This level actually seems really fun compared to other levels. Most custom levels I see have toppings and big toppings everywhere to keep the combo up without much trouble, but the topping placement here feels more like the levels in the main game.
Holy shit this fucking level is glorious. Perfect title card, perfect theme, perfect balance of fast sections and tricky navigation. Perfect placement of some key P run killer enemies. This has it all. Also I REALLY like that it has a long enough Pizza Time / Lap 2 section to enjoy the music. If this is the kind of stuff we have to look forward to with mods this is gonna be GOOD.
Love how after the tutorial segment, the colored segments have little icons in the background to signify what level gimmicks they have along with the color palette (Purple = Ancient Cheese, Blue = John Gutter, Red = Bloodsauce Dungeon, Orange = Pizzascape for anyone who wants to know) Are there other versions for the other floors?
Hey, that's given me an idea. As the levels of the tower are supposed to be alternate planets and realities linked by the pillar Johns, what about a living level that will disguise itself as the tutorial and other levels you've been to, before revealing it's true appearance once John's dead?
Beautiful level. Perfecr homage to the original while keeping the take on all the levels and the references original themselves. Excellent secret placement and ideas for the levels themselves. A pizza time worth a damn and everything feels thoughtfully placed. A level that trully would fit as a stage in the game itself. P/10.
This is really cool! I like how there is all of the floor 1 levels mashed together! The real only problem I have is that Gerome is kind of in an iffy place. It's exactly like pizzascare (no clues or anything, just in a wall). The devs fixed it by making the wall transparent, but any sort of clue like some toppings or anything could work really well. Even placing Gerome somewhere else would work. Other than that, this is a great level. (I also like use of the switch blocks since they are in 3 levels.)
maybe if they do add it, imagine it being in the slum and it's called fake tower. Just to to where the fake peppino portal is, don't go in and keep running in the direction you are going in and the portal would spawn and stay there permanently
Noisette : teacher Peppino : kid who wins in evrey fight Pepperman : art kid Vigilante : quiet kid Noise : the class clown Fake peppenio : the kid you don't want to miss with Gerome : janitor Jhon : the tall kid Pizzahead : nerd kid Pizzaface : deadly machine Gostavo : best friend Mr stick : the greedy but helpful kid Pizza granny : school guider
vigilante: the kid who always does something wrong on accident pepperman: the kid who always draws on the back of the paper in math class peppino: the kid who barely talks because they're too nervous/the quiet kid noise: the kid who always does something really bad and says "it was just a prank" pizzaface: the main bully that everyones afraid of fake peppino: the kid who does a lot of silly stuff and still looks silly even if they do something serious pizzahead: the class clown Forknight: the kid who yells out his answer in kahoot and accidentally messes up everyone on the last question (just like he does with your p rank)
I LOVE how the backgrounds and colors of the not-tutorial segments reflect the levels they are designed after. The swords for pizzascape, the cheese for ancient cheese, etc. Its so cool!!
I love how this level has the sence of feeling like: Hey! I was here before! But.. where and when? It's the first time I see this level, but it's already familiar! Good job for creator who did this map!
If pizza tower characters were school roles Noisette would definitely be a teacher Pizzaface would be a jock/bully Pizzahead would be annoying kid #1 Pepperman would be the average kid who doesn't get enough sleep at night Vigilante would either be the security guard or the quiet kid Noise would be annoying kid #2 Fake peppino is the weird kid Jerome is the janitor(not a lot surprise) And John pillar is superintendent or principal of the school
I love how you can tell the levels by the background banana is John gutter sword is pizzascape cheese is ancient cheese and skull is blood sauce dungeon
On the background tab, theres some 'Hor. Speed' and 'Ver. Speed' variables when you're on a sprite (works both when you input a sprite and on the default sprites, don't forget about BG layers) you can change the values to make them move; negative values moves left and up, positive values moves right and down also you can get custom backgrounds by just putting a sprite into the sprites folder on your tower folder, selecting 'add image on this BG layer', and selecting your image
After P ranking all level 1s stages (all but one that is) is kind of interesting to see how i can recognize the stages even without the normal backgrounds ans stuff... Pretty cool
Found an area you could get softlocked in, 5:58. You’re supposed to launch a Pizzaboy Cutout at a few Cheeseslimes at the left there, but what’s to stop you from getting a bit curious and seeing what’s up there?
Am I the only one to notice when you enter the color areas, some areas act like levels in the game?? The backgrounds also represent their respective levels, like Death is Bloodsauce, and Cheese is Ancient Cheese
This level actually seems really fun compared to other levels. Most custom levels I see have toppings and big toppings everywhere to keep the combo up without much trouble, but the topping placement here feels more like the levels in the main game.
idk i still feel like it's pretty lenient, but definitely better than most other ones ive seen
It's how it should be.
Yeah, im glad someone finnaly pointed that one out!
0:39
@@MisterQuaizur_5if you cant see, there was a segment that had chunks of toppings
ahhh, the theme is just floor 1 levels merged and warped to be harder. i like that idea
S N I C K S C H A L L E N G E
@@PumpkidWasTaken it just adds snick.exe, it doesn't "warp" the levels
THANK YOU IM NOT THE ONLY ONE
Holy shit this fucking level is glorious.
