I used No Limits throughout highschool, to the point of obsession. When NL2 came out it was such a big transition in building mechanics that I gave up and stopped all together. Glad to see it's still kicking TWENTY years later. I picked up Planet Coaster and Parkitect a couple years ago, they're a good middle ground between RCT and og No Limits for me. If Planco 2 doesn't come soon, I may have to try again!
I did the samething man. No Limits 1, remember mailing a check to them and getting a key in an email and downloading the updates individually off the website. When NL2 came out I kind of fell out of my coaster enthusiast period and it was so much more advanced than NL that it confused me. Been back into coaster for a decade now though.
@@jonny-b4954 Give Planet Coaster a shot if you haven't tried it yet! I'd say it was easy to get the hang of. Not as much freedom as we had in NL, but if you could make something decent there you'll be just fine in Planet Coaster. If you were into RCT, check out OpenRCT2 or Parkitect
@@jeffxgoodman67 that's awesome! Honestly I forgot about that game, but a quick search brought back a ton of memories! It's wild how long this type of game has been around. I also vaguely remember playing one on Sega Dreamcast.
That's gotta be the best I've ever seen planet coaster look. Deeply impressive. But yeah, NL2 is just that tiny little bit better. The differences are slight on the turns and over the humps, etc, but they are there and they really make the ride look like smooth butter. But still, to pull it off that well in PC... very well done.
PlanCo’s supports for RMCs are too dense. It’s becomes really obvious in the crossties. It looks like there 1.5x as many crossties in this opening shot on the PlanCo end compared to NoLimits2
the reason is because the length of the track pieces. if you built it normally it wouldn't be so dense. the reason is so smooth is because of the 1m track pieces which cause the supports to look weird.
@@wedwardscatdo you think that accounts for the lift hill though? Even the lift hills side-by-side are that way and I doubt the lift hill was built with that small of pieces throughout.
@@alecvip7562 RIght now, the community is getting more and more realistic. Consider looking at Theme Park Wirral and you will see that a lot of people don't really know planco.
My main annoyance with PC is how desaturated the colours look. NL2 looks far better imo. However, in PC you can actually decorate your ride without having to spend hundreds of hours in Blender, which is a huge advantage.
The NL2PC software was a revolution for planco. Its nice to see one time where there isn't a war between NL2 comunnity and planco but rather that one can serve the other. Especially when planco is not taken seriously despite Theme Park Wirral creation or Mistize for exemple. It was perfect for me since I was able to create layout that were realistic in design for park in planco in collaboration with scenery and backstage builder. It was making me feel like I was responding to a request and the need to be adaptitive of the space.
Did you have trouble working with NL2PC? Everytime I get to a point where the pitch of a node goes beyond 90 degrees, the yaw values for the next couple pieces are completely out of wack. Sometimes it’ll say -90 and sometimes i’ll get two different values if you go back and forth across the nodes. I can’t even get through a single loop accurately.
If you want realism in Planet Coster then you need the Realisim Overhaul mod. It aims to provide the realisim needed. Also allows coaster launches for all coster types and any train car on most coaster types. Not sure if it's as realistic as NL2 though but should help if you want the building style that PC uses. Never really used NL or NL2 before. Seemed confusing to me when I tried it a couple of years ago
There is a way to export out of PC and/or NL2? Is it possible to export to industry standard 3D file formats such as Colada? I want to build the coaster and run the sim in PC or NL2 but export a Colada file out with the meshes, UV maps, textures, and keyframe data from the coster sim, bring it into C4D where I can add a lot of detail to the 3D models, much more detailed and photoreal texturing and shading, lighting, etc., and render it out to a high quality rendered animation.
