The new starmap looks nice with the limited visibility, it gives a feel of randomness and the abundant sector will be a surprise. Pill dispenser, chair and the lockers are nice addition. Also the öüó keys - european keyboards rule! The whole gang is here in the starting area. Work is super fast, but the amount of poofood needed will be insane. Maybe the second toilet would've been good to keep. I arrived and evolved from claymore roomba to full on cylon. I channeled my inner bloodthirsty engineer from Barotrauma, arrived in Space Haven and I will make it everyone's problem! Now I wonder if the fistfight increases weapons skill or not. I like the shuttle name Sternschnuppe (meteor), would be better if it could breach hull.
The starmap really is a game changer. I hadn’t even thought of having an unrevealed galaxy map. Getting this many crew this early may be more of a problem than a help, hah. I’m going to be cramped for space until I can get better engines. Hopefully I can rush that tech. I’ll check weapons skill to see if they gained any.
I liked the moment when 3 people were beating up the bugbutt, while I was trying not to shot someone in their back. Also, great plans on the ship! I believe that we can build it in 5-7 series or even earlier.
Well, I turned out to be a pretty good crew member. Spacefarer is really useful in this scenario. I don't know if my brother will be as happy with his character. Moody is good but not so much without a good weapon skill. He is the only one on the crew with a good botany skill. I wish he had a good weapon skill to go with his bravery.
Sweet new run. Now with Stimutax! Won't have hyper sickness,but side effects may include Dry mouth, itching skin, headaches, anal leakage, chest pains, and maybe death.
Oh good, someones doing this start, finally lol, every other lets play I've come across is basically the third option with the dinky starter ship, with one or two people having a look at it with the first option
During scenario setup, add a claimable derelict to the starting sector. You’ll get a random claimable that may have some pretty advanced facilities… or you get the hunk of junk I did, lol.
I'm a fan of Tex's work and you'll see Greenbeef in his credits from Pateron. The voice is my own, but some of my style is likely influenced by his work. His content inspired me to start talking to myself in front of people on the internet.
played this game on several occassions throughout the early access and it has left me not impressed whatsoever. This game needs a stronger narrative focus and some good quests to give you a sense of purpose in doing all of the "work". Now it just feels like an empty game with busy work that leads to nowhere.
A 2fer today? That's like x-mas in Jan. bro! Keep them coming and Thank You for past military service. Cheers!
I always like to get a new series out with the new patches as fast as possible.
Serving was my pleasure.
The Cleopatra? More like the Kleptopatra!!
You’re not the first to see that in the name, I’ll need to rename it now.
The new starmap looks nice with the limited visibility, it gives a feel of randomness and the abundant sector will be a surprise.
Pill dispenser, chair and the lockers are nice addition. Also the öüó keys - european keyboards rule!
The whole gang is here in the starting area. Work is super fast, but the amount of poofood needed will be insane. Maybe the second toilet would've been good to keep. I arrived and evolved from claymore roomba to full on cylon. I channeled my inner bloodthirsty engineer from Barotrauma, arrived in Space Haven and I will make it everyone's problem!
Now I wonder if the fistfight increases weapons skill or not.
I like the shuttle name Sternschnuppe (meteor), would be better if it could breach hull.
The starmap really is a game changer. I hadn’t even thought of having an unrevealed galaxy map.
Getting this many crew this early may be more of a problem than a help, hah.
I’m going to be cramped for space until I can get better engines. Hopefully I can rush that tech.
I’ll check weapons skill to see if they gained any.
I liked the moment when 3 people were beating up the bugbutt, while I was trying not to shot someone in their back. Also, great plans on the ship! I believe that we can build it in 5-7 series or even earlier.
No advanced engines is really going to slow down ship growth. May have to adapt my designs to cram more hyperium engines in to make it happen sooner.
Well, I turned out to be a pretty good crew member. Spacefarer is really useful in this scenario. I don't know if my brother will be as happy with his character. Moody is good but not so much without a good weapon skill. He is the only one on the crew with a good botany skill. I wish he had a good weapon skill to go with his bravery.
