shows up in 3 different levels and is mentioned in another but there are many more

  • @BudgetKitchen202
    @BudgetKitchen202 ปีที่แล้ว +6

    I never thought about it like you explained i think you are underrated wish you more success ❤

  • @flooterer
    @flooterer ปีที่แล้ว +8

    i always thought hitman had some of the best NPCs in gaming just because of the ridiculous shit they say, like how they will comically understate a situation, like if you are spotted gunning down multiple people in the street an NPCs reaction would be to call you a jerk

    • @Rockhard1492
      @Rockhard1492 9 หลายเดือนก่อน +2

      I absolutely adore the NPC dialogue in Hitman. It is some of the funniest stuff I've heard in a video game, and you can tell the voice actors had a lot of fun with it. Sometimes a civilian will see a pile of bodies and they'll go
      "Oh no, this can't be real! Uh... flash mob! Flash mob? No?! Oh god, oh god!"

  • @dodo9360
    @dodo9360 ปีที่แล้ว +7

    As I'm first you'll surely see this: your channel is very funny and your concepts very interesting. I'm always happy when I see you uploaded a vid and I'm convinced your channel will grow big one day 👍👍

    • @pyro_real2007
      @pyro_real2007 ปีที่แล้ว

      really thinks he first 😂😂😂😂😂😂😂😂😂😂🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣😂😂😂😂😂😂😂😂😂😂😂😂😂

    • @dodo9360
      @dodo9360 ปีที่แล้ว

      @@pyro_real2007 vertex beat me by one minute

  • @TheodorixtheGreatWyrm
    @TheodorixtheGreatWyrm ปีที่แล้ว +5

    👍🏼Fire video. Unique Hitman content.

  • @malaficus
    @malaficus 4 หลายเดือนก่อน +1

    One thing that impressed me was when i got caught tresspassing the gaurd escorded me out.

  • @weckar
    @weckar 9 หลายเดือนก่อน

    This is super interesting. I would love to see more mechanics dives like this, or even examinations of the NPC routes on specific maps and how they intersect.

  • @Tynansdtm
    @Tynansdtm 8 หลายเดือนก่อน

    I like when NPCs talk about past or future levels. I think the guards in Hokkaido guarding the heart talk about being in Colorado. It really adds flavour even though it's really unlikely to encounter the same people in such distant locations.

  • @xlxgen555
    @xlxgen555 ปีที่แล้ว +4

    i missed you dad

  • @nexvenator689
    @nexvenator689 10 หลายเดือนก่อน

    I love playing hitman just to see the beautiful maps

  • @1marcelfilms
    @1marcelfilms 4 หลายเดือนก่อน

    These npcs have a more complicated path than me.

  • @muffinz4349
    @muffinz4349 ปีที่แล้ว +10

    Wow there sure are a lot of innocents among the levels doing tasks. Reminds me of something but I can’t quite put my finger on it. Hopefully I’ll remember what it is.

    • @timothy558
      @timothy558 ปีที่แล้ว +3

      Yeah! On a completely unrelated note, you can travel through the underground facility in Chongqing by travelling through the air ducts...or... What else are they called?

    • @thebaldpizzaman6319
      @thebaldpizzaman6319 ปีที่แล้ว +1

      @@timothy558 vents

  • @6k911Channel
    @6k911Channel 10 หลายเดือนก่อน

    This is actually a great and well made video, good job!

  • @boblevieux
    @boblevieux 6 หลายเดือนก่อน

    In Hitman 2's Sapienza, npcs die when they try to pick up something near the opened tomb, and the same thing happens in HT3 in the flooded passage under the confined room in the lab.

  • @mattyb3885
    @mattyb3885 10 หลายเดือนก่อน +1

    I'm surprised you didn't mention how a vast amount of NPC's have unique names and loops that present assassination opportunities. This is taken advantage of more in the escalation contracts and online contracts, but it's just another layer of depth for IO's NPC design

  • @Dante02d12
    @Dante02d12 6 หลายเดือนก่อน

    The NPCs are absolutely the best part of these games. They're also probably the best NPC system I've ever seen in any videogame ever, except maybe for Rockstar games.