@@jonathanzang5612 oh wow, that’s impressive! I’m just barely figuring out how to use the program, I’m a bit behind. But, I’m trying to design something that starts off as a B&M hyper, and after the mid course breaks, has large inversions and helixes. Definitely taking me a lot longer than two days lol
@@bryanfuchs176 Thank you, I’ve been playing these games for a number of years, so Ive gotten pretty quick at it. Good luck with your project, it sounds like an interesting concept!
having used both programs (admittedly i've got over 150 hours in planco and only around 8 in nl2), planco feels better to use due to it being simplified due to it being a game more than anything else, nl2 feels like a design software (which it is) however for someone who just wants to build full parks and watch little people walk around my creations, planco is better for me
I actually had to set the friction slider in planet coaster to 0.8 to get them to stay side by side for the most part. But yeah, besides friction being a little too high in PC, both have good physics engines
@@FloridaThoosie well if it was cheaper it would be a crappy game. Expensive=quality for no limits 2 but it does NOT justify the 50$ price tag for planet coaster.
@@Shefinanigans I’ll have to keep that in mind for the next coaster. Whenever I was the comparing the two povs 0.8 seemed to keep them a little more synced up though
Planet Coaster is fairly capable but has a much lower ceiling than NL2 and a lot more prep time to smooth things. My biggest complaint about PC is that the supports are unrealistic, to the extent that some coasters look absurd.
Planet coaster can do better on the inversions but NL2 really can do better on the more whippy rollerocoasters. So honestly its a hard pick on which is better. But i have to go with for this one planet coaster.
Nice! What’s the stats, also maybe try opening it to guests and see how long they will wait. (Make the queue themed aka get the golden treasure chest it’s $10k and hide it below the ground) I know this is a video from 8 months ago but it would be cool.
I’m not sure about the stats rn, but I actually built this coaster for a park I’m working on. After I finished the layout I decided to make a comparison video for it. I’ve since completed a ton of theming for it, I plan on releasing a cinematic video of it soon. With the theming it’s at 5 star prestige and constantly has a 60 minute que that completely fills
NoLimits 2 is absolute balls. I got it on steam and the building mechanics, UI, and the way it works feels like a piece of crap created in the early 1990s
Force vector design, FVD ++ is a free program you can get online to design coasters using forces over intervals of time. It works great paired with No Limits though there’s a bit of a learning curve to it.
Your factually wrong. No limits 2 is better in every way, for what you get the price is way more worth it than planet coaster, and no limits 2 has a better coaster builder and whatnot. Your also wrong because no limits 2 has smooth coasters at all time, but regularly building a planco coaster would be painfully long and. You have to use the 4 meter method for smooth banking and coasters overall
Yeah, it’s not the best, I’m using a Lenovo Legion laptop. I need to look into ways of modding Planco to do a proper render the way you can in No Limits pro.
Forget that first comment that made no sense. Could you PLEASE KEEP THIS GOING?!?!? Do you know how many times I try to look up planet coaster vs nl2?!?!? Please make moreeeee
Stats on Planco:
1 excitement
14 fear
20 nausea
true
"Exceeds G-force limits! This affects the excitement factor of the ride."
Realistically on planco it would probably be 7 Excitment 5 Fear and 1.5 nausea
@@Daniel_Coastersnot bad actually
@@CoasterPlanet that means you dont know how to build coasters
Now we just have to wait for a planet coaster/RCT 3 like game to exist with no limits rollercoaster physics and performance
Maybe in Planet Coaster 2 if the rumors of it being in development is true !🤞
If only planco wasn’t full blown malware.
@@goldenhate6649 ?? the what now
@@goldenhate6649 WRONG!
@@goldenhate6649 i have the game and its not a malware?
I used No Limits throughout highschool, to the point of obsession. When NL2 came out it was such a big transition in building mechanics that I gave up and stopped all together. Glad to see it's still kicking TWENTY years later. I picked up Planet Coaster and Parkitect a couple years ago, they're a good middle ground between RCT and og No Limits for me. If Planco 2 doesn't come soon, I may have to try again!
I did the samething man. No Limits 1, remember mailing a check to them and getting a key in an email and downloading the updates individually off the website. When NL2 came out I kind of fell out of my coaster enthusiast period and it was so much more advanced than NL that it confused me. Been back into coaster for a decade now though.