Perfect title card, perfect theme, perfect balance of fast sections and tricky navigation. Perfect placement of some key P run killer enemies. This has it all.
Also I REALLY like that it has a long enough Pizza Time / Lap 2 section to enjoy the music.
If this is the kind of stuff we have to look forward to with mods this is gonna be GOOD.
Love how after the tutorial segment, the colored segments have little icons in the background to signify what level gimmicks they have along with the color palette
(Purple = Ancient Cheese, Blue = John Gutter, Red = Bloodsauce Dungeon, Orange = Pizzascape for anyone who wants to know)
Are there other versions for the other floors?
Hey, that's given me an idea. As the levels of the tower are supposed to be alternate planets and realities linked by the pillar Johns, what about a living level that will disguise itself as the tutorial and other levels you've been to, before revealing it's true appearance once John's dead?
excellent idea ong
*Ultrakill’s Sentient Hell: Pizza Tower Port*
Sounds like the Backrooms! Great idea, hope someone (or you (or me)) makes it
@@EntityPlantt if I do it'll probably be in the old version of the tower as my dumb brain can't install mods
@picklemerlandgull just use a tutorial please do not use that old editor
Beautiful level. Perfecr homage to the original while keeping the take on all the levels and the references original themselves. Excellent secret placement and ideas for the levels themselves. A pizza time worth a damn and everything feels thoughtfully placed. A level that trully would fit as a stage in the game itself. P/10.
This feels like a snick's challenge for the main game, i like it!
1:48 the crumbling tutorial of basics
man this level is sick, bringing a part of every level in floor 1 and its just really cool all together! i'd definitlely install it if i knew how to-
Wow, this was really cool. Seeing the level devolve was amazing. Good run!
imagine something like this for every floor of the tower. a gauntlet based on the previous levels to see what you learned.
imagine WAR in this sorta thing
@@goober4347imagine floor 5 in general
prob be last one
What the hell that was a pretty good level
The amount of close calls almost gave me a heart attack 💀
This is really cool! I like how there is all of the floor 1 levels mashed together! The real only problem I have is that Gerome is kind of in an iffy place. It's exactly like pizzascare (no clues or anything, just in a wall). The devs fixed it by making the wall transparent, but any sort of clue like some toppings or anything could work really well. Even placing Gerome somewhere else would work. Other than that, this is a great level. (I also like use of the switch blocks since they are in 3 levels.)
The items in the background in the color rooms represent the level your in. I also noticed parts from those levels in the color rooms.
I hope Tour De Pizza ads something like this in as like a final bonus level for Pizza Tower.
maybe if they do add it, imagine it being in the slum and it's called fake tower. Just to to where the fake peppino portal is, don't go in and keep running in the direction you are going in and the portal would spawn and stay there permanently
4:03 sugarcoated it.
6:34 and I came back!!
this feels like the platformer equivalent of a rhythm heaven remix level and i love it
damn that's a very well designed level there, great job
I just gonna appreciate how smartly pizzaboys cardboards are used at treasure path
This reminds me of the alternate dimension levels in kirby's return to dreamland
Thats great level im probably gonna check that one out
Honestly I always wanted to p rank the tutorial so this seems like a dream come true
Noisette : teacher
Peppino : kid who wins in evrey fight
Pepperman : art kid
Vigilante : quiet kid
Noise : the class clown
Fake peppenio : the kid you don't want to miss with
Gerome : janitor
Jhon : the tall kid
Pizzahead : nerd kid
Pizzaface : deadly machine
Gostavo : best friend
Mr stick : the greedy but helpful kid
Pizza granny : school guider
We did not expect the vaporware background and it's actually a nice level! (and Bye bye there was a good choice)
vigilante: the kid who always does something wrong on accident
pepperman: the kid who always draws on the back of the paper in math class
peppino: the kid who barely talks because they're too nervous/the quiet kid
noise: the kid who always does something really bad and says "it was just a prank"
pizzaface: the main bully that everyones afraid of
fake peppino: the kid who does a lot of silly stuff and still looks silly even if they do something serious
pizzahead: the class clown
Forknight: the kid who yells out his answer in kahoot and accidentally messes up everyone on the last question (just like he does with your p rank)
1:47 this reminds me of a level from mega man x6
Tutorial themed level cool, now we need Gustavo and brick tutorial level
don’t we- already have that?
@@spectrum-music Like an entire level themed around the Gustavo and brick tutorial
@@thereal4815 yeah, that would be cool
would be cool if we got similar level in a Pizza Tower DLC
oh my, an actually well made level
I LOVE how the backgrounds and colors of the not-tutorial segments reflect the levels they are designed after. The swords for pizzascape, the cheese for ancient cheese, etc. Its so cool!!
I love how the vigilante is putting money in the "swear jar"
I really like this one, and it's original idea, which is mixing up all the floor one levels in one, good job!