  • @mililo2980
    @mililo2980 ปีที่แล้ว +3

    I have never played a Hitman game in my life, but the first minute is already epic!

    • @BiggerR10
      @BiggerR10 ปีที่แล้ว

      your'e missing out man. Or ate you just not into stealth?

    • @BiggerR10
      @BiggerR10 ปีที่แล้ว

      I think you meant are there instead of ate

    • @BiggerR10
      @BiggerR10 ปีที่แล้ว

      Oh, your'e right, thanks

    • @BiggerR10
      @BiggerR10 ปีที่แล้ว

      No problem man

    • @BiggerR10
      @BiggerR10 ปีที่แล้ว

      you just ASSUME MY GENDER!?!!?!

  • @silviocarusooo2501
    @silviocarusooo2501 ปีที่แล้ว +2

    You did an amazing job ,sir. I believe more players will be attracted by HITMAN after watching your video.

  • @danielmallory4687
    @danielmallory4687 ปีที่แล้ว +1

    The best way to show how well innocents are coded look at freelancer

  • @mcmike89
    @mcmike89 10 หลายเดือนก่อน +1

    The security guard/bodyguard/military soldier voices in the entire WOA trilogy doesn't matter where you were in any level always spoke in American English or British English. You never heard the enemy spoke in their native language which kills the immersive experience. I guess the studios didn't have enough money to pay for international voice actors from outside the U.S. and the U.K.

  • @jinxplays7900
    @jinxplays7900 9 หลายเดือนก่อน

    To be fair, the game is pretty much built around 2 things: Environments, and (obviously) NPCs. A captivating environment is necessary for any good stealth game, because it has to balance the actual stealth aspect of the game, as well as looking good and fitting into the lore, to appeal to any fans. The NPCs are the only aspect that can really change the outcome of a play-through of a level, if someone spots you dragging a body, they’ll alert someone. If NPCs didn’t exist to cause the player some troubles, the game would be boring, just running up to the target and their bodyguards and shooting everyone. IOI managed to create a perfect balance between guiding the player to complete the level in the many ways it was intended to be beat, slightly more difficult for newer players, and just letting the player have fun (as Cheru has proven 😂). Generally just a stunning game.

  • @ChristianH3742
    @ChristianH3742 7 หลายเดือนก่อน

    *talks about glitches while going to the biolab ledge*
    Me: :D
    *climbs down normally*
    Me: :(

  • @Overlycomplicatedswede
    @Overlycomplicatedswede 7 หลายเดือนก่อน

    The npc’s can be the most helpful thing in this game or the thing that causes u to get killed because u forgot to hide a body or something

  • @marsyang-d5i
    @marsyang-d5i 9 หลายเดือนก่อน +2

    why is nobody talking about 1:27, look at the woman carefully, why did he add this???😂

  • @thirteenoclock4106
    @thirteenoclock4106 ปีที่แล้ว +1

    Hit man but you have to kill all innocents and guards

  • @Wass-q2k
    @Wass-q2k 8 หลายเดือนก่อน

    love your vids !!KEEP GONING !!! =DDD

  • @Dmitri-jx7ps
    @Dmitri-jx7ps 11 หลายเดือนก่อน +1

    My favorite npc is the extirmenter guy from whittleton creek map

  • @VermZcool
    @VermZcool 10 หลายเดือนก่อน +2

    9:01
    nice video script you got there

  • @zachsaviary
    @zachsaviary ปีที่แล้ว +1

    I usually call ghosts , crowds or dumbPC's also ghosts have one Hitpoint , and do you know that if there is a physical exit near the ghosts they can run and never come back? , in Paris if you set off any explotions the ghosts will run away to the exit , it's pretty cool

  • @venator5421
    @venator5421 ปีที่แล้ว

    More than 200 hours on this game and I hadn't realise that getting caught on cameras depends of the presence of guards in the security room...

  • @Cyclon32289
    @Cyclon32289 10 หลายเดือนก่อน

    Actually this has been the case since Blood Money mission "The Murder of Crows ", which introduces a new kind of NPC for the first time in the serie.

