Or, it is too hard there xD What i learnt during the years is the emulator on which the server runs plays a major role in monsters's behaviors, AI's and details of the mechanics like the dmg infliction, aggro, etc. In the previous emulator, monsters ran around icewall if the path wasnt completely blocked off; in this most recent its sufficient to properly block the line of sight to stop them (certain diagonals are sketchy, but left-right & up-down are almkst always perfect). I prefer the latter, as it allows wizards to control properly.
hey man may i know your stat pls!! hehe
Hehh nothing special, base stats 99dex, 91int, 45vit, plus agi up and blessing a a +5dex food
What did you use to get 100% fire resistance? Thanks in advance
Fireproof potion, valk shield with the 20% fire reduction card, proxy skin, jakk card and a mid-headgear to reach 100% or a bit more :)
What does low rate 5/5/3 in your description mean?
:o those are the server rates; exp 5x and items 3x, but recently non-mvp non-strong-miniboss cards got increased to 5x too :)
Richard PlaysALot private server?
Yes
/omg /no1
The gloom are way too easy in your server, if you play in Talon RO you will die if you do this
Or, it is too hard there xD
What i learnt during the years is the emulator on which the server runs plays a major role in monsters's behaviors, AI's and details of the mechanics like the dmg infliction, aggro, etc.
In the previous emulator, monsters ran around icewall if the path wasnt completely blocked off; in this most recent its sufficient to properly block the line of sight to stop them (certain diagonals are sketchy, but left-right & up-down are almkst always perfect). I prefer the latter, as it allows wizards to control properly.