As Usual, What a great guide video. Thanks for this video as this widens my knowledge in not only the game itself as well as on how to play the deck itself. Looking forward to seeing future vids.
Ive been playing this deck since it was added to duel links. My number one issue with the deck is that it's a real feels bad man situation when you dont have a way to summon loci. Ive had that happen in multiple duels. I wish the first part of the skill could search loci. Secondly, i feel like this deck is a prime example of needing to increase the time limit. If you go full combo, it will eat half of your time.
Good stuff! I usually grab maiden with my skill for extra protection and summon shadow from the deck for my plays, but that was a neat combo using twin you showed. I'll try that out. A cheap handtrap i run is rose archer. If you have any plant on the field, it negates and destroys the opponents activated trap. Niche, but it's saved me a few times.
Rose Girl is a decent f2p option. It's very good in particular if your facing a Blue-Eyes player. You can check one backrow fairly easy by either playing through it or having Maiden, and then back yourself up against remaining backrow with Archer.
@@team6kdl they got a secret EU field spell buff which allows them to get the god hands, like how they broke the board in the semi-finals was insane! Also people don't know what the deck does and he played the deck very well. You also have a time wincon so the deck has a lot going for it.
Ive been doing okay with kaiju crusadia. Kaijus to deal with the floodgates, crusadia power to protect myself, and mekk knights to extend plays. medium consistency, but other than that its alright.
You can rock 2 painful decision no problem and with the hand traps other staples can do the job too, might wanna play 3 maiden though and maybe even rose archer -Undead
if you want to prevent them from using maiden then you can interrupt them when they have 4 monsters on the field but they can play through that and other things as well, but D.D. Crow on Loci can work, veiler/mourner on dryas can work even if they might be able to play through it those are good hits -undead
Great video man ,u explained it step by step ,i like the deck a lot its like if dinomorphia and crusadias had a love child.Tell me do u think they will bring back spectre raid event bcs i missed it when i was taking a break ,and is there a chance to get dryas and spectre in a different way ?Thanks❤
@@mariomacpui4416 you have to have an empty zone that a link arrow points to, that's why you have to copy not only the combo but the card placement -undead
What's the best target for a Dark magic circle banish or a successor soul? I feel like anything I try they just continue their combo like I did nothing
honestly theres no need for it, the discord cost would be a negative thing and itd be unecessary since there are so many other consistency spells that dont require a discard -undead
Alright, let me fix some things here. During your second turn follow-up instructions, you said "don't do that yet" in regards to putting a Loci out. This was misleading and cost me a game. What you mean is you need to use the ability to bring out the Loci, since skills don't use the chain, but don't flip it until after clearing their field. If you clear their field first, then they won't have a monster which is needed to use the second part of your skill. I don't care if this seems like something people should have just understood the first time, I'm clarifying it here for anyone like me who is still trying to figure this thing out and the timer does no favors in allowing someone to remember every little detail and line of text on these cards and skills. Also, I found out the hard way that if you already used the link 4 to clear and a Blue Eyes player brings out a BEUD, you're fucked. The bouncer only works on effect monsters, and Thrasher won't have a way to get over 4k. So definitely don't mess up the follow up against them like I did. By the way, I love how the first time you explain the Thrasher effect to steal, you say it won't work if you're locked because of Shadow of Sowing first, but then later you bring up the Skill lock. Again, nothing quite incorrect, but a bit spread out and confusing, should have put the whole lock explanation in one explanation.
I literally put a visual on screen saying only do it first if you're using the skill, I understand if you're only listening but there is a visual video to watch, too. I try to keep on the topic at hand when talking about how the deck functions, and make clarifications later to not break the flow of explanation, so sorry about the confusion -undead
@@team6kdl I was in an NPC duel literally doing what I heard you saying step by step, so yeah I didn't see the visual the first time I practiced the combo, and just had a different way to bring out the Loci that time so I didn't notice the issue until the actual pvp Duel when the skill was my only option. So yeah I didn't notice the issue till I went back and watched that part of the video. The visual is important too I get that, but for a guide or instructional video on anything I just think clarity is priority number one. Just some feedback for you all so you don't have a repeat of the Red-Eyes Undead guide.