  • @serenalaurence1492
    @serenalaurence1492 ปีที่แล้ว +1

    Have you played Blood Money and Absolution? Please do if you haven't and tell me what you think of them, specifically Absolution lmao. Loved your videos, you`re one of my favorite youtuber :)

    • @onionbutter42
      @onionbutter42  ปีที่แล้ว +1

      unfortunately i have never played those games, my introduction to the series was the modern remakes, and in all honesty i didn't get super invested in the series until hitman 3, but I will definitely give them a try one of these days

    • @serenalaurence1492
      @serenalaurence1492 ปีที่แล้ว +1

      @@onionbutter42 play absolution lmao you'll lose ur mind

  • @Lefaukoon
    @Lefaukoon 10 หลายเดือนก่อน

    cheru entered the chat :

  • @LiamD446
    @LiamD446 ปีที่แล้ว

    I once found a Mario reference with NPCs

  • @strategicbacon7349
    @strategicbacon7349 ปีที่แล้ว

    Awesome video as always. Keep it up!

  • @bube7706
    @bube7706 5 หลายเดือนก่อน

    1:59 tf was that description that’s wild

  • @JMorrison117
    @JMorrison117 6 หลายเดือนก่อน

    i know i'm 7 months late but npc is typically "non-player character" not "non-playable character" (unless for some reason hitman/ioi has its own specific definition that i was unaware of). iirc it comes from tabletop games where players have their character that they play as (PC/player character) and the gamemaster/dungeonmaster has characters they play as (non-player characters).

  • @Dogicecream
    @Dogicecream 9 หลายเดือนก่อน

    bro had a word count

  • @GhostV8
    @GhostV8 3 หลายเดือนก่อน

    Ghosts don’t work like that at least for me in hitman 2.

  • @montagesfn633
    @montagesfn633 ปีที่แล้ว +1

    i killed a npc next to a door and it glitched up on the ceealing then bact to the ground

  • @tadferd4340
    @tadferd4340 10 หลายเดือนก่อน

    OnionButter: "These NPCs are genius!"
    Speedrunners: "Watch me fire a few pistol shots at certain spots and then walk through 3 rooms of guards looking directly at me without being detected."
    Average player: "WTF!? That NPC just saw me through 3 walls!"

  • @jakub2273
    @jakub2273 ปีที่แล้ว

    The Mendoza wine tour is the best you Can lead the tour or be lead by tour guide and both are Unique expirience

  • @cryptearth
    @cryptearth หลายเดือนก่อน

    although a year late to the party for me the most questionable change were the added enforcers in public areas between original 2016 release and late re-release with part 2, 3 and woa: paris
    there was a random enforcer added to the right part where you can get that one story mission - this enforcer was not there in original 2016 and honestly doesn't make sense: you have a valid invitation and got thru any guard (and you can roam quite a bit) - why does this one random enforcer was added? what purpose does he has? to me it was a massive middle finger from the devs and quite a change to the previous game in which disguises, enforcers and instinct worked quite differently
    I'm not sure if this was to balance the muffin glitch which never got patched and seem to become some sort of official feature - and along with the panic shot there's so much so broken in both ways
    sure it makes for a fun video to launch an explosive accross the map with another one - but if the price is most passages are just blocked of by enforcers the fun-annoyance balance tipped over hard

  • @celeste2991
    @celeste2991 ปีที่แล้ว

    i have beef with the glitches in freelancer

  • @ugurbeydemirdelen
    @ugurbeydemirdelen 11 หลายเดือนก่อน

    8:40 why is 47 holding onto his belly? I do not know this action, it reminded me of instinct blend-in action in hitman absolution.

    • @justwatch7091
      @justwatch7091 11 หลายเดือนก่อน

      It happens when you are in low health. It was supposed to look as if he tries to hold himself together.

  • @SzymekTheNuget
    @SzymekTheNuget ปีที่แล้ว

    Proud to say ive been here since 4k

  • @simonedelgrosso4519
    @simonedelgrosso4519 10 หลายเดือนก่อน

    Sapienza map is the city of Vernazza 🙂

  • @literallymediocrityitself
    @literallymediocrityitself 2 หลายเดือนก่อน

    why did a google doc flash at 9:00 💀

  • @farazriyadh
    @farazriyadh 9 หลายเดือนก่อน

    Happy New year 🎉

  • @aDeprivedSeal
    @aDeprivedSeal ปีที่แล้ว +1

    Eyy. Cant wait for Cheru's version!