@@jonny-b4954 Give Planet Coaster a shot if you haven't tried it yet! I'd say it was easy to get the hang of. Not as much freedom as we had in NL, but if you could make something decent there you'll be just fine in Planet Coaster. If you were into RCT, check out OpenRCT2 or Parkitect
Same. I was on the development team for Ultimate Ride, which got me into No Limits. I quit when NL2 came out and now want to get back into it
@@jeffxgoodman67 that's awesome! Honestly I forgot about that game, but a quick search brought back a ton of memories! It's wild how long this type of game has been around. I also vaguely remember playing one on Sega Dreamcast.
A little late to respond butttttt Planet coaster 2 is coming out!
Layout is great and very realistic, good work
I thought it was steel vengeace
That's gotta be the best I've ever seen planet coaster look. Deeply impressive. But yeah, NL2 is just that tiny little bit better. The differences are slight on the turns and over the humps, etc, but they are there and they really make the ride look like smooth butter. But still, to pull it off that well in PC... very well done.
“Malice Unchained 1 looks too intense for me.”
Both are very smooth, well done
Insane, great way to make it so smooth
PlanCo’s supports for RMCs are too dense. It’s becomes really obvious in the crossties. It looks like there 1.5x as many crossties in this opening shot on the PlanCo end compared to NoLimits2
the reason is because the length of the track pieces. if you built it normally it wouldn't be so dense. the reason is so smooth is because of the 1m track pieces which cause the supports to look weird.
@@wedwardscatdo you think that accounts for the lift hill though? Even the lift hills side-by-side are that way and I doubt the lift hill was built with that small of pieces throughout.
@@Vossian937 the way it was imported makes every track piece 1m so yes, the lift hill used 1m track pieces that can only be obtained with mods.
@@wedwardscat gotcha!
Thats weird. Planco is usually significantly more unrealistic.
The mods I installed definitely helped, but if you put the time and patience in you can usually get some really good results
@@jonathanzang5612 that makes sense. I was waiting for planco to start doing some weird ish
@@alecvip7562 RIght now, the community is getting more and more realistic. Consider looking at Theme Park Wirral and you will see that a lot of people don't really know planco.
Really solid layout
The biggest diff i see are the transitions planco's transitions are a lot more drawn out
both look good
Both look great!!
My main annoyance with PC is how desaturated the colours look. NL2 looks far better imo. However, in PC you can actually decorate your ride without having to spend hundreds of hours in Blender, which is a huge advantage.
The NL2PC software was a revolution for planco. Its nice to see one time where there isn't a war between NL2 comunnity and planco but rather that one can serve the other. Especially when planco is not taken seriously despite Theme Park Wirral creation or Mistize for exemple. It was perfect for me since I was able to create layout that were realistic in design for park in planco in collaboration with scenery and backstage builder. It was making me feel like I was responding to a request and the need to be adaptitive of the space.
This is the smoothest ride I have seen in planet coaster
Why does it say planet coaster on the left when it’s on the right lol ?
Nice on both.
To me they are close but until planet coaster 2 comes out I think no limits 2 is going to be better
Did you have trouble working with NL2PC? Everytime I get to a point where the pitch of a node goes beyond 90 degrees, the yaw values for the next couple pieces are completely out of wack. Sometimes it’ll say -90 and sometimes i’ll get two different values if you go back and forth across the nodes. I can’t even get through a single loop accurately.
If you want realism in Planet Coster then you need the Realisim Overhaul mod. It aims to provide the realisim needed. Also allows coaster launches for all coster types and any train car on most coaster types. Not sure if it's as realistic as NL2 though but should help if you want the building style that PC uses. Never really used NL or NL2 before. Seemed confusing to me when I tried it a couple of years ago
There is a way to export out of PC and/or NL2? Is it possible to export to industry standard 3D file formats such as Colada? I want to build the coaster and run the sim in PC or NL2 but export a Colada file out with the meshes, UV maps, textures, and keyframe data from the coster sim, bring it into C4D where I can add a lot of detail to the 3D models, much more detailed and photoreal texturing and shading, lighting, etc., and render it out to a high quality rendered animation.
