Castlevania NES, Death (no damage, no subweapons)

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  • เผยแพร่เมื่อ 10 ม.ค. 2025

ความคิดเห็น • 6

  • @alexsan1991x
    @alexsan1991x 7 วันที่ผ่านมา +1

    Awesome 😮

  • @agourd8873
    @agourd8873 6 วันที่ผ่านมา +1

    I am rock hard right now. I fought this dude so many times. 😫I eventually just had to cheese him with holy water.

  • @jaredt2590
    @jaredt2590 4 วันที่ผ่านมา

    Only those that have tried to do this know how hard it is.

  • @sans_is_epic256
    @sans_is_epic256 7 วันที่ผ่านมา

    So the strat is staying on the platform and not jumping

  • @MisterStabby
    @MisterStabby 7 วันที่ผ่านมา +1

    This pattern consistent?

    • @idydproductions7356
      @idydproductions7356  6 วันที่ผ่านมา

      By technicality, yes. If you were to TAS this it would produce the same inputs due to how RNG works. But for a human being, god no. Death is a very RNG intensive fight when fought under these conditions. Thankfully though you can remove a lot of the RNG through numerous flowcharts that take heavy advantage of the few things in this fight that are consistent. If you want, I can explain some of them in detail.