  • @brentoutashape9141
    @brentoutashape9141 ปีที่แล้ว +1

    I wanted to comment, I but had nothing interesting to add to the conversation. Commenting anyway to appease the Alogorythm Gods.

  • @Dextinator12
    @Dextinator12 ปีที่แล้ว

    just finished the contract, its called piss bro's demise. also there's two. i'll make a second one if you want with only piss guy

    • @onionbutter42
      @onionbutter42  ปีที่แล้ว

      Lmao ty, I’ll play that soon, remind me next time I’m live

    • @Dextinator12
      @Dextinator12 ปีที่แล้ว

      @@onionbutter42 when do you plan on being live next?

  • @Scarboi2021
    @Scarboi2021 9 หลายเดือนก่อน

    I like the rdr2 npc's

  • @badproskillz
    @badproskillz ปีที่แล้ว

    Great video!

  • @Luigiman-rc9fi
    @Luigiman-rc9fi 11 หลายเดือนก่อน

    Great video, love it, but I have one complaint:
    Surely no one's beating a Hitman level in 15 minutes on their first run.

  • @CuteSkyler
    @CuteSkyler ปีที่แล้ว

    I always referred to "Ghosts" as "unsubdueables" lol
    I guess "Ghosts" are a better term

  • @probader1456
    @probader1456 10 หลายเดือนก่อน

    Sure I will come with you

  • @KegOfMeat
    @KegOfMeat 10 หลายเดือนก่อน

    Lol you turned everything off on the HUD except the Silent Assassin indicator. The other thing about the ghost NPCs is that they can die from a punch or a non lethal melee attack.

  • @dontcheckitontop
    @dontcheckitontop 10 หลายเดือนก่อน

    at 2:25 i can literally see your script for the video for like 1 frame LMAO

    • @dontcheckitontop
      @dontcheckitontop 10 หลายเดือนก่อน

      and at 9:01 for 1 frame

  • @OliTheMonarchy
    @OliTheMonarchy ปีที่แล้ว +3

    Sorry, but the point about cameras is completely wrong. It doesn’t matter if a guard is in the security room or not, if a camera spots you trespassing or doing something illegal, it will alert a nearby guard to come over to where you are and arrest you. You can not “get spotted on camera as much as you like” if a guard isn’t in the security room, that’s just blatantly incorrect.

    • @onionbutter42
      @onionbutter42  ปีที่แล้ว +3

      I retested it and you're right, thats completely my fault, ty for letting me know, not sure how I made that mistake :(

  • @GoGreenBasti
    @GoGreenBasti ปีที่แล้ว

    best video! thumbs up

  • @Vertex_vortex
    @Vertex_vortex ปีที่แล้ว +1

    Epic 😂

  • @MidNightMagician
    @MidNightMagician ปีที่แล้ว +1

    1:14 wtf

  • @Krapoutchniek
    @Krapoutchniek ปีที่แล้ว

    Now I want to play again this game :D
    There is another "mystery" of npcs : their poor IA. You can kill an entire map just by throwing again and again a single coin...

  • @therandomscout6590
    @therandomscout6590 ปีที่แล้ว

    9:02
    (You need super slow playback speed)
    His script lol

    • @onionbutter42
      @onionbutter42  ปีที่แล้ว +1

      Lmao I must’ve accidentally left a frame of it in

  • @digammaf7060
    @digammaf7060 หลายเดือนก่อน

    Merely stating the game mechanics is not what I expected from a video with this title. Yes, the player can wear outfits, this is explained in the first five minutes of the tutorial. What feeling does it give? What is gained and what is lost compared to stealth mechanics found in other games? In short, why was it a genius idea? If you also factor in the fact that there is numerous wild approximations, this feels more like an introduction for new players rather than an in-depth discussion.
    This is way too shallow.

  • @XenithAxe
    @XenithAxe ปีที่แล้ว

    Not as good as Alien:Isolation AI but still pretty great.

  • @Randomguyontheinternet59
    @Randomguyontheinternet59 2 หลายเดือนก่อน

    Is it pink?