My mind is blown 😨
Very nice design. How long did that take you?
Thank you! About two days
@@jonathanzang5612 oh wow, that’s impressive! I’m just barely figuring out how to use the program, I’m a bit behind. But, I’m trying to design something that starts off as a B&M hyper, and after the mid course breaks, has large inversions and helixes. Definitely taking me a lot longer than two days lol
@@bryanfuchs176 Thank you, I’ve been playing these games for a number of years, so Ive gotten pretty quick at it. Good luck with your project, it sounds like an interesting concept!
I really like head clippers
That was fun! NL wins!👍🏽💯🔥
Always been a fan of no limits since windows 98 lol
having used both programs (admittedly i've got over 150 hours in planco and only around 8 in nl2), planco feels better to use due to it being simplified due to it being a game more than anything else, nl2 feels like a design software (which it is) however for someone who just wants to build full parks and watch little people walk around my creations, planco is better for me
planet coaster is better in general but for roller coasters it’s no limits
No limits 2 is generally better but planet coaster is for people with lots of patience
which has better sounds?
Which one is generating the sound? It's quite impressive. No limits, the one on the right I think? It looks better. The FOV is more realistic.
What is smoothing mod? Does planet coaster have mods? Where to get them
The question is, what is the difference in time to build a nl2 coaster conversation in planco :D Great job, like both of them :)
good job jon
Thanks dale
Shows that the physics calculations are also very close.
I actually had to set the friction slider in planet coaster to 0.8 to get them to stay side by side for the most part. But yeah, besides friction being a little too high in PC, both have good physics engines
@@jonathanzang5612 It's good that you can modify it
Planco Or Nolimits2?
Easiest To Build: Planco
Less Laggy: Nolimits 2
More Realistic: Nolimits 2
Guests: Planco
Rides: Both
Blueprints: Planco
Easier To Navigate: Planco
Realism: Nolimits 2
Weather: Nolimits 2
Time Of Day: Nolimits 2
Rollercoaster Cars: Nolimits 2
Planco: 5 Nolimits 2: 7
Winner: Nolimits 2
This is awesome! I'd like to try this, but I can't find anywhere to download NL2PC. Where did you get it? Thanks!
It’s on the planet coaster discord, the link is in the description
And thank you!
I have PlanetCo so do i get NL2?
I found no limits 2 way smoother but the fps was quite low so I couldn’t tell very good but no limits 2 beats planet.
Meh
I kinda like the simplicity of planet coaster
@@FloridaThoosieplanet coaster is a lot more complicated. No limits 2 is simple and not laggy
@@Pianissemo i kinda changed my opinion from 7 months ago lol. I just wish nl2 wasn’t so expensive
@@FloridaThoosie well if it was cheaper it would be a crappy game. Expensive=quality for no limits 2 but it does NOT justify the 50$ price tag for planet coaster.
Just out of curiosity have you ever tried using Ultimate Coaster X?
Never X, I’ve played with the two mobile versions of the game though. They’re fun
@@jonathanzang5612 Yeah they sure are
it almost looks like the right side has smoother track, but filmed at a low frame rate
Did you set the friction in Planco to 0.7?
0.8 actually
@@jonathanzang5612 0.7 is basically the closest you can get to real friction
@@Shefinanigans I’ll have to keep that in mind for the next coaster. Whenever I was the comparing the two povs 0.8 seemed to keep them a little more synced up though
Where can I find the Smoother Camera mod?
The planet coaster discord, the link is in the description
NL2 Is Better Looking Transitions.
Yeah, I definitely lost the snappyness of the transitions in PC, though I think if I put in more time I probably could’ve retained them more
Planet Coaster is fairly capable but has a much lower ceiling than NL2 and a lot more prep time to smooth things. My biggest complaint about PC is that the supports are unrealistic, to the extent that some coasters look absurd.