We’ll have to get some remote turrets for him to up his effectiveness.
Going for the Drake Vulture design. Very cool.
Here's to a successful run!
There aren’t many ships from Star Citizen that adapt to a single Z level, but this one does.
@@Greenbeef Vulture used to be my old pledge before I melted it for an Apollo. Really nice ship that I used to love just roaming about in.
Sweet new run.
Now with Stimutax!
Won't have hyper sickness,but side effects may include
Dry mouth, itching skin, headaches, anal leakage, chest pains, and maybe death.
Oh man, if shat pants is a side effect, I’m going to die laughing.
Good episode. Very humorous. At least I'm a zesting boy with good bravery. Melee is no joke. lol. Nice start so far. Great work, Greenbeef.
I think moody gives you some bonuses elsewhere too, so quite the boon all around. You just miss out on all the cool guns.
nice beginnings, looking forward to see the next episodes :)
It’s a pretty interesting run so far focusing on the new star map features. Lots of close battles too.
Sauron is back in the house and ready to lead or follow us to a great life or death
Queued up for scav duty!
o7 @@Greenbeef
Great start boss. I'm so glad I make it to episode 2 even if I am bait. Also bed side table I love it.
Temporary quarters for now. Making progress towards the final design with private quarters.
Just started mine on unstable and I'm taking it slow. I do like the mirror tool it makes it so much easier for.... Well me lol
@@janicehill7342 that mirror tool has been great
Alpha 18 .. nice. Appreciate the gameplay so its easier to see the updates in action.
You’ll see soon how the faction missions start to modify control of the star map clusters. Big change on the flow of a run.
Oh good, someones doing this start, finally lol, every other lets play I've come across is basically the third option with the dinky starter ship, with one or two people having a look at it with the first option
The abandoned mining station with a claimable is one of the best ways to start. Gives you a problem to solve right out the gate.
Some people play, "Stardew Valley" as a "cozy game".
Then there are those of us who play Space Haven as their "cozy game".
😂😂😂
The chaos is cozy.
1,000 years after settling EVE people are still filing for lawsuits because of Mesothelioma from the jump pills.
Mesothelioma is the true generational wealth!
Who's on first reference made me chuckle. Earned a sub
Gotta slip in the witty quips where I can!
Love the new not backwards trade options.
That new trade screen is a huge QoL boost. Such a good patch so far.
waiting someday we can build a station !
I’m pretty excited for that mode.
Cool video Greenbeef. New sub.
🤘🏻
it would be fun to see a full evil playthrough for SH
I’ve done a cannibal run before, and that’s about as evil as I think it can get. I’m willing to revisit it with all the new mechanics.
@@Greenbeef wow that is exciting to hear!
Nice Video! What did u do to force the ship to build on it?
During scenario setup, add a claimable derelict to the starting sector. You’ll get a random claimable that may have some pretty advanced facilities… or you get the hunk of junk I did, lol.
I'm not tripping but you sound like tex from the blackpants legion
I'm a fan of Tex's work and you'll see Greenbeef in his credits from Pateron.
The voice is my own, but some of my style is likely influenced by his work. His content inspired me to start talking to myself in front of people on the internet.
@@Greenbeef you have a very similar deep voice and cadence from his work. So you can hear the inspiration in it. Which I think is a good thing.
I took a break from spacehaven. Put me on the list of crew
Added to the rotation for wranglin’ and snatchin’
Let's see how far you get.
The research stations are really helping on this run, so hopefully better.
how did you manage to get the start with extra derelicts?
In the beginning, you can edit your scenario. In the section about the starting sector, click the plus and add derelicts there.
played this game on several occassions throughout the early access and it has left me not impressed whatsoever. This game needs a stronger narrative focus and some good quests to give you a sense of purpose in doing all of the "work". Now it just feels like an empty game with busy work that leads to nowhere.
Concur. Harder difficulties take it from a sandbox builder game to more of a RimWorld style sandbox narrative.
Yes that's not really my thing, I don't like grind and work for the sake of it. I prefer a narrative focus
The point is you make your narrative. Someone people aren't that creative it seems.