Hey Undead, what do you think of my Sunavalon deck? Honest opinion lol Skill: Sprouting of the Sacred Seed Deck List: x1 Sunseed Shadow x1 Sunseed Twin x3 Sunseed Genus Loci x9 Level 1-3 vanilla plant-types (I include Mushroom Man for meme factor) x1 Sunvine Sowing (I’m poor atm) x1 Sunavalon Bloom x3 Enchanted Fitting Room (key card 1) x2 White Elephant’s Gift (key card 2) Extra Deck: x3 Sunvine Thrasher (1 provided by skill) x1 Sunavalon Dryas x1 Sunavalon Dryatrentiay x1 Sunavalon Melias x1 Sunavalon Dryanome x2 Sunvine Healer (1 provided by skill) x1 Sunvine Gardna (provided by skill) x1 Benghalancer the Resurgent Strategy: Use Enchanted Fitting Room to turbo out vanillas for Link summons. White Elephant’s Gift keeps drawing for other Enchanted Fitting Room’s to continue combo. Ideally, the end board should have Dryatrentiay, Melias or Benghalancer, 2 Thrashers, and a set Bloom. If neither Enchanted or Gift is drawn, the skill alone can be used to still end on a board with Dryatrentiay, a Thrasher, and Bloom. It’s pretty consistent and even has OTK potential.
so this mainly just ends on the same board but also has 2 thrashers, so no extra interruption, and sacrifices deck space for more interruptive staple choices. Overall you're getting less bang for your buck because having more big bodies on board is often just unnecessary for this deck. definitely +1 for developing your own combo though -undead
Imagine downvoting because of one missed detail in a combo. I hope you realize that's toxic and you don't have to judge people so harshly, the video was still very instructive and helpful for everyone.
I'm not gonna lie I do think it's cool that the option is there but I dont know if it's a mandatory thing you have to do, in case you wanna reserve resources -undead
As Usual, What a great guide video. Thanks for this video as this widens my knowledge in not only the game itself as well as on how to play the deck itself. Looking forward to seeing future vids.
I appreciate it bro! -Undead
Ive been playing this deck since it was added to duel links. My number one issue with the deck is that it's a real feels bad man situation when you dont have a way to summon loci. Ive had that happen in multiple duels. I wish the first part of the skill could search loci. Secondly, i feel like this deck is a prime example of needing to increase the time limit. If you go full combo, it will eat half of your time.
it doesn't make sense that somehow we have the same time limit as when the most extensive combo in the game was setting 3 backrow -undead
Good stuff! I usually grab maiden with my skill for extra protection and summon shadow from the deck for my plays, but that was a neat combo using twin you showed. I'll try that out.
A cheap handtrap i run is rose archer. If you have any plant on the field, it negates and destroys the opponents activated trap. Niche, but it's saved me a few times.
u can link 4 drya using benghelancer then revive him w his effect so u can use the loci to make a 4k thrasher turn 1 as well for an extra body.
Rose Girl is a decent f2p option. It's very good in particular if your facing a Blue-Eyes player. You can check one backrow fairly easy by either playing through it or having Maiden, and then back yourself up against remaining backrow with Archer.
Is 2 each Girl and Archer good enough?
Coincidence we get a Sunavalon deck profile on the day plants win German Nationals yet again? Don't think so!
dude plants really are the goat of europe what the hell -undead
@@team6kdl they got a secret EU field spell buff which allows them to get the god hands, like how they broke the board in the semi-finals was insane! Also people don't know what the deck does and he played the deck very well. You also have a time wincon so the deck has a lot going for it.
I faced this in ranked for the first time earlier today and I was clutching my pearls when the Thrasher swung for game. I was GAGGED 💀💀💀
Are we getting an update on this deck after the event? I’m hella interested in it.