Planet coaster can do better on the inversions but NL2 really can do better on the more whippy rollerocoasters. So honestly its a hard pick on which is better. But i have to go with for this one planet coaster.
Planet coaster does NOTHING better than no limits 2 and i say this as someone who owns both and watch content on both
i dont agree on the inversion part, coaster wise nolimits does everything better, on the beginner friendly side planet coaster is better
Nice! What’s the stats, also maybe try opening it to guests and see how long they will wait. (Make the queue themed aka get the golden treasure chest it’s $10k and hide it below the ground) I know this is a video from 8 months ago but it would be cool.
I’m not sure about the stats rn, but I actually built this coaster for a park I’m working on. After I finished the layout I decided to make a comparison video for it. I’ve since completed a ton of theming for it, I plan on releasing a cinematic video of it soon. With the theming it’s at 5 star prestige and constantly has a 60 minute que that completely fills
NoLimits 2 is absolute balls. I got it on steam and the building mechanics, UI, and the way it works feels like a piece of crap created in the early 1990s
planco was first to brakes, but NL2 is better, more realistic, and has more overall speed.
do you have download instructions for the converter in the pc discord server
In the “mod-instructions” tab on the server there’s instructions for it
@@jonathanzang5612 so it’s a mod? not a software
@@Coasters_cut no it’s a software, the instructions were just put in the “mod-instructions” tab for some reason
@@jonathanzang5612oh thank you
What Mod did you use?
It’s all listed in the description
For the first comparrison you switched nl2 with planco lol
I am not seeing the difference so wouldn't know why I would switch from planco2 to nolimits2
NL2 is much more realistic, but PC is easier to work with.
Still can’t hold up to rct2
Absolutely, rct2 was the peak
as a planco player, i can tell you its almost impossible to actually hand build inversions like that
He’s using mods. Without this would be way different!
both have only 720p!
Looks like iron Qwazi
I took inspiration from Gwazi and lightning rod when I was making the layout so it makes sense lol
loocool
I think Planet coasters janky smoothing is actually more realistic. No track is as smooth as No limits and it feels rather dead to me.
Built in FVD? What's that?
Force vector design, FVD ++ is a free program you can get online to design coasters using forces over intervals of time. It works great paired with No Limits though there’s a bit of a learning curve to it.
@@jonathanzang5612
Ah, 10-4, thanks.
Isn't this steve?
Planet Coaster camera work is much better
Nope no limits is way better
No limits 2
Planet coaster is 🥇
Your factually wrong. No limits 2 is better in every way, for what you get the price is way more worth it than planet coaster, and no limits 2 has a better coaster builder and whatnot. Your also wrong because no limits 2 has smooth coasters at all time, but regularly building a planco coaster would be painfully long and. You have to use the 4 meter method for smooth banking and coasters overall
@@PianissemoI think he was stating his opinion. Also, Planet Coaster has a really good Coaster builder if you have skill.
i prefer planet coaster
Bruh this looks a lot like iron gwazi
Jonathan
Tyler
What game is it?
Feels laggy
planco was laggy
차이: 없음
nl2
planet coaster is just more brighter. and not as good textures
well whatever youre running this on its not powerful enough. very laggy
Yeah, it’s not the best, I’m using a Lenovo Legion laptop. I need to look into ways of modding Planco to do a proper render the way you can in No Limits pro.
Planet coaster is rough and the sfx suck so I would say no limits 2
PC bits
Planet Coaster just always looks dragged out and scaled wrong
NoLimits2 1000% better
NOLIMITS 2 é melhor !!
planet coaster is better.
The Waffle House has found its new host
real coasters are better
Valid
erm not useful. try again
???
Forget that first comment that made no sense. Could you PLEASE KEEP THIS GOING?!?!? Do you know how many times I try to look up planet coaster vs nl2?!?!? Please make moreeeee
@@donovanmullen2588 Haha, thank you, I’ll try to get another one out soon!
Your mom is not useful