  • @maximeprost6022
    @maximeprost6022 ปีที่แล้ว +1

    E

  • @Pigpugborj
    @Pigpugborj ปีที่แล้ว

    9:14

    • @onionbutter42
      @onionbutter42  ปีที่แล้ว +1

      we don't talk about that lol

  • @5trawberryJam
    @5trawberryJam ปีที่แล้ว

    WII

  • @yototor5218
    @yototor5218 9 หลายเดือนก่อน

    rdr2 has better npcs they're smartest

  • @Kregexx
    @Kregexx ปีที่แล้ว +1

    bit disapointing you didn' take advantage of the 5mill video which blew your channel up.. Instead you resorted to posting stream highlights.. There's a reason your vid got 5mill views but you went the lazy route..

  • @alper9089
    @alper9089 ปีที่แล้ว

    :)

  • @HedgeWolf23
    @HedgeWolf23 ปีที่แล้ว +241

    Here is something else. You cannot change outfits in front of anyone without them getting suspicious. This affects the mission in Haven Island when you are promoted by the target.

    • @moditheaxolotl1086
      @moditheaxolotl1086 ปีที่แล้ว +73

      There's an exception on The Isle Of Sgail, when you become an arc member you are required to change into their costume in front of many guards and innocents, luckily it doesn't alert anyone.

    • @thedeck-buildingdemon8293
      @thedeck-buildingdemon8293 ปีที่แล้ว +46

      Also, as a lab technician you can change into the bio suit without being sus

    • @BluntsNBeatz
      @BluntsNBeatz ปีที่แล้ว +25

      Actually you can, with the following rules:
      1) If you are taking an outfit from an NPC's body, you can be instantly spotted.
      2) Otherwise, you can take any disguise freely so long as you maintain a certain distance from the closest NPC. The suspicion meter on any NPCs nearby will show and increase but unless they're really close it will not fill up before you finish.
      3) If the disguise you are in or taking isn't allowed in the current area, or an NPC nearby enforces that disguise, this may obviously be more problematic as the suspicion will increase faster.

    • @justwatch7091
      @justwatch7091 11 หลายเดือนก่อน +3

      @@moditheaxolotl1086 Pretty sure everyone turns their backs for you to change the outfit, no?

    • @ghostly1750
      @ghostly1750 10 หลายเดือนก่อน +3

      That’s why you have to wait for Tyson to turn around to sit in his chair doing “work”

  • @LazarusBell
    @LazarusBell ปีที่แล้ว +60

    The fact that so many NPCs do and say things as a result of the player's actions makes it so much more immersive, like when you fire Jeremy Bolt in Chongqing.

    • @a8f235
      @a8f235 9 หลายเดือนก่อน +2

      My knee is so sore.

  • @EnPapX
    @EnPapX ปีที่แล้ว +41

    Honestly that's another part of a core design choice for the game. depth instead of size. the levels aren't huge or numerous but incredibly detailed including the npcs

  • @agentwaltuh
    @agentwaltuh ปีที่แล้ว +27

    This is by far my favorite video from you. Love your content!

  • @BrandonKyle7
    @BrandonKyle7 10 หลายเดือนก่อน +4

    Can't wait to see what IO Interactive does with 007. They really are great at level design and making the game feel alive. I'm expecting 007 to increas their noteriety tremendously.

  • @canonically47
    @canonically47 10 หลายเดือนก่อน +1

    i like this video, but i do feel like you didn't touch on the most important part of hitman NPCs (enough), which is the dialogue. sure, they can provide useful mission intel or even stories, but sometimes, they are just going about their day, mindlessly chatting, and *that's* what makes them feel so alive! even if there aren't subtitles to the dialogue, it's always so fun to hear it - like the two guys chatting in the special mission with the actor in sapienza, one of them whining about how they should've cast dave bateson, while the other argues that he has nothing to do with the franchise. the two lovebirds from dartmoor are also adorable, and all the lines people say while passing by 47?! that man is a chick AND dude magnet and it's hilarious!

  • @lovableprogrammer2800
    @lovableprogrammer2800 ปีที่แล้ว +1

    am i the only one who saw that dark spot at 1:29 below the girl, and am currently asking myself why that was a feature? or is it just me and im weird