Tactical Maneuvering vs. Tree (with a little help): Mindustry Hex Wars

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  • เผยแพร่เมื่อ 8 ม.ค. 2025

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  • @onyxfinger7431
    @onyxfinger7431 4 ปีที่แล้ว

    Finally someone other than random guy that gets draugs defore deconstructing core to gain time
    One player can consistently take over tree WITHOUT help :venzini
    I think tree is intolerant to dagger spam
    Lol it just thought of when random guy put dagger tsunami online the fortresses you sent at him destroyed every core and his own daggers where lagging the game so much weapons didn't shoot anymore

    • @onyxfinger7431
      @onyxfinger7431 4 ปีที่แล้ว

      You said salvos are bad at wraiths cuz they don't have AOE
      Salvos have the worst aiming abilities of the game too
      I saw in the Trello that unit spam will be removed in v6 , I don't think it's good idea lol what about your feelings about this ?

    • @zanzibarzy2877
      @zanzibarzy2877  4 ปีที่แล้ว

      @@onyxfinger7431 hmm not familiar with this idea, do you mean no unit spam as in you can't build unit factories? or they make fewer units? either of those would totally change the game, so not a great idea. Already defensive structures are very powerful, units are pretty weak

    • @onyxfinger7431
      @onyxfinger7431 4 ปีที่แล้ว

      @@zanzibarzy2877 the idea is that unit spam is less efficient so that less people do it and reduce the lag , I think units need a big buff , also they will be much pricier basingiself on the actual snapshots , so they'll be less efficient and spam gets better
      I think there's no factory limit but the better ones are buffed , I saw that in the database
      They will also be collisions and unit ammo limit that will make dealing damage even harder

  • @alanthecat59
    @alanthecat59 4 ปีที่แล้ว

    love this thanks gg

  • @TheMeowGamerBozo
    @TheMeowGamerBozo 4 ปีที่แล้ว

    Epic (idk what else to say lol)

  • @jpsaux
    @jpsaux 4 ปีที่แล้ว

    Nice