Me half video: **P A N I K**
I love how this stage is a mix of the other level if I were to play this years later, then I’d be beaming with joy
Snicks Challenge fr got me like:
now we need back 4 basics for floor 2
This feels like it could be a level in the dlc
Cool
I love how this level has the sence of feeling like: Hey! I was here before! But.. where and when? It's the first time I see this level, but it's already familiar!
Good job for creator who did this map!
everyone talking how fun the level is
but no one is talking about the swear jar
if that was in school students would end flat broke
The intro art is glorious
Ah yes! The best secret treasure to collect:
🥚
Very nice
If pizza tower characters were school roles
Noisette would definitely be a teacher
Pizzaface would be a jock/bully
Pizzahead would be annoying kid #1
Pepperman would be the average kid who doesn't get enough sleep at night
Vigilante would either be the security guard or the quiet kid
Noise would be annoying kid #2
Fake peppino is the weird kid
Jerome is the janitor(not a lot surprise)
And John pillar is superintendent or principal of the school
I love how you can tell the levels by the background banana is John gutter sword is pizzascape cheese is ancient cheese and skull is blood sauce dungeon
I love u
A CYOP level that isn’t filled with Toppins, a chase, or a really hard gauntlet? I hope this becomes a model for CYOP levels.
How’d you make the dynamic backgrounds? I mean first of all they look sick but I want to know how they were done
I didn’t make the level but I’m pretty sure there’s a option in CYOP that lets u create a custom background
On the background tab, theres some 'Hor. Speed' and 'Ver. Speed' variables when you're on a sprite (works both when you input a sprite and on the default sprites, don't forget about BG layers) you can change the values to make them move; negative values moves left and up, positive values moves right and down
also you can get custom backgrounds by just putting a sprite into the sprites folder on your tower folder, selecting 'add image on this BG layer', and selecting your image
After P ranking all level 1s stages (all but one that is) is kind of interesting to see how i can recognize the stages even without the normal backgrounds ans stuff...
Pretty cool
5:21 SrPerez, when the fuck WILL YOU MAKE THE SECRET MUSIC PLAY DURING SECRETS IN PIZZA TIME?!
Everybody talking about the level but nobody talks about that fire soundtrack in the secret
i really like the title screen man
This feels like an official pizza tower level ngl
I love how some parts of this level have obvious hints to world 1's levels.
I love the thumbnail omg
That title card though...
Pizzaface the bully.
I love how in title card vigilante pays to swear jar.
I saw blue squares show up and thought "is this one of mcpig's dev build levels"
Found an area you could get softlocked in, 5:58. You’re supposed to launch a Pizzaboy Cutout at a few Cheeseslimes at the left there, but what’s to stop you from getting a bit curious and seeing what’s up there?
Bro, I once imagined something similar to the title card.
Now it's real :,)
That title card is so goddamn good lol
Cool. I never try this level after tutorial🤔
0:36 must have to be the best parts of all time.
This should be in the main game as a secret level if you superjump below the tutorial stage
Am I the only one to notice when you enter the color areas, some areas act like levels in the game??
The backgrounds also represent their respective levels, like Death is Bloodsauce, and Cheese is Ancient Cheese
Perfect.
I like how all the colors represents the levels like :
Blue = john gutter
Yellow = pizzascape
Purple = ancient chesse
Red = bloodsauce dungeon
I wonder what the chef tasks for this level would be
The titlecard is gold
So to my understanding it is just an edited supercit of the world one levels and it looks great
Pizza face school bully????
Very high quality.
i like the egg as a reference to HowToBasic
Cant believe raldi’s crackhouse influenced this game!!
Peppinos basics in eeucation tower THATS MEEEEE
Aestheric wise remind me of hamsterball, especially the red stage which look just like expert stage
the tutorial but you can actually p rank it
I feel like this would be a secret level that opens under the tutorial level after you unlock the ost room conditions.
If only mcpig would make dlc
Noicd
So epic
SHUT LOUTH😡😡😡
Aw hell nah man vigilinate puts his own money to swear jar
the title of the video is actually my name from pizza tower intro but me
I know what mod you used to get those colored tile sets it’s the “simplistic tileset” mod
I sense a back to the future reference
i like how most rooms resemble stages
3:13 good timing ⏰
Only problem I have with this is that the Pizzascape section has like one of the mechanics from that level
vigi would never swear in school
I don’t like how it only SOMETIMES matches rooms. I’m doubting my ability to recall what levels appear in the original stages
nice
No one noticed the back to the future reference on the title ard
If the tutorial was a full level 0:30 😮
This should remplace the actual tutorial level
Lore of Back 2 Basics P Rank (CYOP/nightmare tower) momentum 100
Is it just me or is peppino moving faster than usual?
i loke bttf reference in title card
7:56 E G G
P rank shouldve been
You gratuated!!!
vigilante said a bad word 😳😳😳
Where did you get the tiles and junk for the tutorial? Please read in2k
I did not make the level so idk
@@ThE_BEsTreal Where'd u get it?
Download link in the description
Do you know how i can move the tilesets to my other towers?
nice!
*now do lap 3.*
Honestly good idea but u can’t combine 2 mods together