I don't think the new stuff is necessary -undead
Any recommendations for the 9th extra deck slot that was added?
Great guide, ty👍🏻
Now Borreload would be nice also^^
Ive been doing okay with kaiju crusadia. Kaijus to deal with the floodgates, crusadia power to protect myself, and mekk knights to extend plays. medium consistency, but other than that its alright.
Been waiting for this. Only got 2 Painful Decision and just 1 each Lancea and Ghost and no Veiler. What to sub?
You can rock 2 painful decision no problem and with the hand traps other staples can do the job too, might wanna play 3 maiden though and maybe even rose archer -Undead
What's the choke point of this deck. I keep cutting the grass in the wrong spot and they keep coming back
if you want to prevent them from using maiden then you can interrupt them when they have 4 monsters on the field but they can play through that and other things as well, but D.D. Crow on Loci can work, veiler/mourner on dryas can work even if they might be able to play through it those are good hits -undead
Great video man ,u explained it step by step ,i like the deck a lot its like if dinomorphia and crusadias had a love child.Tell me do u think they will bring back spectre raid event bcs i missed it when i was taking a break ,and is there a chance to get dryas and spectre in a different way ?Thanks❤
they won't bring the event back, however they will bring the character back permanently and you'll be able to get his cards at your own pace -undead
Amazing guide, as always undead!
Would you change your Decklist now after the new cards from the current event?
i would keep it the same pretty much, different staples though -undead
After summoning dryades, I can't use shadows effect to summon my second copy from extra Deck, what's going on?
@@mariomacpui4416 you have to have an empty zone that a link arrow points to, that's why you have to copy not only the combo but the card placement -undead
What's the best target for a Dark magic circle banish or a successor soul? I feel like anything I try they just continue their combo like I did nothing
@@BenoxNk take out the melias -undead
How does the main combo line change with Daphne and Sunvine Shrine in the game?
@@h870 i would keep it the same as this -undead
@@team6kdl I ended up KOGing following your guidelines with 10 minutes left to spare in the season 😂
@@h870 hell yeah bro!! -undead
So when is borrel link
its comin -undead
Any new guide update after the new support?
@@dewaagung I don't think the new support really changes anything here -undead
@@team6kdl
but these new cards are used with his new skills
@@shirleyfrey2895 I believe the existing skill from before the event is best anyway -undead
Do you think One For One would work in this deck?
honestly theres no need for it, the discord cost would be a negative thing and itd be unecessary since there are so many other consistency spells that dont require a discard -undead
Considering you burn your own LP with the link 4 compulsory effect, isn't it better to use Healer at the end of the combo on a link 4 to gain 1200LP?
the important thing isn't the life gain, the important thing is that its a body on board to go into melias -undead
The arrow bro tell me how you got shadow in the middle
You have to change ur settings
@@gamergames196 thanks for letting me know bro
Alright, let me fix some things here. During your second turn follow-up instructions, you said "don't do that yet" in regards to putting a Loci out. This was misleading and cost me a game. What you mean is you need to use the ability to bring out the Loci, since skills don't use the chain, but don't flip it until after clearing their field. If you clear their field first, then they won't have a monster which is needed to use the second part of your skill. I don't care if this seems like something people should have just understood the first time, I'm clarifying it here for anyone like me who is still trying to figure this thing out and the timer does no favors in allowing someone to remember every little detail and line of text on these cards and skills.
Also, I found out the hard way that if you already used the link 4 to clear and a Blue Eyes player brings out a BEUD, you're fucked. The bouncer only works on effect monsters, and Thrasher won't have a way to get over 4k. So definitely don't mess up the follow up against them like I did.
By the way, I love how the first time you explain the Thrasher effect to steal, you say it won't work if you're locked because of Shadow of Sowing first, but then later you bring up the Skill lock. Again, nothing quite incorrect, but a bit spread out and confusing, should have put the whole lock explanation in one explanation.
I literally put a visual on screen saying only do it first if you're using the skill, I understand if you're only listening but there is a visual video to watch, too.
I try to keep on the topic at hand when talking about how the deck functions, and make clarifications later to not break the flow of explanation, so sorry about the confusion -undead
@@team6kdl I was in an NPC duel literally doing what I heard you saying step by step, so yeah I didn't see the visual the first time I practiced the combo, and just had a different way to bring out the Loci that time so I didn't notice the issue until the actual pvp Duel when the skill was my only option. So yeah I didn't notice the issue till I went back and watched that part of the video. The visual is important too I get that, but for a guide or instructional video on anything I just think clarity is priority number one. Just some feedback for you all so you don't have a repeat of the Red-Eyes Undead guide.
Firewall Dragon next?
we will have to see its not performing very well, maybe after the banlist -undead
🔥🔥🔥
Do the new cards change anything or ?
@@miguel_7515 not at all -undead
How did you get shadow in the middle bro
@@Otg2k summon the monsters to the exact zones I summon them to -undead
How bro?
They don't give me an option the just special summon loci to the middle
@@Otg2k go to your settings in the duel there will be an option to choose which zones your cards are placed in -undead
@@Otg2k it's in the settings -undead
Hey Undead, what do you think of my Sunavalon deck? Honest opinion lol
Skill: Sprouting of the Sacred Seed
Deck List:
x1 Sunseed Shadow
x1 Sunseed Twin
x3 Sunseed Genus Loci
x9 Level 1-3 vanilla plant-types (I include Mushroom Man for meme factor)
x1 Sunvine Sowing (I’m poor atm)
x1 Sunavalon Bloom
x3 Enchanted Fitting Room (key card 1)
x2 White Elephant’s Gift (key card 2)
Extra Deck:
x3 Sunvine Thrasher (1 provided by skill)
x1 Sunavalon Dryas
x1 Sunavalon Dryatrentiay
x1 Sunavalon Melias
x1 Sunavalon Dryanome
x2 Sunvine Healer (1 provided by skill)
x1 Sunvine Gardna (provided by skill)
x1 Benghalancer the Resurgent
Strategy:
Use Enchanted Fitting Room to turbo out vanillas for Link summons. White Elephant’s Gift keeps drawing for other Enchanted Fitting Room’s to continue combo. Ideally, the end board should have Dryatrentiay, Melias or Benghalancer, 2 Thrashers, and a set Bloom. If neither Enchanted or Gift is drawn, the skill alone can be used to still end on a board with Dryatrentiay, a Thrasher, and Bloom. It’s pretty consistent and even has OTK potential.
so this mainly just ends on the same board but also has 2 thrashers, so no extra interruption, and sacrifices deck space for more interruptive staple choices. Overall you're getting less bang for your buck because having more big bodies on board is often just unnecessary for this deck. definitely +1 for developing your own combo though -undead
Can we have a borreload link guide?
yes -undead
melias is big chokepoint so😢
Oh cool, Loki s2 spoilers, thanks...
sorry about that bro -undead
2:00
I stand with Undead it's Loki not LowKai
even in Vrains Spectre spelled it that way
oh did he for real thats even better -undead
14:15 you made a bad combo. You must go into 2nd melias and end with 4k also. Then in your turn , you pop 4 and attack with 4k.
downvoted
Imagine downvoting because of one missed detail in a combo. I hope you realize that's toxic and you don't have to judge people so harshly, the video was still very instructive and helpful for everyone.
I'm not gonna lie I do think it's cool that the option is there but I dont know if it's a mandatory thing you have to do, in case you wanna reserve resources -undead
Bro is lying to us
have you changed your settings yet? -undead
@@team6kdl yes bro i have found it i can do the combo now
@@Otg2k okay im glad to hear it -undead
Can you plzzz make vedio to learn us how to play with barrarel dragon plzzz